add ui padding
This commit is contained in:
parent
ada5c031d6
commit
3230095cea
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@ -3,3 +3,8 @@ function dumpWidgets()
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print(rootWidget:getChildByIndex(i):getId())
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end
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end
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function drawDebugBoxes(enable)
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if enable == nil then enable = true end
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g_ui.setDebugBoxesDrawing(enable)
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end
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@ -82,29 +82,11 @@ local function completeCommand()
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end
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end
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local function onCommandLineKeyPress(widget, keyCode, keyText, keyboardModifiers)
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if keyboardModifiers == KeyboardNoModifier then
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-- execute current command
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if keyCode == KeyReturn or keyCode == KeyEnter then
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local currentCommand = commandLineEdit:getText()
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Terminal.executeCommand(currentCommand)
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commandLineEdit:clearText()
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return true
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-- navigate history up
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elseif keyCode == KeyUp then
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navigateCommand(1)
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return true
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-- navigate history down
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elseif keyCode == KeyDown then
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navigateCommand(-1)
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return true
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-- complete command
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elseif keyCode == KeyTab then
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completeCommand()
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return true
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end
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end
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return false
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local function doCommand()
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local currentCommand = commandLineEdit:getText()
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Terminal.executeCommand(currentCommand)
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commandLineEdit:clearText()
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return true
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end
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local function onLog(level, message, time)
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@ -128,7 +110,11 @@ function Terminal.init()
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Hotkeys.bind('Ctrl+T', Terminal.toggle)
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commandLineEdit = terminalWidget:getChildById('commandLineEdit')
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connect(commandLineEdit, { onKeyPress = onCommandLineKeyPress })
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Hotkeys.bind('Up', function() navigateCommand(1) end, commandLineEdit)
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Hotkeys.bind('Down', function() navigateCommand(-1) end, commandLineEdit)
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Hotkeys.bind('Tab', completeCommand, commandLineEdit)
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Hotkeys.bind('Enter', doCommand, commandLineEdit)
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Hotkeys.bind('Return', doCommand, commandLineEdit)
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terminalBuffer = terminalWidget:getChildById('terminalBuffer')
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Logger.setOnLog(onLog)
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@ -171,7 +157,7 @@ function Terminal.addLine(text, color)
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local label = createWidget('TerminalLabel', terminalBuffer)
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label:setId('terminalLabel' .. numLines)
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label:setText(text)
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label:setForegroundColor(color)
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label:setColor(color)
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-- delete old lines if needed
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if numLines > MaxLogLines then
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@ -182,6 +168,7 @@ function Terminal.addLine(text, color)
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end
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function Terminal.executeCommand(command)
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if command == nil or #command == 0 then return end
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-- detect and convert commands with simple syntax
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local realCommand
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if commandEnv[command] then
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@ -41,7 +41,7 @@ function Console.addText(text, color)
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local label = createWidget('ConsoleLabel', consoleBuffer)
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label:setText(text)
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label:setForegroundColor(color)
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label:setColor(color)
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end
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-- hooked events
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@ -17,10 +17,10 @@ SkillValueLabel < GameLabel
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id: value
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font: verdana-11px-monochrome
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text-align: topright
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width: 64
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anchors.right: parent.right
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anchors.top: parent.top
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anchors.bottom: parent.bottom
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anchors.left: prev.left
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SkillPercentPanel < UIProgressBar
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id: percent
