Merge branch 'master' of https://github.com/edubart/otclient
This commit is contained in:
commit
48abbe0ed4
|
@ -10,7 +10,6 @@ SET(Boost_USE_MULTITHREADED OFF)
|
||||||
FIND_PACKAGE(Boost COMPONENTS system signals REQUIRED)
|
FIND_PACKAGE(Boost COMPONENTS system signals REQUIRED)
|
||||||
FIND_PACKAGE(OpenGL REQUIRED)
|
FIND_PACKAGE(OpenGL REQUIRED)
|
||||||
FIND_PACKAGE(Lua REQUIRED)
|
FIND_PACKAGE(Lua REQUIRED)
|
||||||
FIND_PACKAGE(YamlCpp REQUIRED)
|
|
||||||
FIND_PACKAGE(PhysFS REQUIRED)
|
FIND_PACKAGE(PhysFS REQUIRED)
|
||||||
FIND_PACKAGE(GMP REQUIRED)
|
FIND_PACKAGE(GMP REQUIRED)
|
||||||
FIND_PACKAGE(ZLIB REQUIRED)
|
FIND_PACKAGE(ZLIB REQUIRED)
|
||||||
|
@ -33,7 +32,6 @@ INCLUDE_DIRECTORIES(
|
||||||
${Boost_INCLUDE_DIRS}
|
${Boost_INCLUDE_DIRS}
|
||||||
${OPENGL_INCLUDE_DIR}
|
${OPENGL_INCLUDE_DIR}
|
||||||
${LUA_INCLUDE_DIR}
|
${LUA_INCLUDE_DIR}
|
||||||
${YAMLCPP_INCLUDE_DIR}
|
|
||||||
${PHYSFS_INCLUDE_DIR}
|
${PHYSFS_INCLUDE_DIR}
|
||||||
${GMP_INCLUDE_DIR}
|
${GMP_INCLUDE_DIR}
|
||||||
${ZLIB_INCLUDE_DIR}
|
${ZLIB_INCLUDE_DIR}
|
||||||
|
@ -71,6 +69,7 @@ SET(SOURCES
|
||||||
src/framework/util/logger.cpp
|
src/framework/util/logger.cpp
|
||||||
src/framework/util/rsa.cpp
|
src/framework/util/rsa.cpp
|
||||||
src/framework/util/apngloader.cpp
|
src/framework/util/apngloader.cpp
|
||||||
|
src/framework/util/fml.cpp
|
||||||
|
|
||||||
# framework graphics
|
# framework graphics
|
||||||
src/framework/graphics/image.cpp
|
src/framework/graphics/image.cpp
|
||||||
|
@ -131,7 +130,6 @@ TARGET_LINK_LIBRARIES(otclient
|
||||||
${Boost_LIBRARIES}
|
${Boost_LIBRARIES}
|
||||||
${OPENGL_LIBRARIES}
|
${OPENGL_LIBRARIES}
|
||||||
${LUA_LIBRARIES}
|
${LUA_LIBRARIES}
|
||||||
${YAMLCPP_LIBRARY}
|
|
||||||
${PHYSFS_LIBRARY}
|
${PHYSFS_LIBRARY}
|
||||||
${GMP_LIBRARY}
|
${GMP_LIBRARY}
|
||||||
${ZLIB_LIBRARY}
|
${ZLIB_LIBRARY}
|
||||||
|
|
|
@ -1,34 +1,34 @@
|
||||||
window#enterGameWindow:
|
window#enterGameWindow
|
||||||
title: Enter Game
|
title: Enter Game
|
||||||
size: [236, 178]
|
size: [236, 178]
|
||||||
anchors.horizontalCenter: parent.horizontalCenter
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
anchors.verticalCenter: parent.verticalCenter
|
anchors.verticalCenter: parent.verticalCenter
|
||||||
onLoad: self.locked = true
|
onLoad: self.locked = true
|
||||||
|
|
||||||
label#accountNameLabel:
|
label#accountNameLabel
|
||||||
text: Account name
|
text: Account name
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.left: 18
|
margin.left: 18
|
||||||
margin.top: 33
|
margin.top: 33
|
||||||
|
|
||||||
label#passwordLabel:
|
label#passwordLabel
|
||||||
text: "Password:"
|
text: "Password:"
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.left: 18
|
margin.left: 18
|
||||||
margin.top: 62
|
margin.top: 62
|
||||||
|
|
||||||
label#createAccountLabel:
|
label#createAccountLabel
|
||||||
text: |
|
text: |
|
||||||
If you don't have
|
If you don't have
|
||||||
an account yet
|
an account yet
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.left: 18
|
margin.left: 18
|
||||||
margin.top: 87
|
margin.top: 87
|
||||||
|
|
||||||
button#createAccountButton:
|
button#createAccountButton
|
||||||
text: Create Account
|
text: Create Account
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
|
@ -36,7 +36,7 @@ window#enterGameWindow:
|
||||||
margin.left: 132
|
margin.left: 132
|
||||||
onClick: messageBox("Error", "Not implemented yet")
|
onClick: messageBox("Error", "Not implemented yet")
|
||||||
|
|
||||||
button#okButton:
|
button#okButton
|
||||||
text: Ok
|
text: Ok
|
||||||
size: [43, 20]
|
size: [43, 20]
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
@ -44,7 +44,7 @@ window#enterGameWindow:
|
||||||
margin.bottom: 10
|
margin.bottom: 10
|
||||||
margin.right: 66
|
margin.right: 66
|
||||||
|
|
||||||
button#cancelButton:
|
button#cancelButton
|
||||||
text: Cancel
|
text: Cancel
|
||||||
size: [43, 20]
|
size: [43, 20]
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
@ -53,13 +53,13 @@ window#enterGameWindow:
|
||||||
margin.right: 13
|
margin.right: 13
|
||||||
onClick: self.parent:destroy()
|
onClick: self.parent:destroy()
|
||||||
|
|
||||||
textEdit#accountNameTextEdit:
|
textEdit#accountNameTextEdit
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.top: 32
|
margin.top: 32
|
||||||
margin.right: 18
|
margin.right: 18
|
||||||
|
|
||||||
textEdit#passwordTextEdit:
|
textEdit#passwordTextEdit
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.top: 61
|
margin.top: 61
|
||||||
|
|
|
@ -1,11 +1,11 @@
|
||||||
window#infoWindow:
|
window#infoWindow
|
||||||
title: Info
|
title: Info
|
||||||
size: [244, 221]
|
size: [244, 221]
|
||||||
anchors.horizontalCenter: parent.horizontalCenter
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
anchors.verticalCenter: parent.verticalCenter
|
anchors.verticalCenter: parent.verticalCenter
|
||||||
onLoad: self.locked = true
|
onLoad: self.locked = true
|
||||||
|
|
||||||
panel#infoPanel:
|
panel#infoPanel
|
||||||
skin: flatPanel
|
skin: flatPanel
|
||||||
size: [208, 129]
|
size: [208, 129]
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
|
@ -13,31 +13,31 @@ window#infoWindow:
|
||||||
margin.top: 32
|
margin.top: 32
|
||||||
margin.left: 18
|
margin.left: 18
|
||||||
|
|
||||||
label#infoLabel:
|
label#infoLabel
|
||||||
align: center
|
align: center
|
||||||
text: |-
|
text: |-
|
||||||
OTClient
|
OTClient
|
||||||
Version 0.2.0
|
Version 0.2.0
|
||||||
Created by edubart
|
Created by edubart
|
||||||
anchors.horizontalCenter: parent.horizontalCenter
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.top: 20
|
margin.top: 20
|
||||||
|
|
||||||
lineDecoration#bottomSeparator:
|
lineDecoration#bottomSeparator
|
||||||
size: [190,2]
|
size: [190, 2]
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.top: 83
|
margin.top: 83
|
||||||
margin.left: 9
|
margin.left: 9
|
||||||
|
|
||||||
label#websiteLabel:
|
label#websiteLabel
|
||||||
text: Official Website
|
text: Official Website
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
margin.bottom: 14
|
margin.bottom: 14
|
||||||
margin.left: 9
|
margin.left: 9
|
||||||
|
|
||||||
button#websiteButton:
|
button#websiteButton
|
||||||
text: Github Page
|
text: Github Page
|
||||||
size: [80,22]
|
size: [80,22]
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
@ -45,7 +45,7 @@ window#infoWindow:
|
||||||
margin.bottom: 9
|
margin.bottom: 9
|
||||||
margin.right: 9
|
margin.right: 9
|
||||||
|
|
||||||
lineDecoration#bottomSeparator:
|
lineDecoration#bottomSeparator
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
|
@ -53,7 +53,7 @@ window#infoWindow:
|
||||||
margin.left: 13
|
margin.left: 13
|
||||||
margin.right: 13
|
margin.right: 13
|
||||||
|
|
||||||
button#okButton:
|
button#okButton
|
||||||
text: Ok
|
text: Ok
|
||||||
size: [43, 20]
|
size: [43, 20]
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
|
|
|
@ -1,11 +1,11 @@
|
||||||
panel#background:
|
panel#background
|
||||||
skin: mainMenuBackground
|
skin: mainMenuBackground
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
|
|
||||||
panel#icos4d:
|
panel#icos4d
|
||||||
skin:
|
skin:
|
||||||
image: /skins/lightness/mouse.png
|
image: /skins/lightness/mouse.png
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
|
@ -13,7 +13,7 @@ panel#background:
|
||||||
margin.left: -2
|
margin.left: -2
|
||||||
margin.top: 70
|
margin.top: 70
|
||||||
|
|
||||||
panel#mouse:
|
panel#mouse
|
||||||
skin:
|
skin:
|
||||||
image: /skins/lightness/icos4d.png
|
image: /skins/lightness/icos4d.png
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
@ -21,7 +21,7 @@ panel#background:
|
||||||
margin.left: 60
|
margin.left: 60
|
||||||
margin.top: 70
|
margin.top: 70
|
||||||
|
|
||||||
panel#mainMenu:
|
panel#mainMenu
|
||||||
skin: roundedGridPanel
|
skin: roundedGridPanel
|
||||||
size: [117, 171]
|
size: [117, 171]
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
|
@ -29,35 +29,35 @@ panel#background:
|
||||||
margin.left: 60
|
margin.left: 60
|
||||||
margin.bottom: 70
|
margin.bottom: 70
|
||||||
|
|
||||||
button#enterGameButton:
|
button#enterGameButton
|
||||||
text: Enter Game
|
text: Enter Game
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
anchors.horizontalCenter: parent.horizontalCenter
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
margin.top: 16
|
margin.top: 16
|
||||||
onClick: UI.load("entergamewindow.yml")
|
onClick: UI.load("entergamewindow.yml")
|
||||||
|
|
||||||
button#accessAccountButton:
|
button#accessAccountButton
|
||||||
text: Access Account
|
text: Access Account
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
anchors.horizontalCenter: parent.horizontalCenter
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
margin.top: 46
|
margin.top: 46
|
||||||
onClick: messageBox("Error", "Not implemented yet")
|
onClick: messageBox("Error", "Not implemented yet")
|
||||||
|
|
||||||
button#optionsButton:
|
button#optionsButton
|
||||||
text: Options
|
text: Options
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
anchors.horizontalCenter: parent.horizontalCenter
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
margin.top: 76
|
margin.top: 76
|
||||||
onClick: UI.load("optionswindow.yml")
|
onClick: UI.load("optionswindow.yml")
|
||||||
|
|
||||||
button#infoButton:
|
button#infoButton
|
||||||
text: Info
|
text: Info
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
anchors.horizontalCenter: parent.horizontalCenter
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
margin.top: 106
|
margin.top: 106
|
||||||
onClick: UI.load("infowindow.yml")
|
onClick: UI.load("infowindow.yml")
|
||||||
|
|
||||||
button#exitGameButton:
|
button#exitGameButton
|
||||||
text: Exit
|
text: Exit
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
anchors.horizontalCenter: parent.horizontalCenter
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
window#optionsWindow:
|
window#optionsWindow
|
||||||
title: Options
|
title: Options
|
||||||
size: [286, 262]
|
size: [286, 262]
|
||||||
anchors.horizontalCenter: parent.horizontalCenter
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
|
@ -6,48 +6,48 @@ window#optionsWindow:
|
||||||
onLoad: self.locked = true
|
onLoad: self.locked = true
|
||||||
|
|
||||||
# general
|
# general
|
||||||
button#generalButton:
|
button#generalButton
|
||||||
text: General
|
text: General
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.left: 18
|
margin.left: 18
|
||||||
margin.top: 32
|
margin.top: 32
|
||||||
|
|
||||||
label#generalLabel:
|
label#generalLabel
|
||||||
text: |-
|
text: |-
|
||||||
Change general
|
Change general
|
||||||
game options
|
game options
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.left: 117
|
margin.left: 117
|
||||||
margin.top: 29
|
margin.top: 29
|
||||||
|
|
||||||
# graphics
|
# graphics
|
||||||
button#graphicsButton:
|
button#graphicsButton
|
||||||
text: Graphics
|
text: Graphics
