Should check the menu category before creating a separator.
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@ -412,6 +412,17 @@ function startTradeWith(thing)
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g_mouse.pushCursor('target')
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g_mouse.pushCursor('target')
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end
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end
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function isMenuHookCategoryEmpty(category)
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if category and not table.empty(category) then
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for _,opt in pairs(category) do
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if opt and not table.empty(opt) then
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return false
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end
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end
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end
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return true
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end
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function addMenuHook(category, name, callback, condition, shortcut)
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function addMenuHook(category, name, callback, condition, shortcut)
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if not hookedMenuOptions[category] then
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if not hookedMenuOptions[category] then
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hookedMenuOptions[category] = {}
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hookedMenuOptions[category] = {}
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@ -424,7 +435,7 @@ function addMenuHook(category, name, callback, condition, shortcut)
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end
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end
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function removeMenuHook(category, name)
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function removeMenuHook(category, name)
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hookedMenuOptions[category][name] = {}
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hookedMenuOptions[category][name] = nil
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end
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end
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function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
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function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
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@ -569,10 +580,12 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
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-- hooked menu options
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-- hooked menu options
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for _,category in pairs(hookedMenuOptions) do
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for _,category in pairs(hookedMenuOptions) do
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menu:addSeparator()
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if not isMenuHookCategoryEmpty(category) then
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for name,opt in pairs(category) do
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menu:addSeparator()
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if opt.condition(menuPosition, lookThing, useThing, creatureThing) then
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for name,opt in pairs(category) do
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menu:addOption(name, opt.callback, opt.shortcut)
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if opt and opt.condition(menuPosition, lookThing, useThing, creatureThing) then
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menu:addOption(name, opt.callback, opt.shortcut)
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end
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end
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end
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end
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end
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end
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end
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