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@ -46,7 +46,7 @@ local function displayMessage(msgtype, msg, time)
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label:setVisible(true)
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label:setText(msg)
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label:setStyle(style)
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label:setForegroundColor(msgtype.color)
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label:setColor(msgtype.color)
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if not time then
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time = math.max(#msg * 75, 3000)
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@ -37,9 +37,9 @@ function Game.onAddVip(id, name, online)
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label:setText(name)
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if online then
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label:setForegroundColor('#00ff00')
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label:setColor('#00ff00')
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else
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label:setForegroundColor('#ff0000')
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label:setColor('#ff0000')
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end
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label.vipOnline = online
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@ -50,9 +50,9 @@ function Game.onVipStateChange(id, online)
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local label = vipList:getChildById('vip' .. id)
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if online then
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label:setForegroundColor('#00ff00')
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label:setColor('#00ff00')
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else
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label:setForegroundColor('#ff0000')
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label:setColor('#ff0000')
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end
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label.vipOnline = online
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@ -67,7 +67,7 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("setIcon", &UIWidget::setIcon);
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g_lua.bindClassMemberFunction<UIWidget>("setOpacity", &UIWidget::setOpacity);
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g_lua.bindClassMemberFunction<UIWidget>("setBackgroundColor", &UIWidget::setBackgroundColor);
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g_lua.bindClassMemberFunction<UIWidget>("setForegroundColor", &UIWidget::setForegroundColor);
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g_lua.bindClassMemberFunction<UIWidget>("setColor", &UIWidget::setColor);
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g_lua.bindClassMemberFunction<UIWidget>("setMarginTop", &UIWidget::setMarginTop);
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g_lua.bindClassMemberFunction<UIWidget>("setMarginRight", &UIWidget::setMarginRight);
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g_lua.bindClassMemberFunction<UIWidget>("setMarginBottom", &UIWidget::setMarginBottom);
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@ -128,7 +128,7 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("getY", &UIWidget::getY);
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g_lua.bindClassMemberFunction<UIWidget>("getWidth", &UIWidget::getWidth);
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g_lua.bindClassMemberFunction<UIWidget>("getHeight", &UIWidget::getHeight);
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g_lua.bindClassMemberFunction<UIWidget>("getForegroundColor", &UIWidget::getForegroundColor);
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g_lua.bindClassMemberFunction<UIWidget>("getColor", &UIWidget::getColor);
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g_lua.bindClassMemberFunction<UIWidget>("getBackgroundColor", &UIWidget::getBackgroundColor);
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g_lua.bindClassMemberFunction<UIWidget>("getOpacity", &UIWidget::getOpacity);
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g_lua.bindClassMemberFunction<UIWidget>("getMarginTop", &UIWidget::getMarginTop);
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@ -297,6 +297,8 @@ void Application::registerLuaFunctions()
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g_lua.bindClassStaticFunction("g_ui", "getStyleClass", std::bind(&UIManager::getStyleClass, &g_ui, _1));
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g_lua.bindClassStaticFunction("g_ui", "loadUI", std::bind(&UIManager::loadUI, &g_ui, _1, _2));
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g_lua.bindClassStaticFunction("g_ui", "getRootWidget", std::bind(&UIManager::getRootWidget, &g_ui));
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g_lua.bindClassStaticFunction("g_ui", "setDebugBoxesDrawing", std::bind(&UIManager::setDebugBoxesDrawing, &g_ui, _1));
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g_lua.bindClassStaticFunction("g_ui", "isDrawingDebugBoxes", std::bind(&UIManager::setDebugBoxesDrawing, &g_ui, _1));
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// FontManager
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g_lua.registerStaticClass("g_fonts");
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@ -87,6 +87,7 @@ public:
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void addTop(T add) { y1 -= add; }
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void addRight(T add) { x2 += add; }
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void addBottom(T add) { y2 += add; }
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void add(T top, T right, T bottom, T left) { x1 -= left; y1 -= top; x2 += right; y2 += bottom; }
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void translate(T x, T y) { x1 += x; y1 += y; x2 += x; y2 += y; }
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void translate(const TPoint<T> &p) { x1 += p.x; y1 += p.y; x2 += p.x; y2 += p.y; }
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@ -122,25 +122,29 @@ void UIAnchorLayout::updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anch
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}
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// determine hooked widget edge point
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Rect hookedWidgetRect = hookedWidget->getRect();
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if(hookedWidget == parentWidget)
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hookedWidgetRect = parentWidget->getChildrenRect();
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int point = 0;
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switch(anchor.getHookedEdge()) {
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case Fw::AnchorLeft:
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point = hookedWidget->getRect().left();
