animated text

master
Henrique Santiago 13 years ago
parent 37a6a38ca6
commit 5830a3dc3e

@ -61,6 +61,16 @@ public:
bool operator==(const Color& other) const { return other.m_rgba == m_rgba; }
bool operator!=(const Color& other) const { return other.m_rgba != m_rgba; }
static Color from8bit(int color) {
if(color >= 216 || color <= 0)
return Color(0, 0, 0);
int r = int(color / 36) % 6 * 51;
int g = int(color / 6) % 6 * 51;
int b = color % 6 * 51;
return Color(r, g, b);
}
private:
union {
uint32 m_rgba;

@ -29,6 +29,7 @@ SET(otclient_SOURCES ${otclient_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/core/missile.cpp
${CMAKE_CURRENT_LIST_DIR}/core/localplayer.cpp
${CMAKE_CURRENT_LIST_DIR}/core/outfit.cpp
${CMAKE_CURRENT_LIST_DIR}/core/animatedtext.cpp
# otclient ui
${CMAKE_CURRENT_LIST_DIR}/ui/uiitem.cpp

@ -0,0 +1,61 @@
/*
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "animatedtext.h"
#include "outfit.h"
#include "map.h"
#include <framework/core/clock.h>
#include <framework/core/eventdispatcher.h>
AnimatedText::AnimatedText()
{
m_font = g_fonts.getFont("verdana-11px-rounded");
}
void AnimatedText::start()
{
m_startTime = g_clock.time();
auto self = asAnimatedText();
// schedule removal
g_dispatcher.scheduleEvent([self]() {
g_map.removeThing(self);
}, DURATION);
}
void AnimatedText::draw(const Point& p)
{
assert(m_font);
m_font->renderText(m_text, Rect(p + Point(0, -20.0 * g_clock.timeElapsed(m_startTime) / (DURATION / 1000)), m_textSize), Fw::AlignTopCenter, m_color);
}
void AnimatedText::setColor(int color)
{
m_color = Color::from8bit(color);
}
void AnimatedText::setText(const std::string& text)
{
m_textSize = m_font->calculateTextRectSize(text);
m_text = text;
}

@ -0,0 +1,55 @@
/*
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef ANIMATEDTEXT_H
#define ANIMATEDTEXT_H
#include "thing.h"
#include <framework/graphics/fontmanager.h>
class AnimatedText : public Thing
{
public:
enum {
DURATION = 1000
};
AnimatedText();
void start();
void draw(const Point& p);
void setColor(int color);
void setText(const std::string& text);
AnimatedTextPtr asAnimatedText() { return std::static_pointer_cast<AnimatedText>(shared_from_this()); }
private:
FontPtr m_font;
Size m_textSize;
std::string m_text;
Color m_color;
double m_startTime;
};
#endif

@ -33,6 +33,7 @@ class Effect;
class Missile;
class Player;
class LocalPlayer;
class AnimatedText;
typedef std::shared_ptr<Tile> TilePtr;
typedef std::shared_ptr<Thing> ThingPtr;
@ -42,6 +43,7 @@ typedef std::shared_ptr<Effect> EffectPtr;
typedef std::shared_ptr<Missile> MissilePtr;
typedef std::shared_ptr<Player> PlayerPtr;
typedef std::shared_ptr<LocalPlayer> LocalPlayerPtr;
typedef std::shared_ptr<AnimatedText> AnimatedTextPtr;
typedef std::vector<ThingPtr> ThingList;

