merge total remake

This commit is contained in:
Eduardo Bart 2011-08-13 23:09:11 -03:00
parent 0af7856475
commit 55862b07ad
253 changed files with 6777 additions and 8463 deletions

4
.gitmodules vendored
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@ -1,3 +1,3 @@
[submodule "data/tibiafiles"]
path = data/tibiafiles
[submodule "modules/tibiafiles"]
path = modules/tibiafiles
url = https://github.com/Baxnie/otclient-tibiafiles.git

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@ -4,6 +4,8 @@ PROJECT(otclient)
# setup custom cmake modules path
SET(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake;${CMAKE_MODULE_PATH}")
OPTION(USE_PCH "Use precompiled header" ON)
# find needed packages
SET(Boost_USE_STATIC_LIBS ON)
SET(Boost_USE_MULTITHREADED OFF)
@ -13,21 +15,24 @@ FIND_PACKAGE(Lua REQUIRED)
FIND_PACKAGE(PhysFS REQUIRED)
FIND_PACKAGE(GMP REQUIRED)
FIND_PACKAGE(ZLIB REQUIRED)
FIND_PACKAGE(PCHSupport REQUIRED)
# choose a default build type if not specified
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo)
SET(CMAKE_BUILD_TYPE Debug)
ENDIF(NOT CMAKE_BUILD_TYPE)
MESSAGE(STATUS "BUILD TYPE: " ${CMAKE_BUILD_TYPE})
# setup compiler options
IF(CMAKE_COMPILER_IS_GNUCXX)
SET(CMAKE_CXX_FLAGS "-Wall -Wextra -Werror -Wno-unused-parameter -Wno-unused-but-set-variable -Wno-unused-result -std=gnu++0x")
SET(CMAKE_CXX_FLAGS_DEBUG "-O1 -g -ggdb -fno-inline")
SET(CMAKE_CXX_FLAGS_RELEASE "-O2 -Wl,-s")
SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -g")
SET(CXX_WARNS "-Wall -Wextra -Werror -Wno-unused-parameter -Wno-unused-but-set-variable -Wno-unused-result")
SET(CMAKE_CXX_FLAGS "-std=c++0x -pipe ${CXX_WARNS}")
SET(CMAKE_CXX_FLAGS_DEBUG "-O0 -g3 -ggdb3 -fno-inline")
SET(CMAKE_CXX_FLAGS_RELEASE "-O2")
SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O1 -g -fno-inline")
ENDIF(CMAKE_COMPILER_IS_GNUCXX)
INCLUDE_DIRECTORIES(
${Boost_INCLUDE_DIRS}
${OPENGL_INCLUDE_DIR}
@ -35,106 +40,91 @@ INCLUDE_DIRECTORIES(
${PHYSFS_INCLUDE_DIR}
${GMP_INCLUDE_DIR}
${ZLIB_INCLUDE_DIR}
"${CMAKE_CURRENT_SOURCE_DIR}/src/framework")
# setup definitions
ADD_DEFINITIONS(-D_REENTRANT)
"${CMAKE_CURRENT_SOURCE_DIR}/src/framework"
)
IF(CMAKE_BUILD_TYPE STREQUAL "Debug")
ADD_DEFINITIONS(-D_DEBUG)
ENDIF(CMAKE_BUILD_TYPE STREQUAL "Debug")
SET(SOURCES
# game sources
src/main.cpp
src/otclient.cpp
src/otclientluafunctions.cpp
# game files
src/tibiadat.cpp
src/tibiaspr.cpp
# game contents
src/game.cpp
src/map.cpp
src/tile.cpp
src/thing.cpp
src/item.cpp
# game net
src/protocollogin.cpp
src/protocolgame.cpp
src/protocolgameparse.cpp
src/protocolgamesend.cpp
src/protocolgameparse.cpp
src/tibiadat.cpp
src/tibiaspr.cpp
src/item.cpp
src/tile.cpp
src/thing.cpp
# framework core
src/framework/core/dispatcher.cpp
src/framework/core/configs.cpp
src/framework/core/resources.cpp
src/framework/core/engine.cpp
src/framework/core/packages.cpp
# framework third party
src/framework/thirdparty/apngloader.cpp
# framework otml
src/framework/otml/otmlemitter.cpp
src/framework/otml/otmlparser.cpp
src/framework/otml/otmlnode.cpp
# framework script
src/framework/script/luastate.cpp
src/framework/script/luavalue.cpp
src/framework/script/luaobject.cpp
src/framework/script/luainterface.cpp
src/framework/script/luafunctions.cpp
src/framework/script/luaexception.cpp
src/framework/script/luavaluecasts.cpp
# framework utilities
src/framework/util/color.cpp
src/framework/util/translator.cpp
src/framework/util/convert.cpp
src/framework/util/logger.cpp
src/framework/util/apngloader.cpp
src/framework/util/allocator.cpp
# framework graphics
src/framework/graphics/image.cpp
src/framework/graphics/borderedimage.cpp
src/framework/graphics/framebuffer.cpp
src/framework/graphics/font.cpp
src/framework/graphics/fonts.cpp
src/framework/graphics/textureloader.cpp
src/framework/graphics/texture.cpp
src/framework/graphics/animatedtexture.cpp
src/framework/graphics/textures.cpp
src/framework/graphics/graphics.cpp
src/framework/graphics/textarea.cpp
# framework ui
src/framework/ui/uianchorlayout.cpp
src/framework/ui/uielement.cpp
src/framework/ui/uielementskin.cpp
src/framework/ui/uibuttonskin.cpp
src/framework/ui/uilabelskin.cpp
src/framework/ui/uicontainer.cpp
src/framework/ui/uiskins.cpp
src/framework/ui/uiloader.cpp
src/framework/ui/uibutton.cpp
src/framework/ui/uilabel.cpp
src/framework/ui/uiwindow.cpp
src/framework/ui/uiwindowskin.cpp
src/framework/ui/uitextedit.cpp
src/framework/ui/uitexteditskin.cpp
src/framework/ui/uicheckboxskin.cpp
src/framework/ui/uicheckbox.cpp
# framework net
# framework net
src/framework/net/connection.cpp
src/framework/net/protocol.cpp
src/framework/net/inputmessage.cpp
src/framework/net/outputmessage.cpp
src/framework/net/protocol.cpp
src/framework/net/rsa.cpp
# framework util
src/framework/util/logger.cpp
src/framework/util/color.cpp
src/framework/util/translator.cpp
# framework core
src/framework/core/configmanager.cpp
src/framework/core/resourcemanager.cpp
src/framework/core/eventdispatcher.cpp
src/framework/core/modulemanager.cpp
src/framework/core/module.cpp
# framework graphics
src/framework/graphics/font.cpp
src/framework/graphics/fontmanager.cpp
src/framework/graphics/graphics.cpp
src/framework/graphics/texture.cpp
src/framework/graphics/framebuffer.cpp
src/framework/graphics/animatedtexture.cpp
src/framework/graphics/framebuffer.cpp
src/framework/graphics/texturemanager.cpp
src/framework/graphics/borderimage.cpp
src/framework/graphics/image.cpp
src/framework/graphics/textarea.cpp
# framework otml
src/framework/otml/otmldocument.cpp
src/framework/otml/otmlemitter.cpp
src/framework/otml/otmlexception.cpp
src/framework/otml/otmlnode.cpp
src/framework/otml/otmlparser.cpp
# framework luascript
src/framework/luascript/luainterface.cpp
src/framework/luascript/luaobject.cpp
src/framework/luascript/luaexception.cpp
src/framework/luascript/luafunctions.cpp
# framework ui
src/framework/ui/uimanager.cpp
src/framework/ui/uiwidget.cpp
src/framework/ui/uilabel.cpp
src/framework/ui/uibutton.cpp
src/framework/ui/uilineedit.cpp
src/framework/ui/uiwindow.cpp
src/framework/ui/uianchorlayout.cpp
src/framework/ui/uianchor.cpp
)
IF(WIN32)
SET(SOURCES ${SOURCES} src/framework/platform/win32platform.cpp)
SET(SOURCES ${SOURCES} src/framework/core/win32platform.cpp)
SET(ADDITIONAL_LIBRARIES ws2_32)
IF(CMAKE_COMPILER_IS_GNUCXX)
SET(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -mwindows")
@ -142,25 +132,30 @@ IF(WIN32)
ENDIF(CMAKE_COMPILER_IS_GNUCXX)
ADD_DEFINITIONS(-DWIN32_NO_CONSOLE)
ELSE(WIN32)
SET(SOURCES ${SOURCES} src/framework/platform/x11platform.cpp)
#ADD_DEFINITIONS(-D_DEBUG_MEMORY)
SET(ADDITIONAL_LIBRARIES pthread GLU)
SET(SOURCES ${SOURCES} src/framework/core/x11platform.cpp)
ENDIF(WIN32)
# target executable
ADD_EXECUTABLE(otclient ${SOURCES})
# target link libraries
TARGET_LINK_LIBRARIES(otclient
TARGET_LINK_LIBRARIES(
otclient
${Boost_LIBRARIES}
${OPENGL_LIBRARIES}
${LUA_LIBRARIES}
${PHYSFS_LIBRARY}
${GMP_LIBRARY}
${ZLIB_LIBRARY}
${ADDITIONAL_LIBRARIES})
${ADDITIONAL_LIBRARIES}
)
IF(USE_PCH)
ADD_PRECOMPILED_HEADER(otclient ${CMAKE_CURRENT_SOURCE_DIR}/src/framework/pch.h)
ENDIF(USE_PCH)
# installation
SET(DATA_INSTALL_DIR share/otclient)
INSTALL(TARGETS otclient RUNTIME DESTINATION bin)
INSTALL(DIRECTORY data DESTINATION ${DATA_INSTALL_DIR})
INSTALL(DIRECTORY modules DESTINATION ${DATA_INSTALL_DIR})

