modules changes
* speedup widget destruction checks * rework outfit module using grid layout and the new design * fixes in console, terminal, textmessage modules
This commit is contained in:
parent
159eb98df2
commit
33458a3e39
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@ -10,6 +10,7 @@ function Background.init()
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local clientVersionLabel = background:getChildById('clientVersionLabel')
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local clientVersionLabel = background:getChildById('clientVersionLabel')
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clientVersionLabel:setText('OTClient ' .. g_app.getVersion() .. '\n' ..
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clientVersionLabel:setText('OTClient ' .. g_app.getVersion() .. '\n' ..
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'Rev ' .. g_app.getBuildRevision() .. '\n' ..
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'Built on ' .. g_app.getBuildDate())
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'Built on ' .. g_app.getBuildDate())
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if not g_game.isOnline() then
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if not g_game.isOnline() then
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@ -15,8 +15,8 @@ Panel
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background-color: #00000099
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background-color: #00000099
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anchors.right: parent.right
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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anchors.bottom: parent.bottom
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text-offset: 4 2
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text-align: center
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height: 32
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height: 48
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width: 120
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width: 120
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color: #ffffff
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color: #ffffff
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font: verdana-11px-monochrome
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font: verdana-11px-monochrome
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@ -2,12 +2,11 @@ TerminalLabel < UILabel
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font: terminus-14px-bold
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font: terminus-14px-bold
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height: 16
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height: 16
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Panel
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UIWidget
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id: terminalPanel
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id: terminalWidget
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background-color: #000000
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background-color: #000000
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opacity: 0.85
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opacity: 0.85
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anchors.fill: parent
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anchors.fill: parent
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@onEscape: Terminal.hide()
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Panel
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Panel
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id: terminalBuffer
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id: terminalBuffer
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@ -2,16 +2,16 @@ UIComboBox = extends(UIWidget)
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function UIComboBox.create()
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function UIComboBox.create()
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local combobox = UIComboBox.internalCreate()
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local combobox = UIComboBox.internalCreate()
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combobox.m_options = {}
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combobox.options = {}
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combobox.m_currentIndex = -1
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combobox.currentIndex = -1
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return combobox
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return combobox
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end
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end
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function UIComboBox:setCurrentOption(text)
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function UIComboBox:setCurrentOption(text)
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if not self.m_options then return end
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if not self.options then return end
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for i,v in ipairs(self.m_options) do
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for i,v in ipairs(self.options) do
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if v.text == text and self.m_currentIndex ~= i then
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if v.text == text and self.currentIndex ~= i then
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self.m_currentIndex = i
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self.currentIndex = i
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self:setText(text)
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self:setText(text)
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self:onOptionChange(text, v.data)
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self:onOptionChange(text, v.data)
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return
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return
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@ -20,24 +20,24 @@ function UIComboBox:setCurrentOption(text)
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end
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end
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function UIComboBox:setCurrentIndex(index)
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function UIComboBox:setCurrentIndex(index)
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if index >= 1 and index <= #self.m_options then
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if index >= 1 and index <= #self.options then
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local v = self.m_options[index]
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local v = self.options[index]
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self.m_currentIndex = index
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self.currentIndex = index
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self:setText(v.text)
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self:setText(v.text)
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self:onOptionChange(v.text, v.data)
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self:onOptionChange(v.text, v.data)
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end
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end
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end
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end
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function UIComboBox:addOption(text, data)
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function UIComboBox:addOption(text, data)
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table.insert(self.m_options, { text = text, data = data })
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table.insert(self.options, { text = text, data = data })
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local index = #self.m_options
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local index = #self.options
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if index == 1 then self:setCurrentOption(text) end
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if index == 1 then self:setCurrentOption(text) end
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return index
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return index
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end
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end
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function UIComboBox:onMousePress(mousePos, mouseButton)
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function UIComboBox:onMousePress(mousePos, mouseButton)
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local menu = createWidget(self:getStyleName() .. 'PopupMenu', self)
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local menu = createWidget(self:getStyleName() .. 'PopupMenu', self)
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for i,v in ipairs(self.m_options) do
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for i,v in ipairs(self.options) do
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menu:addOption(v.text, function() self:setCurrentOption(v.text) end)
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menu:addOption(v.text, function() self:setCurrentOption(v.text) end)
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end
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end
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menu:setWidth(self:getWidth())
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menu:setWidth(self:getWidth())
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@ -48,10 +48,10 @@ function UIComboBox:onMousePress(mousePos, mouseButton)
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end
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end