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.left: 18
|
margin.left: 18
|
||||||
margin.top: 65
|
margin.top: 65
|
||||||
|
|
||||||
label#graphicsLabel:
|
label#graphicsLabel
|
||||||
text: |-
|
text: |-
|
||||||
Change graphics and
|
Change graphics and
|
||||||
performance settings
|
performance settings
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.left: 117
|
margin.left: 117
|
||||||
margin.top: 62
|
margin.top: 62
|
||||||
|
|
||||||
# console
|
# console
|
||||||
button#consoleButton:
|
button#consoleButton
|
||||||
text: Console
|
text: Console
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.left: 18
|
margin.left: 18
|
||||||
margin.top: 98
|
margin.top: 98
|
||||||
|
|
||||||
label#consoleLabel:
|
label#consoleLabel
|
||||||
text: Customise the console
|
text: Customise the console
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
|
@ -55,21 +55,21 @@ window#optionsWindow:
|
||||||
margin.top: 95
|
margin.top: 95
|
||||||
|
|
||||||
# hotkeys
|
# hotkeys
|
||||||
button#hotkeysButton:
|
button#hotkeysButton
|
||||||
text: Hotkeys
|
text: Hotkeys
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.left: 18
|
margin.left: 18
|
||||||
margin.top: 131
|
margin.top: 131
|
||||||
|
|
||||||
label#hotkeysLabel:
|
label#hotkeysLabel
|
||||||
text: Edit your hotkey texts
|
text: Edit your hotkey texts
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin.left: 117
|
margin.left: 117
|
||||||
margin.top: 128
|
margin.top: 128
|
||||||
|
|
||||||
lineDecoration#middleSeparator:
|
lineDecoration#middleSeparator
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
|
@ -78,23 +78,23 @@ window#optionsWindow:
|
||||||
margin.right: 18
|
margin.right: 18
|
||||||
|
|
||||||
# motd
|
# motd
|
||||||
button#motdButton:
|
button#motdButton
|
||||||
text: Motd
|
text: Motd
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
margin.left: 18
|
margin.left: 18
|
||||||
margin.bottom: 60
|
margin.bottom: 60
|
||||||
|
|
||||||
label#motdLabel:
|
label#motdLabel
|
||||||
text: |-
|
text: |-
|
||||||
Show the most recent
|
Show the most recent
|
||||||
Message of the Day
|
Message of the Day
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
margin.left: 117
|
margin.left: 117
|
||||||
margin.bottom: 56
|
margin.bottom: 56
|
||||||
|
|
||||||
lineDecoration#bottomSeparator:
|
lineDecoration#bottomSeparator
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
|
@ -103,7 +103,7 @@ window#optionsWindow:
|
||||||
margin.right: 13
|
margin.right: 13
|
||||||
|
|
||||||
# ok button
|
# ok button
|
||||||
button#okButton:
|
button#okButton
|
||||||
text: Ok
|
text: Ok
|
||||||
size: [43, 20]
|
size: [43, 20]
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
|
|
@ -7,5 +7,5 @@ function messageBox(title, text)
|
||||||
msgBox.locked = true
|
msgBox.locked = true
|
||||||
msgBox.title = title
|
msgBox.title = title
|
||||||
msgBox:child("textLabel").text = text
|
msgBox:child("textLabel").text = text
|
||||||
msgBox:child("okButton").onClick = autoDestroyParentz
|
msgBox:child("okButton").onClick = autoDestroyParent
|
||||||
end
|
end
|
||||||
|
|
|
@ -36,27 +36,28 @@ bool Configs::load(const std::string& fileName)
|
||||||
if(!g_resources.loadFile(fileName, fin))
|
if(!g_resources.loadFile(fileName, fin))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
try {
|
FML::Parser parser;
|
||||||
YAML::Node doc;
|
if(parser.load(fin)) {
|
||||||
YAML::Parser parser(fin);
|
FML::Node* doc = parser.getDocument();
|
||||||
parser.GetNextDocument(doc);
|
|
||||||
|
|
||||||
for(auto it = doc.begin(); it != doc.end(); ++it)
|
foreach(FML::Node* node, *doc)
|
||||||
m_confsMap[yamlRead<std::string>(it.first())] = yamlRead<std::string>(it.second());
|
m_confsMap[node->tag()] = node->value();
|
||||||
|
} else {
|
||||||
return true;
|
flogError("ERROR: Malformed config file: %s", parser.getErrorMessage());
|
||||||
} catch (YAML::Exception& e) {
|
|
||||||
flogError("ERROR: Malformed config file: %s", e.what());
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Configs::save()
|
void Configs::save()
|
||||||
{
|
{
|
||||||
if(!m_fileName.empty()) {
|
if(!m_fileName.empty()) {
|
||||||
YAML::Emitter out;
|
std::stringstream out;
|
||||||
out << m_confsMap;
|
foreach(auto pair, m_confsMap) {
|
||||||
g_resources.saveFile(m_fileName, (const uchar*)out.c_str(), out.size());
|
out << pair.first << ": " << pair.second << std::endl;
|
||||||
|
}
|
||||||
|
g_resources.saveFile(m_fileName, out);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -41,7 +41,7 @@ public:
|
||||||
bool load(const std::string& fileName);
|
bool load(const std::string& fileName);
|
||||||
void save();
|
void save();
|
||||||
|
|
||||||
template<class T> void setValue(const std::string& key, const T& value) { m_confsMap[key] = convert_cast<std::string>(value); }
|
template<class T> void set(const std::string& key, const T& value) { m_confsMap[key] = convert_cast<std::string>(value); }
|
||||||
ConfigValueProxy get(const std::string& key) { return ConfigValueProxy{m_confsMap[key]}; }
|
ConfigValueProxy get(const std::string& key) { return ConfigValueProxy{m_confsMap[key]}; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
|
@ -105,10 +105,11 @@ bool Resources::directoryExists(const std::string& directoryName)
|
||||||
|
|
||||||
bool Resources::loadFile(const std::string& fileName, std::iostream& out)
|
bool Resources::loadFile(const std::string& fileName, std::iostream& out)
|
||||||
{
|
{
|
||||||
|
std::string fullPath = resolvePath(fileName);
|
||||||
out.clear(std::ios::goodbit);
|
out.clear(std::ios::goodbit);
|
||||||
PHYSFS_file *file = PHYSFS_openRead(resolvePath(fileName).c_str());
|
PHYSFS_file *file = PHYSFS_openRead(fullPath.c_str());
|
||||||
if(!file) {
|
if(!file) {
|
||||||
flogError("ERROR: Failed to load file \"%s\": %s", fileName.c_str() % PHYSFS_getLastError());
|
flogError("ERROR: Failed to load file \"%s\": %s", fullPath.c_str() % PHYSFS_getLastError());
|
||||||
out.clear(std::ios::failbit);
|
out.clear(std::ios::failbit);
|
||||||
return false;
|
return false;
|
||||||
} else {
|
} else {
|
||||||
|
|
|
@ -77,20 +77,17 @@ bool Font::load(const std::string& file)
|
||||||
std::string textureName;
|
std::string textureName;
|
||||||
Size glyphSize;
|
Size glyphSize;
|
||||||
|
|
||||||
try {
|
FML::Parser parser(fin);
|
||||||
YAML::Parser parser(fin);
|
if(!parser.hasError()) {
|
||||||
|
FML::Node* doc = parser.getDocument();
|
||||||
YAML::Node doc;
|
|
||||||
parser.GetNextDocument(doc);
|
|
||||||
|
|
||||||
// required values
|
// required values
|
||||||
doc["glyph height"] >> m_glyphHeight;
|
textureName = doc->valueAt("image");
|
||||||
doc["image glyph size"] >> glyphSize;
|
glyphSize = doc->readAt("image glyph size", Size(16, 16));
|
||||||
textureName = yamlRead<std::string>(doc, "image");
|
m_glyphHeight = doc->readAt("glyph height", 11);
|
||||||
m_glyphHeight = yamlRead<int>(doc, "glyph height");
|
m_firstGlyph = doc->readAt("first glyph", 32);
|
||||||
m_firstGlyph = yamlRead<int>(doc, "first glyph", 32);
|
m_topMargin = doc->readAt("top margin", 0);
|
||||||
m_topMargin = yamlRead<int>(doc, "top margin", 0);
|
m_glyphSpacing = doc->readAt("glyph spacing", Size(0,0));
|
||||||
m_glyphSpacing = yamlRead(doc, "glyph spacing", Size(0,0));
|
|
||||||
|
|
||||||
// load texture
|
// load texture
|
||||||
m_texture = g_textures.get(textureName);
|
m_texture = g_textures.get(textureName);
|
||||||
|
@ -103,9 +100,12 @@ bool Font::load(const std::string& file)
|
||||||
calculateGlyphsWidthsAutomatically(glyphSize);
|
calculateGlyphsWidthsAutomatically(glyphSize);
|
||||||
|
|
||||||
// read custom widths
|
// read custom widths
|
||||||
std::map<int, int> glyphWidths = yamlReadMap<int, int>(doc, "glyph widths");
|
if(doc->hasNode("glyph widths")) {
|
||||||
foreach(const auto& pair, glyphWidths)
|
std::map<int, int> glyphWidths;
|
||||||
m_glyphsSize[pair.first].setWidth(pair.second);
|
(*(doc->at("glyph widths"))) >> glyphWidths;
|
||||||
|
foreach(const auto& pair, glyphWidths)
|
||||||
|
m_glyphsSize[pair.first].setWidth(pair.second);
|
||||||
|
}
|
||||||
|
|
||||||
// calculate glyphs texture coords
|
// calculate glyphs texture coords
|
||||||
int numHorizontalGlyphs = m_texture->getSize().width() / glyphSize.width();
|
int numHorizontalGlyphs = m_texture->getSize().width() / glyphSize.width();
|
||||||
|
@ -115,8 +115,8 @@ bool Font::load(const std::string& file)
|
||||||
m_glyphsSize[glyph].width(),
|
m_glyphsSize[glyph].width(),
|
||||||
m_glyphHeight);
|
m_glyphHeight);
|
||||||
}
|
}
|
||||||
} catch (YAML::Exception& e) {
|
} else {
|
||||||
flogError("ERROR: Malformed font file \"%s\":\n %s", file.c_str() % e.what());
|
flogError("ERROR: Malformed font file \"%s\":\n %s", file.c_str() % parser.getErrorMessage());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -50,6 +50,9 @@ struct Win32PlatformPrivate {
|
||||||
|
|
||||||
void Platform::init(const char *appName)
|
void Platform::init(const char *appName)
|
||||||
{
|
{
|
||||||
|
// seend random numbers
|
||||||
|
std::srand(std::time(NULL));
|
||||||
|
|
||||||
win32.appName = appName;
|
win32.appName = appName;
|
||||||
win32.instance = GetModuleHandle(NULL);
|
win32.instance = GetModuleHandle(NULL);
|
||||||
|
|
||||||
|
|
|
@ -69,6 +69,9 @@ struct X11PlatformPrivate {
|
||||||
|
|
||||||
void Platform::init(const char *appName)
|
void Platform::init(const char *appName)
|
||||||
{
|
{
|
||||||
|
// seend random numbers
|
||||||
|
std::srand(std::time(NULL));
|
||||||
|
|
||||||
x11.appName = appName;
|
x11.appName = appName;
|
||||||
x11.display = NULL;
|
x11.display = NULL;
|
||||||
x11.visual = NULL;
|
x11.visual = NULL;
|
||||||
|
|
|
@ -85,11 +85,11 @@ typedef boost::function<void()> SimpleCallback;
|
||||||
|
|
||||||
// common utilities
|
// common utilities
|
||||||
#include <util/util.h>
|
#include <util/util.h>
|
||||||
|
#include <util/fml.h>
|
||||||
#include <util/logger.h>
|
#include <util/logger.h>
|
||||||
#include <util/color.h>
|
#include <util/color.h>
|
||||||
#include <util/point.h>
|
#include <util/point.h>
|
||||||
#include <util/size.h>
|
#include <util/size.h>
|
||||||
#include <util/rect.h>
|
#include <util/rect.h>
|
||||||
#include <util/yaml.h>
|
|
||||||
|
|
||||||
#endif // PREREQUISITES_H
|
#endif // PREREQUISITES_H
|
||||||
|
|
|
@ -98,7 +98,7 @@ int lua_UI_load()
|
||||||
|
|
||||||
UIElementPtr element;
|
UIElementPtr element;
|
||||||
if(parent)
|
if(parent)
|
||||||
element = g_uiLoader.loadFromYAML(uiFile.c_str(), parent);
|
element = g_uiLoader.loadFromFile(uiFile.c_str(), parent);
|
||||||
else
|
else
|
||||||
g_lua.reportErrorWithTraceback("invalid parent container");
|
g_lua.reportErrorWithTraceback("invalid parent container");
|
||||||
|
|
||||||
|
|
|
@ -379,20 +379,25 @@ void LuaScript::pushRef(int ref)
|
||||||
lua_rawgeti(L, LUA_REGISTRYINDEX, ref);
|