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point = hookedWidgetRect.left();
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break;
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case Fw::AnchorRight:
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point = hookedWidget->getRect().right();
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point = hookedWidgetRect.right();
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break;
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case Fw::AnchorTop:
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point = hookedWidget->getRect().top();
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point = hookedWidgetRect.top();
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break;
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case Fw::AnchorBottom:
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point = hookedWidget->getRect().bottom();
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point = hookedWidgetRect.bottom();
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break;
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case Fw::AnchorHorizontalCenter:
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point = hookedWidget->getRect().horizontalCenter();
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point = hookedWidgetRect.horizontalCenter();
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break;
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case Fw::AnchorVerticalCenter:
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point = hookedWidget->getRect().verticalCenter();
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point = hookedWidgetRect.verticalCenter();
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break;
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default:
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// must never happens
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@ -48,7 +48,7 @@ void UICheckBox::render()
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if(m_text.length()) {
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Rect textRect(m_rect);
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textRect.setTopLeft(textRect.topLeft() + m_textOffset);
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m_font->renderText(m_text, textRect, m_textAlign, m_foregroundColor);
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m_font->renderText(m_text, textRect, m_textAlign, m_color);
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}
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}
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@ -50,7 +50,7 @@ void UILineEdit::renderSelf()
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int textLength = m_text.length();
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const TexturePtr& texture = m_font->getTexture();
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g_painter.setColor(m_foregroundColor);
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g_painter.setColor(m_color);
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for(int i=0;i<textLength;++i)
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g_painter.drawTexturedRect(m_glyphsCoords[i], texture, m_glyphsTexCoords[i]);
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@ -47,6 +47,7 @@ public:
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void setMouseReceiver(const UIWidgetPtr& widget) { m_mouseReceiver = widget; }
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void setKeyboardReceiver(const UIWidgetPtr& widget) { m_keyboardReceiver = widget; }
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void setDebugBoxesDrawing(bool enabled) { m_drawDebugBoxes = enabled; }
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void resetMouseReceiver() { m_mouseReceiver = m_rootWidget; }
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void resetKeyboardReceiver() { m_keyboardReceiver = m_rootWidget; }
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UIWidgetPtr getMouseReceiver() { return m_mouseReceiver; }
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@ -55,12 +56,14 @@ public:
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UIWidgetPtr getRootWidget() { return m_rootWidget; }
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bool isOnInputEvent() { return m_isOnInputEvent; }
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bool isDrawingDebugBoxes() { return m_drawDebugBoxes; }
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private:
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UIWidgetPtr m_rootWidget;
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UIWidgetPtr m_mouseReceiver;
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UIWidgetPtr m_keyboardReceiver;
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bool m_isOnInputEvent;
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Boolean<false> m_drawDebugBoxes;
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std::map<std::string, OTMLNodePtr> m_styles;
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};
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@ -35,7 +35,7 @@ void UIProgressBar::render()
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{
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UIWidget::render();
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g_painter.setColor(m_foregroundColor);
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g_painter.setColor(m_color);
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g_painter.drawBoundingRect(m_rect, 1);
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Rect fillRect = m_rect.expanded(-1);
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@ -82,7 +82,8 @@ void UIVerticalLayout::internalUpdate()
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if(m_alignBottom)
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std::reverse(widgets.begin(), widgets.end());
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Point pos = (m_alignBottom) ? parentWidget->getRect().bottomLeft() : parentWidget->getPos();
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Rect childrenRect = parentWidget->getChildrenRect();
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Point pos = (m_alignBottom) ? childrenRect.bottomLeft() : childrenRect.topLeft();
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int prefferedHeight = 0;
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int gap;
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@ -98,12 +99,12 @@ void UIVerticalLayout::internalUpdate()
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if(widget->isSizeFixed()) {
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// center it
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pos.x = parentWidget->getX() + (parentWidget->getWidth() - (widget->getMarginLeft() + widget->getWidth() + widget->getMarginRight()))/2;
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pos.x = childrenRect.left() + (childrenRect.width() - (widget->getMarginLeft() + widget->getWidth() + widget->getMarginRight()))/2;
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pos.x = std::max(pos.x, parentWidget->getX());