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@ -1,10 +0,0 @@
glyph-height: 14
glyph-spacing: [1, 1]
top-margin: 2
image: helvetica-11px-bold.png
image-glyph-size: [16, 16]
glyph-widths:
32: 4
65: 8

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@ -1,9 +0,0 @@
glyph-height: 14
glyph-spacing: [1, 1]
top-margin: 1
image: helvetica-11px.png
image-glyph-size: [16, 16]
glyph-widths:
32: 4

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@ -1,10 +0,0 @@
glyph-height: 16
glyph-spacing: [1, 1]
top-margin: 2
image: helvetica-12px-bold.png
image-glyph-size: [18, 18]
glyph-widths:
32: 4
65: 9

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@ -1,9 +0,0 @@
glyph-height: 15
glyph-spacing: [1, 1]
top-margin: 1
image: helvetica-12px.png
image-glyph-size: [16, 16]
glyph-widths:
32: 4
65: 8

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@ -1,10 +0,0 @@
glyph-height: 16
glyph-spacing: [1, 1]
top-margin: 2
image: helvetica-14px-bold.png
image-glyph-size: [20, 20]
glyph-widths:
32: 4
65: 9

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@ -1,3 +0,0 @@
require 'constants'
require 'util'
require 'messagebox'

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@ -1,16 +0,0 @@
require 'entergame'
function initializeApplication()
mainMenu = loadUI("ui/mainmenu", rootUI)
end
function terminateApplication()
exit()
end
-- here is where everything starts
if not initialized then
initializeApplication()
onClose = terminateApplication
initialized = true
end

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@ -1,80 +0,0 @@
default font: helvetica-12px
default font color: [210, 210, 210, 255]
buttons:
default:
font: helvetica-11px-bold
font color: [240, 173, 77, 255]
default size: [106, 24]
bordered image:
source: button.png
border: 5
hover state:
bordered image:
source: button_hover.png
border: 5
down state:
text translate: [1, 1]
bordered image:
source: button_down.png
border: 5
panels:
default:
# the default panel is empty
mainMenuBackground:
image: background.png
antialised: true
roundedGridPanel:
bordered image:
source: panel_rounded.png
border: 4
flatPanel:
bordered image:
source: panel_flat.png
border: 1
labels:
default:
large:
font: helvetica-12px-bold
windows:
default:
font: helvetica-11px-bold
font color: [240, 173, 77, 255]
head:
height: 20
bordered image:
source: window.png
size: [256, 19]
border: 4
bottom: 3
body:
bordered image:
source: window.png
size: [256, 237]
offset: [0, 19]
border: 4
top: 0
text edits:
default:
default size: [86, 20]
text margin: 3
bordered image:
source: panel_flat.png
border: 1
line decorations:
default:
bordered image:
source: horizontal_separator.png
top: 2

@ -1 +0,0 @@
Subproject commit a25c238959eb660a187e614eb5c794e0da302bac

23
modules/core/core.otmod Normal file
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@ -0,0 +1,23 @@
Module
name: core
description: Contains lua classes, functions and constants used by other modules
author: OTClient team
website: https://github.com/edubart/otclient
version: 0.2
autoLoad: true
dependencies:
- core_fonts
- core_ui
onLoad: |
require 'constants'
require 'util'
require 'widget'
require 'messagebox'
rootWidget = getRootWidget()
return true
onUnload: |
rootWidget = nil

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@ -11,32 +11,32 @@ function MessageBox.create(title, text, flags)
-- create messagebox window
local window = UIWindow.create()
id = "messageBoxWindow"
window.id = "messageBoxWindow"
window.title = title
window:centerIn(rootUI)
window:setLocked(true)
rootUI:addChild(window)
window:centerIn("parent")
--window:setLocked(true)
rootWidget:addChild(window)
-- create messagebox label
local label = UILabel.create()
id = "messageBoxLabel"
label.id = "messageBoxLabel"
label.text = text
label:addAnchor(AnchorHorizontalCenter, window.id, AnchorHorizontalCenter)
label:addAnchor(AnchorTop, window.id, AnchorTop)
--label:setMargin(27, 0)
label:setMargin(27, 0)
label:resizeToText()
window:addChild(label)
-- set window size based on label size
window.width = label.width + 40
window.width = label.width + 60
window.height = label.height + 64
-- setup messagebox first button
local buttonText
local button1 = UIButton.new()
id = "messageBoxButton1"
local button1 = UIButton.create()
button1.id = "messageBoxButton1"
button1:addAnchor(AnchorBottom, window.id, AnchorBottom)
button1:addAnchor(AnchorRight, window.id, AnchorRight)
--button1:setMargin(10)
button1:setMargin(10)
button1.width = 64
window:addChild(button1)

19
modules/core/widget.lua Normal file
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@ -0,0 +1,19 @@
function UIWidget:setMargin(...)
local params = {...}
if #params == 1 then
self.marginTop = params[1]
self.marginRight = params[1]
self.marginBottom = params[1]
self.marginLeft = params[1]
elseif #params == 2 then
self.marginTop = params[1]
self.marginRight = params[2]
self.marginBottom = params[1]
self.marginLeft = params[2]
elseif #params == 4 then
self.marginTop = params[1]
self.marginRight = params[2]
self.marginBottom = params[3]
self.marginLeft = params[4]
end
end

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@ -0,0 +1,17 @@
Module
name: core_fonts
description: Contains fonts used by core
author: OTClient team
website: https://github.com/edubart/otclient
version: 0.2
autoLoad: true
onLoad: |
importFont('helvetica-11px-bold')
importFont('helvetica-11px')
importFont('helvetica-12px-bold')
importFont('helvetica-12px')
importFont('helvetica-14px-bold')
setDefaultFont('helvetica-12px')
return true

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@ -0,0 +1,12 @@
Font
name: helvetica-11px-bold
height: 14
spacing: 1 1
top margin: 2
texture: helvetica-11px-bold.png
glyph size: 16 16
glyph widths:
32: 4
65: 8

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Font
name: helvetica-11px
height: 14
spacing: 1 1
top margin: 1
texture: helvetica-11px.png
glyph size: 16 16
glyph widths:
32: 4