lua_rawgeti(L, LUA_REGISTRYINDEX, ref);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string LuaScript::getFunctionSourcePath()
|
std::string LuaScript::getFunctionSourcePath(bool functionIsOnStack, int level)
|
||||||
{
|
{
|
||||||
std::string path;
|
std::string path;
|
||||||
|
|
||||||
lua_Debug ar;
|
lua_Debug ar;
|
||||||
memset(&ar, 0, sizeof(ar));
|
memset(&ar, 0, sizeof(ar));
|
||||||
lua_getinfo(L, ">Sn", &ar);
|
if(functionIsOnStack)
|
||||||
|
lua_getinfo(L, ">Sn", &ar);
|
||||||
|
else {
|
||||||
|
if(lua_getstack(L, level-1, &ar) == 1)
|
||||||
|
lua_getinfo(L, "Sn", &ar);
|
||||||
|
}
|
||||||
|
|
||||||
// c function, we must get information of level above
|
// c function, we must get information of a level above
|
||||||
if(strcmp("C", ar.what) == 0) {
|
if(strcmp("C", ar.what) == 0) {
|
||||||
memset(&ar, 0, sizeof(ar));
|
memset(&ar, 0, sizeof(ar));
|
||||||
if(lua_getstack(L, 1, &ar) == 1) {
|
if(lua_getstack(L, level, &ar) == 1) {
|
||||||
lua_getinfo(L, "f", &ar);
|
lua_getinfo(L, "f", &ar);
|
||||||
return getFunctionSourcePath();
|
return getFunctionSourcePath(true, level+1);
|
||||||
}
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
@ -411,7 +416,7 @@ std::string LuaScript::getFunctionSourcePath()
|
||||||
bool LuaScript::callFunction(int numArgs, int numRets)
|
bool LuaScript::callFunction(int numArgs, int numRets)
|
||||||
{
|
{
|
||||||
pushValue(-numArgs - 1);
|
pushValue(-numArgs - 1);
|
||||||
g_resources.pushCurrentPath(getFunctionSourcePath());
|
g_resources.pushCurrentPath(getFunctionSourcePath(true));
|
||||||
|
|
||||||
int size = getStackSize();
|
int size = getStackSize();
|
||||||
int errorIndex = -numArgs - 2;
|
int errorIndex = -numArgs - 2;
|
||||||
|
@ -726,8 +731,14 @@ int LuaScript::luaFunctionCallback(lua_State* L)
|
||||||
{
|
{
|
||||||
// look for function id
|
// look for function id
|
||||||
int id = lua_tonumber(L, lua_upvalueindex(1));
|
int id = lua_tonumber(L, lua_upvalueindex(1));
|
||||||
|
|
||||||
|
g_resources.pushCurrentPath(g_lua.getFunctionSourcePath(false));
|
||||||
|
|
||||||
// call the function
|
// call the function
|
||||||
return (*(g_lua.m_functions[id]))();
|
int ret = (*(g_lua.m_functions[id]))();
|
||||||
|
|
||||||
|
g_resources.popCurrentPath();
|
||||||
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
int LuaScript::luaErrorHandler(lua_State *L)
|
int LuaScript::luaErrorHandler(lua_State *L)
|
||||||
|
|
|
@ -104,7 +104,7 @@ public:
|
||||||
void pushValue(int index = -1);
|
void pushValue(int index = -1);
|
||||||
void pushRef(int ref);
|
void pushRef(int ref);
|
||||||
|
|
||||||
std::string getFunctionSourcePath();
|
std::string getFunctionSourcePath(bool functionIsOnStack, int level = 1);
|
||||||
|
|
||||||
bool callFunction(int numArgs = 0, int numRets = 0);
|
bool callFunction(int numArgs = 0, int numRets = 0);
|
||||||
void callModuleField(const std::string& module, const std::string& field);
|
void callModuleField(const std::string& module, const std::string& field);
|
||||||
|
|
|
@ -27,24 +27,22 @@
|
||||||
#include <ui/uibuttonskin.h>
|
#include <ui/uibuttonskin.h>
|
||||||
#include <ui/uibutton.h>
|
#include <ui/uibutton.h>
|
||||||
|
|
||||||
void UIButtonSkin::load(const YAML::Node& node)
|
void UIButtonSkin::load(FML::Node* node)
|
||||||
{
|
{
|
||||||
UIElementSkin::load(node);
|
UIElementSkin::load(node);
|
||||||
|
|
||||||
m_buttonDownTextColor = getFontColor();
|
m_buttonDownTextColor = getFontColor();
|
||||||
m_buttonHoverTextColor = getFontColor();
|
m_buttonHoverTextColor = getFontColor();
|
||||||
|
|
||||||
if(yamlHasValue(node, "down state")) {
|
if(FML::Node* cnode = node->at("down state")) {
|
||||||
const YAML::Node& cnode = node["down state"];
|
|
||||||
m_buttonDownImage = loadImage(cnode);
|
m_buttonDownImage = loadImage(cnode);
|
||||||
m_buttonDownTranslate = yamlRead(cnode, "text translate", Point());
|
m_buttonDownTranslate = cnode->readAt("text translate", Point());
|
||||||
m_buttonDownTextColor = yamlRead(cnode, "font color", getFontColor());
|
m_buttonDownTextColor = cnode->readAt("font color", getFontColor());
|
||||||
}
|
}
|
||||||
|
|
||||||
if(yamlHasValue(node, "hover state")) {
|
if(FML::Node* cnode = node->at("hover state")) {
|
||||||
const YAML::Node& cnode = node["hover state"];
|
|
||||||
m_buttonHoverImage = loadImage(cnode);
|
m_buttonHoverImage = loadImage(cnode);
|
||||||
m_buttonHoverTextColor = yamlRead(cnode, "font color", getFontColor());
|
m_buttonHoverTextColor = cnode->readAt("font color", getFontColor());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -37,7 +37,7 @@ public:
|
||||||
UIButtonSkin(const std::string& name) :
|
UIButtonSkin(const std::string& name) :
|
||||||
UIElementSkin(name, UI::Button) { }
|
UIElementSkin(name, UI::Button) { }
|
||||||
|
|
||||||
void load(const YAML::Node& node);
|
void load(FML::Node* node);
|
||||||
void draw(UIElement *element);
|
void draw(UIElement *element);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
|
@ -30,12 +30,12 @@
|
||||||
#include <graphics/textures.h>
|
#include <graphics/textures.h>
|
||||||
#include <graphics/fonts.h>
|
#include <graphics/fonts.h>
|
||||||
|
|
||||||
void UIElementSkin::load(const YAML::Node& node)
|
void UIElementSkin::load(FML::Node* node)
|
||||||
{
|
{
|
||||||
m_defaultSize = yamlRead(node, "default size", Size());
|
m_defaultSize = node->readAt("default size", Size());
|
||||||
m_defaultImage = loadImage(node);
|
m_defaultImage = loadImage(node);
|
||||||
m_font = loadFont(node);
|
m_font = loadFont(node);
|
||||||
m_fontColor = yamlRead(node, "font color", g_uiSkins.getDefaultFontColor());
|
m_fontColor = node->readAt("font color", g_uiSkins.getDefaultFontColor());
|
||||||
}
|
}
|
||||||
|
|
||||||
void UIElementSkin::apply(UIElement* element)
|
void UIElementSkin::apply(UIElement* element)
|
||||||
|
@ -50,23 +50,22 @@ void UIElementSkin::draw(UIElement *element)
|
||||||
m_defaultImage->draw(element->getRect());
|
m_defaultImage->draw(element->getRect());
|
||||||
}
|
}
|
||||||
|
|
||||||
ImagePtr UIElementSkin::loadImage(const YAML::Node& node)
|
ImagePtr UIElementSkin::loadImage(FML::Node* node)
|
||||||
{
|
{
|
||||||
ImagePtr image;
|
ImagePtr image;
|
||||||
TexturePtr texture;
|
TexturePtr texture;
|
||||||
|
|
||||||
if(yamlHasValue(node, "bordered image")) {
|
if(FML::Node* cnode = node->at("bordered image")) {
|
||||||
const YAML::Node& cnode = node["bordered image"];
|
Rect left = cnode->readAt("left border", Rect());
|
||||||
Rect left = yamlRead(cnode, "left border", Rect());
|
Rect right = cnode->readAt("right border", Rect());
|
||||||
Rect right = yamlRead(cnode, "right border", Rect());
|
Rect top = cnode->readAt("top border", Rect());
|
||||||
Rect top = yamlRead(cnode, "top border", Rect());
|
Rect bottom = cnode->readAt("bottom border", Rect());
|
||||||
Rect bottom = yamlRead(cnode, "bottom border", Rect());
|
Rect topLeft = cnode->readAt("top left corner", Rect());
|
||||||
Rect topLeft = yamlRead(cnode, "top left corner", Rect());
|
Rect topRight = cnode->readAt("top right corner", Rect());
|
||||||
Rect topRight = yamlRead(cnode, "top right corner", Rect());
|
Rect bottomLeft = cnode->readAt("bottom left corner", Rect());
|
||||||
Rect bottomLeft = yamlRead(cnode, "bottom left corner", Rect());
|
Rect bottomRight = cnode->readAt("bottom right corner", Rect());
|
||||||
Rect bottomRight = yamlRead(cnode, "bottom right corner", Rect());
|
Rect center = cnode->readAt("center", Rect());
|
||||||
Rect center = yamlRead(cnode, "center", Rect());
|
std::string textureName = cnode->readAt("source", std::string());
|
||||||
std::string textureName = yamlRead(cnode, "source", std::string());
|
|
||||||
|
|
||||||
if(!textureName.empty())
|
if(!textureName.empty())
|
||||||
texture = g_textures.get(textureName);
|
texture = g_textures.get(textureName);
|
||||||
|
@ -87,20 +86,20 @@ ImagePtr UIElementSkin::loadImage(const YAML::Node& node)
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!image)
|
if(!image)
|
||||||
logError(yamlErrorDesc(cnode, "failed to load bordered image"));
|
logError(node->generateErrorMessage("failed to load bordered image"));
|
||||||
} else if(yamlHasValue(node, "image")) {
|
} else if(FML::Node* cnode = node->at("image")) {
|
||||||
texture = g_textures.get(yamlRead<std::string>(node, "image"));
|
texture = g_textures.get(cnode->value());
|
||||||
if(texture)
|
if(texture)
|
||||||
image = ImagePtr(new Image(texture));
|
image = ImagePtr(new Image(texture));
|
||||||
if(!m_defaultSize.isValid())
|
if(!m_defaultSize.isValid())
|
||||||
m_defaultSize = texture->getSize();
|
m_defaultSize = texture->getSize();
|
||||||
|
|
||||||
if(!image)
|
if(!image)
|
||||||
logError(yamlErrorDesc(node["image"], "failed to load image"));
|
logError(cnode->generateErrorMessage("failed to load image"));
|
||||||
}
|
}
|
||||||
|
|
||||||
if(texture) {
|
if(texture) {
|
||||||
bool antialised = yamlRead(node, "antialised", false);
|
bool antialised = node->readAt("antialised", false);
|
||||||
if(antialised)
|
if(antialised)
|
||||||
texture->enableBilinearFilter();
|
texture->enableBilinearFilter();
|
||||||
}
|
}
|
||||||
|
@ -108,11 +107,11 @@ ImagePtr UIElementSkin::loadImage(const YAML::Node& node)
|
||||||
return image;
|
return image;
|
||||||
}
|
}
|
||||||
|
|
||||||
FontPtr UIElementSkin::loadFont(const YAML::Node& node)
|
FontPtr UIElementSkin::loadFont(FML::Node* node)
|
||||||
{
|
{
|
||||||
FontPtr font;
|
FontPtr font;
|
||||||
if(yamlHasValue(node, "font"))
|
if(FML::Node* cnode = node->at("font"))
|
||||||
font = g_fonts.get(yamlRead<std::string>(node, "font"));
|
font = g_fonts.get(cnode->value());
|
||||||
if(!font)
|
if(!font)
|
||||||
font = g_uiSkins.getDefaultFont();
|
font = g_uiSkins.getDefaultFont();
|
||||||
return font;
|
return font;
|
||||||
|
|
|
@ -41,8 +41,8 @@ public:
|
||||||
UIElementSkin() : m_elementType(UI::Element) { }
|
UIElementSkin() : m_elementType(UI::Element) { }
|
||||||
virtual ~UIElementSkin() { }
|
virtual ~UIElementSkin() { }
|
||||||
|
|
||||||
/// Load the skin from a YAML node
|
/// Load the skin from a FML node
|
||||||
virtual void load(const YAML::Node& node);
|
virtual void load(FML::Node* node);
|
||||||
/// Apply the skin to an element
|
/// Apply the skin to an element
|
||||||
virtual void apply(UIElement *element);
|
virtual void apply(UIElement *element);
|
||||||
/// Draw the skinned element
|
/// Draw the skinned element
|
||||||
|
@ -56,8 +56,8 @@ public:
|
||||||
Color getFontColor() const { return m_fontColor; }
|
Color getFontColor() const { return m_fontColor; }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
ImagePtr loadImage(const YAML::Node& node);
|
ImagePtr loadImage(FML::Node* node);
|
||||||
FontPtr loadFont(const YAML::Node &node);
|
FontPtr loadFont(FML::Node* node);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::string m_name;
|
std::string m_name;
|
||||||
|
|
|
@ -27,7 +27,7 @@
|
||||||
#include <ui/uilabelskin.h>
|
#include <ui/uilabelskin.h>