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function UIComboBox:onMouseWheel(mousePos, direction)
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function UIComboBox:onMouseWheel(mousePos, direction)
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if direction == MouseWheelUp and self.m_currentIndex > 1 then
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if direction == MouseWheelUp and self.currentIndex > 1 then
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self:setCurrentIndex(self.m_currentIndex - 1)
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self:setCurrentIndex(self.currentIndex - 1)
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elseif direction == MouseWheelDown and self.m_currentIndex < #self.m_options then
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elseif direction == MouseWheelDown and self.currentIndex < #self.options then
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self:setCurrentIndex(self.m_currentIndex + 1)
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self:setCurrentIndex(self.currentIndex + 1)
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end
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end
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return true
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return true
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end
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end
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@ -4,23 +4,23 @@ function UIProgressBar.create()
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local progressbar = UIProgressBar.internalCreate()
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local progressbar = UIProgressBar.internalCreate()
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progressbar:setFocusable(false)
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progressbar:setFocusable(false)
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progressbar:setPhantom(true)
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progressbar:setPhantom(true)
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progressbar.m_percent = 0
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progressbar.percent = 0
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progressbar:updateBackground()
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progressbar:updateBackground()
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return progressbar
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return progressbar
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end
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end
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function UIProgressBar:setPercent(percent)
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function UIProgressBar:setPercent(percent)
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self.m_percent = math.max(math.min(percent, 100), 0)
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self.percent = math.max(math.min(percent, 100), 0)
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self:updateBackground()
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self:updateBackground()
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end
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end
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function UIProgressBar:getPercent()
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function UIProgressBar:getPercent()
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return self.m_percent
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return self.percent
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end
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end
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function UIProgressBar:updateBackground()
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function UIProgressBar:updateBackground()
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local width = math.max((self.m_percent * self:getWidth())/100, 1)
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local width = math.max((self.percent * self:getWidth())/100, 1)
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local height = self:getHeight()
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local height = self:getHeight()
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self:setBackgroundSize({width=width, height=height})
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self:setBackgroundSize({width=width, height=height})
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end
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end
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@ -3,54 +3,54 @@ UISpinBox = extends(UILineEdit)
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function UISpinBox.create()
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function UISpinBox.create()
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local spinbox = UISpinBox.internalCreate()
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local spinbox = UISpinBox.internalCreate()
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spinbox:setValidCharacters('0123456789')
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spinbox:setValidCharacters('0123456789')
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spinbox.m_minimum = 0
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spinbox.minimum = 0
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spinbox.m_maximum = 0
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spinbox.maximum = 0
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spinbox:setCurrentIndex(0)
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spinbox:setCurrentIndex(0)
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spinbox:setText("0")
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spinbox:setText("0")
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return spinbox
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return spinbox
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end
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end
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function UISpinBox:setCurrentIndex(index)
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function UISpinBox:setCurrentIndex(index)
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if index >= self.m_minimum and index <= self.m_maximum then
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if index >= self.minimum and index <= self.maximum then
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if self:getText():len() > 0 then
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if self:getText():len() > 0 then
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self:setText(index)
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self:setText(index)
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end
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end
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self.m_currentIndex = index
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self.currentIndex = index
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self:onIndexChange(index)
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self:onIndexChange(index)
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end
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end
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end
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end
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function UISpinBox:setMinimum(minimum)
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function UISpinBox:setMinimum(minimum)
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if minimum > self.m_maximum then
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if minimum > self.maximum then
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print("[UISpinBox:setMinimum]: minimum value cant be greater than maximum")
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print("[UISpinBox:setMinimum]: minimum value cant be greater than maximum")
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return false
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return false
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end
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end
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if self.m_currentIndex < minimum then
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if self.currentIndex < minimum then
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self:setCurrentIndex(minimum)
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self:setCurrentIndex(minimum)
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end
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end
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self.m_minimum = minimum
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self.minimum = minimum
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end
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end
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function UISpinBox:setMaximum(maximum)
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function UISpinBox:setMaximum(maximum)
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if maximum < self.m_minimum then
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if maximum < self.minimum then
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print("[UISpinBox:setMaximum]: maximum value cant be lower than minimum")
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print("[UISpinBox:setMaximum]: maximum value cant be lower than minimum")
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return false
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return false
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end
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end
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if self.m_currentIndex > maximum then
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if self.currentIndex > maximum then
