Update to cooldown panel
- Removed cooldowns from game interface - Using UIProgressRect
This commit is contained in:
parent
01993c133d
commit
286a0fea58
|
@ -0,0 +1,93 @@
|
|||
cooldownPanel = nil
|
||||
spellCooldownPanel = nil
|
||||
|
||||
function init()
|
||||
connect(g_game, { onGameStart = show,
|
||||
onGameEnd = hide,
|
||||
onSpellGroupCooldown = onSpellGroupCooldown,
|
||||
onSpellCooldown = onSpellCooldown })
|
||||
|
||||
cooldownPanel = g_ui.displayUI('cooldown.otui')
|
||||
cooldownPanel:hide()
|
||||
|
||||
spellCooldownPanel = cooldownPanel:getChildById('spellCooldownPanel')
|
||||
|
||||
if g_game.isOnline() then
|
||||
show()
|
||||
end
|
||||
end
|
||||
|
||||
function terminate()
|
||||
disconnect(g_game, { onGameStart = show,
|
||||
onGameEnd = hide,
|
||||
onSpellGroupCooldown = onSpellGroupCooldown,
|
||||
onSpellCooldown = onSpellCooldown })
|
||||
|
||||
spellCooldownPanel:destroy()
|
||||
cooldownPanel:destroy()
|
||||
end
|
||||
|
||||
function show()
|
||||
if g_game.getFeature(GameSpellList) then
|
||||
cooldownPanel:show()
|
||||
end
|
||||
end
|
||||
|
||||
function hide()
|
||||
cooldownPanel:hide()
|
||||
end
|
||||
|
||||
function updateProgressRect(progressRect, interval, init)
|
||||
if init then
|
||||
progressRect:setPercent(0)
|
||||
else
|
||||
progressRect:setPercent(progressRect:getPercent() + 4)
|
||||
end
|
||||
|
||||
if progressRect:getPercent() < 100 then
|
||||
removeEvent(progressRect.event)
|
||||
progressRect.event = scheduleEvent(function() updateProgressRect(progressRect, interval) end, interval)
|
||||
end
|
||||
end
|
||||
|
||||
function onSpellCooldown(iconId, duration)
|
||||
local spellName = SpelllistSettings[modules.game_spelllist.getSpelllistProfile()].spellIcons[iconId]
|
||||
if not spellName then return end
|
||||
|
||||
local otcIconId = tonumber(SpellInfo[modules.game_spelllist.getSpelllistProfile()][spellName].icon)
|
||||
if not otcIconId and SpellIcons[SpellInfo[modules.game_spelllist.getSpelllistProfile()][spellName].icon] then
|
||||
otcIconId = SpellIcons[SpellInfo[modules.game_spelllist.getSpelllistProfile()][spellName].icon][1]
|
||||
end
|
||||
|
||||
if not otcIconId then return end
|
||||
|
||||
local icon = cooldownPanel:getChildById(spellName)
|
||||
if not icon then
|
||||
icon = g_ui.createWidget('SpellIcon', spellCooldownPanel)
|
||||
icon:setId(spellName)
|
||||
icon:setImageSource('/game_cooldown/icons/' .. SpelllistSettings[modules.game_spelllist.getSpelllistProfile()].iconFile)
|
||||
icon:setTooltip(spellformula)
|
||||
icon:setImageClip(modules.game_spelllist.getIconImageClip(otcIconId))
|
||||
icon.event = scheduleEvent(function() icon:destroy() end, duration)
|
||||
|
||||
local progressRect = g_ui.createWidget('ProgressRect', icon)
|
||||
updateProgressRect(progressRect, duration/25, true)
|
||||
end
|
||||
end
|
||||
|
||||
function onSpellGroupCooldown(groupId, duration)
|
||||
if not SpellGroups[groupId] then return end
|
||||
|
||||
local icon = cooldownPanel:getChildById('groupIcon' .. SpellGroups[groupId])
|
||||
local progressRect = cooldownPanel:getChildById('progressRect' .. SpellGroups[groupId])
|
||||
if icon then
|
||||