|
||||||
#include <ui/uilabel.h>
|
#include <ui/uilabel.h>
|
||||||
|
|
||||||
void UILabelSkin::load(const YAML::Node& node)
|
void UILabelSkin::load(FML::Node* node)
|
||||||
{
|
{
|
||||||
UIElementSkin::load(node);
|
UIElementSkin::load(node);
|
||||||
}
|
}
|
||||||
|
|
|
@ -35,7 +35,7 @@ public:
|
||||||
UILabelSkin(const std::string& name) :
|
UILabelSkin(const std::string& name) :
|
||||||
UIElementSkin(name, UI::Label) { }
|
UIElementSkin(name, UI::Label) { }
|
||||||
|
|
||||||
void load(const YAML::Node& node);
|
void load(FML::Node* node);
|
||||||
void apply(UIElement *element);
|
void apply(UIElement *element);
|
||||||
void draw(UIElement *element);
|
void draw(UIElement *element);
|
||||||
};
|
};
|
||||||
|
|
|
@ -67,93 +67,81 @@ UIElementPtr UILoader::createElementFromId(const std::string& id)
|
||||||
return element;
|
return element;
|
||||||
}
|
}
|
||||||
|
|
||||||
UIElementPtr UILoader::loadFromYAML(std::string filePath, const UIContainerPtr& parent)
|
UIElementPtr UILoader::loadFromFile(std::string filePath, const UIContainerPtr& parent)
|
||||||
{
|
{
|
||||||
std::stringstream fin;
|
std::stringstream fin;
|
||||||
if(!g_resources.loadFile(filePath, fin)) {
|
if(!g_resources.loadFile(filePath, fin)) {
|
||||||
flogError("ERROR: Could not load ui file \"%s", filePath.c_str());
|
flogError("ERROR: Could not load ui %s", filePath.c_str());
|
||||||
return UIElementPtr();
|
return UIElementPtr();
|
||||||
}
|
}
|
||||||
|
|
||||||
m_currentFile = filePath;
|
m_currentFile = filePath;
|
||||||
|
|
||||||
try {
|
FML::Parser parser(fin);
|
||||||
YAML::Parser parser(fin);
|
if(!parser.hasError()) {
|
||||||
|
FML::Node* doc = parser.getDocument();
|
||||||
YAML::Node doc;
|
|
||||||
parser.GetNextDocument(doc);
|
|
||||||
|
|
||||||
// get element id
|
// get element id
|
||||||
std::string elementId;
|
std::string elementId = doc->front()->tag();
|
||||||
doc.begin().first() >> elementId;
|
|
||||||
|
|
||||||
// first we should populate all elements
|
// first we should populate all elements
|
||||||
// only after that we can load anchors
|
// only after that we can load anchors
|
||||||
|
|
||||||
// create element interpreting it's id
|
// create element interpreting it's id
|
||||||
UIElementPtr element = createElementFromId(elementId);
|
UIElementPtr element = createElementFromId(elementId);
|
||||||
if(!element)
|
if(!element) {
|
||||||
yamlThrowError(doc.begin().first(), "invalid element type");
|
logError(doc->front()->generateErrorMessage("invalid root element type"));
|
||||||
|
return element;
|
||||||
|
}
|
||||||
parent->addChild(element);
|
parent->addChild(element);
|
||||||
|
|
||||||
// populete it
|
// populete it
|
||||||
if(element->asUIContainer())
|
if(element->asUIContainer())
|
||||||
populateContainer(element->asUIContainer(), doc.begin().second());
|
populateContainer(element->asUIContainer(), doc->front());
|
||||||
|
|
||||||
// now do the real load
|
// now do the real load
|
||||||
loadElements(element, doc.begin().second());
|
loadElements(element, doc->front());
|
||||||
|
|
||||||
// report onLoad events
|
// report onLoad events
|
||||||
element->onLoad();
|
element->onLoad();
|
||||||
return element;
|
return element;
|
||||||
} catch (YAML::Exception& e) {
|
} else {
|
||||||
flogError("ERROR: Failed to load ui file \"%s\":\n %s", filePath.c_str() % e.what());
|
flogError("ERROR: Failed to load ui %s: %s", filePath.c_str() % parser.getErrorMessage());
|
||||||
}
|
}
|
||||||
|
|
||||||
return UIElementPtr();
|
return UIElementPtr();
|
||||||
}
|
}
|
||||||
|
|
||||||
void UILoader::populateContainer(const UIContainerPtr& parent, const YAML::Node& node)
|
void UILoader::populateContainer(const UIContainerPtr& parent, FML::Node* node)
|
||||||
{
|
{
|
||||||
// order nodes
|
|
||||||
std::map<int, std::string> orderedNodes;
|
|
||||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
|
||||||
std::string id;
|
|
||||||
it.first() >> id;
|
|
||||||
|
|
||||||
// check if it's an element id
|
|
||||||
if(id.find("#") != std::string::npos)
|
|
||||||
orderedNodes[it.first().GetMark().pos] = id;
|
|
||||||
}
|
|
||||||
|
|
||||||
// populate ordered elements
|
// populate ordered elements
|
||||||
foreach(auto pair, orderedNodes) {
|
foreach(FML::Node* cnode, *node) {
|
||||||
std::string id = pair.second;
|
std::string id = cnode->tag();
|
||||||
const YAML::Node& cnode = node[id];
|
if(id.find("#") != std::string::npos) {
|
||||||
|
UIElementPtr element = createElementFromId(id);
|
||||||
|
if(!element) {
|
||||||
|
logError(cnode->generateErrorMessage("invalid element type"));
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
parent->addChild(element);
|
||||||
|
|
||||||
UIElementPtr element = createElementFromId(id);
|
// also populate this element if it's a parent
|
||||||
if(!element) {
|
if(element->asUIContainer())
|
||||||
logError(yamlErrorDesc(cnode, "invalid element type"));
|
populateContainer(element->asUIContainer(), cnode);
|
||||||
continue;
|
|
||||||
}
|
}
|
||||||
parent->addChild(element);
|
|
||||||
|
|
||||||
// also populate this element if it's a parent
|
|
||||||
if(element->asUIContainer())
|
|
||||||
populateContainer(element->asUIContainer(), cnode);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void UILoader::loadElements(const UIElementPtr& parent, const YAML::Node& node)
|
void UILoader::loadElements(const UIElementPtr& parent, FML::Node* node)
|
||||||
{
|
{
|
||||||
loadElement(parent, node);
|
loadElement(parent, node);
|
||||||
|
|
||||||
if(UIContainerPtr container = parent->asUIContainer()) {
|
if(UIContainerPtr container = parent->asUIContainer()) {
|
||||||
foreach(const UIElementPtr& element, container->getChildren()) {
|
foreach(const UIElementPtr& element, container->getChildren()) {
|
||||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
foreach(FML::Node* cnode, *node) {
|
||||||
// node found, load it
|
// node found, load it
|
||||||
if(boost::ends_with(yamlRead<std::string>(it.first()), "#" + element->getId())) {
|
if(boost::ends_with(cnode->tag(), "#" + element->getId())) {
|
||||||
loadElements(element, it.second());
|
loadElements(element, cnode);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -161,13 +149,12 @@ void UILoader::loadElements(const UIElementPtr& parent, const YAML::Node& node)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void UILoader::loadElement(const UIElementPtr& element, const YAML::Node& node)
|
void UILoader::loadElement(const UIElementPtr& element, FML::Node* node)
|
||||||
{
|
{
|
||||||
// set element skin
|
// set element skin
|
||||||
if(yamlHasValue(node, "skin")) {
|
if(FML::Node* cnode = node->at("skin")) {
|
||||||
const YAML::Node& cnode = node["skin"];
|
if(cnode->hasValue()) {
|
||||||
if(cnode.Type() == YAML::NodeType::Scalar) {
|
element->setSkin(g_uiSkins.getElementSkin(element->getElementType(), cnode->value()));
|
||||||
element->setSkin(g_uiSkins.getElementSkin(element->getElementType(), yamlRead<std::string>(cnode)));
|
|
||||||
} else {
|
} else {
|
||||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIElementSkin());
|
UIElementSkinPtr skin = UIElementSkinPtr(new UIElementSkin());
|
||||||
skin->load(cnode);
|
skin->load(cnode);
|
||||||
|
@ -177,46 +164,45 @@ void UILoader::loadElement(const UIElementPtr& element, const YAML::Node& node)
|
||||||
element->setSkin(g_uiSkins.getElementSkin(element->getElementType(), "default"));
|
element->setSkin(g_uiSkins.getElementSkin(element->getElementType(), "default"));
|
||||||
|
|
||||||
// load elements common proprieties
|
// load elements common proprieties
|
||||||
if(yamlHasValue(node, "size"))
|
if(node->hasNode("size"))
|
||||||
element->setSize(yamlRead<Size>(node, "size"));
|
element->setSize(node->readAt<Size>("size"));
|
||||||
element->setMarginLeft(yamlRead(node, "margin.left", 0));
|
|
||||||
element->setMarginRight(yamlRead(node, "margin.right", 0));
|
|
||||||
element->setMarginTop(yamlRead(node, "margin.top", 0));
|
|
||||||
element->setMarginBottom(yamlRead(node, "margin.bottom", 0));
|
|
||||||
|
|
||||||
if(yamlHasValue(node, "anchors.left"))
|
element->setMarginLeft(node->readAt("margin.left", 0));
|
||||||
loadElementAnchor(element, UI::AnchorLeft, node["anchors.left"]);
|
element->setMarginRight(node->readAt("margin.right", 0));
|
||||||
|
element->setMarginTop(node->readAt("margin.top", 0));
|
||||||
|
element->setMarginBottom(node->readAt("margin.bottom", 0));
|
||||||
|
|
||||||
if(yamlHasValue(node, "anchors.right"))
|
if(node->hasNode("anchors.left"))
|
||||||
loadElementAnchor(element, UI::AnchorRight, node["anchors.right"]);
|
loadElementAnchor(element, UI::AnchorLeft, node->at("anchors.left"));
|
||||||
|
|
||||||
if(yamlHasValue(node, "anchors.top"))
|
if(node->hasNode("anchors.right"))
|
||||||
loadElementAnchor(element, UI::AnchorTop, node["anchors.top"]);
|
loadElementAnchor(element, UI::AnchorRight, node->at("anchors.right"));
|
||||||
|
|
||||||
if(yamlHasValue(node, "anchors.bottom"))
|
if(node->hasNode("anchors.top"))
|
||||||
loadElementAnchor(element, UI::AnchorBottom, node["anchors.bottom"]);
|
loadElementAnchor(element, UI::AnchorTop, node->at("anchors.top"));
|
||||||
|
|
||||||
if(yamlHasValue(node, "anchors.horizontalCenter"))
|
if(node->hasNode("anchors.bottom"))
|
||||||
loadElementAnchor(element, UI::AnchorHorizontalCenter, node["anchors.horizontalCenter"]);
|
loadElementAnchor(element, UI::AnchorBottom, node->at("anchors.bottom"));
|
||||||
|
|
||||||
if(yamlHasValue(node, "anchors.verticalCenter"))
|
if(node->hasNode("anchors.horizontalCenter"))
|
||||||
loadElementAnchor(element, UI::AnchorVerticalCenter, node["anchors.verticalCenter"]);
|
loadElementAnchor(element, UI::AnchorHorizontalCenter, node->at("anchors.horizontalCenter"));
|
||||||
|
|
||||||
|
if(node->hasNode("anchors.verticalCenter"))
|
||||||
|
loadElementAnchor(element, UI::AnchorVerticalCenter, node->at("anchors.verticalCenter"));
|
||||||
|
|
||||||
// load events
|
// load events
|
||||||
if(yamlHasValue(node, "onLoad")) {
|
if(FML::Node* cnode = node->at("onLoad")) {
|
||||||
const YAML::Node& cnode = node["onLoad"];
|
if(g_lua.loadBufferAsFunction(cnode->value(), getElementSourceDesc(element, "onLoad")))
|
||||||
if(g_lua.loadBufferAsFunction(yamlRead<std::string>(cnode), getElementSourceDesc(element, "onLoad")))
|
|
||||||
g_lua.setScriptableField(element, "onLoad");
|
g_lua.setScriptableField(element, "onLoad");
|
||||||
else
|
else
|
||||||
logError(yamlErrorDesc(cnode, "failed to parse inline lua script"));
|
logError(cnode->generateErrorMessage("failed to parse inline lua script"));
|
||||||
}
|
}
|
||||||
|
|
||||||
if(yamlHasValue(node, "onDestroy")) {
|
if(FML::Node* cnode = node->at("onDestroy")) {
|
||||||
const YAML::Node& cnode = node["onDestroy"];
|
if(g_lua.loadBufferAsFunction(cnode->value(), getElementSourceDesc(element, "onDestroy")))
|
||||||