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Font
name: helvetica-12px-bold
height: 16
spacing: 1 1
top margin: 2
texture: helvetica-12px-bold.png
glyph size: 18 18
glyph widths:
32: 4
65: 9

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Font
name: helvetica-12px
height: 15
spacing: 1 1
top margin: 1
texture: helvetica-12px.png
glyph size: 16 16
glyph widths:
32: 4
65: 8

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@ -0,0 +1,12 @@
Font
name: helvetica-14px-bold
height: 16
spacing: 1 1
top margin: 2
texture: helvetica-14px-bold.png
glyph size: 20 20
glyph widths:
32: 4
65: 9

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Button < UIButton
font: helvetica-11px-bold
color: 240 173 77 255
size: 106 24
border-image:
source: /core_ui/images/button.png
border: 5
state.hover:
border-image:
source: /core_ui/images/button_hover.png
border: 5
state.down:
text-translate: 1 1
border-image:
source: /core_ui/images/button_down.png
border: 5

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@ -0,0 +1,18 @@
Module
name: core_ui
description: Contains ui styles used by other modules
author: OTClient team
website: https://github.com/edubart/otclient
version: 0.2
autoLoad: true
dependencies:
- core_fonts
onLoad: |
importStyles('buttons.otui')
importStyles('labels.otui')
importStyles('panels.otui')
importStyles('separators.otui')
importStyles('lineedits.otui')
importStyles('windows.otui')
return true

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@ -0,0 +1,5 @@
Label < UILabel
LargerLabel < Label
font: helvetica-12px-bold

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@ -0,0 +1,7 @@
LineEdit < UILineEdit
size: 86 20
text-margin: 3
border-image:
source: /core_ui/images/panel_flat.png
border: 1

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@ -0,0 +1,11 @@
Panel < UIWidget
FlatPanel < Panel
border-image:
source: /core_ui/images/panel_flat.png
border: 4
RoundedGridPanel < Panel
border-image:
source: /core_ui/images/panel_rounded.png
border: 4

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@ -0,0 +1,4 @@
HorizontalSeparator < UIWidget
border-image:
source: /core_ui/images/horizontal_separator.png
border.top: 2

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@ -0,0 +1,20 @@
Window < UIWindow
size: 200 100
head:
height: 20
border-image:
source: /core_ui/images/window.png
size: 256 19
border: 4
border.bottom: 3
body:
border-image:
source: /core_ui/images/window.png
size: 256 237
offset: 0 19
border: 4
border.top: 0
MainWindow < Window
anchors.centerIn: parent

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@ -4,7 +4,7 @@ function EnterGame_connectToLoginServer()
-- used to recreate enter game window
local recreateEnterGame = function()
loadUI("ui/entergamewindow")
loadUI("/mainmenu/ui/entergamewindow.otui")
end
-- display loading message box
@ -40,18 +40,16 @@ function EnterGame_connectToLoginServer()
local motdText = string.sub(motd, string.find(motd, "\n") + 1, string.len(motd))
local motdBox = displayInfoBox("Message of the day", motdText)
-- cancel protocol and reacreate enter game window
protocol:cancel()
motdBox.onOk = recreateEnterGame
-- hide main menu
mainMenu.visible = false
end
-- get account and password then login
local enterGameWindow = rootUI:getChild("enterGameWindow")
local account = enterGameWindow:getChild("accountNameTextEdit").text
local password = enterGameWindow:getChild("passwordTextEdit").text
local enterGameWindow = rootWidget:getChild("enterGameWindow")
local account = enterGameWindow:getChild("accountNameLineEdit").text
local password = enterGameWindow:getChild("accountPasswordLineEdit").text
protocolLogin:login(account, password)
-- destroy enter game window
enterGameWindow:destroy()
end

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@ -0,0 +1,26 @@
Module
name: mainmenu
description: Create the game mainmenu, where everything starts
author: OTClient team
website: https://github.com/edubart/otclient
version: 0.2
autoLoad: true
dependencies:
- core
onLoad: |
require('entergame')
if not initialized then
mainMenu = loadUI("/mainmenu/ui/mainmenu.otui")
getRootWidget():addChild(mainMenu)
initialized = true
end
return true
onUnload: |
mainMenu:destroy()
mainMenu = nil
initialized = false

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@ -1,18 +1,17 @@
%window#enterGameWindow
MainWindow
id: enterGameWindow
title: Enter Game
size: [236, 160]
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
size: 236 160
%label#accountNameLabel
skin: large
LargerLabel
text: Account name
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 28
%textEdit#accountNameTextEdit
LineEdit
id: accountNameLineEdit
text: otclient0
anchors.left: parent.left
anchors.right: parent.right
@ -20,14 +19,14 @@
margin.left: 18
margin.right: 18
%label#passwordLabel
skin: large
LargerLabel
text: Password
anchors.left: prev.left
anchors.top: prev.bottom
margin.top: 8
%textEdit#passwordTextEdit
LineEdit
id: accountPasswordLineEdit
text: 123456
anchors.left: parent.left
anchors.right: parent.right
@ -35,7 +34,7 @@
margin.left: 18
margin.right: 18
%button#okButton
Button
text: Ok
width: 64
anchors.right: next.left
@ -44,11 +43,11 @@
margin.right: 16
onClick: EnterGame_connectToLoginServer()
%button#cancelButton
Button
text: Cancel
width: 64
anchors.right: parent.right
anchors.bottom: parent.bottom
margin.bottom: 16
margin.right: 16
onClick: function(self) rootUI:getChild("enterGameWindow"):destroy() end
onClick: function(self) self.parent:destroy() end

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@ -1,19 +1,16 @@
%window#infoWindow
MainWindow
id: infoWindow
title: Info
size: [244, 221]
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
onLoad: function(self) self:setLocked() end
size: 244 221
%panel#infoPanel
skin: flatPanel
size: [208, 129]
FlatPanel
size: 208 129
anchors.left: parent.left
anchors.top: parent.top
margin.top: 32
margin.left: 18
%label#infoLabel
Label
align: center
text: |-
OTClient
@ -23,29 +20,29 @@
anchors.top: parent.top
margin.top: 20
%lineDecoration#bottomSeparator
size: [190, 2]
HorizontalSeparator
size: 190 2
anchors.left: parent.left
anchors.top: parent.top
margin.top: 83
margin.left: 9
%label#websiteLabel
Label
text: Official Website
anchors.left: parent.left
anchors.bottom: parent.bottom
margin.bottom: 14
margin.left: 9
%button#websiteButton
Button
text: Github Page
size: [88, 24]
size: 88 24
anchors.right: parent.right
anchors.bottom: parent.bottom
margin.bottom: 9
margin.right: 9
%lineDecoration#bottomSeparator
HorizontalSeparator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
@ -53,9 +50,9 @@
margin.left: 13
margin.right: 13
%button#okButton
Button
text: Ok
size: [46, 24]
size: 46 24
anchors.left: parent.left
anchors.top: parent.top
margin.top: 191

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@ -1,42 +1,47 @@
%panel#background
Panel
skin: mainMenuBackground
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: parent.bottom
%panel#mainMenu
Panel
id: mainMenu
skin: roundedGridPanel
size: [144, 162]
size: 144 162
anchors.left: parent.left
anchors.bottom: parent.bottom
margin.left: 60
margin.bottom: 70
%button#enterGameButton
Button
id: enterGameButton
text: Enter Game
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 18
onClick: loadUI("entergamewindow", rootUI)
onClick: rootWidget:addChild(loadUI("entergamewindow"))
%button#optionsButton
Button
id: optionsButton
text: Options
anchors.top: prev.bottom
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 10
onClick: loadUI("optionswindow", rootUI)
onClick: rootWidget:addChild(loadUI("optionswindow"))
%button#infoButton
Button
id: infoButton
text: Info
anchors.top: prev.bottom
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 10
onClick: loadUI("infowindow", rootUI)
onClick: rootWidget:addChild(loadUI("infowindow"))
%button#exitGameButton
Button
id: exitGameButton
text: Exit
anchors.top: prev.bottom
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 10
onClick: terminateApplication()
onClick: exit()