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self:setCurrentIndex(maximum)
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self:setCurrentIndex(maximum)
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end
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end
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self.m_maximum = maximum
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self.maximum = maximum
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end
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end
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function UISpinBox:getCurrentIndex()
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function UISpinBox:getCurrentIndex()
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return self.m_currentIndex
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return self.currentIndex
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end
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end
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function UISpinBox:onMouseWheel(mousePos, direction)
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function UISpinBox:onMouseWheel(mousePos, direction)
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if direction == MouseWheelUp then
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if direction == MouseWheelUp then
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self:setCurrentIndex(self.m_currentIndex + 1)
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self:setCurrentIndex(self.currentIndex + 1)
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elseif direction == MouseWheelDown then
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elseif direction == MouseWheelDown then
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self:setCurrentIndex(self.m_currentIndex - 1)
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self:setCurrentIndex(self.currentIndex - 1)
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end
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end
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return true
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return true
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end
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end
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@ -58,12 +58,12 @@ end
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function UISpinBox:onTextChange(text, oldText)
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function UISpinBox:onTextChange(text, oldText)
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if text:len() == 0 then
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if text:len() == 0 then
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self:setCurrentIndex(self.m_minimum)
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self:setCurrentIndex(self.minimum)
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return
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return
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end
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end
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local number = tonumber(text)
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local number = tonumber(text)
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if not number or number > self.m_maximum or number < self.m_minimum then
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if not number or number > self.maximum or number < self.minimum then
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self:setText(oldText)
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self:setText(oldText)
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return
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return
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end
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end
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@ -13,6 +13,13 @@ Module
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load-later:
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load-later:
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- game_textmessage
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- game_textmessage
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- game_console
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- game_console
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- game_outfit
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//- game_healthbar
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//- game_inventory
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//- game_combatcontrols
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//- game_skills
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//- game_viplist
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//- game_hotkeys
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@onLoad: |
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@onLoad: |
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importStyle 'styles/items.otui'
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importStyle 'styles/items.otui'
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@ -211,7 +211,7 @@ function GameInterface.processMouseAction(menuPosition, mouseButton, autoWalk, l
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return true
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return true
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end
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end
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if not Options.classicControl then
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if not Options['classicControl'] then
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if keyboardModifiers == KeyboardNoModifier and mouseButton == MouseRightButton then
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if keyboardModifiers == KeyboardNoModifier and mouseButton == MouseRightButton then
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GameInterface.createThingMenu(menuPosition, lookThing, useThing, creatureThing)
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GameInterface.createThingMenu(menuPosition, lookThing, useThing, creatureThing)
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return true
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return true
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@ -26,7 +26,7 @@ UIWidget
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GameSidePanel
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GameSidePanel
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id: gameLeftPanel
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id: gameLeftPanel
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width: 190
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width: 0
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layout: verticalBox
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layout: verticalBox
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anchors.left: parent.left
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anchors.left: parent.left
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anchors.top: parent.top
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anchors.top: parent.top
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@ -36,7 +36,7 @@ table.insert(lifeBarColors, {percentAbove = -1, color = '#4F0000' } )
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-- public functions
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-- public functions
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function Battle.create()
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function Battle.create()
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battleWindow = displayUI('battle.otui', g_game.gameRightPanel)
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battleWindow = displayUI('battle.otui', GameInterface.getRightPanel())
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battleWindow:hide()
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battleWindow:hide()
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battleButton = TopMenu.addGameButton('battleButton', 'Battle (Ctrl+B)', '/game_battle/battle.png', Battle.toggle)
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battleButton = TopMenu.addGameButton('battleButton', 'Battle (Ctrl+B)', '/game_battle/battle.png', Battle.toggle)
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Keyboard.bindKeyDown('Ctrl+B', Battle.toggle)
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Keyboard.bindKeyDown('Ctrl+B', Battle.toggle)
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@ -3,5 +3,6 @@ Module
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description: Manage battle window
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description: Manage battle window
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author: OTClient team
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author: OTClient team
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website: https://github.com/edubart/otclient
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website: https://github.com/edubart/otclient
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onLoad: |
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@onLoad: |
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dofile 'battle'
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dofile 'battle'
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@ -50,7 +50,7 @@ end
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function CombatControls.init()
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function CombatControls.init()
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combatControlsButton = TopMenu.addGameButton('combatControlsButton', 'Combat Controls', 'combatcontrols.png', CombatControls.toggle)
