Eduardo Bart 11 years ago
parent 07959ddc04
commit 4d0d62e364

@ -504,7 +504,7 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
return true return true
end end
return true return true
elseif creatureThing and keyboardModifiers == KeyboardAltModifier and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then elseif creatureThing and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
g_game.attack(creatureThing) g_game.attack(creatureThing)
return true return true
end end
@ -541,7 +541,7 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
elseif useThing and keyboardModifiers == KeyboardCtrlModifier and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then elseif useThing and keyboardModifiers == KeyboardCtrlModifier and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
createThingMenu(menuPosition, lookThing, useThing, creatureThing) createThingMenu(menuPosition, lookThing, useThing, creatureThing)
return true return true
elseif creatureThing and keyboardModifiers == KeyboardAltModifier and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then elseif creatureThing and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
g_game.attack(creatureThing) g_game.attack(creatureThing)
return true return true
end end

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