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@ -0,0 +1,38 @@
MenuButton < Button
anchors.top: prev.bottom
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 10
Panel
id: mainMenuBackground
image:
source: /mainmenu/ui/background.png
smooth: true
anchors.fill: parent
RoundedGridPanel
id: mainMenu
size: 144 162
anchors.left: parent.left
anchors.bottom: parent.bottom
margin.left: 60
margin.bottom: 70
MenuButton
text: Enter Game
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 18
onClick: rootWidget:addChild(loadUI("/mainmenu/ui/entergamewindow.otui"))
MenuButton
text: Options
onClick: rootWidget:addChild(loadUI("/mainmenu/ui/optionswindow.otui"))
MenuButton
text: Info
onClick: rootWidget:addChild(loadUI("/mainmenu/ui/infowindow.otui"))
MenuButton
text: Exit
onClick: exit()

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@ -1,19 +1,18 @@
%window#optionsWindow
MainWindow
id: optionsWindow
title: Options
size: [286, 262]
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
onLoad: function(self) self:setLocked(true) end
size: 286 262
# general
%button#generalButton
// general
Button
text: General
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 32
onClick: displayErrorBox("Error", "Not implemented yet")
%label#generalLabel
Label
text: |-
Change general
game options
@ -22,15 +21,15 @@
margin.left: 10
margin.top: -2
# graphics
%button#graphicsButton
// graphics
Button
text: Graphics
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 65
%label#graphicsLabel
Label
text: |-
Change graphics and
performance settings
@ -39,37 +38,37 @@
margin.left: 10
margin.top: -2
# console
%button#consoleButton
// console
Button
text: Console
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 98
%label#consoleLabel
Label
text: Customise the console
anchors.left: prev.right
anchors.top: prev.top
margin.left: 10
margin.top: -2
# hotkeys
%button#hotkeysButton
// hotkeys
Button
text: Hotkeys
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 131
%label#hotkeysLabel
Label
text: Edit your hotkey texts
anchors.left: prev.right
anchors.top: prev.top
margin.left: 10
margin.top: -2
%lineDecoration#middleSeparator
HorizontalSeparator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
@ -77,15 +76,15 @@
margin.left: 18
margin.right: 18
# motd
%button#motdButton
// motd
Button
text: Motd
anchors.left: parent.left
anchors.bottom: parent.bottom
margin.left: 18
margin.bottom: 60
%label#motdLabel
Label
text: |
Show the most recent
Message of the Day
@ -94,7 +93,7 @@
margin.left: 10
margin.top: -2
%lineDecoration#bottomSeparator
HorizontalSeparator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
@ -102,10 +101,10 @@
margin.left: 13
margin.right: 13
# ok button
%button#okButton
// ok button
Button
text: Ok
size: [43, 20]
size: 43 20
anchors.right: parent.right
anchors.bottom: parent.bottom
margin.right: 10

1
modules/tibiafiles Submodule

@ -0,0 +1 @@
Subproject commit 8bb3b7d6d86e561be4622fbe7dbef208446a0319

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@ -1,11 +0,0 @@
rootUI = App.getRootContainer()
-- AnchorPoint
AnchorNone = 0
AnchorTop = 1
AnchorBottom = 2
AnchorLeft = 3
AnchorRight = 4
AnchorVerticalCenter = 5
AnchorHorizontalCenter = 6

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@ -1,3 +0,0 @@
require 'constants'
require 'util'
require 'messagebox'

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@ -1,86 +0,0 @@
MessageBox = {}
MessageBox.__index = MessageBox
-- messagebox flags
MessageBoxOk = 1
MessageBoxCancel = 2
function MessageBox.create(title, text, flags)
local box = {}
setmetatable(box, MessageBox)
-- create messagebox window
local window = UIWindow.new("messageBoxWindow", rootUI)
window.title = title
window:centerIn(rootUI)
window:setLocked()
-- create messagebox label
local label = UILabel.new("messageBoxLabel", window)
label.text = text
label:addAnchor(AnchorHorizontalCenter, window, AnchorHorizontalCenter)
label:addAnchor(AnchorTop, window, AnchorTop)
label:setMargin(27, 0)
-- set window size based on label size
window.width = label.width + 40
window.height = label.height + 64
-- setup messagebox first button
local buttonText
local button1 = UIButton.new("messageBoxButton1", window)
button1:addAnchor(AnchorBottom, window, AnchorBottom)
button1:addAnchor(AnchorRight, window, AnchorRight)
button1:setMargin(10)
if flags == MessageBoxOk then
buttonText = "Ok"
box.onOk = createEmptyFunction()
button1.onClick = function()
box.onOk()
box:destroy()
end
elseif flags == MessageBoxCancel then
buttonText = "Cancel"
box.onCancel = createEmptyFunction()
button1.onClick = function()
box.onCancel()
box:destroy()
end
end
button1.text = buttonText
box.window = window
return box
end
function MessageBox:destroy()
if self.onDestroy then
self.onDestroy()
self.onDestroy = nil
end
if self.window then
self.window:destroy()
self.window = nil
end
self.onOk = nil
self.onCancel = nil
end
-- shortcuts for creating message boxes
function displayMessageBox(title, text, flags)
return MessageBox.create(title, text, flags)
end
function displayErrorBox(title, text)
return MessageBox.create(title, text, MessageBoxOk)
end
function displayInfoBox(title, text)
return MessageBox.create(title, text, MessageBoxOk)
end
function displayCancelBox(title, text)
return MessageBox.create(title, text, MessageBoxCancel)
end

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@ -1,9 +0,0 @@
title: Core
description: Core utilities used by other modules
author: otclient
version: 1
website: https://github.com/edubart/otclient
enabled: true
dependencies: [core_fonts, core_styles]
script: core.lua

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@ -1,5 +0,0 @@
function createEmptyFunction()
local emptyFunction = function() end
return emptyFunction
end

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@ -1,4 +0,0 @@
-- load default fonts
App.loadFont("fonts/helvetica-11px")
App.loadFont("fonts/helvetica-11px-bold")

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@ -1,9 +0,0 @@
glyph-height: 14
glyph-spacing: 1 1
top-margin: 2
image: helvetica-11px-bold.png
image-glyph-size: 16 16
glyph-widths:
32: 4

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@ -1,9 +0,0 @@
glyph-height: 14
glyph-spacing: 1 1
top-margin: 1
image: helvetica-11px.png
image-glyph-size: 16 16
glyph-widths:
32: 4

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@ -1,9 +0,0 @@
title: Fonts
description: Fonts package
author: otclient
version: 1
website: https://github.com/edubart/otclient
enabled: true
dependencies: []
script: fonts.lua

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@ -1,9 +0,0 @@
title: Core styles
description: Core styles used by other modules
author: otclient
version: 1
website: https://github.com/edubart/otclient
enabled: true
dependencies: [core_fonts]
script: styles.lua

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@ -1,12 +0,0 @@
-- set default font
App.setDefaultFont("helvetica-11px")
App.setDefaultFontColor(Color("#f0ad4dff"))
-- load styles
App.loadStyle("styles/utilities")
App.loadStyle("styles/panels")
App.loadStyle("styles/buttons")
App.loadStyle("styles/labels")
App.loadStyle("styles/textedits")
App.loadStyle("styles/windows")
App.loadStyle("styles/linedecorations")

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@ -1,25 +0,0 @@
button
font: helvetica-11px-bold
font-color: #f0ad4dff
size: 106 24
bordered-image: { source: button_standard.png; border: 5 }
button:hover
bordered-image: { source: tibia_flash/button_standard_hover.png; border: 5 }
button:down
text-translate: 1 1
bordered-image: { source: tibia_flash/button_standard_down.png; border: 5 }
button.small
width: 64
button.large
width: 144
button.notImplemented
onClick: displayErrorBox("Error", "Not implemented yet")
button.closeParent
onClick: self.parent:destroy()

