Added GameEnhancedAnimations to lua
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@ -119,6 +119,7 @@ GameAdditionalVipInfo = 52
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GameSpritesAlphaChannel = 56
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GameSpritesAlphaChannel = 56
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GamePremiumExpiration = 57
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GamePremiumExpiration = 57
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GameBrowseField = 58
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GameBrowseField = 58
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GameEnhancedAnimations = 59
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TextColors = {
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TextColors = {
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red = '#f55e5e', --'#c83200'
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red = '#f55e5e', --'#c83200'
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@ -56,7 +56,6 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando
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msg->addU16(g_game.getOs());
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msg->addU16(g_game.getOs());
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msg->addU16(g_game.getProtocolVersion());
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msg->addU16(g_game.getProtocolVersion());
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// This may only be required by the flash client
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if(g_game.getClientVersion() >= 980) {
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if(g_game.getClientVersion() >= 980) {
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msg->addU32(g_game.getClientVersion());
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msg->addU32(g_game.getClientVersion());
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msg->addU8(0); // preview state
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msg->addU8(0); // preview state
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