assign TODOs

master
Eduardo Bart 13 years ago
parent d25228fc1c
commit 0d947acf93

111
TODO

@ -1,54 +1,79 @@
== Core
a class for binding hotkeys
review directories loading search
load modules from zip packages
capture close application events in lua
create a class for reading binary files
make lua/c++ logger more friendly
[bart] a class for binding hotkeys
[bart] review directories loading search
[bart] load modules from zip packages
[bart] capture close application events in lua (old setOnClose)
[bart] create a class for reading binary files
[bart] rework lua/c++ logger
== Graphics
use CoordsBuffer in font
cache renders into framebuffers
use hardware buffer
use indices
[bart] use CoordsBuffer in font
[bart] cache renders into framebuffers
[bart] use hardware buffer
[bart] use indices
[bart] change mouse icon
== Lua
make possible to bind non LuaObject derived classes on lua engine (for usage with Point,Rect,Color,Size)
bind every global lua function in a static classes
[bart] make possible to bind non LuaObject derived classes on lua engine (for usage with Point,Rect,Color,Size)
[bart] bind every global lua function in a static classes
== Platform
implement fullscreen, maximize and minsize for win32
[bart] implement fullscreen, maximize and minsize for win32
== UI
scrollbar
scrollable widgets
grid layout
move UICheckBox to lua
move UIWindow to lua
create UIMessageBox, UIToolTip and UIInputBox
rework UI image style
class UIImage and UIText
add UI border
fix style inheretance using a style translator
find a way to add new widgets without focusing them
fix moving windows and tooltips conflicts
break UILabel lines
padding
review and make more error prone with more warnings
a real working border and background property in otui
== Client Modules
modules managment interface
restore Console key binding
console history, text selection, scrolling
[bart] tab widgets
[bart] scrollbar
[bart] scrollable widgets
[bart] grid layout
[bart] move UICheckBox to lua
[bart] move UIWindow to lua
[bart] multiline text editor widget
[bart] multiline rich text widget
[bart] create UIMessageBox, UIToolTip and UIInputBox
[bart] rework UI image style
[bart] class UIImage and UIText
[bart] add UI border
[bart] fix style inheretance using a style translator
[bart] find a way to add new widgets without focusing them
[bart] fix moving windows and tooltips conflicts
[bart] break UILabel lines
[bart] padding
[bart] review and make more error prone with more warnings
[bart] a real working border and background property in otui
== Client modules
[bart] modules managment interface
[bart] restore Console key binding
[bart] console history, text selection, scrolling
== Client drawing
[bart] rework map tile rendering (cache visible tiles, etc)
[bart] minimap windows
[bart] lights
[baxnie] auto walk
[baxnie] container windows
[baxnie] attack modes
[baxnie] skulls/party rendering
[baxnie] move items in map
[baxnie] use with
[baxnie] private messages
[baxnie] open channels
[baxnie] chat text colors
[baxnie] login queue
[baxnie] battle list
[baxnie] questlog
[baxnie] edit texts
[baxnie] ignore list
== Client
clean sprites cache periodically
handle corrupt errors in dat/spr
create a shader manager
find a way to load map rendering styles
== Client Interface
implement left panel with dragging windows
complete miniwindow
add other icons on topmenu
[bart] clean sprites cache periodically
[bart] create a shader manager
[bart] find a way to load map rendering styles
[bart] cache screen creatures in a list on map
[bart] handle corrupt errors in dat/spr
[bart] remake spr/dat using OTML and image files
== Client interface
[bart] implement left panel with dragging windows
[bart] complete miniwindow
[bart] add other icons on topmenu

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