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@ -1,57 +0,0 @@
function EnterGame_connectToLoginServer()
-- create login protocol
local protocolLogin = ProtocolLogin.new()
-- used to recreate enter game window
local recreateEnterGame = function()
loadUI("ui/entergamewindow")
end
-- display loading message box
local loadBox = displayCancelBox("Please wait", "Connecting..")
-- cancel loading callback
loadBox.onCancel = function()
-- cancel protocol and reacreate enter game window
protocolLogin:cancel()
recreateEnterGame()
end
-- error callback
protocolLogin.onError = function(error)
-- destroy loading message box
loadBox:destroy()
-- display error message
local errorBox = displayErrorBox("Login Error", error)
-- cancel protocol and reacreate enter game window
self.cancel()
errorBox.onOk = recreateEnterGame
end
-- motd callback
protocolLogin.onMotd = function(motd)
-- destroy loading message box
loadBox:destroy()
-- display motd
local motdNumber = string.sub(motd, 0, string.find(motd, "\n"))
local motdText = string.sub(motd, string.find(motd, "\n") + 1, string.len(motd))
local motdBox = displayInfoBox("Message of the day", motdText)
-- cancel protocol and reacreate enter game window
self.cancel()
motdBox.onOk = recreateEnterGame
end
-- get account and password then login
local enterGameWindow = rootUI:child("enterGameWindow")
local account = enterGameWindow:child("accountNameTextEdit").text
local password = enterGameWindow:child("passwordTextEdit").text
protocolLogin:login(account, password)
-- destroy enter game window
enterGameWindow:destroy()
end

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@ -1,16 +0,0 @@
require 'entergame'
function initializeApplication()
mainMenu = loadUI("ui/mainmenu")
end
function terminateApplication()
App.exit()
end
-- here is where everything starts
if not initialized then
initializeApplication()
App.onClose = terminateApplication
initialized = true
end

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@ -1,9 +0,0 @@
title: Main menu
description: Used to create the main menu
author: otclient
version: 1
website: https://github.com/edubart/otclient
enabled: true
dependencies: [core]
script: init.lua

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@ -1,63 +0,0 @@
Window
id: enterGameWindow
title: Enter Game
size: 236 178
anchor.centerIn: parent
lockOnLoad: true
Label
text: Account name
position: 18 33
Label
text: "Password:"
position: 18 62
Label
text:
[[If you don't have
an account yet]]
anchors.top: parent.top
anchors.left: parent.left
margin: 87 18
Button
text: Create Account
anchors.top: parent.top
anchors.right: parent.right
margin: 94 18
onClick:
function(self)
displayErrorBox("Error", "Not implemented yet")
self.parent:destroy()
end
SmallButton
text: Ok
anchors.bottomRight: parent.bottomRight
margin: 10 66
onClick: EnterGame_connectToLoginServer()
SmallButton
text: Cancel
anchors.bottom: parent.bottom
anchors.right: parent.right
margin: 10 13
onClick: displayErrorBox("Error", "Not implemented yet")
TextEdit
id: accountNameTextEdit
text: tibialua0
anchors.top: parent.top
anchors.right: parent.right
margin: 32 18
TextEdit
id: passwordTextEdit
text: lua123456
text-hidden: true
anchors.top: parent.top
anchors.right: parent.right
margin: 61 18

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@ -1,54 +0,0 @@
%window#infoWindow
title: Info
size: 244 221
anchor.centerIn: parent
lockOnLoad: true
%panel.flat
size: 208 129
anchors.top: parent.top
anchors.left: parent.left
margin: 32 18
%label
align: center
text: |-
OTClient
Version 0.2.0
Created by edubart
anchors.horizontalCenter: parent.horizontalCenter
anchors.top: parent.top
margin.top: 20
%element.bottomSeparator
size: 190 2
anchors.top: parent.top
anchors.left: parent.left
margin: 83 9
%label
text: Official Website
anchors.bottom: parent.bottom
anchors.left: parent.left
margin: 14 9
%button
text: Github Page
size: 80 22
anchors.bottom: parent.bottom
anchors.right: parent.right
margin: 9
%element.bottomSeparator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
margin: 40 13
%button.closeParent
text: Ok
size: 43 20
anchors.top: parent.top
anchors.left: parent.left
margin: 191 188

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@ -1,63 +0,0 @@
@import "additional_elements"
Panel
id: "mainBackground"
image:
source: "background.png"
antialised: true
anchor.fill: parent
lista:
- valor1
- valor2
- valor3
FlatPanel
id: mainMenuPanel
size: {117, 171}
anchors.bottom: parent.bottom
anchors.left: parent.left
margin: {70, 60}
// enter game button
Button
text: "Enter Game"
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 16
onClick: |
function(self)
if not mainMenu:getChild("enterGameWindow") then
local enterGame = loadUI("entergamewindow")
enterGame:setLocked(true)
end
end
Button
text: "Access Account"
anchors.top: prev.bottom
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 6
onClick: loadUI("entergamewindow")
Button
text: "Options"
anchors.top: prev.bottom
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 6
onClick: loadUI("optionswindow")
Button
text: "Info"
anchors.top: prev.bottom
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 6
onClick: loadUI("infowindow")
Button
text: "Exit"
anchors.top: prev.bottom
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 6
onClick: terminateApplication()

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@ -1,82 +0,0 @@
%window#optionsWindow
title: Options
size: 286 262
anchor.centerIn: parent
lockOnLoad: true
panel
anchors.left: parent.left
anchors.right: parent.right
anchors.top: prev.bottom
margin.left: 18
margin.top: 3
height: 30
button
anchors.top: parent.top
anchors.left: parent.left
margin.top: 3
onClick: displayErrorBox("Error", "Not implemented yet")
label
anchors.top: parent.top
anchors.left: parent.left
margin.top: 99
%panel
anchors.top: parent.top
margin.top: 29
%button { text: General }
%label { text: "Change general\ngame options" }
%panel
%button { text: Graphics }
%label { text: "Change graphics and\nperformance settings" }
%panel
%button { text: Console }
%label { text: Customise the console }
%panel
%button { text: Hotkeys }
%label { text: Edit your hotkey texts }
%element.horizontalSeparator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
margin: 97 18
%panel
anchors.top: ~
anchors.bottom: parent.bottom
margin.top: 29
%button
text: Motd
anchors.left: parent.left
anchors.bottom: parent.bottom
margin: 60 18
%label
text: |
Show the most recent
Message of the Day
anchors.left: parent.left
anchors.bottom: parent.bottom
margin: 56 117
%element.horizontalSeparator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
margin: 40 13
%button.closeParent
text: Ok
size: 43 20
anchors.right: parent.right
anchors.bottom: parent.bottom
margin: 13 10

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@ -1,6 +1,8 @@
#ifndef CONST_H
#define CONST_H
//namespace Fw {
enum AlignmentFlag {
AlignLeft = 1,
AlignRight = 2,
@ -19,4 +21,42 @@ enum AlignmentFlag {
AlignCenter = AlignVerticalCenter | AlignHorizontalCenter
};
#endif // CONST_H
enum AnchorPoint {
AnchorNone = 0,
AnchorTop,
AnchorBottom,
AnchorLeft,
AnchorRight,
AnchorVerticalCenter,
AnchorHorizontalCenter,
};
enum MouseButton {
MouseNoButton = 0,
MouseLeftButton,
MouseRightButton,
MouseMidButton
};
enum MouseWheelDirection {
MouseNoWheel = 0,
MouseWheelUp,
MouseWheelDown
};
enum KeyboardModifier {
KeyboardNoModifier = 0,
KeyboardCtrlModifier = 1,
KeyboardAltModifier = 2,
KeyboardShiftModifier = 4
};
enum ButtonState {
ButtonUp = 0,
ButtonDown,
ButtonHover
};
//}
#endif

