Fix a warning

master
Eduardo Bart 11 years ago
parent 992acd8873
commit 311bc220a8

@ -40,7 +40,7 @@ locale = {
["All modules and scripts were reloaded."] = "Todos módulos e scripts foram recarregados.",
["Allow auto chase override"] = "Permitir sobrescrever o modo de perseguição",
["Also known as dash in tibia community, recommended\nfor playing characters with high speed"] = "Também conhecido como dash na comunidade tibiana, recomendado\npara jogar com personagem que possuam velocidade alta",
["Ambient light: %s%%"] = false,
["Ambient light: %s%%"] = "Luz ambiente: %s%%",
["Amount:"] = "Quantidade:",
["Amount"] = "Quantidade",
["Anonymous"] = "Anônimo",
@ -72,7 +72,7 @@ locale = {
["Character List"] = "Lista de personagens",
["Classic control"] = "Controle clássico",
["Clear current message window"] = "Apagar mensagens",
["Clear Messages"] = false,
["Clear Messages"] = "Limpar mensagens",
["Clear object"] = "Limpar objeto",
["Client needs update."] = "O client do jogo precisa ser atualizado",
["Close"] = "Fechar",
@ -87,25 +87,25 @@ locale = {
["Copy message"] = "Copiar mensagem",
["Copy name"] = "Copiar nome",
["Copy Name"] = "Copiar Nome",
["Create Map Mark"] = false,
["Create mark"] = false,
["Create Map Mark"] = "Criar marca no mapa",
["Create mark"] = "Criar marca",
["Create New Offer"] = "Criar nova oferta",
["Create Offer"] = "Criar oferta",
["Current hotkeys:"] = "Atalhos atuais",
["Current hotkey to add: %s"] = "Atalho atual para adicionar: %s",
["Current Offers"] = "Ofertas atuais",
["Default"] = "Padrão",
["Delete mark"] = false,
["Description:"] = false,
["Delete mark"] = "Deletar marca",
["Description:"] = "Descrição",
["Description"] = "Descrição",
["Destructive Behaviour"] = "Comportamento destrutivo",
["Detail"] = "Detalhe",
["Details"] = "Detalhes",
["Disable Shared Experience"] = "Desativar experiência compartilhada",
["Dismount"] = false,
["Dismount"] = "Desmontar",
["Display connection speed to the server (milliseconds)"] = "Exibir a velocidade de conexão com o servidor (milisegundos)",
["Distance Fighting"] = "Combate a Distância",
["Don't stretch/shrink Game Window"] = false,
["Don't stretch/shrink Game Window"] = "Não esticar a janela do game",
["Edit hotkey text:"] = "Editar texto do atalho",
["Edit List"] = "Editar lista",
["Edit Text"] = "Editar Texto",
@ -116,7 +116,7 @@ locale = {
["Enable walk booster"] = "Ativar andar intensificado",
["Enter Game"] = "Entrar no jogo",
["Enter one name per line."] = "Entre somente um nome por linha.",
["Enter with your account again to update your client."] = false,
["Enter with your account again to update your client."] = "Entre com sua conta denovo para atualizar o client.",
["Error"] = "Erro",
["Error"] = "Erro",
["Excessive Unjustified Player Killing"] = "Assassinato em excesso, sem justificativa, de jogadores",
@ -130,7 +130,7 @@ locale = {
["Fist Fighting"] = "Porrada",
["Follow"] = "Seguir",
["Force Exit"] = "Forçar Saida",
["For Your Information"] = false,
["For Your Information"] = "Para sua informação",
["Free Account"] = false,
["Fullscreen"] = "Tela cheia",
["Game"] = "Jogo",

@ -33,7 +33,7 @@ tradeItems = {}
playerItems = nil
selectedItem = nil
mouseWidget = nil
cancelNextRelease = nil
function init()
npcWindow = g_ui.displayUI('npctrade')
@ -65,10 +65,7 @@ function init()
radioTabs:selectWidget(buyTab)
radioTabs.onSelectionChange = onTradeTypeChange
mouseWidget = g_ui.createWidget('UIButton')
mouseWidget:setVisible(false)
mouseWidget:setFocusable(false)
mouseWidget.cancelNextRelease = false
cancelNextRelease = false
if g_game.isOnline() then
playerFreeCapacity = g_game.getLocalPlayer():getFreeCapacity()
@ -157,8 +154,8 @@ function onSearchTextChange()
end
function itemPopup(self, mousePosition, mouseButton)
if mouseWidget.cancelNextRelease then
mouseWidget.cancelNextRelease = false
if cancelNextRelease then
cancelNextRelease = false
return false
end
@ -169,7 +166,7 @@ function itemPopup(self, mousePosition, mouseButton)
return true
elseif ((g_mouse.isPressed(MouseLeftButton) and mouseButton == MouseRightButton)
or (g_mouse.isPressed(MouseRightButton) and mouseButton == MouseLeftButton)) then
mouseWidget.cancelNextRelease = true
cancelNextRelease = true
g_game.inspectNpcTrade(self:getItem())
return true
end

@ -21,6 +21,5 @@
*/
#include "platform.h"
#include <boost/filesystem.hpp>
Platform g_platform;

@ -43,7 +43,7 @@ void UIWidget::initBaseStyle()
// generate an unique id, this is need because anchored layouts find widgets by id
static unsigned long id = 1;
m_id = stdext::format("widget %d", id++);
m_id = stdext::format("widget%d", id++);
}
void UIWidget::parseBaseStyle(const OTMLNodePtr& styleNode)

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