@ -31,8 +31,13 @@ void UIMap::setup()
void UIMap::render()
{
if(g_game.isOnline())
g_map.draw(m_rect);
if(g_game.isOnline()) {
Rect mapRect = m_rect;
Size mapSize(15*32, 11*32);
mapSize.scale(mapRect.size(), Fw::KeepAspectRatio);
mapRect.setSize(mapSize);
g_map.draw(mapRect);
}
UIWidget::render();