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@ -0,0 +1,35 @@
#include "configmanager.h"
#include "resourcemanager.h"
#include <otml/otml.h>
ConfigManager g_configs;
bool ConfigManager::load(const std::string& fileName)
{
m_fileName = fileName;
if(!g_resources.fileExists(fileName))
return false;
try {
OTMLDocumentPtr doc = OTMLDocument::parse(fileName);
for(const OTMLNodePtr& child : doc->childNodes())
m_confsMap[child->tag()] = child->value();
} catch(std::exception& e) {
logError("ERROR: could not load configurations: ", e.what());
return false;
}
return true;
}
bool ConfigManager::save()
{
if(!m_fileName.empty()) {
OTMLDocumentPtr doc = OTMLDocument::create();
doc->write(m_confsMap);
return doc->save(m_fileName);
}
return false;
}

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@ -1,25 +1,25 @@
#ifndef CONFIGS_H
#define CONFIGS_H
#ifndef CONFIGMANAGER_H
#define CONFIGMANAGER_H
#include <global.h>
struct ConfigValueProxy {
ConfigValueProxy(const std::string& v) : value(v) { }
operator std::string() const { return convert<std::string>(value); }
operator float() const { return convert<float>(value); }
operator int() const { return convert<int>(value); }
operator bool() const { return convert<bool>(value); }
operator std::string() const { return aux::unsafe_cast<std::string>(value); }
operator float() const { return aux::unsafe_cast<float>(value); }
operator int() const { return aux::unsafe_cast<int>(value); }
operator bool() const { return aux::unsafe_cast<bool>(value); }
std::string value;
};
class Configs
class ConfigManager
{
public:
bool load(const std::string& fileName);
void save();
bool save();
template<class T>
void set(const std::string& key, const T& value) { m_confsMap[key] = convert<std::string>(value); }
void set(const std::string& key, const T& value) { m_confsMap[key] = aux::unsafe_cast<std::string>(value); }
ConfigValueProxy get(const std::string& key) { return ConfigValueProxy(m_confsMap[key]); }
@ -28,6 +28,6 @@ private:
std::map<std::string, std::string> m_confsMap;
};
extern Configs g_configs;
extern ConfigManager g_configs;
#endif // CONFIGS_H
#endif

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@ -1,37 +0,0 @@
#include "configs.h"
#include "resources.h"
#include <otml/otml.h>
Configs g_configs;
bool Configs::load(const std::string& fileName)
{
m_fileName = fileName;
if(!g_resources.fileExists(fileName))
return false;
std::stringstream fin;
if(!g_resources.loadFile(fileName, fin))
return false;
try {
OTMLParser parser(fin, fileName);
parser.getDocument()->read(&m_confsMap);
} catch(OTMLException e) {
logError("ERROR: Malformed config file: ", e.what());
return false;
}
return true;
}
void Configs::save()
{
if(!m_fileName.empty()) {
OTMLEmitter emitter;
emitter.createDocument()->write(m_confsMap);
g_resources.saveFile(m_fileName, emitter.emitDocument());
}
}

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@ -1,43 +0,0 @@
#include "dispatcher.h"
#include "engine.h"
Dispatcher g_dispatcher;
void Dispatcher::cleanup()
{
while(!m_scheduledTaskList.empty()) {
ScheduledTask *task = m_scheduledTaskList.top();
m_scheduledTaskList.pop();
delete task;
}
}
void Dispatcher::poll()
{
while(!m_taskList.empty()) {
m_taskList.front()();
m_taskList.pop_front();
}
while(!m_scheduledTaskList.empty()) {
ScheduledTask *task = m_scheduledTaskList.top();
if(g_engine.getCurrentFrameTicks() < task->ticks)
break;
m_scheduledTaskList.pop();
task->callback();
delete task;
}
}
void Dispatcher::scheduleTask(const std::function<void()>& callback, int delay)
{
m_scheduledTaskList.push(new ScheduledTask(g_engine.getCurrentFrameTicks() + delay, callback));
}
void Dispatcher::addTask(const std::function<void()>& callback, bool pushFront)
{
if(pushFront)
m_taskList.push_front(callback);
else
m_taskList.push_back(callback);
}

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@ -1,43 +0,0 @@
#ifndef DISPATCHER_H
#define DISPATCHER_H
#include <global.h>
#include <queue>
struct ScheduledTask {
ScheduledTask(const std::function<void()>& _callback) : ticks(0), callback(_callback) { }
ScheduledTask(int _ticks, const std::function<void()>& _callback) : ticks(_ticks), callback(_callback) { }
bool operator<(const ScheduledTask& other) const { return ticks > other.ticks; }
int ticks;
std::function<void()> callback;
};
struct lessScheduledTask : public std::binary_function<ScheduledTask*&, ScheduledTask*&, bool> {
bool operator()(ScheduledTask*& t1,ScheduledTask*& t2) { return (*t1) < (*t2); }
};
class Dispatcher
{
public:
Dispatcher() { }
/// Cleanup scheduled events
void cleanup();
/// Execute scheduled events
void poll();
/// Add an event
void addTask(const std::function<void()>& callback, bool pushFront = false);
/// Schedula an event
void scheduleTask(const std::function<void()>& callback, int delay);
private:
std::list<std::function<void()>> m_taskList;
std::priority_queue<ScheduledTask*, std::vector<ScheduledTask*>, lessScheduledTask> m_scheduledTaskList;
};
extern Dispatcher g_dispatcher;
#endif // DISPATCHER_H

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@ -1,155 +0,0 @@
#include "engine.h"
#include "platform.h"
#include "dispatcher.h"
#include <graphics/graphics.h>
#include <graphics/fonts.h>
#include <graphics/textures.h>
#include <ui/uicontainer.h>
#include <ui/uiskins.h>
#include <script/luainterface.h>
#include <net/connection.h>
#include <../game.h>
#include <../item.h>
Engine g_engine;
void Engine::init()
{
// initialize stuff
g_graphics.init();
g_fonts.init();
g_lua.init();
}
void Engine::terminate()
{
// destroy root ui
UIContainer::getRoot()->destroy();
// cleanup script stuff
g_lua.terminate();
// poll remaning events
g_engine.poll();
// terminate stuff
g_fonts.terminate();
g_graphics.terminate();
g_dispatcher.cleanup();
}
void Engine::poll()
{
// poll platform events
Platform::poll();
// poll diaptcher tasks
g_dispatcher.poll();
// poll network events
Connection::poll();
}
void Engine::run()
{
// check if root container has elements
const UIContainerPtr& rootContainer = UIContainer::getRoot();
if(rootContainer->getChildCount() == 0)
logFatal("FATAL ERROR: no ui loaded at all, no reason to continue running");
std::string fpsText;
Size fpsTextSize;
FontPtr defaultFont = g_uiSkins.getDefaultFont();
m_lastFrameTicks = Platform::getTicks();
int lastFpsTicks = m_lastFrameTicks;
int frameCount = 0;
int fps = 0;
m_running = true;
while(!m_stopping) {
m_lastFrameTicks = Platform::getTicks();
poll();
// render only when visible
if(Platform::isWindowVisible()) {
// calculate fps
if(m_calculateFps) {
frameCount++;
if(m_lastFrameTicks - lastFpsTicks >= 1000) {
lastFpsTicks = m_lastFrameTicks;
fps = frameCount;
frameCount = 0;
// update fps text
fpsText = make_string("FPS: ", fps);
fpsTextSize = defaultFont->calculateTextRectSize(fpsText);
}
}
// render
g_graphics.beginRender();
rootContainer->render();
// todo remove. render map
g_game.getMap()->draw(0, 0);
// todo remove. view items
static Item *item = NULL;
if(!item) {
item = new Item();
item->setId(8377);
}
//item->draw(1, 1, 7);
// render fps
if(m_calculateFps)
defaultFont->renderText(fpsText, Point(g_graphics.getScreenSize().width() - fpsTextSize.width() - 10, 10));
g_graphics.endRender();
// swap buffers
Platform::swapBuffers();
}
}
m_stopping = false;
m_running = false;
}
void Engine::stop()
{
m_stopping = true;
}
void Engine::onClose()
{
g_lua.getGlobal("onClose")->call("onClose");
}
void Engine::onResize(const Size& size)
{
g_graphics.resize(size);
UIContainer::getRoot()->setSize(size);
}
void Engine::onInputEvent(const InputEvent& event)
{
UIContainer::getRoot()->onInputEvent(event);
ProtocolGame *protocol = g_game.getProtocol();
if(protocol) {
if(event.type == EV_KEY_DOWN) {
if(event.keycode == KC_UP)
protocol->sendWalkNorth();
if(event.keycode == KC_RIGHT)
protocol->sendWalkEast();
if(event.keycode == KC_DOWN)
protocol->sendWalkSouth();
if(event.keycode == KC_LEFT)
protocol->sendWalkWest();
}
}
}