@ -127,6 +127,14 @@ void Map::draw(const Rect& rect)
}
}
}
// draw animated text
for(auto it = m_animatedTexts.begin(), end = m_animatedTexts.end(); it != end; ++it) {
Point pos = positionTo2D((*it)->getPosition()) - m_drawOffset;
pos.x *= horizontalStretchFactor;
pos.y *= verticalStretchFactor;
(*it)->draw(rect.topLeft() + pos);
}
}
void Map::clean()
@ -225,6 +233,11 @@ void Map::addThing(const ThingPtr& thing, const Position& pos, int stackPos)
m_missilesAtFloor[shot->getPosition().z].push_back(shot);
return;
}
else if(AnimatedTextPtr animatedText = thing->asAnimatedText()) {
animatedText->start();
m_animatedTexts.push_back(animatedText);
return;
}
TilePtr tile = getTile(pos);
tile->addThing(thing, stackPos);
@ -258,6 +271,12 @@ void Map::removeThing(const ThingPtr& thing)
}
return;
}
else if(AnimatedTextPtr animatedText = thing->asAnimatedText()) {
auto it = std::find(m_animatedTexts.begin(), m_animatedTexts.end(), animatedText);
if(it != m_animatedTexts.end())
m_animatedTexts.erase(it);
return;
}
if(TilePtr& tile = m_tiles[thing->getPosition()])
tile->removeThing(thing);

@ -24,6 +24,8 @@
#define MAP_H
#include "creature.h"
#include "animatedtext.h"
#include <framework/core/clock.h>
#include <framework/graphics/declarations.h>
class Map
@ -76,6 +78,7 @@ private:
std::unordered_map<Position, TilePtr, PositionHasher> m_tiles;
std::map<uint32, CreaturePtr> m_creatures;
std::array<std::vector<MissilePtr>, MAX_Z> m_missilesAtFloor;
std::vector<AnimatedTextPtr> m_animatedTexts;
Light m_light;
Position m_centralPosition;

@ -81,3 +81,7 @@ int Thing::getStackPriority()
return 5;
}
ThingType *Thing::getType()
{
return g_thingsType.getEmptyThingType();
}

@ -47,7 +47,7 @@ public:
uint32 getId() const { return m_id; }
Position getPosition() const { return m_position; }
int getStackPriority();
virtual ThingType *getType() = 0;
virtual ThingType *getType();
int getAnimationPhases() { return m_type->dimensions[ThingType::AnimationPhases]; }
void setXPattern(int xPattern) { m_xPattern = xPattern; }
@ -61,6 +61,7 @@ public:
virtual MissilePtr asMissile() { return nullptr; }
virtual PlayerPtr asPlayer() { return nullptr; }
virtual LocalPlayerPtr asLocalPlayer() { return nullptr; }
virtual AnimatedTextPtr asAnimatedText() { return nullptr; }
protected:
void internalDraw(const Point& p, int layers);

@ -537,9 +537,16 @@ void ProtocolGame::parseMagicEffect(InputMessage& msg)
void ProtocolGame::parseAnimatedText(InputMessage& msg)
{
parsePosition(msg); // textPos
msg.getU8(); // color
msg.getString(); // text
Position position = parsePosition(msg);
uint8 color = msg.getU8();
std::string text = msg.getString();
AnimatedTextPtr animatedText = AnimatedTextPtr(new AnimatedText);
animatedText->setPosition(position);
animatedText->setColor(color);
animatedText->setText(text);
g_map.addThing(animatedText, position);
}
void ProtocolGame::parseDistanceMissile(InputMessage& msg)

@ -27,6 +27,7 @@
#include <otclient/core/tile.h>
#include <otclient/core/missile.h>
#include <otclient/core/effect.h>
#include <otclient/core/animatedtext.h>
UIMap::UIMap()
{
@ -72,10 +73,17 @@ bool UIMap::onMousePress(const Point& mousePos, Fw::MouseButton button)
// cool testing \/
if(button == Fw::MouseLeftButton) {
MissilePtr shot = MissilePtr(new Missile());
/*MissilePtr shot = MissilePtr(new Missile());
shot->setId(1);
shot->setPath(g_map.getCentralPosition(), tilePos);
g_map.addThing(shot, g_map.getCentralPosition());
g_map.addThing(shot, g_map.getCentralPosition());*/
AnimatedTextPtr animatedText = AnimatedTextPtr(new AnimatedText);
animatedText->setPosition(g_map.getCentralPosition());
animatedText->setColor(12);
animatedText->setText("text");
g_map.addThing(animatedText, g_map.getCentralPosition());
}
else if(button == Fw::MouseRightButton) {
EffectPtr effect = EffectPtr(new Effect());

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