Added GameEnhancedAnimations to lua

This commit is contained in:
BenDol 2014-08-04 00:13:23 +12:00
parent 4eb7668922
commit 3343919c92
2 changed files with 1 additions and 1 deletions

View File

@ -119,6 +119,7 @@ GameAdditionalVipInfo = 52
GameSpritesAlphaChannel = 56 GameSpritesAlphaChannel = 56
GamePremiumExpiration = 57 GamePremiumExpiration = 57
GameBrowseField = 58 GameBrowseField = 58
GameEnhancedAnimations = 59
TextColors = { TextColors = {
red = '#f55e5e', --'#c83200' red = '#f55e5e', --'#c83200'

View File

@ -56,7 +56,6 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando
msg->addU16(g_game.getOs()); msg->addU16(g_game.getOs());
msg->addU16(g_game.getProtocolVersion()); msg->addU16(g_game.getProtocolVersion());
// This may only be required by the flash client
if(g_game.getClientVersion() >= 980) { if(g_game.getClientVersion() >= 980) {
msg->addU32(g_game.getClientVersion()); msg->addU32(g_game.getClientVersion());
msg->addU8(0); // preview state msg->addU8(0); // preview state