|
|
@ -33,7 +33,8 @@ function init()
|
|
|
|
onFightModeChange = update,
|
|
|
|
onFightModeChange = update,
|
|
|
|
onChaseModeChange = update,
|
|
|
|
onChaseModeChange = update,
|
|
|
|
onSafeFightChange = update,
|
|
|
|
onSafeFightChange = update,
|
|
|
|
onWalk = check
|
|
|
|
onWalk = check,
|
|
|
|
|
|
|
|
onAutoWalk = check
|
|
|
|
})
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
|
|
if g_game.isOnline() then
|
|
|
|
if g_game.isOnline() then
|
|
|
@ -56,7 +57,8 @@ function terminate()
|
|
|
|
onFightModeChange = update,
|
|
|
|
onFightModeChange = update,
|
|
|
|
onChaseModeChange = update,
|
|
|
|
onChaseModeChange = update,
|
|
|
|
onSafeFightChange = update,
|
|
|
|
onSafeFightChange = update,
|
|
|
|
onWalk = check
|
|
|
|
onWalk = check,
|
|
|
|
|
|
|
|
onAutoWalk = check
|
|
|
|
})
|
|
|
|
})
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|