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combatControlsButton = TopMenu.addGameButton('combatControlsButton', 'Combat Controls', 'combatcontrols.png', CombatControls.toggle)
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combatControlsButton:setOn(true)
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combatControlsButton:setOn(true)
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combatControlsWindow = loadUI('combatcontrols.otui')
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combatControlsWindow = loadUI('combatcontrols.otui', GameInterface.getRightPanel())
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fightOffensiveBox = combatControlsWindow:getChildById('fightOffensiveBox')
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fightOffensiveBox = combatControlsWindow:getChildById('fightOffensiveBox')
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fightBalancedBox = combatControlsWindow:getChildById('fightBalancedBox')
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fightBalancedBox = combatControlsWindow:getChildById('fightBalancedBox')
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@ -101,7 +101,6 @@ function CombatControls.terminate()
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end
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end
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function CombatControls.online()
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function CombatControls.online()
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g_game.gameRightPanel:addChild(combatControlsWindow)
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combatControlsWindow:setVisible(combatControlsButton:isOn())
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combatControlsWindow:setVisible(combatControlsButton:isOn())
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local fightMode = g_game.getFightMode()
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local fightMode = g_game.getFightMode()
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@ -121,7 +120,6 @@ function CombatControls.online()
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end
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end
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function CombatControls.offline()
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function CombatControls.offline()
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g_game.gameRightPanel:removeChild(combatControlsWindow)
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end
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end
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function CombatControls.toggle()
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function CombatControls.toggle()
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@ -4,9 +4,9 @@ Module
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author: OTClient team
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author: OTClient team
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website: https://github.com/edubart/otclient
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website: https://github.com/edubart/otclient
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onLoad: |
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@onLoad: |
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dofile 'combatcontrols'
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dofile 'combatcontrols'
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CombatControls.init()
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CombatControls.init()
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onUnload: |
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@onUnload: |
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CombatControls.terminate()
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CombatControls.terminate()
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@ -50,6 +50,7 @@ local channels
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local messageHistory = { }
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local messageHistory = { }
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local currentMessageIndex = 0
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local currentMessageIndex = 0
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local MaxHistory = 1000
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local MaxHistory = 1000
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local channelsWindow
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-- private functions
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-- private functions
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local function navigateMessageHistory(step)
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local function navigateMessageHistory(step)
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@ -67,7 +68,7 @@ end
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function applyMessagePrefixies(name, level, message)
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function applyMessagePrefixies(name, level, message)
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if name then
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if name then
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if Options.showLevelsInConsole and level > 0 then
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if Options.getOption('showLevelsInConsole') and level > 0 then
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message = name .. ' [' .. level .. ']: ' .. message
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message = name .. ' [' .. level .. ']: ' .. message
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else
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else
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message = name .. ': ' .. message
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message = name .. ': ' .. message
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@ -109,7 +110,7 @@ local function onOpenPrivateChannel(receiver)
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end
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end
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end
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end
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local function doChannelListSubmit(channelsWindow)
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local function doChannelListSubmit()
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local channelListPanel = channelsWindow:getChildById('channelList')
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local channelListPanel = channelsWindow:getChildById('channelList')
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local openPrivateChannelWith = channelsWindow:getChildById('openPrivateChannelWith'):getText()
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local openPrivateChannelWith = channelsWindow:getChildById('openPrivateChannelWith'):getText()
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if openPrivateChannelWith ~= '' then
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if openPrivateChannelWith ~= '' then
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@ -119,13 +120,16 @@ local function doChannelListSubmit(channelsWindow)
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if not selectedChannelLabel then return end
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if not selectedChannelLabel then return end
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g_game.joinChannel(selectedChannelLabel.channelId)
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g_game.joinChannel(selectedChannelLabel.channelId)
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end
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end
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channelsWindow:destroy()
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channelsWindow:destroy()
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end
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end
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local function onChannelList(channelList)
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local function onChannelList(channelList)
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||||||
local channelsWindow = displayUI('channelswindow.otui')
|
if channelsWindow then channelsWindow:destroy() end
|
||||||
|
channelsWindow = displayUI('channelswindow.otui')
|
||||||
local channelListPanel = channelsWindow:getChildById('channelList')
|
local channelListPanel = channelsWindow:getChildById('channelList')
|
||||||
channelsWindow.onEnter = function() doChannelListSubmit(channelsWindow) end
|
channelsWindow.onEnter = doChannelListSubmit
|
||||||
|
channelsWindow.onDestroy = function() channelsWindow = nil end
|
||||||
Keyboard.bindKeyPress('Down', function() channelListPanel:focusNextChild(KeyboardFocusReason) end, channelsWindow)
|
Keyboard.bindKeyPress('Down', function() channelListPanel:focusNextChild(KeyboardFocusReason) end, channelsWindow)
|
||||||
Keyboard.bindKeyPress('Up', function() channelListPanel:focusPreviousChild(KeyboardFocusReason) end, channelsWindow)
|
Keyboard.bindKeyPress('Up', function() channelListPanel:focusPreviousChild(KeyboardFocusReason) end, channelsWindow)
|
||||||
|
|
||||||
|
@ -139,7 +143,7 @@ local function onChannelList(channelList)
|
||||||
label:setText(channelName)
|
label:setText(channelName)
|
||||||
|
|
||||||
label:setPhantom(false)
|
label:setPhantom(false)
|
||||||
label.onDoubleClick = function() doChannelListSubmit(channelsWindow) end
|
label.onDoubleClick = doChannelListSubmit
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -150,7 +154,8 @@ function Console.init()
|
||||||
connect(g_game, { onCreatureSpeak = onCreatureSpeak,
|
connect(g_game, { onCreatureSpeak = onCreatureSpeak,
|
||||||
onChannelList = onChannelList,
|
onChannelList = onChannelList,
|
||||||
onOpenChannel = onOpenChannel,
|
onOpenChannel = onOpenChannel,
|
||||||
onOpenPrivateChannel = onOpenPrivateChannel})