if(g_lua.loadBufferAsFunction(yamlRead<std::string>(cnode), getElementSourceDesc(element, "onDestroy")))
|
|
||||||
g_lua.setScriptableField(element, "onDestroy");
|
g_lua.setScriptableField(element, "onDestroy");
|
||||||
else
|
else
|
||||||
logError(yamlErrorDesc(cnode, "failed to parse inline lua script"));
|
logError(cnode->generateErrorMessage("failed to parse inline lua script"));
|
||||||
}
|
}
|
||||||
|
|
||||||
// load specific element type
|
// load specific element type
|
||||||
|
@ -224,30 +210,29 @@ void UILoader::loadElement(const UIElementPtr& element, const YAML::Node& node)
|
||||||
loadButton(boost::static_pointer_cast<UIButton>(element), node);
|
loadButton(boost::static_pointer_cast<UIButton>(element), node);
|
||||||
else if(element->getElementType() == UI::Window) {
|
else if(element->getElementType() == UI::Window) {
|
||||||
UIWindowPtr window = boost::static_pointer_cast<UIWindow>(element);
|
UIWindowPtr window = boost::static_pointer_cast<UIWindow>(element);
|
||||||
window->setTitle(yamlRead(node, "title", std::string()));
|
window->setTitle(node->readAt("title", std::string()));
|
||||||
}
|
}
|
||||||
else if(element->getElementType() == UI::Label) {
|
else if(element->getElementType() == UI::Label) {
|
||||||
UILabelPtr label = boost::static_pointer_cast<UILabel>(element);
|
UILabelPtr label = boost::static_pointer_cast<UILabel>(element);
|
||||||
label->setText(yamlRead(node, "text", std::string()));
|
label->setText(node->readAt("text", std::string()));
|
||||||
label->setAlign(parseAlignment(yamlRead(node, "align", std::string("left"))));
|
label->setAlign(parseAlignment(node->readAt("align", std::string("left"))));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void UILoader::loadElementAnchor(const UIElementPtr& anchoredElement, UI::AnchorPoint anchoredEdge, const YAML::Node& node)
|
void UILoader::loadElementAnchor(const UIElementPtr& anchoredElement, UI::AnchorPoint anchoredEdge, FML::Node* node)
|
||||||
{
|
{
|
||||||
UIAnchorLayoutPtr layout = boost::dynamic_pointer_cast<UIAnchorLayout>(anchoredElement->getLayout());
|
UIAnchorLayoutPtr layout = boost::dynamic_pointer_cast<UIAnchorLayout>(anchoredElement->getLayout());
|
||||||
if(!layout) {
|
if(!layout) {
|
||||||
logError(yamlErrorDesc(node, "could not add anchor, because this element does not participate of an anchor layout"));
|
logError(node->generateErrorMessage("could not add anchor, because this element does not participate of an anchor layout"));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string anchorDescription;
|
std::string anchorDescription = node->value();
|
||||||
node >> anchorDescription;
|
|
||||||
|
|
||||||
std::vector<std::string> split;
|
std::vector<std::string> split;
|
||||||
boost::split(split, anchorDescription, boost::is_any_of(std::string(".")));
|
boost::split(split, anchorDescription, boost::is_any_of(std::string(".")));
|
||||||
if(split.size() != 2) {
|
if(split.size() != 2) {
|
||||||
logError(yamlErrorDesc(node, "invalid anchor"));
|
logError(node->generateErrorMessage("invalid anchor"));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -255,25 +240,24 @@ void UILoader::loadElementAnchor(const UIElementPtr& anchoredElement, UI::Anchor
|
||||||
UI::AnchorPoint anchorLineEdge = UIAnchorLayout::parseAnchorPoint(split[1]);
|
UI::AnchorPoint anchorLineEdge = UIAnchorLayout::parseAnchorPoint(split[1]);
|
||||||
|
|
||||||
if(anchorLineEdge == UI::AnchorNone) {
|
if(anchorLineEdge == UI::AnchorNone) {
|
||||||
logError(yamlErrorDesc(node, "invalid anchor type"));
|
logError(node->generateErrorMessage("invalid anchor type"));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!layout->addAnchor(anchoredElement, anchoredEdge, AnchorLine(anchorLineElementId, anchorLineEdge)))
|
if(!layout->addAnchor(anchoredElement, anchoredEdge, AnchorLine(anchorLineElementId, anchorLineEdge)))
|
||||||
logError(yamlErrorDesc(node, "anchoring failed"));
|
logError(node->generateErrorMessage("anchoring failed"));
|
||||||
}
|
}
|
||||||
|
|
||||||
void UILoader::loadButton(const UIButtonPtr& button, const YAML::Node& node)
|
void UILoader::loadButton(const UIButtonPtr& button, FML::Node* node)
|
||||||
{
|
{
|
||||||
button->setText(yamlRead<std::string>(node["text"]));
|
button->setText(node->valueAt("text"));
|
||||||
|
|
||||||
// set on click event
|
// set on click event
|
||||||
if(yamlHasValue(node, "onClick")) {
|
if(FML::Node* cnode = node->at("onClick")) {
|
||||||
const YAML::Node& cnode = node["onClick"];
|
if(g_lua.loadBufferAsFunction(cnode->value(), getElementSourceDesc(button, "onClick")))
|
||||||
if(g_lua.loadBufferAsFunction(yamlRead<std::string>(cnode), getElementSourceDesc(button, "onClick")))
|
|
||||||
g_lua.setScriptableField(button, "onClick");
|
g_lua.setScriptableField(button, "onClick");
|
||||||
else
|
else
|
||||||
logError(yamlErrorDesc(cnode, "failed to parse inline lua script"));
|
logError(cnode->generateErrorMessage("failed to parse inline lua script"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -33,27 +33,27 @@
|
||||||
class UILoader
|
class UILoader
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
/// Loads an UIElement and it's children from a YAML file
|
/// Loads an UIElement and it's children from a FML file
|
||||||
UIElementPtr loadFromYAML(std::string filePath, const UIContainerPtr& parent = UIContainer::getRoot());
|
UIElementPtr loadFromFile(std::string filePath, const UIContainerPtr& parent = UIContainer::getRoot());
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/// Detect element type and create it
|
/// Detect element type and create it
|
||||||
UIElementPtr createElementFromId(const std::string& id);
|
UIElementPtr createElementFromId(const std::string& id);
|
||||||
|
|
||||||
/// Populate container children from a YAML node
|
/// Populate container children from a FML node
|
||||||
void populateContainer(const UIContainerPtr& parent, const YAML::Node& node);
|
void populateContainer(const UIContainerPtr& parent, FML::Node* node);
|
||||||
|
|
||||||
/// Load element and its children from a YAML node
|
/// Load element and its children from a FML node
|
||||||
void loadElements(const UIElementPtr& parent, const YAML::Node& node);
|
void loadElements(const UIElementPtr& parent, FML::Node* node);
|
||||||
|
|
||||||
/// Load element proprieties from a YAML node
|
/// Load element proprieties from a FML node
|
||||||
void loadElement(const UIElementPtr& element, const YAML::Node& node);
|
void loadElement(const UIElementPtr& element, FML::Node* node);
|
||||||
|
|
||||||
/// Load anchor from a YAML node
|
/// Load anchor from a FML node
|
||||||
void loadElementAnchor(const UIElementPtr& anchoredElement, UI::AnchorPoint anchoredEdge, const YAML::Node& node);
|
void loadElementAnchor(const UIElementPtr& anchoredElement, UI::AnchorPoint anchoredEdge, FML::Node* node);
|
||||||
|
|
||||||
// specific elements loading
|
// specific elements loading
|
||||||
void loadButton(const UIButtonPtr& button, const YAML::Node& node);
|
void loadButton(const UIButtonPtr& button, FML::Node* node);
|
||||||
|
|
||||||
std::string getElementSourceDesc(const UIElementPtr& element, const std::string& key = "");
|
std::string getElementSourceDesc(const UIElementPtr& element, const std::string& key = "");
|
||||||
|
|
||||||
|
|
|
@ -43,97 +43,62 @@ void UISkins::load(const std::string& skinName)
|
||||||
if(!g_resources.loadFile(skinName + ".yml", fin))
|
if(!g_resources.loadFile(skinName + ".yml", fin))
|
||||||
flogFatal("FATAL ERROR: Could not load skin \"%s", skinName.c_str());
|
flogFatal("FATAL ERROR: Could not load skin \"%s", skinName.c_str());
|
||||||
|
|
||||||
try {
|
FML::Parser parser(fin);
|
||||||
YAML::Parser parser(fin);
|
if(!parser.hasError()) {
|
||||||
|
FML::Node* doc = parser.getDocument();
|
||||||
|
|
||||||
YAML::Node doc;
|
m_defaultFont = g_fonts.get(doc->readAt<std::string>("default font"));
|
||||||
parser.GetNextDocument(doc);
|
|
||||||
|
|
||||||
m_defaultFont = g_fonts.get(yamlRead<std::string>(doc, "default font"));
|
|
||||||
if(!m_defaultFont)
|
if(!m_defaultFont)
|
||||||
logFatal("FATAL ERROR: Could not load skin default font");
|
logFatal("FATAL ERROR: Could not load skin default font");
|
||||||
|
|
||||||
m_defaultFontColor = yamlRead(doc, "default font color", Color::white);
|
m_defaultFontColor = doc->readAt("default font color", Color::white);
|
||||||
|
|
||||||
std::string defaultTextureName = yamlRead(doc, "default texture", std::string());
|
std::string defaultTextureName = doc->readAt("default texture", std::string());
|
||||||
if(!defaultTextureName.empty())
|
if(!defaultTextureName.empty())
|
||||||
m_defaultTexture = g_textures.get(defaultTextureName);
|
m_defaultTexture = g_textures.get(defaultTextureName);
|
||||||
|
|
||||||
{
|
if(FML::Node* node = doc->at("buttons")) {
|
||||||
const YAML::Node& node = doc["buttons"];
|
foreach(FML::Node* cnode, *node) {
|
||||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
UIElementSkinPtr skin = UIElementSkinPtr(new UIButtonSkin(cnode->tag()));
|
||||||
std::string name;
|
skin->load(cnode);
|
||||||
it.first() >> name;
|
|
||||||
|
|
||||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIButtonSkin(name));
|
|
||||||
skin->load(it.second());
|
|
||||||
m_elementSkins.push_back(skin);
|
m_elementSkins.push_back(skin);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
if(FML::Node* node = doc->at("panels")) {
|
||||||
const YAML::Node& node = doc["panels"];
|
foreach(FML::Node* cnode, *node) {
|
||||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
UIElementSkinPtr skin = UIElementSkinPtr(new UIElementSkin(cnode->tag(), UI::Panel));
|
||||||
std::string name;
|
skin->load(cnode);
|
||||||
it.first() >> name;
|
|
||||||
|
|
||||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIElementSkin(name, UI::Panel));
|
|
||||||
skin->load(it.second());
|
|
||||||
m_elementSkins.push_back(skin);
|
m_elementSkins.push_back(skin);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
if(FML::Node* node = doc->at("windows")) {
|
||||||
const YAML::Node& node = doc["windows"];
|
foreach(FML::Node* cnode, *node) {
|
||||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
UIElementSkinPtr skin = UIElementSkinPtr(new UIWindowSkin(cnode->tag()));
|
||||||
std::string name;
|
skin->load(cnode);
|
||||||
it.first() >> name;
|
|
||||||
|
|
||||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIWindowSkin(name));
|
|
||||||
skin->load(it.second());
|
|
||||||
m_elementSkins.push_back(skin);
|
m_elementSkins.push_back(skin);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
if(FML::Node* node = doc->at("labels")) {
|
||||||
const YAML::Node& node = doc["labels"];
|
foreach(FML::Node* cnode, *node) {
|
||||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
UIElementSkinPtr skin = UIElementSkinPtr(new UILabelSkin(cnode->tag()));
|
||||||
std::string name;
|
skin->load(cnode);
|
||||||
it.first() >> name;
|
|