icon:setOn(true)
|
||||
removeEvent(icon.event)
|
||||
icon.event = scheduleEvent(function() icon:setOn(false) end, duration)
|
||||
end
|
||||
|
||||
if progressRect then
|
||||
removeEvent(progressRect.event)
|
||||
updateProgressRect(progressRect, duration/25, true)
|
||||
end
|
||||
end
|
|
@ -0,0 +1,9 @@
|
|||
Module
|
||||
name: game_cooldown
|
||||
description: Spellcooldowns
|
||||
author: OTClient team
|
||||
website: www.otclient.info
|
||||
sandboxed: true
|
||||
scripts: [ cooldown.lua ]
|
||||
@onLoad: init()
|
||||
@onUnload: terminate()
|
|
@ -0,0 +1,104 @@
|
|||
SpellGroupIcon < UIWidget
|
||||
size: 22 22
|
||||
image-size: 22 22
|
||||
image-source: /game_cooldown/icons/cooldownIcons.png
|
||||
focusable: false
|
||||
|
||||
SpellIcon < UIWidget
|
||||
size: 22 22
|
||||
image-size: 22 22
|
||||
margin-left: 2
|
||||
anchors.top: prev.top
|
||||
anchors.left: prev.right
|
||||
focusable: false
|
||||
|
||||
$first:
|
||||
margin-top: 3
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
|
||||
ProgressRect < UIProgressRect
|
||||
background: #585858AA
|
||||
percent: 100
|
||||
anchors.fill: parent
|
||||
focusable: false
|
||||
|
||||
Panel
|
||||
id: spellPanel
|
||||
layout:
|
||||
type: anchor
|
||||
height: 28
|
||||
width: 250
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
margin-top: 70
|
||||
margin-left: 10
|
||||
border-width: 1
|
||||
border-color: #00000077
|
||||
background-color: #ffffff11
|
||||
focusable: false
|
||||
|
||||
SpellGroupIcon
|
||||
id: groupIconAttack
|
||||
image-clip: 0 0 20 20
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
margin-top: 3
|
||||
margin-left: 3
|
||||
$on:
|
||||
image-clip: 0 20 20 20
|
||||
|
||||
ProgressRect
|
||||
id: progressRectAttack
|
||||
anchors.fill: groupIconAttack
|
||||
!tooltip: tr('Attack')
|
||||
|
||||
SpellGroupIcon
|
||||
id: groupIconHealing
|
||||
image-clip: 20 0 20 20
|
||||
anchors.top: parent.top
|
||||
anchors.left: groupIconAttack.right
|
||||
margin-top: 3
|
||||
margin-left: 3
|
||||
$on:
|
||||
image-clip: 20 20 20 20
|
||||
|
||||
ProgressRect
|
||||
id: progressRectHealing
|
||||
anchors.fill: groupIconHealing
|
||||
!tooltip: tr('Healing')
|
||||
|
||||
SpellGroupIcon
|
||||
id: groupIconSupport
|
||||
image-clip: 40 0 20 20
|
||||
anchors.top: parent.top
|
||||
anchors.left: groupIconHealing.right
|
||||
margin-top: 3
|
||||
margin-left: 3
|
||||
$on:
|
||||
image-clip: 40 20 20 20
|
||||
|
||||
ProgressRect
|
||||
id: progressRectSupport
|
||||
anchors.fill: groupIconSupport
|
||||
!tooltip: tr('Support')
|
||||
|
||||
SpellGroupIcon
|
||||
id: groupIconSpecial
|
||||
image-clip: 60 0 20 20
|
||||
anchors.top: parent.top
|
||||
anchors.left: groupIconSupport.right
|
||||
margin-top: 3
|
||||
margin-left: 3
|
||||
$on:
|
||||
image-clip: 60 20 20 20
|
||||
|
||||
ProgressRect
|
||||
id: progressRectSpecial
|
||||
anchors.fill: groupIconSpecial
|
||||
!tooltip: tr('Special')
|
||||
|
||||
Panel
|
||||
id: spellCooldownPanel
|
||||
anchors.fill: parent
|
||||
margin-left: 102
|
Binary file not shown.
After Width: | Height: | Size: 8.8 KiB |
Binary file not shown.
After Width: | Height: | Size: 340 KiB |
Binary file not shown.