|
onOpenPrivateChannel = onOpenPrivateChannel,
|
||||||
|
onGameEnd = Console.clean })
|
||||||
|
|
||||||
consolePanel = displayUI('console.otui', GameInterface.getBottomPanel())
|
consolePanel = displayUI('console.otui', GameInterface.getBottomPanel())
|
||||||
consoleLineEdit = consolePanel:getChildById('consoleLineEdit')
|
consoleLineEdit = consolePanel:getChildById('consoleLineEdit')
|
||||||
|
@ -182,15 +187,24 @@ function Console.terminate()
|
||||||
disconnect(g_game, { onCreatureSpeak = onCreatureSpeak,
|
disconnect(g_game, { onCreatureSpeak = onCreatureSpeak,
|
||||||
onChannelList = onChannelList,
|
onChannelList = onChannelList,
|
||||||
onOpenChannel = onOpenChannel,
|
onOpenChannel = onOpenChannel,
|
||||||
onOpenPrivateChannel = onOpenPrivateChannel })
|
onOpenPrivateChannel = onOpenPrivateChannel,
|
||||||
|
onGameEnd = Console.clean })
|
||||||
|
|
||||||
for channelid, channelname in ipairs(channels) do
|
for channelid, channelname in pairs(channels) do
|
||||||
g_game.leaveChannel(channelid)
|
if channelid ~= 0 then
|
||||||
|
g_game.leaveChannel(channelid)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
channels = {}
|
||||||
|
|
||||||
Keyboard.unbindKeyDown('Ctrl+O')
|
Keyboard.unbindKeyDown('Ctrl+O')
|
||||||
Keyboard.unbindKeyDown('Ctrl+E')
|
Keyboard.unbindKeyDown('Ctrl+E')
|
||||||
|
|
||||||
|
if channelsWindow then
|
||||||
|
channelsWindow:destroy()
|
||||||
|
channelsWindow = nil
|
||||||
|
end
|
||||||
|
|
||||||
consolePanel:destroy()
|
consolePanel:destroy()
|
||||||
consolePanel = nil
|
consolePanel = nil
|
||||||
consoleLineEdit = nil
|
consoleLineEdit = nil
|
||||||
|
@ -200,6 +214,28 @@ function Console.terminate()
|
||||||
Console = nil
|
Console = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Console.debug()
|
||||||
|
print(#channels)
|
||||||
|
end
|
||||||
|
|
||||||
|
function Console.clean()
|
||||||
|
for channelid, channelname in pairs(channels) do
|
||||||
|
if channelid ~= 0 then
|
||||||
|
local tab = consoleTabBar:getTab(channelname)
|
||||||
|
consoleTabBar:removeTab(tab)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
channels = {}
|
||||||
|
|
||||||
|
consoleTabBar:getTab('Default').tabPanel:destroyChildren()
|
||||||
|
consoleTabBar:getTab('Server Log').tabPanel:destroyChildren()
|
||||||
|
|
||||||
|
if channelsWindow then
|
||||||
|
channelsWindow:destroy()
|
||||||
|
channelsWindow = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function Console.setLineEditText(text)
|
function Console.setLineEditText(text)
|
||||||
consoleLineEdit:setText(text)
|
consoleLineEdit:setText(text)
|
||||||
end
|
end
|
||||||
|
@ -260,7 +296,7 @@ function Console.addPrivateText(text, speaktype, name, isPrivateCommand)
|
||||||
|
|
||||||
local privateTab = Console.getTab(name)
|
local privateTab = Console.getTab(name)
|
||||||
if privateTab == nil then
|
if privateTab == nil then
|
||||||
if Options.showPrivateMessagesInConsole or (isPrivateCommand and not privateTab) then
|
if Options['showPrivateMessagesInConsole'] or (isPrivateCommand and not privateTab) then
|
||||||
privateTab = Console.getTab('Default')
|
privateTab = Console.getTab('Default')
|
||||||
else
|
else
|
||||||
privateTab = Console.addTab(name, focus)
|
privateTab = Console.addTab(name, focus)
|
||||||
|
@ -280,7 +316,7 @@ function Console.addText(text, speaktype, tabName)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Console.addTabText(text, speaktype, tab)
|
function Console.addTabText(text, speaktype, tab)
|
||||||
if Options.showTimestampsInConsole then
|
if Options['showTimestampsInConsole'] then
|
||||||
text = os.date('%H:%M') .. ' ' .. text
|
text = os.date('%H:%M') .. ' ' .. text
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
@ -1,16 +1,16 @@
|
||||||
Containers = {}
|
Containers = {}
|
||||||
|
|
||||||
-- private variables
|
-- private variables
|
||||||
local m_containers = {}
|
local containers = {}
|
||||||
|
|
||||||
-- public functions
|
-- public functions
|
||||||
function Containers.clean()
|
function Containers.clean()
|
||||||
m_containers = {}
|
containers = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
function Containers.getFreeContainerId()
|
function Containers.getFreeContainerId()
|
||||||
for i=0,15 do
|
for i=0,15 do
|
||||||
if not m_containers[i] then
|
if not containers[i] then
|
||||||
return i
|
return i
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -19,12 +19,12 @@ end
|
||||||
|
|
||||||
-- hooked events
|
-- hooked events
|
||||||
function Containers.onOpenContainer(containerId, itemId, name, capacity, hasParent, items)
|
function Containers.onOpenContainer(containerId, itemId, name, capacity, hasParent, items)
|
||||||
local container = m_containers[containerId]
|
local container = containers[containerId]
|
||||||
if container then
|
if container then
|
||||||
g_game.gameRightPanel:removeChild(container)
|
GameInterface.getRightPanel():removeChild(container)
|
||||||
end
|
end
|
||||||
|
|
||||||
container = displayUI('container.otui', g_game.gameRightPanel)
|
container = displayUI('container.otui', GameInterface.getRightPanel())
|
||||||
name = name:sub(1,1):upper() .. name:sub(2)
|
name = name:sub(1,1):upper() .. name:sub(2)
|
||||||
container:setText(name)
|
container:setText(name)
|
||||||
|
|
||||||
|
@ -51,19 +51,19 @@ function Containers.onOpenContainer(containerId, itemId, name, capacity, hasPare
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
m_containers[containerId] = container
|
containers[containerId] = container
|
||||||
end
|
end
|
||||||
|
|
||||||
function Containers.onCloseContainer(containerId)
|
function Containers.onCloseContainer(containerId)
|
||||||
local container = m_containers[containerId]
|
local container = containers[containerId]
|
||||||
if container then
|
if container then
|
||||||
g_game.gameRightPanel:removeChild(container)
|
GameInterface.getRightPanel():removeChild(container)
|
||||||
end
|
end
|
||||||
m_containers[containerId] = nil
|
containers[containerId] = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
function Containers.onContainerAddItem(containerId, item)
|
function Containers.onContainerAddItem(containerId, item)
|
||||||
local container = m_containers[containerId]
|
local container = containers[containerId]
|
||||||
if not container or not item or container.itemCount >= container.capacity then return end
|
if not container or not item or container.itemCount >= container.capacity then return end
|
||||||
|
|
||||||
local i = container.itemCount
|
local i = container.itemCount
|
||||||
|
@ -92,7 +92,7 @@ function Containers.onContainerAddItem(containerId, item)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Containers.onContainerUpdateItem(containerId, slot, item)
|
function Containers.onContainerUpdateItem(containerId, slot, item)
|
||||||
local container = m_containers[containerId]
|
local container = containers[containerId]
|
||||||
if not container then return end
|
if not container then return end
|
||||||
|
|
||||||
local itemWidget = container:getChildByIndex(slot + 1)
|
local itemWidget = container:getChildByIndex(slot + 1)
|
||||||
|
@ -102,7 +102,7 @@ function Containers.onContainerUpdateItem(containerId, slot, item)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Containers.onContainerRemoveItem(containerId, slot)
|
function Containers.onContainerRemoveItem(containerId, slot)
|
||||||
local container = m_containers[containerId]
|
local container = containers[containerId]
|
||||||
if not container then return end
|
if not container then return end
|
||||||
|
|
||||||
local itemWidget = container:getChildByIndex(slot+1)
|
local itemWidget = container:getChildByIndex(slot+1)
|
||||||
|
|
|
@ -3,5 +3,6 @@ Module
|
||||||
description: Manage containers
|
description: Manage containers
|
||||||
author: OTClient team
|
author: OTClient team
|
||||||
website: https://github.com/edubart/otclient
|
website: https://github.com/edubart/otclient
|
||||||
onLoad: |
|
|
||||||
|
@onLoad: |
|
||||||
dofile 'containers'
|
dofile 'containers'
|
||||||
|
|
|
@ -9,7 +9,7 @@ local manaLabel
|
||||||
|
|
||||||
-- public functions
|
-- public functions
|
||||||
function HealthBar.create()
|
function HealthBar.create()
|
||||||
healthBarWindow = displayUI('healthbar.otui', g_game.gameRightPanel)
|
healthBarWindow = displayUI('healthbar.otui', GameInterface.getRightPanel())
|
||||||
healthBarButton = TopMenu.addGameButton('healthBarButton', 'Healh Bar', 'healthbar.png', HealthBar.toggle)
|
healthBarButton = TopMenu.addGameButton('healthBarButton', 'Healh Bar', 'healthbar.png', HealthBar.toggle)
|
||||||
healthBarButton:setOn(true)
|
healthBarButton:setOn(true)
|
||||||
healthBar = healthBarWindow:getChildById('healthBar')
|
healthBar = healthBarWindow:getChildById('healthBar')
|
||||||
|
|
|
@ -3,5 +3,6 @@ Module
|
||||||
description: Displays health and mana points
|
description: Displays health and mana points
|
||||||
author: OTClient team
|
author: OTClient team
|
||||||
website: https://github.com/edubart/otclient
|
website: https://github.com/edubart/otclient
|
||||||
onLoad: |
|
|
||||||
|
@onLoad: |
|
||||||
dofile 'healthbar'
|
dofile 'healthbar'
|
||||||
|
|
|
@ -37,7 +37,7 @@ function HotkeysManager.init()
|
||||||
hotkeysWindow = displayUI('hotkeys_manager.otui')
|
hotkeysWindow = displayUI('hotkeys_manager.otui')
|
||||||
|
|
||||||
hotkeysWindow:setVisible(false)
|
hotkeysWindow:setVisible(false)
|
||||||
hotkeysButton = TopMenu.addButton('hotkeysButton', 'Hotkeys (Ctrl+K)', '/game_hotkeys/icon.png', HotkeysManager.toggle)
|
hotkeysButton = TopMenu.addLeftButton('hotkeysButton', 'Hotkeys (Ctrl+K)', '/game_hotkeys/icon.png', HotkeysManager.toggle)
|
||||||
Keyboard.bindKeyDown('Ctrl+K', HotkeysManager.toggle)
|
Keyboard.bindKeyDown('Ctrl+K', HotkeysManager.toggle)
|
||||||
|
|
||||||
currentHotkeysList = hotkeysWindow:getChildById('currentHotkeys')
|
currentHotkeysList = hotkeysWindow:getChildById('currentHotkeys')
|
||||||
|
|
|
@ -3,13 +3,13 @@ Module
|
||||||
description: Manage client hotkeys
|
description: Manage client hotkeys
|
||||||
author: OTClient team
|
author: OTClient team
|
||||||