||||||
|
|
||||||
UIElementSkinPtr skin = UIElementSkinPtr(new UILabelSkin(name));
|
|
||||||
skin->load(it.second());
|
|
||||||
m_elementSkins.push_back(skin);
|
m_elementSkins.push_back(skin);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
{
|
if(FML::Node* node = doc->at("text edits")) {
|
||||||
const YAML::Node& node = doc["text edits"];
|
foreach(FML::Node* cnode, *node) {
|
||||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
UIElementSkinPtr skin = UIElementSkinPtr(new UITextEditSkin(cnode->tag()));
|
||||||
std::string name;
|
skin->load(cnode);
|
||||||
it.first() >> name;
|
|
||||||
|
|
||||||
UIElementSkinPtr skin = UIElementSkinPtr(new UITextEditSkin(name));
|
|
||||||
skin->load(it.second());
|
|
||||||
m_elementSkins.push_back(skin);
|
m_elementSkins.push_back(skin);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
|
flogFatal("FATAL ERROR: Malformed skin file \"%s\":\n %s", skinName.c_str() % parser.getErrorMessage());
|
||||||
{
|
|
||||||
const YAML::Node& node = doc["line decorations"];
|
|
||||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
|
||||||
std::string name;
|
|
||||||
it.first() >> name;
|
|
||||||
|
|
||||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIElementSkin(name, UI::LineDecoration));
|
|
||||||
skin->load(it.second());
|
|
||||||
m_elementSkins.push_back(skin);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} catch (YAML::Exception& e) {
|
|
||||||
flogFatal("FATAL ERROR: Malformed skin file \"%s\":\n %s", skinName.c_str() % e.what());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
g_resources.popCurrentPath();
|
g_resources.popCurrentPath();
|
||||||
|
|
|
@ -27,10 +27,10 @@
|
||||||
#include <ui/uitexteditskin.h>
|
#include <ui/uitexteditskin.h>
|
||||||
#include <ui/uitextedit.h>
|
#include <ui/uitextedit.h>
|
||||||
|
|
||||||
void UITextEditSkin::load(const YAML::Node& node)
|
void UITextEditSkin::load(FML::Node* node)
|
||||||
{
|
{
|
||||||
UIElementSkin::load(node);
|
UIElementSkin::load(node);
|
||||||
m_textMargin = yamlRead(node, "text margin", 2);
|
m_textMargin = node->readAt("text margin", 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
void UITextEditSkin::apply(UIElement* element)
|
void UITextEditSkin::apply(UIElement* element)
|
||||||
|
|
|
@ -36,7 +36,7 @@ public:
|
||||||
UITextEditSkin(const std::string& name) :
|
UITextEditSkin(const std::string& name) :
|
||||||
UIElementSkin(name, UI::TextEdit) { }
|
UIElementSkin(name, UI::TextEdit) { }
|
||||||
|
|
||||||
void load(const YAML::Node& node);
|
void load(FML::Node* node);
|
||||||
void apply(UIElement *element);
|
void apply(UIElement *element);
|
||||||
void draw(UIElement *element);
|
void draw(UIElement *element);
|
||||||
|
|
||||||
|
|
|
@ -26,17 +26,17 @@
|
||||||
#include <ui/uiwindowskin.h>
|
#include <ui/uiwindowskin.h>
|
||||||
#include <ui/uiwindow.h>
|
#include <ui/uiwindow.h>
|
||||||
|
|
||||||
void UIWindowSkin::load(const YAML::Node& node)
|
void UIWindowSkin::load(FML::Node* node)
|
||||||
{
|
{
|
||||||
UIElementSkin::load(node);
|
UIElementSkin::load(node);
|
||||||
|
|
||||||
const YAML::Node& headNode = node["head"];
|
FML::Node* headNode = node->at("head");
|
||||||
const YAML::Node& bodyNode = node["body"];
|
FML::Node* bodyNode = node->at("body");
|
||||||
|
|
||||||
m_headImage = boost::dynamic_pointer_cast<BorderedImage>(loadImage(headNode));
|
m_headImage = boost::dynamic_pointer_cast<BorderedImage>(loadImage(headNode));
|
||||||
m_headHeight = yamlRead(headNode, "height", m_headImage->getDefaultSize().height());
|
m_headHeight = headNode->readAt("height", m_headImage->getDefaultSize().height());
|
||||||
m_headMargin = yamlRead(headNode, "margin", 0);
|
m_headMargin = headNode->readAt("margin", 0);
|
||||||
m_titleAlign = parseAlignment(yamlRead(headNode, "text align", std::string("center")));
|
m_titleAlign = parseAlignment(headNode->readAt("text align", std::string("center")));
|
||||||
m_bodyImage = loadImage(bodyNode);
|
m_bodyImage = loadImage(bodyNode);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -35,7 +35,7 @@ public:
|
||||||
UIWindowSkin(const std::string& name) :
|
UIWindowSkin(const std::string& name) :
|
||||||
UIElementSkin(name, UI::Window) { }
|
UIElementSkin(name, UI::Window) { }
|
||||||
|
|
||||||
void load(const YAML::Node& node);
|
void load(FML::Node* node);
|
||||||
void draw(UIElement *element);
|
void draw(UIElement *element);
|
||||||
|
|
||||||
int getHeadHeight() const { return m_headHeight; }
|
int getHeadHeight() const { return m_headHeight; }
|
||||||
|
|
|
@ -76,4 +76,14 @@ inline std::ostream& operator<<(std::ostream& out, const Color& color)
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inline void operator>>(const FML::Node& node, Color& color)
|
||||||
|
{
|
||||||
|
int r, g, b, a;
|
||||||
|
*node.at(0) >> r;
|
||||||
|
*node.at(1) >> g;
|
||||||
|
*node.at(2) >> b;
|
||||||
|
*node.at(3) >> a;
|
||||||
|
color.setRGBA(r,g,b,a);
|
||||||
|
}
|
||||||
|
|
||||||
#endif // COLOR_H
|
#endif // COLOR_H
|
||||||
|
|
|
@ -0,0 +1,359 @@
|
||||||
|
#include "fml.h"
|
||||||
|
|
||||||
|
#include <boost/algorithm/string.hpp>
|
||||||
|
#include <boost/tokenizer.hpp>
|
||||||
|
#include <boost/lexical_cast.hpp>
|
||||||
|
|
||||||
|
namespace FML {
|
||||||
|
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
// Utilities
|
||||||
|
|
||||||
|
bool fml_convert(const std::string& input, bool& b)
|
||||||
|
{
|
||||||
|
std::string names[5][2] = { { "1", "0" },
|
||||||
|
{ "y", "n" },
|
||||||
|
{ "yes", "no" },
|
||||||
|
{ "true", "false" },
|
||||||
|
{ "on", "off" } };
|
||||||
|
std::string processedInput = input;
|
||||||
|
boost::trim(processedInput);
|
||||||
|
boost::to_lower(processedInput);
|
||||||
|
for(int i=0;i<5;i++) {
|
||||||
|
if(names[i][0] == processedInput) {
|
||||||
|
b = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(names[i][1] == processedInput) {
|
||||||
|
b = false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool fml_convert(const std::string& input, std::string& output) {
|
||||||
|
output = input;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
// Node
|
||||||
|
|
||||||
|
Node::~Node()
|
||||||
|
{
|
||||||
|
for(NodeList::iterator it = m_children.begin(); it != m_children.end(); ++it)
|
||||||
|
delete (*it);
|
||||||
|
}
|
||||||
|
|
||||||
|
Node* Node::at(const std::string& childTag) const
|
||||||
|
{
|
||||||
|
for(NodeList::const_iterator it = m_children.begin(); it != m_children.end(); ++it) {
|
||||||
|
if((*it)->tag() == childTag)
|
||||||
|
return (*it);
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
Node* Node::at(int pos) const
|
||||||
|
{
|
||||||
|
if(pos < 0 || pos >= size())
|
||||||
|
return NULL;
|
||||||
|
return m_children[pos];
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Node::value(const std::string& def) const
|
||||||
|
{
|
||||||
|
if(!m_value.empty())
|
||||||
|
return m_value;
|
||||||
|
return def;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Node::valueAt(const std::string childTag, const std::string& def) const
|
||||||
|
{
|
||||||
|
for(NodeList::const_iterator it = m_children.begin(); it != m_children.end(); ++it) {
|
||||||
|
if((*it)->tag() == childTag)
|
||||||
|
return (*it)->value();
|
||||||
|
}
|
||||||
|
return def;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Node::addNode(Node *node)
|
||||||
|
{
|
||||||
|
if(node->hasTag() && node->hasValue()) {
|
||||||
|
// remove nodes wit the same tag
|
||||||
|
for(NodeList::iterator it = m_children.begin(); it != m_children.end(); ++it) {
|
||||||
|
if((*it)->tag() == node->tag()) {
|
||||||
|
delete (*it);
|
||||||
|
m_children.erase(it);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
m_children.push_back(node);
|
||||||
|
node->setParent(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Node::generateErrorMessage(const std::string& message) const
|
||||||
|
{
|
||||||
|
std::stringstream ss;
|
||||||
|
ss << "FML error ";
|
||||||
|
if(m_parser && !m_parser->getWhat().empty())
|
||||||
|
ss << "in " << m_parser->getWhat();
|
||||||
|
if(m_line > 0)
|
||||||
|
ss << "at line " << m_line;
|
||||||
|
ss << ": " << message;
|
||||||
|
return ss.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
// Parser
|
||||||
|
|
||||||
|
Parser::~Parser()
|
||||||
|
{
|
||||||
|
if(m_rootNode)
|
||||||
|
delete m_rootNode;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Parser::load(std::istream& in)
|
||||||
|
{
|
||||||
|
// initialize root node
|
||||||
|
if(m_rootNode)
|
||||||
|
delete m_rootNode;
|
||||||
|
m_rootNode = new Node();
|
||||||
|
m_rootNode->setTag("root");
|
||||||
|
|
||||||
|
m_currentParent = m_rootNode;
|
||||||
|
m_currentDepth = 0;
|
||||||
|
m_currentLine = 0;
|
||||||
|
m_multilineMode = DONT_MULTILINE;
|
||||||
|
m_multilineData.clear();
|
||||||
|
|
||||||
|
while(in.good() && !in.eof()) {
|
||||||
|
m_currentLine++;
|
||||||
|
std::string line;
|
||||||
|
std::getline(in, line);
|
||||||
|
parseLine(line);
|
||||||
|
if(hasError())
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// stop multilining if enabled
|
||||||
|
if(isMultilining())
|
||||||
|
stopMultilining();
|
||||||
|
|
||||||
|
return !hasError();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Parser::parseLine(std::string& line)
|
||||||
|
{
|
||||||
|
// process multiline data first
|
||||||
|
if(isMultilining() && parseMultiline(line))
|
||||||
|
return;
|
||||||
|
|
||||||
|
// calculate depth
|
||||||
|
std::size_t numSpaces = line.find_first_not_of(' ');
|
||||||
|
|
||||||
|
// trim left whitespaces
|
||||||
|
boost::trim_left(line);
|
||||||
|
|
||||||
|
// skip comment lines
|
||||||
|
if(line[0] == '#')
|
||||||
|
return;
|
||||||
|
|
||||||
|
// skip empty lines
|
||||||
|
if(line.empty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
int depth = 0;
|
||||||
|
if(numSpaces != std::string::npos) {
|
||||||
|
depth = numSpaces / 2;
|
||||||
|
// check for syntax error
|
||||||
|
if(numSpaces % 2 != 0) {
|
||||||
|
setErrorMessage("file must be idented every 2 whitespaces", m_currentLine);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// a depth above
|
||||||
|
if(depth == m_currentDepth+1) {
|
||||||
|
// change current parent to the previous added node
|
||||||
|
m_currentParent = m_previousNode;
|
||||||
|
// a depth below, change parent to previus parent and add new node inside previuos parent
|
||||||
|
} else if(depth < m_currentDepth) {
|
||||||
|
// change current parent to the the new depth parent
|
||||||
|
for(int i=0;i<m_currentDepth-depth;++i)
|
||||||
|
m_currentParent = m_currentParent->parent();
|
||||||
|
// else if nots the same depth it's a syntax error
|
||||||
|
} else if(depth != m_currentDepth) {
|
||||||
|
setErrorMessage("invalid indentation level", m_currentLine);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// update current depth
|
||||||
|
m_currentDepth = depth;
|
||||||
|
|
||||||
|
// add node