After Width: | Height: | Size: 22 KiB |
|
@ -10,7 +10,6 @@ mouseGrabberWidget = nil
|
|||
countWindow = nil
|
||||
logoutWindow = nil
|
||||
exitWindow = nil
|
||||
cooldownPanel = nil
|
||||
|
||||
function init()
|
||||
g_ui.importStyle('styles/countwindow.otui')
|
||||
|
@ -23,8 +22,6 @@ function init()
|
|||
gameRootPanel:hide()
|
||||
gameRootPanel:lower()
|
||||
|
||||
cooldownPanel = gameRootPanel:getChildById('spellPanel')
|
||||
|
||||
mouseGrabberWidget = gameRootPanel:getChildById('mouseGrabber')
|
||||
mouseGrabberWidget.onMouseRelease = onMouseGrabberRelease
|
||||
|
||||
|
@ -82,8 +79,6 @@ function terminate()
|
|||
onLoginAdvice = onLoginAdvice })
|
||||
disconnect(gameLeftPanel, { onVisibilityChange = onLeftPanelVisibilityChange })
|
||||
|
||||
cooldownPanel:destroy()
|
||||
|
||||
logoutButton:destroy()
|
||||
gameRootPanel:destroy()
|
||||
end
|
||||
|
@ -95,8 +90,6 @@ function show()
|
|||
gameRootPanel:show()
|
||||
gameRootPanel:focus()
|
||||
gameMapPanel:followCreature(g_game.getLocalPlayer())
|
||||
|
||||
cooldownPanel:setVisible((g_game.getClientVersion() >= 870))
|
||||
end
|
||||
|
||||
function hide()
|
||||
|
@ -552,30 +545,3 @@ function onLeftPanelVisibilityChange(leftPanel, visible)
|
|||
end
|
||||
end
|
||||
end
|
||||
|
||||
function setGroupCooldown(groupId, duration)
|
||||
if not SpellGroups[groupId] then return end
|
||||
|
||||
local icon = gameRootPanel:getChildById('groupIcon' .. SpellGroups[groupId])
|
||||
if icon then
|
||||
icon:setOn(true)
|
||||
removeEvent(icon.event)
|
||||
icon.event = scheduleEvent(function() icon:setOn(false) end, duration)
|
||||
end
|
||||
end
|
||||
|
||||
function setCooldown(iconFile, iconId, spellformula, duration)
|
||||
local icon = cooldownPanel:getChildById(spellformula)
|
||||
|
||||
if icon then
|
||||
removeEvent(icon.event)
|
||||
icon.event = scheduleEvent(function() icon:destroy() end, duration)
|
||||
else
|
||||
icon = g_ui.createWidget('SpellIcon', cooldownPanel)
|
||||
icon:setId(spellformula)
|
||||
icon:setImageSource('/game_spelllist/icons/' .. iconFile)
|
||||
icon:setTooltip(spellformula)
|
||||
icon:setImageClip(modules.game_spelllist.getIconImageClip(iconId))
|
||||
icon.event = scheduleEvent(function() icon:destroy() end, duration)
|
||||
end
|
||||
end
|
||||
|
|
|
@ -1,18 +1,3 @@
|
|||
SpellGroupIcon < UIWidget
|
||||
size: 22 22
|
||||
image-size: 22 22
|
||||
image-source: /game_spelllist/icons/cooldownIcons.png
|
||||
focusable: false
|
||||
|
||||
SpellIcon < UIWidget
|
||||
size: 22 22
|
||||
image-size: 22 22
|
||||
margin-right: 3
|
||||
margin-top: 6
|
||||
margin-left: 3
|
||||
focusable: false
|
||||
$first:
|
||||
margin-left: 100
|
||||
|
||||
GameSidePanel < UIMiniWindowContainer
|
||||
image-source: /images/sidepanel.png
|
||||
|
@ -71,67 +56,6 @@ UIWidget
|
|||
focusable: false
|
||||
on: true
|
||||
|
||||
Panel
|
||||
id: spellPanel
|
||||
layout:
|
||||
type: horizontalBox
|
||||
height: 32
|
||||
width: 250
|
||||
anchors.left: gameLeftPanel.right
|
||||
anchors.bottom: parent.bottom
|
||||
relative-margin: bottom
|
||||
margin-bottom: 187
|
||||
margin-left: 10
|
||||
border-width: 1
|
||||
border-color: #00000077
|
||||
background-color: #ffffff11
|
||||
focusable: false
|
||||
|
||||
SpellGroupIcon
|
||||
id: groupIconAttack
|
||||
parent: spellPanel
|
||||