website: https://github.com/edubart/otclient
|
website: https://github.com/edubart/otclient
|
||||||
|
|
||||||
dependencies:
|
dependencies:
|
||||||
- client_tibiafiles
|
- game
|
||||||
|
|
||||||
onLoad: |
|
@onLoad: |
|
||||||
dofile 'hotkeys_manager'
|
dofile 'hotkeys_manager'
|
||||||
HotkeysManager.init()
|
HotkeysManager.init()
|
||||||
|
|
||||||
onUnload: |
|
@onUnload: |
|
||||||
HotkeysManager.terminate()
|
HotkeysManager.terminate()
|
|
@ -7,7 +7,7 @@ Module
|
||||||
author: OTClient team
|
author: OTClient team
|
||||||
website: https://github.com/edubart/otclient
|
website: https://github.com/edubart/otclient
|
||||||
|
|
||||||
onLoad: |
|
@onLoad: |
|
||||||
dofile 'uiminiwindow'
|
dofile 'uiminiwindow'
|
||||||
dofile 'uiminiwindowcontainer'
|
dofile 'uiminiwindowcontainer'
|
||||||
dofile 'uiitem'
|
dofile 'uiitem'
|
||||||
|
@ -16,5 +16,5 @@ Module
|
||||||
|
|
||||||
GameInterface.init()
|
GameInterface.init()
|
||||||
|
|
||||||
onUnload: |
|
@onUnload: |
|
||||||
GameInterface.terminate()
|
GameInterface.terminate()
|
||||||
|
|
|
@ -6,7 +6,7 @@ local inventoryButton
|
||||||
|
|
||||||
-- public functions
|
-- public functions
|
||||||
function Inventory.create()
|
function Inventory.create()
|
||||||
inventoryWindow = displayUI('inventory.otui', g_game.gameRightPanel)
|
inventoryWindow = displayUI('inventory.otui', GameInterface.getRightPanel())
|
||||||
inventoryButton = TopMenu.addGameButton('inventoryButton', 'Inventory (Ctrl+I)', 'inventory.png', Inventory.toggle)
|
inventoryButton = TopMenu.addGameButton('inventoryButton', 'Inventory (Ctrl+I)', 'inventory.png', Inventory.toggle)
|
||||||
inventoryButton:setOn(true)
|
inventoryButton:setOn(true)
|
||||||
Keyboard.bindKeyDown('Ctrl+I', Inventory.toggle)
|
Keyboard.bindKeyDown('Ctrl+I', Inventory.toggle)
|
||||||
|
|
|
@ -3,5 +3,6 @@ Module
|
||||||
description: View local player equipments window
|
description: View local player equipments window
|
||||||
author: OTClient team
|
author: OTClient team
|
||||||
website: https://github.com/edubart/otclient
|
website: https://github.com/edubart/otclient
|
||||||
onLoad: |
|
|
||||||
|
@onLoad: |
|
||||||
dofile 'inventory'
|
dofile 'inventory'
|
||||||
|
|
|
@ -1,84 +1,84 @@
|
||||||
Outfit = {}
|
Outfit = {}
|
||||||
|
|
||||||
-- private variables
|
-- private variables
|
||||||
local window = nil
|
local outfitWindow
|
||||||
local m_creature = nil
|
local outfitCreature
|
||||||
local m_outfit = nil
|
local outfit
|
||||||
local m_outfits = nil
|
local outfits
|
||||||
local m_currentOutfit = 1
|
local currentOutfit = 1
|
||||||
local m_currentColor = nil
|
local currentColorBox
|
||||||
local m_currentClothe = nil
|
local currentClotheButtonBox
|
||||||
|
|
||||||
-- private functions
|
-- private functions
|
||||||
local function onAddonCheckChange(addon, value)
|
local function onAddonCheckChange(addon, value)
|
||||||
if addon:isChecked() then
|
if addon:isChecked() then
|
||||||
m_outfit.addons = m_outfit.addons + value
|
outfit.addons = outfit.addons + value
|
||||||
else
|
else
|
||||||
m_outfit.addons = m_outfit.addons - value
|
outfit.addons = outfit.addons - value
|
||||||
end
|
end
|
||||||
m_creature:setOutfit(m_outfit)
|
outfitCreature:setOutfit(outfit)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function onColorCheckChange(color)
|
local function onColorCheckChange(colorBox)
|
||||||
if color == m_currentColor then
|
if colorBox == currentColorBox then
|
||||||
color.onCheckChange = nil
|
colorBox.onCheckChange = nil
|
||||||
color:setChecked(true)
|
colorBox:setChecked(true)
|
||||||
color.onCheckChange = onColorCheckChange
|
colorBox.onCheckChange = onColorCheckChange
|
||||||
else
|
else
|
||||||
m_currentColor.onCheckChange = nil
|
currentColorBox.onCheckChange = nil
|
||||||
m_currentColor:setChecked(false)
|
currentColorBox:setChecked(false)
|
||||||
m_currentColor.onCheckChange = onColorCheckChange
|
currentColorBox.onCheckChange = onColorCheckChange
|
||||||
|
|
||||||
m_currentColor = color
|
currentColorBox = colorBox
|
||||||
|
|
||||||
if m_currentClothe:getId() == 'head' then
|
if currentClotheButtonBox:getId() == 'head' then
|
||||||
m_outfit.head = m_currentColor.colorId
|
outfit.head = currentColorBox.colorId
|
||||||
elseif m_currentClothe:getId() == 'primary' then
|
elseif currentClotheButtonBox:getId() == 'primary' then
|
||||||
m_outfit.body = m_currentColor.colorId
|
outfit.body = currentColorBox.colorId
|
||||||
elseif m_currentClothe:getId() == 'secondary' then
|
elseif currentClotheButtonBox:getId() == 'secondary' then
|
||||||
m_outfit.legs = m_currentColor.colorId
|
outfit.legs = currentColorBox.colorId
|
||||||
elseif m_currentClothe:getId() == 'detail' then
|
elseif currentClotheButtonBox:getId() == 'detail' then
|
||||||
m_outfit.feet = m_currentColor.colorId
|
outfit.feet = currentColorBox.colorId
|
||||||
end
|
end
|
||||||
|
|
||||||
m_creature:setOutfit(m_outfit)
|
outfitCreature:setOutfit(outfit)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function onClotheCheckChange(clothe)
|
local function onClotheCheckChange(clotheButtonBox)
|
||||||
if clothe == m_currentClothe then
|
if clotheButtonBox == currentClotheButtonBox then
|
||||||
clothe.onCheckChange = nil
|
clotheButtonBox.onCheckChange = nil
|
||||||
clothe:setChecked(true)
|
clotheButtonBox:setChecked(true)
|
||||||
clothe.onCheckChange = onClotheCheckChange
|
clotheButtonBox.onCheckChange = onClotheCheckChange
|
||||||
else
|
else
|
||||||
m_currentClothe.onCheckChange = nil
|
currentClotheButtonBox.onCheckChange = nil
|
||||||
m_currentClothe:setChecked(false)
|
currentClotheButtonBox:setChecked(false)
|
||||||
m_currentClothe.onCheckChange = onClotheCheckChange
|
currentClotheButtonBox.onCheckChange = onClotheCheckChange
|
||||||
|
|
||||||
m_currentClothe = clothe
|
currentClotheButtonBox = clotheButtonBox
|
||||||
|
|
||||||
local color = 0
|
local colorId = 0
|
||||||
if m_currentClothe:getId() == 'head' then
|
if currentClotheButtonBox:getId() == 'head' then
|
||||||
color = m_outfit.head
|
colorId = outfit.head
|
||||||
elseif m_currentClothe:getId() == 'primary' then
|
elseif currentClotheButtonBox:getId() == 'primary' then
|
||||||
color = m_outfit.body
|
colorId = outfit.body
|
||||||
elseif m_currentClothe:getId() == 'secondary' then
|
elseif currentClotheButtonBox:getId() == 'secondary' then
|
||||||
color = m_outfit.legs
|
colorId = outfit.legs
|
||||||
elseif m_currentClothe:getId() == 'detail' then
|
elseif currentClotheButtonBox:getId() == 'detail' then
|
||||||
color = m_outfit.feet
|
colorId = outfit.feet
|
||||||
end
|
end
|
||||||
window:getChildById('color' .. color):setChecked(true)
|
outfitWindow:recursiveGetChildById('colorBox' .. colorId):setChecked(true)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function update()
|
local function update()
|
||||||
local nameWidget = window:getChildById('name')
|
local nameWidget = outfitWindow:getChildById('outfitName')
|
||||||
nameWidget:setText(m_outfits[m_currentOutfit][2])
|
nameWidget:setText(outfits[currentOutfit][2])
|
||||||
|
|
||||||
local availableAddons = m_outfits[m_currentOutfit][3]
|
local availableAddons = outfits[currentOutfit][3]
|
||||||
local addon1 = window:getChildById('addon1')
|
local addon1 = outfitWindow:getChildById('addon1')
|
||||||
local addon2 = window:getChildById('addon2')
|
local addon2 = outfitWindow:getChildById('addon2')
|
||||||
local addon3 = window:getChildById('addon3')
|
local addon3 = outfitWindow:getChildById('addon3')
|
||||||
addon1:setChecked(false)
|
addon1:setChecked(false)
|
||||||
addon2:setChecked(false)
|
addon2:setChecked(false)
|
||||||
addon3:setChecked(false)
|
addon3:setChecked(false)
|
||||||
|
@ -111,55 +111,63 @@ local function update()
|
||||||
addon3:setEnabled(true)
|
addon3:setEnabled(true)
|
||||||
end
|
end
|
||||||
|
|
||||||
m_outfit.type = m_outfits[m_currentOutfit][1]
|
outfit.type = outfits[currentOutfit][1]
|
||||||
m_outfit.addons = 0
|
outfit.addons = 0
|
||||||
m_creature:setOutfit(m_outfit)
|
outfitCreature:setOutfit(outfit)
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- public functions
|
-- public functions
|
||||||
function Outfit.create(creature, outfitList)
|
function Outfit.init()
|
||||||
|
connect(g_game, { onOpenOutfitWindow = Outfit.create,
|
||||||
|
onGameEnd = Outfit.destroy })
|
||||||
|
end
|
||||||
|
|
||||||
|
function Outfit.terminate()
|
||||||
|
disconnect(g_game, { onOpenOutfitWindow = Outfit.create,
|
||||||
|
onGameEnd = Outfit.destroy })
|
||||||
Outfit.destroy()
|
Outfit.destroy()
|
||||||
window = displayUI('outfit.otui')
|
end
|
||||||
window:lock()
|
|
||||||
|
|
||||||
m_outfit = creature:getOutfit()
|
function Outfit.create(creature, outfitList)
|
||||||
|
outfitCreature = creature
|
||||||
|
outfits = outfitList
|
||||||
|
Outfit.destroy()
|
||||||
|
|
||||||
m_currentClothe = window:getChildById('head')
|
outfitWindow = displayUI('outfit.otui')
|
||||||
window:getChildById('head').onCheckChange = onClotheCheckChange
|
--outfitWindow:lock()
|
||||||
window:getChildById('primary').onCheckChange = onClotheCheckChange
|
|
||||||
window:getChildById('secondary').onCheckChange = onClotheCheckChange
|
|
||||||
window:getChildById('detail').onCheckChange = onClotheCheckChange
|
|
||||||
|
|
||||||
local creatureWidget = window:getChildById('creature')
|
outfit = outfitCreature:getOutfit()
|
||||||
creatureWidget:setCreature(creature)
|
|
||||||
|
|
||||||
for i=0,18 do
|
currentClotheButtonBox = outfitWindow:getChildById('head')
|
||||||
for j=0,6 do
|
outfitWindow:getChildById('head').onCheckChange = onClotheCheckChange
|
||||||
local color = createWidget('Color', window)
|
outfitWindow:getChildById('primary').onCheckChange = onClotheCheckChange
|
||||||
|
outfitWindow:getChildById('secondary').onCheckChange = onClotheCheckChange
|
||||||
|
outfitWindow:getChildById('detail').onCheckChange = onClotheCheckChange
|
||||||
|
|
||||||
|
local outfitCreatureBox = outfitWindow:getChildById('outfitCreatureBox')
|
||||||
|
local colorBoxPanel = outfitWindow:getChildById('colorBoxPanel')
|
||||||
|
outfitCreatureBox:setCreature(outfitCreature)
|
||||||
|
|
||||||
|
for j=0,6 do
|
||||||
|