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} else {
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// expand width
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size.setWidth(parentWidget->getWidth() - (widget->getMarginLeft() + widget->getMarginRight()));
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pos.x = parentWidget->getX() + (parentWidget->getWidth() - size.width())/2;
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size.setWidth(childrenRect.width() - (widget->getMarginLeft() + widget->getMarginRight()));
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pos.x = childrenRect.left() + (childrenRect.width() - size.width())/2;
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}
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widget->setRect(Rect(pos, size));
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@ -115,6 +116,7 @@ void UIVerticalLayout::internalUpdate()
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}
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prefferedHeight -= m_spacing;
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prefferedHeight += parentWidget->getPaddingTop() + parentWidget->getPaddingBottom();
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if(m_fitParent && prefferedHeight != parentWidget->getHeight()) {
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// must set the preffered width later
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@ -42,9 +42,10 @@ UIWidget::UIWidget()
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m_font = g_fonts.getDefaultFont();
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m_opacity = 255;
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m_marginTop = m_marginRight = m_marginBottom = m_marginLeft = 0;
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m_paddingTop = m_paddingRight = m_paddingBottom = m_paddingLeft = 0;
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//m_backgroundColor = Fw::alpha;
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m_backgroundColor = Fw::white;
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m_foregroundColor = Fw::white;
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m_color = Fw::white;
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m_textAlign = Fw::AlignCenter;
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// generate an unique id, this is need because anchored layouts find widgets by id
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@ -113,8 +114,10 @@ void UIWidget::renderChildren()
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child->render();
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// debug draw box
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//g_painter.setColor(Fw::green);
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//g_painter.drawBoundingRect(child->getRect());
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if(g_ui.isDrawingDebugBoxes()) {
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g_painter.setColor(Fw::green);
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g_painter.drawBoundingRect(child->getRect());
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}
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//g_fonts.getDefaultFont()->renderText(child->getId(), child->getPos() + Point(2, 0), Fw::red);
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g_painter.setOpacity(oldOpacity);
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@ -164,11 +167,11 @@ void UIWidget::drawIcon(const Rect& screenCoords)
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void UIWidget::drawText(const Rect& screenCoords)
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{
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g_painter.setColor(m_foregroundColor);
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if(m_text.length() > 0 && m_foregroundColor.a() > 0) {
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g_painter.setColor(m_color);
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if(m_text.length() > 0 && m_color.a() > 0) {
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Rect textRect = screenCoords;
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textRect.translate(m_textOffset);
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m_font->renderText(m_text, textRect, m_textAlign, m_foregroundColor);
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m_font->renderText(m_text, textRect, m_textAlign, m_color);
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}
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}
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@ -403,6 +406,13 @@ bool UIWidget::hasChild(const UIWidgetPtr& child)
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return false;
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}
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Rect UIWidget::getChildrenRect()
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{
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Rect rect = m_rect;
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rect.add(-m_paddingTop, -m_paddingRight, -m_paddingBottom, -m_paddingLeft);
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return rect;
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}
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UIWidgetPtr UIWidget::getRootParent()
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{
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if(UIWidgetPtr parent = getParent())
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@ -1031,7 +1041,7 @@ void UIWidget::onStyleApply(const std::string& styleName, const OTMLNodePtr& sty
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else if(node->tag() == "font")
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setFont(node->value());
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else if(node->tag() == "color")
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setForegroundColor(node->value<Color>());
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setColor(node->value<Color>());
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else if(node->tag() == "background-color")
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setBackgroundColor(node->value<Color>());
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else if(node->tag() == "opacity")
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@ -1102,6 +1112,46 @@ void UIWidget::onStyleApply(const std::string& styleName, const OTMLNodePtr& sty
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setMarginLeft(margin);
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}
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}
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else if(node->tag() == "padding-top")
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setPaddingTop(node->value<int>());
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else if(node->tag() == "padding-right")
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setPaddingRight(node->value<int>());
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else if(node->tag() == "padding-bottom")