image-clip: 0 32 32 32
|
||||
anchors.top: spellPanel.top
|
||||
anchors.left: spellPanel.left
|
||||
!tooltip: tr('Attack')
|
||||
margin-top: 3
|
||||
margin-left: 3
|
||||
$on:
|
||||
image-clip: 0 0 32 32
|
||||
|
||||
SpellGroupIcon
|
||||
id: groupIconHealing
|
||||
image-clip: 32 32 32 32
|
||||
anchors.top: spellPanel.top
|
||||
anchors.left: groupIconAttack.right
|
||||
!tooltip: tr('Healing')
|
||||
margin-top: 3
|
||||
margin-left: 3
|
||||
$on:
|
||||
image-clip: 32 0 32 32
|
||||
|
||||
SpellGroupIcon
|
||||
id: groupIconSupport
|
||||
image-clip: 64 32 32 32
|
||||
anchors.top: spellPanel.top
|
||||
anchors.left: groupIconHealing.right
|
||||
!tooltip: tr('Support')
|
||||
margin-top: 3
|
||||
margin-left: 3
|
||||
$on:
|
||||
image-clip: 64 0 32 32
|
||||
|
||||
SpellGroupIcon
|
||||
id: groupIconSpecial
|
||||
image-clip: 96 32 32 32
|
||||
anchors.top: spellPanel.top
|
||||
anchors.left: groupIconSupport.right
|
||||
!tooltip: tr('Special')
|
||||
margin-top: 3
|
||||
margin-left: 3
|
||||
$on:
|
||||
image-clip: 96 0 32 32
|
||||
|
||||
Splitter
|
||||
id: bottomSplitter
|
||||
anchors.left: gameLeftPanel.right
|
||||
|
@ -140,7 +64,7 @@ UIWidget
|
|||
relative-margin: bottom
|
||||
margin-bottom: 172
|
||||
@canUpdateMargin: function(self, newMargin) return math.max(math.min(newMargin, self:getParent():getHeight() - 300), 100) end
|
||||
@onGeometryChange: function(self) self:setMarginBottom(math.min(math.max(self:getParent():getHeight() - 300, 100), self:getMarginBottom())) self:getParent():getChildById('spellPanel'):setMarginBottom(15 + math.min(math.max(self:getParent():getHeight() - 300, 100), self:getMarginBottom())) end
|
||||
@onGeometryChange: function(self) self:setMarginBottom(math.min(math.max(self:getParent():getHeight() - 300, 100), self:getMarginBottom())) end
|
||||
|
||||
UIWidget
|
||||
id: mouseGrabber
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 5.7 KiB |
|
@ -59,6 +59,10 @@ local filters = {
|
|||
groupId = FILTER_GROUP_ANY
|
||||
}
|
||||
|
||||
function getSpelllistProfile()
|
||||
return SpelllistProfile
|
||||
end
|
||||
|
||||
function setSpelllistProfile(name)
|
||||
if SpelllistProfile == name then return end
|
||||
|
||||
|
@ -83,24 +87,9 @@ function setOptions()
|
|||
end
|
||||
end
|
||||
|
||||
function onSpellCooldown(iconId, duration)
|
||||
local spellName = SpelllistSettings[SpelllistProfile].spellIcons[iconId]
|
||||
if not spellName then return end
|
||||
|
||||
local otcIconId = tonumber(SpellInfo[SpelllistProfile][spellName].icon)
|
||||
if not otcIconId and SpellIcons[SpellInfo[SpelllistProfile][spellName].icon] then
|
||||
otcIconId = SpellIcons[SpellInfo[SpelllistProfile][spellName].icon][1]
|
||||
end
|
||||
|
||||
if not otcIconId then return end
|
||||
modules.game_interface.setCooldown(SpelllistSettings[SpelllistProfile].iconFile, otcIconId, spellName, duration)
|
||||
end
|
||||
|
||||
function init()
|
||||
connect(g_game, { onGameStart = setOptions,
|
||||
onGameEnd = resetWindow,
|
||||
onSpellGroupCooldown = modules.game_interface.setGroupCooldown,
|
||||
onSpellCooldown = onSpellCooldown })
|
||||
onGameEnd = resetWindow })
|
||||
|
||||
spelllistWindow = g_ui.displayUI('spelllist.otui', modules.game_interface.getRightPanel())
|
||||
spelllistWindow:hide()
|
||||
|
|
Loading…
Reference in New Issue