for i=0,18 do
|
||||||
|
local colorBox = createWidget('ColorBox', colorBoxPanel)
|
||||||
local outfitColor = getOufitColor(j*19 + i)
|
local outfitColor = getOufitColor(j*19 + i)
|
||||||
color:setId('color' .. j*19+i)
|
colorBox:setImageColor(outfitColor)
|
||||||
color.colorId = j*19 + i
|
colorBox:setId('colorBox' .. j*19+i)
|
||||||
color:setImageColor(outfitColor)
|
colorBox.colorId = j*19 + i
|
||||||
color:setMarginTop(j * 3 + j * 14)
|
|
||||||
color:setMarginLeft(10 + i * 3 + i * 14)
|
|
||||||
|
|
||||||
if j*19 + i == m_outfit.head then
|
if j*19 + i == outfit.head then
|
||||||
m_currentColor = color
|
currentColorBox = colorBox
|
||||||
color:setChecked(true)
|
colorBox:setChecked(true)
|
||||||
end
|
end
|
||||||
|
colorBox.onCheckChange = onColorCheckChange
|
||||||
color.onCheckChange = onColorCheckChange
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
m_creature = creature
|
currentOutfit = 1
|
||||||
m_outfits = outfitList
|
|
||||||
|
|
||||||
m_currentOutfit = 1
|
|
||||||
for i=1,#outfitList do
|
for i=1,#outfitList do
|
||||||
if outfitList[i][1] == m_outfit.type then
|
if outfitList[i][1] == outfit.type then
|
||||||
m_currentOutfit = i
|
currentOutfit = i
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -168,35 +176,33 @@ function Outfit.create(creature, outfitList)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Outfit.destroy()
|
function Outfit.destroy()
|
||||||
if window ~= nil then
|
if outfitWindow then
|
||||||
window:destroy()
|
outfitWindow:destroy()
|
||||||
window = nil
|
outfitWindow = nil
|
||||||
|
outfitCreature = nil
|
||||||
|
currentColorBox = nil
|
||||||
|
currentClotheButtonBox = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Outfit.accept()
|
function Outfit.accept()
|
||||||
g_game.changeOutfit(m_outfit)
|
g_game.changeOutfit(outfit)
|
||||||
Outfit.destroy()
|
Outfit.destroy()
|
||||||
end
|
end
|
||||||
|
|
||||||
function Outfit.nextType()
|
function Outfit.nextType()
|
||||||
m_currentOutfit = m_currentOutfit + 1
|
currentOutfit = currentOutfit + 1
|
||||||
if m_currentOutfit > #m_outfits then
|
if currentOutfit > #outfits then
|
||||||
m_currentOutfit = 1
|
currentOutfit = 1
|
||||||
end
|
end
|
||||||
|
|
||||||
update()
|
update()
|
||||||
end
|
end
|
||||||
|
|
||||||
function Outfit.previousType()
|
function Outfit.previousType()
|
||||||
m_currentOutfit = m_currentOutfit - 1
|
currentOutfit = currentOutfit - 1
|
||||||
if m_currentOutfit <= 0 then
|
if currentOutfit <= 0 then
|
||||||
m_currentOutfit = #m_outfits
|
currentOutfit = #outfits
|
||||||
end
|
end
|
||||||
|
|
||||||
update()
|
update()
|
||||||
end
|
end
|
||||||
|
|
||||||
-- hooked events
|
|
||||||
connect(g_game, { onOpenOutfitWindow = Outfit.create,
|
|
||||||
onGameEnd = Outfit.destroy })
|
|
||||||
|
|
|
@ -3,5 +3,11 @@ Module
|
||||||
description: Change local player outfit
|
description: Change local player outfit
|
||||||
author: OTClient team
|
author: OTClient team
|
||||||
website: https://github.com/edubart/otclient
|
website: https://github.com/edubart/otclient
|
||||||
onLoad: |
|
reloadable: true
|
||||||
|
|
||||||
|
@onLoad: |
|
||||||
dofile 'outfit'
|
dofile 'outfit'
|
||||||
|
Outfit.init()
|
||||||
|
|
||||||
|
@onUnload: |
|
||||||
|
Outfit.terminate()
|
||||||
|
|
|
@ -1,7 +1,3 @@
|
||||||
Color < ColorBox
|
|
||||||
anchors.top: head.top
|
|
||||||
anchors.left: head.right
|
|
||||||
|
|
||||||
Window
|
Window
|
||||||
text: Select Outfit
|
text: Select Outfit
|
||||||
size: 550 280
|
size: 550 280
|
||||||
|
@ -14,7 +10,7 @@ Window
|
||||||
@onEscape: Outfit.destroy()
|
@onEscape: Outfit.destroy()
|
||||||
|
|
||||||
Label
|
Label
|
||||||
id: name
|
id: outfitName
|
||||||
text: Outfit Name
|
text: Outfit Name
|
||||||
width: 100
|
width: 100
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
|
@ -23,60 +19,81 @@ Window
|
||||||
margin-left: 20
|
margin-left: 20
|
||||||
|
|
||||||
Creature
|
Creature
|
||||||
id: creature
|
id: outfitCreatureBox
|
||||||
anchors.top: name.bottom
|
anchors.top: outfitName.bottom
|
||||||
anchors.left: name.left
|
anchors.left: outfitName.left
|
||||||
margin-top: 5
|
margin-top: 5
|
||||||
padding: 16 4 4 16
|
padding: 16 4 4 16
|
||||||
fixed-creature-size: true
|
fixed-creature-size: true
|
||||||
|
|
||||||
|
Panel
|
||||||
|
id: colorBoxPanel
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.right: parent.right
|
||||||
|
margin-top: 54
|
||||||
|
margin-right: 20
|
||||||
|
width: 323
|
||||||
|
height: 119
|
||||||
|
layout:
|
||||||
|
type: grid
|
||||||
|
cell-size: 16 16
|
||||||
|
cell-spacing: 2
|
||||||
|
num-columns: 19
|
||||||
|
num-lines: 7
|
||||||
|
|
||||||
ButtonBox
|
ButtonBox
|
||||||
id: head
|
id: head
|
||||||
text: Head
|
text: Head
|
||||||
anchors.top: creature.top
|
anchors.top: outfitCreatureBox.top
|
||||||
anchors.left: creature.right
|
anchors.left: outfitCreatureBox.right
|
||||||
margin-left: 10
|
margin-left: 10
|
||||||
checked: true
|
checked: true
|
||||||
|
width: 90
|
||||||
|
|
||||||
ButtonBox
|
ButtonBox
|
||||||
id: primary
|
id: primary
|
||||||
text: Primary
|
text: Primary
|
||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
anchors.left: prev.left
|
anchors.left: prev.left
|
||||||
|
width: 90
|
||||||
|
|
||||||
ButtonBox
|
ButtonBox
|
||||||
id: secondary
|
id: secondary
|
||||||
text: Secondary
|
text: Secondary
|
||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
anchors.left: prev.left
|
anchors.left: prev.left
|
||||||
|
width: 90
|
||||||
|
|
||||||
ButtonBox
|
ButtonBox
|
||||||
id: detail
|
id: detail
|
||||||
text: Detail
|
text: Detail
|
||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
anchors.left: prev.left
|
anchors.left: prev.left
|
||||||
|
width: 90
|
||||||
|
|
||||||
Button
|
Button
|
||||||
|
id: outfitNextButton
|
||||||
@onClick: Outfit.nextType()
|
@onClick: Outfit.nextType()
|
||||||
text: >>
|
text: >>
|
||||||
width: 32
|
width: 32
|
||||||
margin-top: 4
|
margin-top: 4
|
||||||
anchors.top: creature.bottom
|
anchors.top: outfitCreatureBox.bottom
|
||||||
anchors.right: creature.right
|
anchors.right: outfitCreatureBox.right
|
||||||
|
|
||||||
Button
|
Button
|
||||||
|
id: outfitPreviousButton
|
||||||
@onClick: Outfit.previousType()
|
@onClick: Outfit.previousType()
|
||||||
text: <<
|
text: <<
|
||||||
width: 32
|
width: 32
|
||||||
margin-top: 4
|
margin-top: 4
|
||||||
anchors.top: creature.bottom
|
anchors.top: outfitCreatureBox.bottom
|
||||||
anchors.left: creature.left
|
anchors.left: outfitCreatureBox.left
|
||||||
|
|
||||||
CheckBox
|
CheckBox
|
||||||
id: addon1
|
id: addon1
|
||||||
text: Addon 1
|
text: Addon 1
|
||||||
enabled: false
|
enabled: false
|
||||||
margin-top: 10
|
margin-top: 6
|
||||||
width: 100
|
width: 100
|
||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
anchors.left: prev.left
|
anchors.left: prev.left
|
||||||
|
@ -85,7 +102,7 @@ Window
|
||||||
id: addon2
|
id: addon2
|
||||||
text: Addon 2
|
text: Addon 2
|
||||||
enabled: false
|
enabled: false
|
||||||
margin-top: 10
|
margin-top: 2
|
||||||
width: 100
|
width: 100
|
||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
anchors.left: prev.left
|
anchors.left: prev.left
|
||||||
|
@ -94,7 +111,7 @@ Window
|
||||||
id: addon3
|
id: addon3
|
||||||
text: Addon 3
|
text: Addon 3
|
||||||
enabled: false
|
enabled: false
|
||||||
margin-top: 10
|
margin-top: 2
|
||||||
width: 100
|
width: 100
|
||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
anchors.left: prev.left
|
anchors.left: prev.left
|
||||||
|
@ -108,7 +125,7 @@ Window
|
||||||
margin-bottom: 10
|
margin-bottom: 10
|
||||||
|
|
||||||
Button
|
Button
|
||||||
id: buttonOk
|
id: outfitOkButton
|
||||||
text: Ok
|
text: Ok
|
||||||
width: 64
|
width: 64
|
||||||
anchors.right: next.left
|
anchors.right: next.left
|
||||||
|
@ -118,7 +135,7 @@ Window
|
||||||
@onClick: Outfit.accept()
|
@onClick: Outfit.accept()
|
||||||
|
|
||||||
Button
|
Button
|
||||||
id: buttonCancel
|
id: outfitCancelButton
|
||||||
text: Cancel
|
text: Cancel
|
||||||
width: 64
|
width: 64
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
|
|
@ -42,7 +42,7 @@ end
|
||||||
|
|
||||||
-- public functions
|
-- public functions
|
||||||
function Skills.create()
|
function Skills.create()
|
||||||
skillsWindow = displayUI('skills.otui', g_game.gameRightPanel)
|
skillsWindow = displayUI('skills.otui', GameInterface.getRightPanel())
|
||||||
skillsWindow:hide()
|
skillsWindow:hide()
|
||||||
skillsButton = TopMenu.addGameButton('skillsButton', 'Skills (Ctrl+S)', '/core_styles/icons/skills.png', Skills.toggle)
|
skillsButton = TopMenu.addGameButton('skillsButton', 'Skills (Ctrl+S)', '/core_styles/icons/skills.png', Skills.toggle)
|
||||||
Keyboard.bindKeyDown('Ctrl+S', Skills.toggle)
|
Keyboard.bindKeyDown('Ctrl+S', Skills.toggle)
|
||||||
|
|
|
@ -3,5 +3,6 @@ Module
|
||||||
description: Manage skills window
|
description: Manage skills window
|
||||||
author: OTClient team
|
author: OTClient team
|
||||||
website: https://github.com/edubart/otclient
|
website: https://github.com/edubart/otclient
|
||||||
onLoad: |
|
|
||||||
|
@onLoad: |
|
||||||
dofile 'skills'
|
dofile 'skills'
|
||||||
|
|
|
@ -24,7 +24,7 @@ local function displayMessage(msgtype, msg, time)
|
||||||
if not g_game.isOnline() then return end
|
if not g_game.isOnline() then return end
|
||||||
|
|
||||||
if msgtype.consoleTab ~= nil then
|
if msgtype.consoleTab ~= nil then
|
||||||
if msgtype.consoleOption == nil or Options[msgtype.consoleOption] then
|
if msgtype.consoleOption == nil or Options.getOption(msgtype.consoleOption) then
|
||||||
Console.addText(msg, msgtype, msgtype.consoleTab)
|
Console.addText(msg, msgtype, msgtype.consoleTab)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -93,7 +93,7 @@ end
|
||||||
function TextMessage.terminate()
|
function TextMessage.terminate()
|
||||||
disconnect(g_game, { onDeath = TextMessage.displayDeadMessage,
|
disconnect(g_game, { onDeath = TextMessage.displayDeadMessage,
|
||||||
onTextMessage = TextMessage.display,
|
onTextMessage = TextMessage.display,
|
||||||
onGameStart = TextMessage.clearMessages })
|
onGameEnd = TextMessage.clearMessages })
