Allow to set default server in entergame
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e25bd7fe54
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@ -105,7 +105,7 @@ function EnterGame.firstShow()
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local host = g_settings.get('host')
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local autologin = g_settings.getBoolean('autologin')
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if #host > 0 and #password > 0 and #account > 0 and autologin then
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addEvent(EnterGame.doLogin)
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autoLogiEvent = addEvent(EnterGame.doLogin)
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end
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end
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@ -148,6 +148,7 @@ function EnterGame.clearAccountFields()
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end
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function EnterGame.doLogin()
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autoLogiEvent = nil
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G.account = enterGame:getChildById('accountNameTextEdit'):getText()
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G.password = enterGame:getChildById('accountPasswordTextEdit'):getText()
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G.host = enterGame:getChildById('serverHostTextEdit'):getText()
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@ -192,6 +193,26 @@ function EnterGame.displayMotd()
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displayInfoBox(tr('Message of the day'), G.motdMessage)
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end
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function EnterGame.setDefaultServer(host, port, protocol)
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local hostTextEdit = enterGame:getChildById('serverHostTextEdit')
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local portTextEdit = enterGame:getChildById('serverPortTextEdit')
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local protocolLabel = enterGame:getChildById('protocolLabel')
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local accountTextEdit = enterGame:getChildById('accountNameTextEdit')
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local passwordTextEdit = enterGame:getChildById('accountPasswordTextEdit')
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if hostTextEdit:getText() ~= host then
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hostTextEdit:setText(host)
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portTextEdit:setText(port)
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protocolBox:setCurrentOption(protocol)
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accountTextEdit:setText('')
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passwordTextEdit:setText('')
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if autoLogiEvent then
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autoLogiEvent:cancel()
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end
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end
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end
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function EnterGame.setUniqueServer(host, port, protocol, windowWidth, windowHeight)
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local hostTextEdit = enterGame:getChildById('serverHostTextEdit')
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hostTextEdit:setText(host)
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@ -70,8 +70,12 @@ end
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function Locales.terminate()
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installedLocales = nil
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currentLocale = nil
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localeComboBox:destroy()
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localeComboBox = nil
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if localeComboBox then
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localeComboBox:destroy()
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localeComboBox = nil
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end
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Extended.unregister(ExtendedLocales)
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disconnect(g_game, { onGameStart = onGameStart })
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end
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@ -31,8 +31,11 @@ function UITable:onDestroy()
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self.columns = {}
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self.headerRow = {}
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self.selectedRow = nil
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self.dataSpace:destroyChildren()
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self.dataSpace = nil
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if self.dataSpace then
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self.dataSpace:destroyChildren()
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self.dataSpace = nil
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end
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end
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function UITable:onStyleApply(styleName, styleNode)
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