Some optimization to the market.

* Market items are not cached to their categories.
* Fixed onMarketLeave issue.
* Few minor fixes.
master
BeniS 12 years ago
parent 3c26555255
commit 2bd1e0f6c4

@ -10,12 +10,6 @@
- Current Offers
- Offer History
* Optimize Offer Updates:
- Cache and avoid dead loop runs
* Optimize loading market items:
- Cache items to their categories
* Clean up the interface building
- Add a new market interface file to handle building?
@ -26,6 +20,10 @@
* Extend information features
- Hover over offers for purchase information (balance after transaction, etc)
* Display out of trend market offers based on their previous statistics (like cipsoft does)
* Make compatible with cipsoft 9.61 (has the protocol changed? creating offer not working)
]]
Market = {}
@ -91,17 +89,14 @@ local offerTableHeader = {
{['text'] = 'Ends at', ['width'] = 120}
}
local function isItemValid(item, category)
local searchFilter = searchEdit:getText():lower()
local useSearchFilter = false
if searchFilter and searchFilter:len() > 2 then
useSearchFilter = true
local function isItemValid(item, category, searchFilter)
if not item or not item.marketData then
return false
end
local filterSearchAll = filterButtons[MarketFilters.SearchAll]:isChecked()
if filterSearchAll and useSearchFilter then
if not category then
category = MarketCategory.All
end
if item.marketData.category ~= category and category ~= MarketCategory.All then
return false
end
@ -135,7 +130,7 @@ local function isItemValid(item, category)
if filterDepot and Market.depotContains(item.ptr:getId()) <= 0 then
return false
end
if useSearchFilter then
if searchFilter then
local checkString = marketData.name:lower()
if not checkString:find(searchFilter) then
return false
@ -251,21 +246,22 @@ local function mergeOffer(offer)
end
local function updateOffers(offers)
-- TODO: optimize offer updates
selectedOffer[MarketAction.Buy] = nil
selectedOffer[MarketAction.Sell] = nil
if not buyOfferTable or not sellOfferTable then
return
end
balanceLabel:setColor('#bbbbbb')
selectedOffer[MarketAction.Buy] = nil
selectedOffer[MarketAction.Sell] = nil
-- clear existing offer data
buyOfferTable:clearData()
sellOfferTable:clearData()
sellButton:setEnabled(false)
buyButton:setEnabled(false)
for k, offer in pairs(offers) do
for _, offer in pairs(offers) do
mergeOffer(offer)
end
for type, offers in pairs(marketOffers) do
@ -582,21 +578,23 @@ local function onAmountChange()
end
end
local function initMarketItems()
local function initMarketItems(category)
-- initialize market category
marketItems[category] = {}
-- populate all market items
marketItems = {}
local types = g_things.findThingTypeByAttr(ThingAttrMarket, 0)
for i = 1, #types do
local t = types[i]
local newItem = Item.create(t:getId())
if newItem then
local marketData = t:getMarketData()
if not table.empty(marketData) then
if not table.empty(marketData) and marketData.category == category then
local item = {
ptr = newItem,
marketData = marketData
}
marketItems[#marketItems+1] = item
marketItems[marketData.category][#marketItems[category]+1] = item
end
end
end
@ -733,7 +731,9 @@ function init()
marketWindow:hide()
initInterface() -- build interface
initMarketItems()
for category = MarketCategory.First, MarketCategory.Last do
initMarketItems(category)
end
end
function terminate()
@ -748,7 +748,7 @@ function terminate()
end
function Market.reset()
Market.close()
Market.close(true)
balanceLabel:setColor('#bbbbbb')
categoryList:setCurrentOption(getMarketCategoryName(MarketCategory.First))
clearFilters()
@ -811,7 +811,6 @@ function Market.enableCreateOffer(enable)
end
function Market.close(notify)
local notify = notify or true
marketWindow:hide()
marketWindow:unlock()
Market.clearSelectedItem()
@ -894,15 +893,38 @@ end
* Preload items to their categories
]]
function Market.loadMarketItems(category)
if table.empty(marketItems) then
initMarketItems()
if table.empty(marketItems[category]) then
initMarketItems(category)
end
clearItems()
for i = 1, #marketItems do
local item = marketItems[i]
if isItemValid(item, category) then
table.insert(currentItems, item)
-- check search filter
local searchFilter = searchEdit:getText():lower()
if not searchFilter or searchFilter:len() < 3 then
searchFilter = nil
end
local filterSearchAll = filterButtons[MarketFilters.SearchAll]:isChecked()
if filterSearchAll and searchFilter then
category = MarketCategory.All
end
if category == MarketCategory.All then
-- loop all categories
for category = MarketCategory.First, MarketCategory.Last do
for i = 1, #marketItems[category] do
local item = marketItems[category][i]
if isItemValid(item, category, searchFilter) then
table.insert(currentItems, item)
end
end
end
else
-- loop specific category
for i = 1, #marketItems[category] do
local item = marketItems[category][i]
if isItemValid(item, category, searchFilter) then
table.insert(currentItems, item)
end
end
end
@ -978,6 +1000,7 @@ function Market.createNewOffer()
local amount = amountEdit:getValue()
local anonymous = anonymous:isChecked() and 1 or 0
-- error check offer
local errorMsg = ''
if piecePrice > piecePriceEdit.maximum then
errorMsg = errorMsg..'Price is too high.\n'

@ -3,7 +3,7 @@ MarketWindow < MainWindow
!text: tr('Market')
size: 700 510
@onEscape: Market.close()
@onEscape: Market.close(true)
// Main Panel Window

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