Remove unused func
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				|  | @ -152,11 +152,6 @@ void Tile::removeWalkingCreature(const CreaturePtr& creature) | |||
|         m_walkingCreatures.erase(it); | ||||
| } | ||||
| 
 | ||||
| void Tile::appendThing(const ThingPtr& thing) | ||||
| { | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| void Tile::addThing(const ThingPtr& thing, int stackPos) | ||||
| { | ||||
|     if(!thing) | ||||
|  |  | |||
|  | @ -64,7 +64,6 @@ public: | |||
|     void addWalkingCreature(const CreaturePtr& creature); | ||||
|     void removeWalkingCreature(const CreaturePtr& creature); | ||||
| 
 | ||||
|     void appendThing(const ThingPtr& thing); | ||||
|     void addThing(const ThingPtr& thing, int stackPos); | ||||
|     bool removeThing(ThingPtr thing); | ||||
|     ThingPtr getThing(int stackPos); | ||||
|  |  | |||
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	 Eduardo Bart
						Eduardo Bart