remove client_tibiafiles submodule, you must download and place spr/dat by yourself from now on
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cc081d8151
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@ -1,17 +1,18 @@
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build
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build*
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build.*
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CMakeFiles
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CMakeCache.txt
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CMakeCache.txt
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CMakeFiles
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cmake_install.cmake
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cmake_install.cmake
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Makefile
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Makefile
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./otclient
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./otclient
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otclient.exe
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*.o
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*.dll
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*.gch
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.kdev*
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*.a
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otclient.kdev4
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*.exe
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*.spr
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*.dat
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*.kdev*
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*.cbp
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CMakeLists.txt.user
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CMakeLists.txt.user
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callgrind.out.*
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./modules/myconfig.otml
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modules/myotclientrc.lua
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./modules/myotclientrc.lua
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modules/myconfig.otml
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!.gitignore
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!.gitignore
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*.kate-swp
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@ -1,3 +0,0 @@
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[submodule "modules/client_tibiafiles"]
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path = modules/client_tibiafiles
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url = git://github.com/Baxnie/otclient-tibiafiles.git
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14
BUGS
14
BUGS
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2x2 corpses is drawn above players
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animatedtext is displayed in non visible floors
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attack while walking cancels the walk
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trying to walking while following doesn't cancel de walk
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trying to walking while following doesn't cancel de walk
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attacked/followed creatures are not cleared when it goes out of range
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attacked/followed creatures are not cleared when it goes out of range
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if a spell is used while pressing arrows keys the walk is canceled and it doesnt starts walking again
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game map text message boxes is not displayed like tibia
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name/shields doesnt follow the creature when walking on parcels
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hotkeys wont work with caps lock
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hotkeys works while windows are locked, it shouldnt
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hotkeys works while windows are locked, it shouldnt
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some animated hits are displayed as 2 hits instead of one
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some animated hits are displayed as 2 hits instead of one
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numpad on windows doesn't work correctly
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skulls is rendering outside map bounds
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skulls is rendering outside map bounds
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paste on x11 platform does not work correctly when doing ctrl+c in google chrome
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paste on x11 platform does not work correctly when doing ctrl+c in google chrome
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party options does not work when relogging inside a party
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party options does not work when relogging inside a party
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chamaleon doesnt animate items
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drop items in container background
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can view ocean in underground floors
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render closets -> http://i.imgur.com/yooxD.jpg
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29
TODO
29
TODO
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====================================================
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====================================================
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High priority TODO in order (before first public disclose)
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High priority TODO in order (before first public disclose)
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scrollbar
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restore map moving
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scrollable widgets
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multiline text edit
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fix auto repeats events
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remove UIGame
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move windows, navigate in containers
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complete miniwindow (close, minimize, resize, move)
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complete miniwindow (close, minimize, resize, move)
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move windows
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create and bind all game functions/events
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let windows stay open while playing
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combat controls
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combat controls
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modules managment interface
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adjust interface design
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display exit box when exiting from game
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player status icons (poison, etc)
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player status icons (poison, etc)
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modules managment interface
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load modules from zip files
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move windows, go back in containers
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addons folder
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move windows
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display exit box when exiting from game
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let windows open while playing
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scrollbar and scrollable widgets
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fix auto repeats in lineedit
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====================================================
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====================================================
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Low priority TODO
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Low priority TODO
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@ -63,7 +63,6 @@ change Align/Anchors lua API from enum to text
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== Client
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== Client
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make possible to reload modules
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make possible to reload modules
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auto walk
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implement left panel with dragging windows
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implement left panel with dragging windows
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clean sprites cache periodically
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clean sprites cache periodically
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create a shader manager
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create a shader manager
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@ -72,10 +71,10 @@ move redering of creatures names, skulls, etc to UI
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make protocol class compatible with old tibia protocols
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make protocol class compatible with old tibia protocols
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handle corrupt errors in dat/spr
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handle corrupt errors in dat/spr
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remake spr/dat using OTML and image files
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remake spr/dat using OTML and image files
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limit FPS in options
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game/graphics window with options
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resize map
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do lua game event calls from Game instead from GameProtocol
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do lua game event calls from Game instead from GameProtocol
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auto walk
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login queue
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login queue
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questlog
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questlog
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edit texts
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edit texts
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@ -36,7 +36,7 @@ MainWindow < Window2
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MiniWindow < UIWindow
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MiniWindow < UIWindow
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font: verdana-11px-antialised
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font: verdana-11px-antialised
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icon: /core_styles/icons/login.png
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//icon: /core_styles/icons/login.png
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icon-rect: 4 4 16 16
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icon-rect: 4 4 16 16
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width: 192
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width: 192
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height: 200
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height: 200
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@ -0,0 +1,6 @@
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Module
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name: game_minewindow
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description: Manage game miniwindow
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author: OTClient team
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website: https://github.com/edubart/otclient
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onLoad:
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