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setPaddingBottom(node->value<int>());
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else if(node->tag() == "padding-left")
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setPaddingLeft(node->value<int>());
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else if(node->tag() == "padding") {
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std::string paddingDesc = node->value();
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std::vector<std::string> split;
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boost::split(split, paddingDesc, boost::is_any_of(std::string(" ")));
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if(split.size() == 4) {
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setPaddingTop(Fw::safeCast<int>(split[0]));
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setPaddingRight(Fw::safeCast<int>(split[1]));
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setPaddingBottom(Fw::safeCast<int>(split[2]));
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setPaddingLeft(Fw::safeCast<int>(split[3]));
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} else if(split.size() == 3) {
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int paddingTop = Fw::safeCast<int>(split[0]);
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int paddingHorizontal = Fw::safeCast<int>(split[1]);
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int paddingBottom = Fw::safeCast<int>(split[2]);
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setPaddingTop(paddingTop);
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setPaddingRight(paddingHorizontal);
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setPaddingBottom(paddingBottom);
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setPaddingLeft(paddingHorizontal);
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} else if(split.size() == 2) {
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int paddingVertical = Fw::safeCast<int>(split[0]);
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int paddingHorizontal = Fw::safeCast<int>(split[1]);
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setPaddingTop(paddingVertical);
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setPaddingRight(paddingHorizontal);
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setPaddingBottom(paddingVertical);
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setPaddingLeft(paddingHorizontal);
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} else if(split.size() == 1) {
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int padding = Fw::safeCast<int>(split[0]);
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setPaddingTop(padding);
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setPaddingRight(padding);
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setPaddingBottom(padding);
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setPaddingLeft(padding);
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}
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}
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// layouts
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else if(node->tag() == "layout") {
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std::string layoutType;
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@ -72,11 +72,15 @@ public:
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void setIcon(const std::string& iconFile);
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void setOpacity(int opacity) { m_opacity = opacity; }
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void setBackgroundColor(const Color& color) { m_backgroundColor = color; }
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void setForegroundColor(const Color& color) { m_foregroundColor = color; }
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void setColor(const Color& color) { m_color = color; }
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void setMarginTop(int margin) { m_marginTop = margin; updateParentLayout(); }
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void setMarginRight(int margin) { m_marginRight = margin; updateParentLayout(); }
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void setMarginBottom(int margin) { m_marginBottom = margin; updateParentLayout(); }
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void setMarginLeft(int margin) { m_marginLeft = margin; updateParentLayout(); }
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void setPaddingTop(int padding) { m_paddingTop = padding; updateLayout(); }
|
||||
void setPaddingRight(int padding) { m_paddingRight = padding; updateLayout(); }
|
||||
void setPaddingBottom(int padding) { m_paddingBottom = padding; updateLayout(); }
|
||||
void setPaddingLeft(int padding) { m_paddingLeft = padding; updateLayout(); }
|
||||
void setText(const std::string& text);
|
||||
void setTextAlign(Fw::AlignmentFlag align) { m_textAlign = align; }
|
||||
void setTextOffset(const Point& offset) { m_textOffset = offset; }
|
||||
|
@ -133,17 +137,22 @@ public:
|
|||
Point getPos() { return m_rect.topLeft(); }
|
||||
Size getSize() { return m_rect.size(); }
|
||||
Rect getRect() { return m_rect; }
|
||||
Rect getChildrenRect();
|
||||
int getX() { return m_rect.x(); }
|
||||
int getY() { return m_rect.y(); }
|
||||
int getWidth() { return m_rect.width(); }
|
||||
int getHeight() { return m_rect.height(); }
|
||||
Color getForegroundColor() { return m_foregroundColor; }
|
||||
Color getColor() { return m_color; }
|
||||
Color getBackgroundColor() { return m_backgroundColor; }
|
||||
int getOpacity() { return m_opacity; }
|
||||
int getMarginTop() { return m_marginTop; }
|
||||
int getMarginRight() { return m_marginRight; }
|
||||
int getMarginBottom() { return m_marginBottom; }
|
||||
int getMarginLeft() { return m_marginLeft; }
|
||||
int getPaddingTop() { return m_paddingTop; }
|
||||
int getPaddingRight() { return m_paddingRight; }
|
||||
int getPaddingBottom() { return m_paddingBottom; }
|
||||
int getPaddingLeft() { return m_paddingLeft; }
|
||||
std::string getText() { return m_text; }
|
||||
Fw::AlignmentFlag getTextAlign() { return m_textAlign; }
|
||||
Point getTextOffset() { return m_textOffset; }
|
||||
|
@ -244,13 +253,17 @@ protected:
|
|||
TexturePtr m_icon;
|
||||
FontPtr m_font;
|
||||
Color m_backgroundColor;
|
||||
Color m_foregroundColor;
|
||||
Color m_color;
|
||||
int m_states;
|
||||
int m_opacity;
|
||||
int m_marginTop;
|
||||
int m_marginRight;
|
||||
int m_marginBottom;
|
||||
int m_marginLeft;
|
||||
int m_paddingTop;
|
||||
int m_paddingRight;
|
||||
int m_paddingBottom;
|
||||
int m_paddingLeft;
|
||||
std::string m_text;
|
||||
Point m_textOffset;
|
||||
Fw::AlignmentFlag m_textAlign;
|
||||
|
|
|
@ -53,7 +53,7 @@ void UIWindow::render()
|
|||
headTextRect.addLeft(-m_headTextOffset.x);
|
||||
headTextRect.addRight(-m_headTextOffset.x);
|
||||
}
|
||||
m_font->renderText(m_title, headTextRect, m_titleAlign, m_foregroundColor);
|
||||
m_font->renderText(m_title, headTextRect, m_titleAlign, m_color);
|
||||
}
|
||||
|
||||
void UIWindow::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
|
||||
|
|
Loading…
Reference in New Issue