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@ -1,53 +0,0 @@
#ifndef ENGINE_H
#define ENGINE_H
#include <global.h>
#include "input.h"
class Engine
{
public:
Engine() : m_stopping(false),
m_running(false),
m_calculateFps(false) { }
void init();
void terminate();
/// Poll events
void poll();
/// Main loop
void run();
/// Stops main loop
void stop();
/// Change current game state
bool isRunning() const { return m_running; }
bool isStopping() const { return m_stopping; }
/// Fired by platform on window close
void onClose();
/// Fired by platform on window resize
void onResize(const Size& size);
/// Fired by platform on mouse/keyboard input
void onInputEvent(const InputEvent& event);
/// Enable FPS counter on screen
void enableFpsCounter(bool enable = true) { m_calculateFps = enable; };
/// Return the current ticks on this frame
int getCurrentFrameTicks() const { return m_lastFrameTicks; }
private:
bool m_stopping;
bool m_running;
bool m_calculateFps;
int m_lastFrameTicks;
};
extern Engine g_engine;
#endif // ENGINE_H

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@ -0,0 +1,45 @@
#include "eventdispatcher.h"
#include <core/platform.h>
EventDispatcher g_dispatcher;
void EventDispatcher::init()
{
// nothing to do
}
void EventDispatcher::terminate()
{
// clean scheduled events
while(!m_scheduledEventList.empty())
m_scheduledEventList.pop();
}
void EventDispatcher::poll()
{
while(!m_eventList.empty()) {
m_eventList.front()();
m_eventList.pop_front();
}
while(!m_scheduledEventList.empty()) {
if(g_platform.getTicks() < m_scheduledEventList.top().ticks)
break;
SimpleCallback callback = std::move(m_scheduledEventList.top().callback);
m_scheduledEventList.pop();
callback();
}
}
void EventDispatcher::scheduleEvent(const SimpleCallback& callback, int delay)
{
m_scheduledEventList.push(ScheduledEvent(g_platform.getTicks() + delay, callback));
}
void EventDispatcher::addEvent(const SimpleCallback& callback, bool pushFront)
{
if(pushFront)
m_eventList.push_front(callback);
else
m_eventList.push_back(callback);
}

View File

@ -0,0 +1,38 @@
#ifndef EVENTDISPATCHER_H
#define EVENTDISPATCHER_H
#include <global.h>
struct ScheduledEvent {
ScheduledEvent(int ticks, const SimpleCallback& callback) : ticks(ticks), callback(callback) { }
bool operator<(const ScheduledEvent& other) const { return ticks > other.ticks; }
int ticks;
SimpleCallback callback;
};
class EventDispatcher
{
public:
/// Initialize dispatcher
void init();
/// Cleanup scheduled events
void terminate();
/// Execute scheduled events
void poll();
/// Add an event
void addEvent(const SimpleCallback& callback, bool pushFront = false);
/// Schedule an event
void scheduleEvent(const SimpleCallback& callback, int delay);
private:
std::list<SimpleCallback> m_eventList;
std::priority_queue<ScheduledEvent> m_scheduledEventList;
};
extern EventDispatcher g_dispatcher;
#endif

View File

@ -1,10 +1,9 @@
#ifndef INPUT_H
#define INPUT_H
#ifndef INPUTEVENT_H
#define INPUTEVENT_H
#include <util/types.h>
#include <util/point.h>
#include <global.h>
enum EKeyCode {
enum InputKeyCode {
KC_UNKNOWN = 0x00,
KC_ESCAPE = 0x01,
KC_1 = 0x02,
@ -152,28 +151,28 @@ enum EKeyCode {
KC_MEDIASELECT = 0xED // Media Select
};
enum EEvent {
EV_MOUSE = 1,
EV_KEYBOARD = 2,
EV_DOWN = 4,
EV_UP = 8,
EV_MOUSE_WHEEL = 16,
EV_MOUSE_LEFT = 32,
EV_MOUSE_RIGHT = 64,
EV_MOUSE_MIDDLE = 128,
EV_TEXT_ENTER = EV_KEYBOARD | 256,
EV_KEY_DOWN = EV_KEYBOARD | EV_DOWN,
EV_KEY_UP = EV_KEYBOARD | EV_UP,
EV_MOUSE_MOVE = EV_MOUSE | 512,
EV_MOUSE_LDOWN = EV_MOUSE | EV_MOUSE_LEFT | EV_DOWN,
EV_MOUSE_LUP = EV_MOUSE | EV_MOUSE_LEFT | EV_UP,
EV_MOUSE_MDOWN = EV_MOUSE | EV_MOUSE_MIDDLE | EV_DOWN,
EV_MOUSE_MUP = EV_MOUSE | EV_MOUSE_MIDDLE | EV_UP,
EV_MOUSE_RDOWN = EV_MOUSE | EV_MOUSE_RIGHT | EV_DOWN,
EV_MOUSE_RUP = EV_MOUSE | EV_MOUSE_RIGHT | EV_UP,
EV_MOUSE_WHEEL_UP = EV_MOUSE | EV_MOUSE_WHEEL | EV_UP,
EV_MOUSE_WHEEL_DOWN = EV_MOUSE | EV_MOUSE_WHEEL | EV_DOWN
enum InputEventType {
EventNone = 0,
EventMouseAction = 1,
EventKeyboardAction = 2,
EventDown = 4,
EventUp = 8,
EventMouseWheel = 16,
EventMouseLeftButton = 32,
EventMouseRightButton = 64,
EventMouseMidButton = 128,
EventTextEnter = 256,
EventKeyDown = EventKeyboardAction | EventDown,
EventKeyUp = EventKeyboardAction | EventUp,
EventMouseMove = EventMouseAction | 512,
EventMouseLeftButtonDown = EventMouseAction | EventMouseLeftButton | EventDown,
EventMouseLeftButtonUp = EventMouseAction | EventMouseLeftButton | EventUp,
EventMouseMiddleButtonDown = EventMouseAction | EventMouseMidButton | EventDown,
EventMouseMiddleButtonUp = EventMouseAction | EventMouseMidButton | EventUp,
EventMouseRightButtonDown = EventMouseAction | EventMouseRightButton | EventDown,
EventMouseRightButtonUp = EventMouseAction | EventMouseRightButton | EventUp,
EventMouseWheelUp = EventMouseAction | EventMouseWheel | EventUp,
EventMouseWheelDown = EventMouseAction | EventMouseWheel | EventDown
};
struct InputEvent {
@ -187,4 +186,4 @@ struct InputEvent {
bool alt;
};
#endif // INPUT_H
#endif