|
||||||
|
Node *node = parseNode(line);
|
||||||
|
m_currentParent->addNode(node);
|
||||||
|
m_previousNode = node;
|
||||||
|
}
|
||||||
|
|
||||||
|
Node *Parser::parseNode(std::string& line)
|
||||||
|
{
|
||||||
|
// determine node tag and value
|
||||||
|
std::string tag;
|
||||||
|
std::string value;
|
||||||
|
|
||||||
|
// its a node that has tag and possible a value
|
||||||
|
std::size_t dotsPos = line.find_first_of(':');
|
||||||
|
if(dotsPos != std::string::npos) {
|
||||||
|
tag = line.substr(0, dotsPos);
|
||||||
|
value = line.substr(dotsPos+1);
|
||||||
|
}
|
||||||
|
// its a node that has a value but no tag
|
||||||
|
else if(line[0] == '-') {
|
||||||
|
value = line.substr(1);
|
||||||
|
}
|
||||||
|
// its a node that has only a tag
|
||||||
|
else {
|
||||||
|
tag = line;
|
||||||
|
}
|
||||||
|
|
||||||
|
// trim the tag and value
|
||||||
|
boost::trim(tag);
|
||||||
|
boost::trim(value);
|
||||||
|
|
||||||
|
// create the node
|
||||||
|
Node *node = new Node(this);
|
||||||
|
node->setLine(m_currentLine);
|
||||||
|
node->setTag(tag);
|
||||||
|
|
||||||
|
// process node value
|
||||||
|
if(!value.empty()) {
|
||||||
|
// multiline text scalar
|
||||||
|
if(value[0] == '|') {
|
||||||
|
startMultilining(value);
|
||||||
|
}
|
||||||
|
// sequence
|
||||||
|
else if(value[0] == '[') {
|
||||||
|
if(boost::ends_with(value, "]")) {
|
||||||
|
value.erase(value.length()-1, 1);
|
||||||
|
value.erase(0, 1);
|
||||||
|
boost::trim(value);
|
||||||
|
boost::tokenizer<boost::escaped_list_separator<char> > tokens(value);
|
||||||
|
for(boost::tokenizer<boost::escaped_list_separator<char> >::iterator it = tokens.begin(); it != tokens.end(); ++it) {
|
||||||
|
value = *it;
|
||||||
|
boost::trim(value);
|
||||||
|
|
||||||
|
Node *child = new Node(this);
|
||||||
|
child->setLine(m_currentLine);
|
||||||
|
child->setValue(value);
|
||||||
|
node->addNode(child);
|
||||||
|
}
|
||||||
|
} else
|
||||||
|
setErrorMessage("missing ']' in sequence", m_currentLine);
|
||||||
|
}
|
||||||
|
// text scalar
|
||||||
|
else {
|
||||||
|
node->setValue(parseTextScalar(value));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Parser::parseTextScalar(std::string value)
|
||||||
|
{
|
||||||
|
if(value[0] == '"' && value[value.length()-1] == '"') {
|
||||||
|
value = value.substr(1, value.length()-2);
|
||||||
|
// escape characters
|
||||||
|
boost::replace_all(value, "\\\\", "\\");
|
||||||
|
boost::replace_all(value, "\\\"", "\"");
|
||||||
|
boost::replace_all(value, "\\n", "\n");
|
||||||
|
}
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Parser::startMultilining(const std::string& param)
|
||||||
|
{
|
||||||
|
m_multilineMode = MULTILINE_DONT_FOLD;
|
||||||
|
m_currentDepth++;
|
||||||
|
if(param.length() == 2) {
|
||||||
|
switch(param[1]) {
|
||||||
|
case '-':
|
||||||
|
m_multilineMode = MULTILINE_FOLD_BLOCK;
|
||||||
|
break;
|
||||||
|
case '+':
|
||||||
|
m_multilineMode = MULTILINE_FOLD_FLOW;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
setErrorMessage("invalid multiline identifier", m_currentLine);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Parser::stopMultilining()
|
||||||
|
{
|
||||||
|
// remove all new lines at the end
|
||||||
|
if(m_multilineMode == MULTILINE_DONT_FOLD || m_multilineMode == MULTILINE_FOLD_BLOCK) {
|
||||||
|
while(true) {
|
||||||
|
int lastPos = m_multilineData.length()-1;
|
||||||
|
if(m_multilineData[lastPos] != '\n')
|
||||||
|
break;
|
||||||
|
m_multilineData.erase(lastPos, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(m_multilineMode == MULTILINE_FOLD_BLOCK)
|
||||||
|
m_multilineData.append("\n");
|
||||||
|
|
||||||
|
m_previousNode->setValue(m_multilineData);
|
||||||
|
m_multilineMode = DONT_MULTILINE;
|
||||||
|
m_currentDepth--;
|
||||||
|
m_multilineData.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Parser::parseMultiline(std::string line)
|
||||||
|
{
|
||||||
|
// calculate depth
|
||||||
|
std::size_t numSpaces = line.find_first_not_of(' ');
|
||||||
|
|
||||||
|
// depth above or equal current depth, add the text to the multiline
|
||||||
|
if(numSpaces != std::string::npos && (int)numSpaces >= m_currentDepth*2) {
|
||||||
|
m_multilineData += parseTextScalar(line.substr(m_currentDepth*2)) + "\n";
|
||||||
|
return true;
|
||||||
|
// depth below the current depth, check if it is a node
|
||||||
|
} else if(numSpaces == std::string::npos || (int)numSpaces < m_currentDepth*2) {
|
||||||
|
// if it has contents, its a node, then we must end multiline
|
||||||
|
if(line.find_first_not_of(' ') != std::string::npos) {
|
||||||
|
stopMultilining();
|
||||||
|
// the line still have a node on it
|
||||||
|
}
|
||||||
|
// no contents, just an extra line
|
||||||
|
else {
|
||||||
|
m_multilineData += "\n";
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Parser::setErrorMessage(const std::string& message, int line)
|
||||||
|
{
|
||||||
|
std::stringstream ss;
|
||||||
|
ss << "FML syntax error in ";
|
||||||
|
if(!m_what.empty())
|
||||||
|
ss << m_what << " ";
|
||||||
|
if(line > 0)
|
||||||
|
ss << "at line " << line;
|
||||||
|
ss << ": " << message;
|
||||||
|
m_error = ss.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace FML {
|
|
@ -0,0 +1,217 @@
|
||||||
|
#ifndef FML_H
|
||||||
|
#define FML_H
|
||||||
|
|
||||||
|
#include <sstream>
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
#include <iterator>
|
||||||
|
#include <map>
|
||||||
|
|
||||||
|
#include <boost/utility.hpp>
|
||||||
|
#include <boost/foreach.hpp>
|
||||||
|
|
||||||
|
namespace FML {
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
// Utilities
|
||||||
|
|
||||||
|
bool fml_convert(const std::string& input, bool& b);
|
||||||
|
bool fml_convert(const std::string& input, std::string& output);
|
||||||
|
|
||||||
|
template <typename V, typename T>
|
||||||
|
bool fml_convert(const V& in, T& out) {
|
||||||
|
std::stringstream ss;
|
||||||
|
ss << in;
|
||||||
|
ss >> out;
|
||||||
|
return !!ss;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
// Node
|
||||||
|
|
||||||
|
class Parser;
|
||||||
|
|
||||||
|
class Node : boost::noncopyable
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
typedef std::vector<Node*> NodeList;
|
||||||
|
|
||||||
|
Node(Parser* parser = 0) : m_parser(parser), m_parent(0), m_line(0) { }
|
||||||
|
~Node();
|
||||||
|
|
||||||
|
bool hasTag() const { return !m_tag.empty(); }
|
||||||
|
bool hasChildren() const { return size() > 0; }
|
||||||
|
bool hasValue() const { return !m_value.empty(); }
|
||||||
|
bool hasNode(const std::string childTag) const { return at(childTag) != 0; }
|
||||||
|
|
||||||
|
void setTag(std::string tag) { m_tag = tag; }
|
||||||
|
void setLine(int line) { m_line = line; }
|
||||||
|
void setValue(const std::string& value) { m_value = value; }
|
||||||
|
void setParent(Node* parent) { m_parent = parent; }
|
||||||
|
|
||||||
|
std::string tag() const { return m_tag; }
|
||||||
|
int line() const { return m_line; }
|
||||||
|
int size() const { return m_children.size(); }
|
||||||
|
Node* parent() { return m_parent; }
|
||||||
|
|
||||||
|
// iterators
|
||||||
|
typedef NodeList::iterator iterator;
|
||||||
|
typedef NodeList::const_iterator const_iterator;
|
||||||
|
|
||||||
|
iterator begin() { return m_children.begin(); }
|
||||||
|
iterator end() { return m_children.end(); }
|
||||||
|
const_iterator begin() const { return m_children.begin(); }
|
||||||
|
const_iterator end() const { return m_children.end(); }
|
||||||
|
|
||||||
|
Node* front() const { return at(0); }
|
||||||
|
Node* back() const { return at(size()-1); }
|
||||||
|
|
||||||
|
// util for generating error message
|
||||||
|
std::string generateErrorMessage(const std::string& message) const;
|
||||||
|
|
||||||
|
// extracting values operator
|
||||||
|
template <typename T>
|
||||||
|
friend void operator >> (const Node& node, T& value);
|
||||||
|
|
||||||
|
// get nodes
|
||||||
|
Node* at(const std::string& childTag) const;
|
||||||
|
Node* at(int pos) const;
|
||||||
|
|
||||||
|
// get values
|
||||||
|
std::string value(const std::string& def = std::string()) const;
|
||||||
|
std::string valueAt(const std::string childTag, const std::string& def = std::string()) const;
|
||||||
|
|
||||||
|
// read values
|
||||||
|
template <typename T>
|
||||||
|
T read(T def = T()) const {
|
||||||
|
T value = def;
|
||||||
|
*this >> value;
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
T readAt(const std::string childTag, T def = T()) const {
|
||||||
|
T v = def;
|
||||||
|
for(NodeList::const_iterator it = m_children.begin(); it != m_children.end(); ++it) {
|
||||||
|
if((*it)->tag() == childTag) {
|
||||||
|
*(*it) >> v;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
|
||||||
|
void addNode(Node* node);
|
||||||
|
|
||||||
|
private:
|
||||||
|
Parser* m_parser;
|
||||||
|
Node* m_parent;
|
||||||
|
int m_line;
|
||||||
|
NodeList m_children;
|
||||||
|
std::string m_tag;
|
||||||
|
std::string m_value;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
// Node operators
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void operator >> (const Node& node, T& v)
|
||||||
|
{
|
||||||
|
fml_convert(node.value(), v);
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void operator >> (const Node& node, std::vector<T>& v)
|
||||||
|
{
|
||||||
|
v.clear();
|
||||||
|
v.resize(node.size());
|
||||||
|
for(unsigned i=0;i<node.size();++i)
|
||||||
|
*node.at(i) >> v[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename K, typename T>
|
||||||
|
void operator >> (const Node& node, std::map<K, T>& m)
|
||||||
|
{
|
||||||
|
m.clear();
|
||||||
|
for(Node::const_iterator it = node.begin(); it != node.end(); ++it) {
|
||||||
|
Node* child = (*it);
|
||||||
|
K k;
|
||||||
|
T v;
|
||||||
|
if(fml_convert<std::string, K>(child->tag(), k)) {
|
||||||
|
*child >> v;
|
||||||
|
m[k] = v;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
// Parser
|
||||||
|
|
||||||
|
class Parser
|
||||||
|
{
|
||||||
|
enum MultilineMode {
|
||||||
|
DONT_MULTILINE = 0,
|
||||||
|
MULTILINE_DONT_FOLD,
|
||||||
|
MULTILINE_FOLD_BLOCK,
|
||||||
|
MULTILINE_FOLD_FLOW
|
||||||
|
};
|
||||||
|
|
||||||
|
public:
|
||||||
|
Parser(std::string what = std::string()) : m_rootNode(0), m_what(what) { }
|
||||||
|
Parser(std::istream& in, std::string what = std::string()) : m_rootNode(0), m_what(what) { load(in); }
|
||||||
|
~Parser();
|
||||||
|
|
||||||
|
bool load(std::istream& in);
|
||||||
|
|
||||||
|
Node* getDocument() const { return m_rootNode; }
|
||||||
|
bool hasError() const { return !m_error.empty(); }
|
||||||
|
std::string getErrorMessage() { return m_error; }
|
||||||
|
std::string getWhat() { return m_what; }
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void parseLine(std::string& line);
|
||||||
|
Node* parseNode(std::string& line);
|
||||||
|
std::string parseTextScalar(std::string value);
|
