parent
01993c133d
commit
286a0fea58
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cooldownPanel = nil
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spellCooldownPanel = nil
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function init()
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connect(g_game, { onGameStart = show,
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onGameEnd = hide,
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onSpellGroupCooldown = onSpellGroupCooldown,
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onSpellCooldown = onSpellCooldown })
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cooldownPanel = g_ui.displayUI('cooldown.otui')
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cooldownPanel:hide()
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spellCooldownPanel = cooldownPanel:getChildById('spellCooldownPanel')
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if g_game.isOnline() then
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show()
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end
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end
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function terminate()
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disconnect(g_game, { onGameStart = show,
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onGameEnd = hide,
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onSpellGroupCooldown = onSpellGroupCooldown,
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onSpellCooldown = onSpellCooldown })
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spellCooldownPanel:destroy()
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cooldownPanel:destroy()
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end
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function show()
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if g_game.getFeature(GameSpellList) then
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cooldownPanel:show()
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end
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end
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function hide()
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cooldownPanel:hide()
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end
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function updateProgressRect(progressRect, interval, init)
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if init then
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progressRect:setPercent(0)
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else
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progressRect:setPercent(progressRect:getPercent() + 4)
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end
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if progressRect:getPercent() < 100 then
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removeEvent(progressRect.event)
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progressRect.event = scheduleEvent(function() updateProgressRect(progressRect, interval) end, interval)
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end
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end
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function onSpellCooldown(iconId, duration)
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local spellName = SpelllistSettings[modules.game_spelllist.getSpelllistProfile()].spellIcons[iconId]
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if not spellName then return end
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local otcIconId = tonumber(SpellInfo[modules.game_spelllist.getSpelllistProfile()][spellName].icon)
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if not otcIconId and SpellIcons[SpellInfo[modules.game_spelllist.getSpelllistProfile()][spellName].icon] then
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otcIconId = SpellIcons[SpellInfo[modules.game_spelllist.getSpelllistProfile()][spellName].icon][1]
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end
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if not otcIconId then return end
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local icon = cooldownPanel:getChildById(spellName)
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if not icon then
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icon = g_ui.createWidget('SpellIcon', spellCooldownPanel)
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icon:setId(spellName)
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icon:setImageSource('/game_cooldown/icons/' .. SpelllistSettings[modules.game_spelllist.getSpelllistProfile()].iconFile)
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icon:setTooltip(spellformula)
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icon:setImageClip(modules.game_spelllist.getIconImageClip(otcIconId))
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icon.event = scheduleEvent(function() icon:destroy() end, duration)
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local progressRect = g_ui.createWidget('ProgressRect', icon)
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updateProgressRect(progressRect, duration/25, true)
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end
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end
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function onSpellGroupCooldown(groupId, duration)
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if not SpellGroups[groupId] then return end
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local icon = cooldownPanel:getChildById('groupIcon' .. SpellGroups[groupId])
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local progressRect = cooldownPanel:getChildById('progressRect' .. SpellGroups[groupId])
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if icon then
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icon:setOn(true)
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removeEvent(icon.event)
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icon.event = scheduleEvent(function() icon:setOn(false) end, duration)
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end
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if progressRect then
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removeEvent(progressRect.event)
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updateProgressRect(progressRect, duration/25, true)
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end
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end
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@ -0,0 +1,9 @@
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Module
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name: game_cooldown
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description: Spellcooldowns
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author: OTClient team
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website: www.otclient.info
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sandboxed: true
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scripts: [ cooldown.lua ]
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@onLoad: init()
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@onUnload: terminate()
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@ -0,0 +1,104 @@
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SpellGroupIcon < UIWidget
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size: 22 22
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image-size: 22 22
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image-source: /game_cooldown/icons/cooldownIcons.png
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focusable: false
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SpellIcon < UIWidget
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size: 22 22
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image-size: 22 22
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margin-left: 2
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anchors.top: prev.top
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anchors.left: prev.right
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focusable: false
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$first:
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margin-top: 3
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anchors.top: parent.top
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anchors.left: parent.left
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ProgressRect < UIProgressRect
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background: #585858AA
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percent: 100
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anchors.fill: parent
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focusable: false
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Panel
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id: spellPanel
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layout:
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type: anchor
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height: 28
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width: 250
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anchors.top: parent.top
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anchors.left: parent.left
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margin-top: 70
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margin-left: 10
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border-width: 1
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border-color: #00000077
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background-color: #ffffff11
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focusable: false
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SpellGroupIcon
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id: groupIconAttack
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image-clip: 0 0 20 20
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anchors.top: parent.top
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anchors.left: parent.left
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margin-top: 3
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margin-left: 3
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$on:
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image-clip: 0 20 20 20
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ProgressRect
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id: progressRectAttack
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anchors.fill: groupIconAttack
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!tooltip: tr('Attack')
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SpellGroupIcon
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id: groupIconHealing
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image-clip: 20 0 20 20
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anchors.top: parent.top
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anchors.left: groupIconAttack.right
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margin-top: 3
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margin-left: 3
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$on:
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image-clip: 20 20 20 20
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ProgressRect
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id: progressRectHealing
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anchors.fill: groupIconHealing
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!tooltip: tr('Healing')
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SpellGroupIcon
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id: groupIconSupport
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image-clip: 40 0 20 20
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anchors.top: parent.top
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anchors.left: groupIconHealing.right
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margin-top: 3
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margin-left: 3
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$on:
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image-clip: 40 20 20 20
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ProgressRect
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id: progressRectSupport
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anchors.fill: groupIconSupport
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!tooltip: tr('Support')
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SpellGroupIcon
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id: groupIconSpecial
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image-clip: 60 0 20 20
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anchors.top: parent.top
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anchors.left: groupIconSupport.right
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margin-top: 3
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margin-left: 3
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$on:
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image-clip: 60 20 20 20
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ProgressRect
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id: progressRectSpecial
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anchors.fill: groupIconSpecial
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!tooltip: tr('Special')
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Panel
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id: spellCooldownPanel
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anchors.fill: parent
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margin-left: 102
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After Width: | Height: | Size: 8.8 KiB |
After Width: | Height: | Size: 340 KiB |
After Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 5.7 KiB |
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