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@ -0,0 +1,73 @@
#include "module.h"
#include <otml/otml.h>
#include <luascript/luainterface.h>
#include "modulemanager.h"
void Module::discover(const OTMLNodePtr& moduleNode)
{
m_description = moduleNode->readAt<std::string>("description");
m_author = moduleNode->readAt<std::string>("author");
m_website = moduleNode->readAt<std::string>("website");
m_version = moduleNode->readAt<std::string>("version");
if(OTMLNodePtr node = moduleNode->get("dependencies")) {
for(const OTMLNodePtr& tmp : node->childNodes())
m_dependencies.push_back(tmp->value());
}
// set onLoad callback
if(OTMLNodePtr node = moduleNode->get("onLoad")) {
g_lua.loadFunction(node->read<std::string>(), "@" + node->source() + "[" + node->tag() + "]");
g_lua.useValue();
m_loadCallback = g_lua.polymorphicPop<BooleanCallback>();
}
// set onUnload callback
if(OTMLNodePtr node = moduleNode->get("onUnload")) {
g_lua.loadFunction(node->read<std::string>(), "@" + node->source() + "[" + node->tag() + "]");
g_lua.useValue();
m_unloadCallback = g_lua.polymorphicPop<SimpleCallback>();
}
// load if autoLoad is set
m_autoLoad = moduleNode->readAt<bool>("autoLoad", false);
}
bool Module::load()
{
for(const std::string& depName : m_dependencies) {
ModulePtr dep = g_modules.getModule(depName);
if(!dep) {
logError("ERROR: failed to load module '",m_name,"': could not find module dependency '",depName,"'");
return false;
}
if(!dep->isLoaded()) {
if(!dep->load()) {
logError("ERROR: failed to load module '",m_name,"': a dependency has failed to load");
return false;
}
}
}
if(m_loadCallback) {
m_loaded = m_loadCallback();
if(!m_loaded) {
logError("ERROR: failed to load module '",m_name, "': onLoad returned false");
return false;
}
}
logInfo("Loaded module '", m_name, "'");
return true;
}
void Module::unload()
{
if(m_loaded) {
if(m_unloadCallback)
m_unloadCallback();
m_loaded = false;
}
}

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@ -0,0 +1,40 @@
#ifndef MODULE_H
#define MODULE_H
#include <otml/otmldeclarations.h>
class Module;
typedef std::shared_ptr<Module> ModulePtr;
class Module
{
public:
Module(const std::string& name) : m_loaded(false), m_autoLoad(false), m_name(name) { }
void discover(const OTMLNodePtr& moduleNode);
bool load();
void unload();
bool isLoaded() const { return m_loaded; }
std::string getDescription() const { return m_description; }
std::string getName() const { return m_name; }
std::string getAuthor() const { return m_author; }
std::string getWebsite() const { return m_website; }
std::string getVersion() const { return m_version; }
bool autoLoad() const { return m_autoLoad; }
private:
bool m_loaded;
bool m_autoLoad;
std::string m_name;
std::string m_description;
std::string m_author;
std::string m_website;
std::string m_version;
BooleanCallback m_loadCallback;
SimpleCallback m_unloadCallback;
std::list<std::string> m_dependencies;
};
#endif

View File

@ -0,0 +1,58 @@
#include "modulemanager.h"
#include "resourcemanager.h"
#include <otml/otml.h>
ModuleManager g_modules;
void ModuleManager::discoverAndLoadModules()
{
auto moduleDirs = g_resources.listDirectoryFiles("/");
for(const std::string& moduleDir : moduleDirs) {
auto moduleFiles = g_resources.listDirectoryFiles("/" + moduleDir);
for(const std::string& file : moduleFiles) {
if(boost::ends_with(file, ".otmod"))
discoverModule("/" + moduleDir + "/" + file);
}
}
// auto load modules
for(const ModulePtr& module : m_modules) {
if(!module->isLoaded() && module->autoLoad())
module->load();
}
}
bool ModuleManager::discoverModule(const std::string& file)
{
ModulePtr module;
try {
OTMLDocumentPtr doc = OTMLDocument::parse(file);
OTMLNodePtr moduleNode = doc->at("Module");
std::string name = moduleNode->readAt<std::string>("name");
if(getModule(name))
throw OTMLException(moduleNode, "a module with the same name is already discovered, did you duplicate module names?");
module = ModulePtr(new Module(name));
module->discover(moduleNode);
m_modules.push_back(module);
} catch(std::exception& e) {
logError("ERROR: failed to load module from '", file, "':\n", e.what());
return false;
}
return true;
}
void ModuleManager::unloadModules()
{
for(const ModulePtr& module : m_modules)
module->unload();
}
ModulePtr ModuleManager::getModule(const std::string& moduleName)
{
for(const ModulePtr& module : m_modules)
if(module->getName() == moduleName)
return module;
return nullptr;
}

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@ -0,0 +1,21 @@
#ifndef MODULEMANAGER_H
#define MODULEMANAGER_H
#include "module.h"
class ModuleManager
{
public:
void discoverAndLoadModules();
bool discoverModule(const std::string& file);
void unloadModules();
ModulePtr getModule(const std::string& moduleName);
private:
std::vector<ModulePtr> m_modules;
};
extern ModuleManager g_modules;
#endif

View File

@ -1,29 +0,0 @@
#include "packages.h"
#include <core/resources.h>
#include <script/luainterface.h>
Packages g_packages;
void Packages::loadPackages()
{
std::list<std::string> packages = g_resources.listDirectoryFiles("modules");
foreach(const std::string& package, packages) {
std::string dir = make_string("modules/", package);
g_resources.pushCurrentPath(dir);
std::list<std::string> packagesFiles = g_resources.listDirectoryFiles();
foreach(const std::string& packageFile, packagesFiles) {
if(boost::ends_with(packageFile, ".lua")) {
g_lua.runScript(packageFile);
}
}
g_resources.popCurrentPath();
}
}
void Packages::terminate()
{
}

View File

@ -1,15 +0,0 @@
#ifndef PACKAGES_H
#define PACKAGES_H
#include <global.h>
class Packages
{
public:
void loadPackages();
void terminate();
};
extern Packages g_packages;
#endif // MODULES_H

View File

@ -3,53 +3,63 @@
#include <global.h>
class PlatformListener;
class Platform
{
public:
static void init(const char *appName);
static void terminate();
void init(PlatformListener* platformListener, const char* appName);
void terminate();
/// Poll platform input/window events
static void poll();
void poll();
/// Get current time in milliseconds since init
static int getTicks();
int getTicks();
/// Sleep in current thread
static void sleep(ulong miliseconds);
void sleep(ulong ms);
static bool createWindow(int x, int y, int width, int height, int minWidth, int minHeight, bool maximized);
static void destroyWindow();
static void showWindow();
static void setWindowTitle(const char *title);
static bool isWindowFocused();
static bool isWindowVisible();
static int getWindowX();
static int getWindowY();
static int getWindowWidth();
static int getWindowHeight();
static bool isWindowMaximized();
bool createWindow(int x, int y, int width, int height, int minWidth, int minHeight, bool maximized);
void destroyWindow();
void showWindow();
void hideWindow();
void setWindowTitle(const char* title);
bool isWindowFocused();
bool isWindowVisible();
int getWindowX();
int getWindowY();
int getWindowWidth();
int getWindowHeight();
bool isWindowMaximized();
static int getDisplayHeight();
static int getDisplayWidth();
int getDisplayHeight();
int getDisplayWidth();
/// Get GL extension function address
static void *getExtensionProcAddress(const char *ext);
/// Check if GL extension is supported
static bool isExtensionSupported(const char *ext);
void* getExtensionProcAddress(const char* ext);
/// Check if GLX/WGL extension is supported
bool isExtensionSupported(const char* ext);
static const char *getClipboardText();
static void setClipboardText(const char *text);
/// Get text from Ctrl+c
const char* getClipboardText();
/// Set text for Ctrl+v
void setClipboardText(const char* text);
static void hideMouseCursor();
static void showMouseCursor();
void hideMouseCursor();
void showMouseCursor();
/// Enable/disable vertical synchronization
static void setVsync(bool enable = true);
/// Enable or disable vertical synchronization
void setVerticalSync(bool enable);
/// Swap GL buffers
static void swapBuffers();
void swapBuffers();
/// Get the app user directory, the place to save files configurations files
static std::string getAppUserDir();
std::string getAppUserDir();
private:
PlatformListener* m_listener;
};
#endif // PLATFORM_H
extern Platform g_platform;
#endif

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