||||||
|
|
||||||
|
void startMultilining(const std::string& param);
|
||||||
|
void stopMultilining();
|
||||||
|
bool parseMultiline(std::string line);
|
||||||
|
bool isMultilining() { return m_multilineMode != DONT_MULTILINE; }
|
||||||
|
|
||||||
|
void setErrorMessage(const std::string& message, int line = 0);
|
||||||
|
|
||||||
|
private:
|
||||||
|
int m_currentDepth;
|
||||||
|
int m_currentLine;
|
||||||
|
Node* m_currentParent;
|
||||||
|
Node* m_previousNode;
|
||||||
|
Node* m_rootNode;
|
||||||
|
MultilineMode m_multilineMode;
|
||||||
|
std::string m_multilineData;
|
||||||
|
std::string m_error;
|
||||||
|
std::string m_what;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace FML {
|
||||||
|
|
||||||
|
// enable usage with foreach
|
||||||
|
namespace boost
|
||||||
|
{
|
||||||
|
// specialize range_mutable_iterator and range_const_iterator in namespace boost
|
||||||
|
template<>
|
||||||
|
struct range_mutable_iterator< FML::Node >
|
||||||
|
{
|
||||||
|
typedef FML::Node::iterator type;
|
||||||
|
};
|
||||||
|
|
||||||
|
template<>
|
||||||
|
struct range_const_iterator< FML::Node >
|
||||||
|
{
|
||||||
|
typedef FML::Node::const_iterator type;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
#endif // FML_H
|
|
@ -85,4 +85,11 @@ inline std::ostream& operator<<(std::ostream& out, const TPoint<T>& point)
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <class T>
|
||||||
|
inline void operator>>(const FML::Node& node, TPoint<T>& point)
|
||||||
|
{
|
||||||
|
*node.at(0) >> point.x;
|
||||||
|
*node.at(1) >> point.y;
|
||||||
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -309,4 +309,15 @@ inline std::ostream& operator<<(std::ostream& out, const TRect<T>& rect)
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <class T>
|
||||||
|
inline void operator>>(const FML::Node& node, TRect<T>& rect)
|
||||||
|
{
|
||||||
|
T x, y, width, height;
|
||||||
|
*node.at(0) >> x;
|
||||||
|
*node.at(1) >> y;
|
||||||
|
*node.at(2) >> width;
|
||||||
|
*node.at(3) >> height;
|
||||||
|
rect.setRect(x, y, width, height);
|
||||||
|
}
|
||||||
|
|
||||||
#endif // RECT_H
|
#endif // RECT_H
|
||||||
|
|
|
@ -112,11 +112,12 @@ typedef TSize<int> Size;
|
||||||
typedef TSize<float> SizeF;
|
typedef TSize<float> SizeF;
|
||||||
|
|
||||||
template <class T>
|
template <class T>
|
||||||
inline std::ostream& operator<<(std::ostream& out, const TSize<T>& size)
|
inline void operator>>(const FML::Node& node, TSize<T>& size)
|
||||||
{
|
{
|
||||||
out << "Size(" << size.width() << ","
|
T w, h;
|
||||||
<< size.height() << ")";
|
*node.at(0) >> w;
|
||||||
return out;
|
*node.at(1) >> h;
|
||||||
|
size.setSize(w, h);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -1,125 +0,0 @@
|
||||||
/* The MIT License
|
|
||||||
*
|
|
||||||
* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in
|
|
||||||
* all copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
||||||
* THE SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef YAML_H
|
|
||||||
#define YAML_H
|
|
||||||
|
|
||||||
#include <prerequisites.h>
|
|
||||||
#include <yaml-cpp/yaml.h>
|
|
||||||
|
|
||||||
inline void operator>>(const YAML::Node& node, Color& color)
|
|
||||||
{
|
|
||||||
int r, g, b, a;
|
|
||||||
node[0] >> r;
|
|
||||||
node[1] >> g;
|
|
||||||
node[2] >> b;
|
|
||||||
node[3] >> a;
|
|
||||||
color.setRGBA(r,g,b,a);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <class T>
|
|
||||||
inline void operator>>(const YAML::Node& node, TPoint<T>& point)
|
|
||||||
{
|
|
||||||
node[0] >> point.x;
|
|
||||||
node[1] >> point.y;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <class T>
|
|
||||||
inline void operator>>(const YAML::Node& node, TRect<T>& rect)
|
|
||||||
{
|
|
||||||
T x, y, width, height;
|
|
||||||
node[0] >> x;
|
|
||||||
node[1] >> y;
|
|
||||||
node[2] >> width;
|
|
||||||
node[3] >> height;
|
|
||||||
rect.setRect(x, y, width, height);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <class T>
|
|
||||||
inline void operator>>(const YAML::Node& node, TSize<T>& size)
|
|
||||||
{
|
|
||||||
T w, h;
|
|
||||||
node[0] >> w;
|
|
||||||
node[1] >> h;
|
|
||||||
size.setSize(w, h);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<class T>
|
|
||||||
inline T yamlRead(const YAML::Node& node)
|
|
||||||
{
|
|
||||||
return node.to<T>();
|
|
||||||
}
|
|
||||||
|
|
||||||
template<class T>
|
|
||||||
inline T yamlRead(const YAML::Node& node, const char *name)
|
|
||||||
{
|
|
||||||
T value;
|
|
||||||
if(node.Type() == YAML::NodeType::Map)
|
|
||||||
node[name] >> value;
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<class T>
|
|
||||||
inline T yamlRead(const YAML::Node& node, const char *name, const T& defaultValue)
|
|
||||||
{
|
|
||||||
T value = defaultValue;
|
|
||||||
if(node.Type() == YAML::NodeType::Map && node.FindValue(name))
|
|
||||||
node[name] >> value;
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline bool yamlHasValue(const YAML::Node& node, const char *name)
|
|
||||||
{
|
|
||||||
return (node.Type() == YAML::NodeType::Map && node.FindValue(name) != NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline std::string yamlErrorDesc(const YAML::Node& node, const std::string& error)
|
|
||||||
{
|
|
||||||
return YAML::Exception(node.GetMark(), error.c_str()).what();
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void yamlThrowError(const YAML::Node& node, const std::string& error)
|
|
||||||
{
|
|
||||||
throw YAML::Exception(node.GetMark(), error.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
template<class A, class B>
|
|
||||||
inline std::map<A,B> yamlReadMap(const YAML::Node& node, const char *name)
|
|
||||||
{
|
|
||||||
std::map<A,B> map;
|
|
||||||
if(node.Type() == YAML::NodeType::Map) {
|
|
||||||
if(const YAML::Node* mapNode = node.FindValue(name)) {
|
|
||||||
for(auto it = mapNode->begin(); it != mapNode->end(); ++it) {
|
|
||||||
A a;
|
|
||||||
B b;
|
|
||||||
it.first() >> a;
|
|
||||||
it.second() >> b;
|
|
||||||
map[a] = b;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return map;
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif // YAML_H
|
|
51
src/main.cpp
51
src/main.cpp
|
@ -32,46 +32,40 @@
|
||||||
#include <script/luascript.h>
|
#include <script/luascript.h>
|
||||||
#include <ui/uicontainer.h>
|
#include <ui/uicontainer.h>
|
||||||
|
|
||||||
/// Catches signals so we can exit nicely
|
|
||||||
void signal_handler(int sig)
|
void signal_handler(int sig)
|
||||||
{
|
{
|
||||||
|
static bool stopping = false;
|
||||||
switch(sig) {
|
switch(sig) {
|
||||||
case SIGTERM:
|
case SIGTERM:
|
||||||
case SIGINT:
|
case SIGINT:
|
||||||
{
|
|
||||||
static bool stopping = false;
|
|
||||||
if(!stopping) {
|
if(!stopping) {
|
||||||
stopping = true;
|
stopping = true;
|
||||||
g_engine.onClose();
|
g_engine.onClose();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Default configurations
|
void loadDefaultConfigs()
|
||||||
void setDefaultConfigs()
|
|
||||||
{
|
{
|
||||||
// default size
|
// default size
|
||||||
int defWidth = 550;
|
int defWidth = 550;
|
||||||
int defHeight = 450;
|
int defHeight = 450;
|
||||||
|
|
||||||
// init on screen center
|
g_configs.set("window x", (Platform::getDisplayWidth() - defWidth)/2);
|
||||||
g_configs.setValue("window x", (Platform::getDisplayWidth() - defWidth)/2);
|
g_configs.set("window y", (Platform::getDisplayHeight() - defHeight)/2);
|
||||||
g_configs.setValue("window y", (Platform::getDisplayHeight() - defHeight)/2);
|
g_configs.set("window width", defWidth);
|
||||||
|
g_configs.set("window height", defHeight);
|
||||||
g_configs.setValue("window width", defWidth);
|
g_configs.set("window maximized", false);
|
||||||
g_configs.setValue("window height", defHeight);
|
|
||||||
g_configs.setValue("window maximized", false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void saveConfigs()
|
void saveConfigs()
|
||||||
{
|
{
|
||||||
g_configs.setValue("window x", Platform::getWindowX());
|
g_configs.set("window x", Platform::getWindowX());
|
||||||
g_configs.setValue("window y", Platform::getWindowY());
|
g_configs.set("window y", Platform::getWindowY());
|
||||||
g_configs.setValue("window width", Platform::getWindowWidth());
|
g_configs.set("window width", Platform::getWindowWidth());
|
||||||
g_configs.setValue("window height", Platform::getWindowHeight());
|
g_configs.set("window height", Platform::getWindowHeight());
|
||||||
g_configs.setValue("window maximized", Platform::isWindowMaximized());
|
g_configs.set("window maximized", Platform::isWindowMaximized());
|
||||||
g_configs.save();
|
g_configs.save();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -89,28 +83,23 @@ int main(int argc, const char *argv[])
|
||||||
args.push_back(argv[i]);
|
args.push_back(argv[i]);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// install our signal handler
|
logInfo("OTClient 0.2.0");
|
||||||
|
|
||||||
|
// install exit signal handler
|
||||||
signal(SIGTERM, signal_handler);
|
signal(SIGTERM, signal_handler);
|
||||||
signal(SIGINT, signal_handler);
|
signal(SIGINT, signal_handler);
|
||||||
|
|
||||||
// init platform stuff
|
// init platform stuff
|
||||||
Platform::init("OTClient");
|
Platform::init("OTClient");
|
||||||
|
|
||||||
// init random numbers
|
// load resources paths
|
||||||
std::srand(std::time(NULL));
|
|
||||||
|
|
||||||
// init resources
|
|
||||||
g_resources.init(args[0].c_str());
|
g_resources.init(args[0].c_str());
|
||||||
|
|
||||||
// before loading configurations set the default ones
|
|
||||||
setDefaultConfigs();
|
|
||||||
|
|
||||||
// load configurations
|
// load configurations
|
||||||
|
loadDefaultConfigs();
|
||||||
if(!g_configs.load("config.yml"))
|
if(!g_configs.load("config.yml"))
|
||||||
logInfo("Could not read configuration file, default configurations will be used.");
|
logInfo("Could not read configuration file, default configurations will be used.");
|
||||||
|
|
||||||
logInfo("OTClient 0.2.0");
|
|
||||||
|
|
||||||
// create the window
|
// create the window
|
||||||
Platform::createWindow(g_configs.get("window x"), g_configs.get("window y"),
|
Platform::createWindow(g_configs.get("window x"), g_configs.get("window y"),
|
||||||
g_configs.get("window width"), g_configs.get("window height"),
|
g_configs.get("window width"), g_configs.get("window height"),
|
||||||
|
@ -136,15 +125,9 @@ int main(int argc, const char *argv[])
|
||||||
|
|
||||||
// terminate stuff
|
// terminate stuff
|
||||||
g_engine.terminate();
|
g_engine.terminate();
|
||||||
|
|
||||||
g_uiSkins.terminate();
|
g_uiSkins.terminate();
|
||||||
|
|
||||||
// save configurations before exiting
|
|
||||||
saveConfigs();
|
saveConfigs();
|
||||||
|
|
||||||
Platform::terminate();
|
Platform::terminate();
|
||||||
|
|
||||||
// unload resources
|
|
||||||
g_resources.terminate();
|
g_resources.terminate();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue