fluids fixed. thanks chojrak. still needs to create some constants to fluids type.

master
Henrique 13 years ago
parent aad540f5b5
commit 32c916ee68

@ -315,6 +315,30 @@ namespace Otc
NorthWest
};
enum FluidsColor {
FluidTransparent,
FluidBlue,
FluidRed,
FluidBrown,
FluidGreen,
FluidYellow,
FluidWhite,
FluidPurple
};
enum FluidsType {
FluidWater = 1,
FluidMana = 2,
FluidBeer = 3,
FluidBlood = 5,
FluidSlime = 6,
FluidLemonade = 8,
FluidMilk = 9,
FluidWine = 10,
FluidHealth = 11,
FluidCoconutMilk = 15
};
enum SpeakClasses {
SpeakSay = 0x01, //normal talk
SpeakWhisper = 0x02, //whispering - #w text

@ -47,7 +47,7 @@ void Item::setPosition(const Position& position)
{
const ThingType& type = getType();
if(type.properties[ThingType::NotMovable]) {
if(type.properties[ThingType::IsGround]) {
m_xPattern = position.x % type.dimensions[ThingType::PatternX];
m_yPattern = position.y % type.dimensions[ThingType::PatternY];
m_zPattern = position.z % type.dimensions[ThingType::PatternZ];
@ -91,70 +91,70 @@ void Item::setData(int data)
}
}
else if(type.properties[ThingType::IsFluid] || type.properties[ThingType::IsFluidContainer]) {
int var = 0;
// TODO: find out what the heck does it mean
int color = 0;
// TODO: find out what the heck does it mean 4, 7, 12, 13, 14, 16, 17. options are already there
switch(data) {
case 0:
var = 0;
color = 0;
break;
case 1:
var = 1;
case Otc::FluidWater:
color = Otc::FluidBlue;
break;
case 2:
var = 7;
case Otc::FluidMana:
color = Otc::FluidPurple;
break;
case 3:
var = 3;
case Otc::FluidBeer:
color = Otc::FluidBrown;
break;
case 4:
var = 3;
color = Otc::FluidBrown; // oil, mud, mead, rum, tea
break;
case 5:
var = 2;
case Otc::FluidBlood:
color = Otc::FluidRed;
break;
case 6:
var = 4;
case Otc::FluidSlime:
color = Otc::FluidGreen;
break;
case 7:
var = 3;
color = Otc::FluidBrown; // oil, mud, mead, rum, tea
break;
case 8:
var = 5;
case Otc::FluidLemonade:
color = Otc::FluidYellow;
break;
case 9:
var = 6;
case Otc::FluidMilk:
color = Otc::FluidWhite;
break;
case 10:
var = 7;
case Otc::FluidWine:
color = Otc::FluidPurple;
break;
case 11:
var = 2;
case Otc::FluidHealth:
color = Otc::FluidRed;
break;
case 12:
var = 5;
color = Otc::FluidYellow; // urine, fruit juice
break;
case 13:
var = 3;
color = Otc::FluidBrown; // oil, mud, mead, rum, tea
break;
case 14:
var = 5;
color = Otc::FluidYellow; // urine, fruit juice
break;
case 15:
var = 6;
case Otc::FluidCoconutMilk:
color = Otc::FluidWhite;
break;
case 16:
var = 3;
color = Otc::FluidBrown; // oil, mud, mead, rum, tea
break;
case 17:
var = 3;
color = Otc::FluidBrown; // oil, mud, mead, rum, tea
break;
default:
var = 1;
color = 1;
break;
}
m_xPattern = (var & 3) % type.dimensions[ThingType::PatternX];
m_yPattern = (var >> 2) % type.dimensions[ThingType::PatternY];
m_xPattern = (color % 4) % type.dimensions[ThingType::PatternX];
m_yPattern = (color / 4) % type.dimensions[ThingType::PatternY];
}
m_data = data;

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