|
||||||
centerTextMessagePanel:destroy()
|
centerTextMessagePanel:destroy()
|
||||||
centerTextMessagePanel = nil
|
centerTextMessagePanel = nil
|
||||||
bottomStatusLabel:destroy()
|
bottomStatusLabel:destroy()
|
||||||
|
|
|
@ -0,0 +1 @@
|
||||||
|
|
|
@ -7,7 +7,7 @@ local addVipWindow
|
||||||
|
|
||||||
-- public functions
|
-- public functions
|
||||||
function VipList.create()
|
function VipList.create()
|
||||||
vipWindow = displayUI('viplist.otui', g_game.gameRightPanel)
|
vipWindow = displayUI('viplist.otui', GameInterface.getRightPanel())
|
||||||
vipWindow:hide()
|
vipWindow:hide()
|
||||||
vipButton = TopMenu.addGameButton('vipListButton', 'VIP list', 'viplist.png', VipList.toggle)
|
vipButton = TopMenu.addGameButton('vipListButton', 'VIP list', 'viplist.png', VipList.toggle)
|
||||||
end
|
end
|
||||||
|
|
|
@ -3,5 +3,6 @@ Module
|
||||||
description: Manage vip list window
|
description: Manage vip list window
|
||||||
author: OTClient team
|
author: OTClient team
|
||||||
website: https://github.com/edubart/otclient
|
website: https://github.com/edubart/otclient
|
||||||
onLoad: |
|
|
||||||
|
@onLoad: |
|
||||||
dofile 'viplist'
|
dofile 'viplist'
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
-- private variables
|
-- private variables
|
||||||
local m_mouseGrabberWidget
|
local mouseGrabberWidget
|
||||||
|
|
||||||
-- private functions
|
-- private functions
|
||||||
local function onGameKeyPress(self, keyCode, keyboardModifiers)
|
local function onGameKeyPress(self, keyCode, keyboardModifiers)
|
||||||
|
@ -41,7 +41,7 @@ end
|
||||||
-- public functions
|
-- public functions
|
||||||
function g_game.startUseWith(thing)
|
function g_game.startUseWith(thing)
|
||||||
g_game.selectedThing = thing
|
g_game.selectedThing = thing
|
||||||
m_mouseGrabberWidget:grabMouse()
|
mouseGrabberWidget:grabMouse()
|
||||||
Mouse.setTargetCursor()
|
Mouse.setTargetCursor()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -49,11 +49,11 @@ function g_game.createInterface()
|
||||||
|
|
||||||
rootWidget:moveChildToIndex(g_game.gameUi, 1)
|
rootWidget:moveChildToIndex(g_game.gameUi, 1)
|
||||||
g_game.gameMapPanel = g_game.gameUi:getChildById('gameMapPanel')
|
g_game.gameMapPanel = g_game.gameUi:getChildById('gameMapPanel')
|
||||||
g_game.gameRightPanel = g_game.gameUi:getChildById('gameRightPanel')
|
GameInterface.getRightPanel() = g_game.gameUi:getChildById('gameRightPanel')
|
||||||
g_game.gameBottomPanel = g_game.gameUi:getChildById('gameBottomPanel')
|
g_game.gameBottomPanel = g_game.gameUi:getChildById('gameBottomPanel')
|
||||||
m_mouseGrabberWidget = g_game.gameUi:getChildById('mouseGrabber')
|
mouseGrabberWidget = g_game.gameUi:getChildById('mouseGrabber')
|
||||||
connect(g_game.gameUi, { onKeyPress = onGameKeyPress })
|
connect(g_game.gameUi, { onKeyPress = onGameKeyPress })
|
||||||
connect(m_mouseGrabberWidget, { onMouseRelease = onUseWithMouseRelease })
|
connect(mouseGrabberWidget, { onMouseRelease = onUseWithMouseRelease })
|
||||||
end
|
end
|
||||||
|
|
||||||
function g_game.destroyInterface()
|
function g_game.destroyInterface()
|
||||||
|
|
|
@ -19,7 +19,7 @@ function g_game.processMouseAction(menuPosition, mouseButton, autoWalk, lookThin
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
if not Options.classicControl then
|
if not Options.getOption('classicControl') then
|
||||||
if keyboardModifiers == KeyboardNoModifier and mouseButton == MouseRightButton then
|
if keyboardModifiers == KeyboardNoModifier and mouseButton == MouseRightButton then
|
||||||
g_game.createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
g_game.createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
||||||
return true
|
return true
|
||||||
|
|
|
@ -44,6 +44,8 @@ void Logger::log(Fw::LogLevel level, const std::string& message)
|
||||||
|
|
||||||
std::size_t now = std::time(NULL);
|
std::size_t now = std::time(NULL);
|
||||||
m_logMessages.push_back(LogMessage(level, outmsg, now));
|
m_logMessages.push_back(LogMessage(level, outmsg, now));
|
||||||
|
if(m_logMessages.size() > MAX_LOG_HISTORY)
|
||||||
|
m_logMessages.pop_front();
|
||||||
|
|
||||||
if(m_onLog)
|
if(m_onLog)
|
||||||
m_onLog(level, outmsg, now);
|
m_onLog(level, outmsg, now);
|
||||||
|
|
|
@ -34,6 +34,10 @@ struct LogMessage {
|
||||||
|
|
||||||
class Logger
|
class Logger
|
||||||
{
|
{
|
||||||
|
enum {
|
||||||
|
MAX_LOG_HISTORY = 1000
|
||||||
|
};
|
||||||
|
|
||||||
typedef std::function<void(Fw::LogLevel, std::string, std::size_t)> OnLogCallback;
|
typedef std::function<void(Fw::LogLevel, std::string, std::size_t)> OnLogCallback;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
|
@ -171,7 +171,6 @@ void Texture::generateSoftwareMipmaps(std::vector<uint8> inPixels)
|
||||||
Size outSize = inSize / 2;
|
Size outSize = inSize / 2;
|
||||||
std::vector<uint8> outPixels(outSize.area()*4);
|
std::vector<uint8> outPixels(outSize.area()*4);
|
||||||
|
|
||||||
dump << "yeah";
|
|
||||||
int mipmap = 1;
|
int mipmap = 1;
|
||||||
while(true) {
|
while(true) {
|
||||||
// this is a simple bilinear filtering algorithm, it combines every 4 pixels in one pixel
|
// this is a simple bilinear filtering algorithm, it combines every 4 pixels in one pixel
|
||||||
|
|
|
@ -225,6 +225,31 @@ void UIManager::onWidgetDestroy(const UIWidgetPtr& widget)
|
||||||
updateDraggingWidget(nullptr);
|
updateDraggingWidget(nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void UIManager::addDestroyedWidget(const UIWidgetPtr& widget)
|
||||||
|
{
|
||||||
|
static UIWidgetList destroyedWidgets;
|
||||||
|
static ScheduledEventPtr checkEvent;
|
||||||
|
|
||||||
|
if(widget == m_rootWidget)
|
||||||
|
return;
|
||||||
|
|
||||||
|
destroyedWidgets.push_back(widget);
|
||||||
|
|
||||||
|
if(checkEvent && !checkEvent->isExecuted())
|
||||||
|
return;
|
||||||
|
|
||||||
|
checkEvent = g_eventDispatcher.scheduleEvent([] {
|
||||||
|
g_lua.collectGarbage();
|
||||||
|
g_eventDispatcher.addEvent([] {
|
||||||
|
g_lua.collectGarbage();
|
||||||
|
for(const UIWidgetPtr& widget : destroyedWidgets) {
|
||||||
|
if(widget->getUseCount() != 1)
|
||||||
|
logWarning("widget '", widget->getId(), "' destroyed but still have ", widget->getUseCount()-1, " reference(s) left");
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}, 1000);
|
||||||
|
}
|
||||||
|
|
||||||
bool UIManager::importStyle(const std::string& file)
|
bool UIManager::importStyle(const std::string& file)
|
||||||
{
|
{
|
||||||
try {
|
try {
|
||||||
|
|
|
@ -68,6 +68,7 @@ protected:
|
||||||
void onWidgetAppear(const UIWidgetPtr& widget);
|
void onWidgetAppear(const UIWidgetPtr& widget);
|
||||||
void onWidgetDisappear(const UIWidgetPtr& widget);
|
void onWidgetDisappear(const UIWidgetPtr& widget);
|
||||||
void onWidgetDestroy(const UIWidgetPtr& widget);
|
void onWidgetDestroy(const UIWidgetPtr& widget);
|
||||||
|
void addDestroyedWidget(const UIWidgetPtr& widget);
|
||||||
|
|
||||||
friend class UIWidget;
|
friend class UIWidget;
|
||||||
|
|
||||||
|
|
|
@ -636,10 +636,8 @@ void UIWidget::destroy()
|
||||||
g_ui.onWidgetDestroy(asUIWidget());
|
g_ui.onWidgetDestroy(asUIWidget());
|
||||||
|
|
||||||
// remove itself from parent
|
// remove itself from parent
|
||||||
if(UIWidgetPtr parent = getParent()) {
|
if(UIWidgetPtr parent = getParent())
|
||||||
assert(parent->hasChild(asUIWidget()));
|
|
||||||
parent->removeChild(asUIWidget());
|
parent->removeChild(asUIWidget());
|
||||||
}
|
|
||||||
|
|
||||||
destroyChildren();
|
destroyChildren();
|
||||||
m_focusedChild = nullptr;
|
m_focusedChild = nullptr;
|
||||||
|
@ -649,15 +647,7 @@ void UIWidget::destroy()
|
||||||
releaseLuaFieldsTable();
|
releaseLuaFieldsTable();
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
auto self = asUIWidget();
|
g_ui.addDestroyedWidget(asUIWidget());
|
||||||
g_lua.collectGarbage();
|
|
||||||
if(self != g_ui.getRootWidget()) {
|
|
||||||
g_eventDispatcher.scheduleEvent([self] {
|
|
||||||
g_lua.collectGarbage();
|
|
||||||
if(self->getUseCount() != 1)
|
|
||||||
logWarning("widget '", self->getId(), "' destroyed but still have ", self->getUseCount()-1, " reference(s) left");
|
|
||||||
}, 500);
|
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -207,6 +207,7 @@ void OTClient::registerLuaFunctions()
|
||||||
g_lua.bindClassMemberFunction<Creature>("setEmblemTexture", &Creature::setEmblemTexture);
|
g_lua.bindClassMemberFunction<Creature>("setEmblemTexture", &Creature::setEmblemTexture);
|
||||||
g_lua.bindClassMemberFunction<Creature>("showStaticSquare", &Creature::showStaticSquare);
|
g_lua.bindClassMemberFunction<Creature>("showStaticSquare", &Creature::showStaticSquare);
|
||||||
g_lua.bindClassMemberFunction<Creature>("hideStaticSquare", &Creature::hideStaticSquare);
|
g_lua.bindClassMemberFunction<Creature>("hideStaticSquare", &Creature::hideStaticSquare);
|
||||||
|
g_lua.bindClassMemberFunction<Creature>("isWalking", &Creature::isWalking);
|
||||||
g_lua.bindClassMemberFunction<Creature>("asMonster", &Creature::asMonster);
|
g_lua.bindClassMemberFunction<Creature>("asMonster", &Creature::asMonster);
|
||||||
g_lua.bindClassMemberFunction<Creature>("asNpc", &Creature::asNpc);
|
g_lua.bindClassMemberFunction<Creature>("asNpc", &Creature::asNpc);
|
||||||
|
|
||||||
|
@ -220,7 +221,9 @@ void OTClient::registerLuaFunctions()
|
||||||
g_lua.registerClass<AnimatedText, Thing>();
|
g_lua.registerClass<AnimatedText, Thing>();
|
||||||
|
|
||||||
g_lua.registerClass<Player, Creature>();
|
g_lua.registerClass<Player, Creature>();
|
||||||
g_lua.bindClassMemberFunction<Creature>("isWalking", &Creature::isWalking);
|
g_lua.bindClassMemberFunction<Player>("isPartyMember", &LocalPlayer::isPartyMember);
|
||||||
|
g_lua.bindClassMemberFunction<Player>("isPartyLeader", &LocalPlayer::isPartyLeader);
|
||||||
|
g_lua.bindClassMemberFunction<Player>("isPartySharedExperienceActive", &LocalPlayer::isPartySharedExperienceActive);
|
||||||
g_lua.registerClass<Npc, Creature>();
|
g_lua.registerClass<Npc, Creature>();
|
||||||
g_lua.registerClass<Monster, Creature>();
|
g_lua.registerClass<Monster, Creature>();
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue