Some particle stuff, far from done
This commit is contained in:
parent
2b621cace6
commit
6a85c31a77
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@ -8,6 +8,7 @@ Module
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load-later:
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- client_skins
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- client_locales
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- client_particles
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- client_topmenu
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- client_background
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//- client_about
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@ -13,7 +13,7 @@ local localeComboBox
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local function sendLocale(localeName)
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local protocolGame = g_game.getProtocolGame()
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if protocolGame then
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protocolGame:sendExtendedOpcode(1, localeName)
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protocolGame:sendExtendedOpcode(ExtendedLocales, localeName)
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return true
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end
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return false
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@ -32,7 +32,7 @@ local function onGameStart()
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sendLocale(currentLocale.name)
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end
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local function onServerSetLocale(protocol, opcode, buffer)
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local function onExtendedLocales(protocol, opcode, buffer)
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local locale = installedLocales[buffer]
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if locale then
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localeComboBox:setCurrentOption(locale.languageName)
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@ -63,7 +63,7 @@ function Locales.init()
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localeComboBox.onOptionChange = onLocaleComboBoxOptionChange
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end, false)
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Extended.register(1, onServerSetLocale)
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Extended.register(ExtendedLocales, onExtendedLocales)
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connect(g_game, { onGameStart = onGameStart })
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end
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@ -71,7 +71,7 @@ function Locales.terminate()
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installedLocales = nil
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currentLocale = nil
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localeComboBox = nil
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Extended.unregister(1)
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Extended.unregister(ExtendedLocales)
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disconnect(g_game, { onGameStart = onGameStart })
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end
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@ -0,0 +1,95 @@
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Particles = { }
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-- private variables
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local particlesWindow
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local particlesButton
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-- private functions
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local function onExtendedParticles(protocol, opcode, buffer)
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end
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-- public functions
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function Particles.init()
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particlesWindow = g_ui.displayUI('particles.otui')
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particlesButton = TopMenu.addLeftButton('particlesButton', tr('Particles Manager'), 'particles.png', Particles.toggle)
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local particlesList = particlesWindow:getChildById('particlesList')
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g_keyboard.bindKeyPress('Up', function() particlesList:focusPreviousChild(KeyboardFocusReason) end, particlesWindow)
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g_keyboard.bindKeyPress('Down', function() particlesList:focusNextChild(KeyboardFocusReason) end, particlesWindow)
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Extended.register(ExtendedParticles, onExtendedParticles)
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end
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function Particles.terminate()
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particlesWindow:destroy()
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particlesWindow = nil
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particlesButton:destroy()
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particlesButton = nil
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Extended.unregister(ExtendedParticles)
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end
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function Particles.show()
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Particles.refreshList()
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particlesWindow:show()
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particlesWindow:raise()
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particlesWindow:focus()
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end
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function Particles.hide()
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particlesWindow:hide()
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end
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function Particles.toggle()
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if particlesWindow:isVisible() then
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Particles.hide()
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else
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Particles.show()
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end
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end
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function Particles.refreshInfo()
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local particlesList = particlesWindow:getChildById('particlesList')
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local widget = particlesList:getFocusedChild()
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local name = particlesWindow:getChildById('name')
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name:setText(widget.effect:getName())
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local location = particlesWindow:getChildById('location')
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location:setText(widget.effect:getFile())
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local description = particlesWindow:getChildById('description')
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description:setText(widget.effect:getDescription())
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end
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function Particles.refreshList()
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local particlesList = particlesWindow:getChildById('particlesList')
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particlesList.onChildFocusChange = nil
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particlesList:destroyChildren()
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local firstChild = nil
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local effects = g_particles.getEffectsTypes()
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for name,effect in pairs(effects) do
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local label = g_ui.createWidget('ParticlesListLabel', particlesList)
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label:setText(name)
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label.effect = effect
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if not firstChild then
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firstChild = label
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end
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end
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particlesList.onChildFocusChange = Particles.refreshInfo
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if firstChild then
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firstChild:focus()
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end
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end
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function Particles.start()
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local particlesList = particlesWindow:getChildById('particlesList')
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local focusedEffect = particlesList:getFocusedChild()
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local preview = particlesWindow:getChildById('preview')
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preview:addEffect(focusedEffect:getText())
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end
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@ -0,0 +1,17 @@
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Module
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name: client_particles
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description: Manages particles systems
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author: baxnie
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website: www.otclient.info
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dependencies:
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- client_extended
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- client_locales
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- client_topmenu
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@onLoad: |
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dofile 'particles'
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Particles.init()
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@onUnload: |
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Particles.terminate()
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@ -0,0 +1,130 @@
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ParticlesListLabel < Label
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font: verdana-11px-monochrome
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background-color: alpha
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text-offset: 2 0
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focusable: true
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$focus:
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background-color: #ffffff22
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color: #ffffff
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MainWindow
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id: particlesWindow
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!text: tr('Particles Manager')
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size: 450 450
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visible: false
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@onEscape: Particles.hide()
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TextList
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id: particlesList
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anchors.top: parent.top
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anchors.left: parent.left
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anchors.bottom: separator.top
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width: 128
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padding: 1
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focusable: false
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margin-bottom: 10
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vertical-scrollbar: particlesListScrollBar
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VerticalScrollBar
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id: particlesListScrollBar
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anchors.top: particlesList.top
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anchors.bottom: particlesList.bottom
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anchors.left: particlesList.right
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step: 14
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pixels-scroll: true
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Label
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!text: tr('Name')
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anchors.top: parent.top
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anchors.left: prev.right
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margin-left: 10
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FlatLabel
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id: name
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anchors.top: prev.bottom
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anchors.left: prev.left
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anchors.right: parent.right
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margin-top: 3
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Label
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!text: tr('Location')
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anchors.top: prev.bottom
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anchors.left: prev.left
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margin-top: 10
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FlatLabel
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id: location
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anchors.top: prev.bottom
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anchors.left: prev.left
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anchors.right: parent.right
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margin-top: 3
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Label
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!text: tr('Description')
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anchors.top: prev.bottom
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anchors.left: prev.left
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margin-top: 10
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FlatLabel
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id: description
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anchors.top: prev.bottom
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anchors.left: prev.left
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anchors.right: parent.right
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margin-top: 3
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Label
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!text: tr('Preview')
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anchors.top: prev.bottom
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anchors.left: prev.left
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margin-top: 10
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ParticlesFlatPanel
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id: preview
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margin-top: 3
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margin-bottom: 10
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anchors.top: prev.bottom
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anchors.bottom: next.top
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anchors.left: prev.left
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anchors.right: parent.right
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reference: 10 10
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Button
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id: startButton
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!text: tr('Start')
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width: 64
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anchors.bottom: separator.top
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anchors.left: location.left
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margin-bottom: 10
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Button
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id: pauseButton
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!text: tr('Pause')
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width: 64
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anchors.bottom: prev.bottom
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anchors.left: prev.right
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margin-left: 5
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Button
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id: reloadButton
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!text: tr('Reload')
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width: 64
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anchors.bottom: separator.top
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anchors.right: parent.right
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margin-bottom: 10
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HorizontalSeparator
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id: separator
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.bottom: next.top
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margin-bottom: 10
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Button
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id: closeButton
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!text: tr('Close')
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width: 64
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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@onClick: Particles.hide()
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Binary file not shown.
After Width: | Height: | Size: 571 B |
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@ -110,15 +110,25 @@ end
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function Skins.loadSkin(skin)
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local lowerName = string.lower(skin.name)
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for i=1,#skin.fonts do
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g_fonts.importFont('skins/' .. lowerName .. '/fonts/' .. skin.fonts[i])
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if skin.fonts then
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for i=1,#skin.fonts do
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g_fonts.importFont('skins/' .. lowerName .. '/fonts/' .. skin.fonts[i])
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if i == 1 then
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g_fonts.setDefaultFont(skin.fonts[i])
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if i == 1 then
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g_fonts.setDefaultFont(skin.fonts[i])
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end
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end
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end
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for i=1,#skin.styles do
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g_ui.importStyle('skins/' .. lowerName .. '/styles/' .. skin.styles[i])
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if skin.styles then
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for i=1,#skin.styles do
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g_ui.importStyle('skins/' .. lowerName .. '/styles/' .. skin.styles[i])
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end
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end
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if skin.particles then
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for i=1,#skin.particles do
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g_particles.importParticle('skins/' .. lowerName .. '/particles/' .. skin.particles[i])
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end
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end
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end
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@ -29,6 +29,10 @@ local skin = {
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'miniwindow.otui',
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'items.otui',
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'creatures.otui'
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},
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particles = {
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'shiny.otps'
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}
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}
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@ -0,0 +1,52 @@
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Particle
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name: shiny_star
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min-position-radius: 0
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max-position-radius: 8
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min-position-angle: 0
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max-position-angle: 360
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velocity: 4
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min-velocity-angle: 0
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max-velocity-angle: 360
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particle-size: 4 4
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texture: shiny_star.png
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composition-mode: addition
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Effect
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name: Shiny3
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description: 3 Shiny stars derping aroud
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System
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position: 0 0
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Emitter
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position: 0 0
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delay: 0
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duration: 0
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burstRate: 0
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burstCount: 3
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particle-type: shiny_star
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AttractionAffector
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position: 0 0
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acceleration: 2
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Effect
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name: Shiny5
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description: 5 Shiny stars derping aroud
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System
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position: 0 0
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Emitter
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position: 0 0
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delay: 0
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duration: 0
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burstRate: 0
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burstCount: 5
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particle-type: shiny_star
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AttractionAffector
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position: 0 0
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acceleration: 2
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@ -10,4 +10,8 @@ FlatPanel < Panel
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ScrollableFlatPanel < ScrollablePanel
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image-source: /images/panel_flat.png
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image-border: 1
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image-border: 1
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ParticlesFlatPanel < Panel
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image-source: /images/panel_flat.png
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image-border: 1
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@ -1,8 +1,6 @@
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local skin = {
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name = 'Example',
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fonts = {},
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styles = {
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'topmenu.otui'
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}
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@ -186,7 +186,6 @@ SpeakChannelOrange = 12
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SpeakMonsterSay = 13
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SpeakMonsterYell = 14
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FightOffensive = 1
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FightBalanced = 2
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FightDefensive = 3
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@ -194,6 +193,10 @@ FightDefensive = 3
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DontChase = 0
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ChaseOpponent = 1
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ExtendedActivate = 0
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ExtendedLocales = 1
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ExtendedParticles = 2
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-- @}
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KeyCodeDescs = {
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@ -229,6 +229,8 @@ SET(framework_SOURCES ${framework_SOURCES}
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${CMAKE_CURRENT_LIST_DIR}/graphics/particle.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/particleemitter.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/particleemitter.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/particleeffect.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/particleeffect.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/particle.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/particlemanager.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/particlemanager.h
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@ -350,6 +352,8 @@ SET(framework_SOURCES ${framework_SOURCES}
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${CMAKE_CURRENT_LIST_DIR}/ui/uilayout.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uimanager.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uimanager.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uiparticles.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uiparticles.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uirichtext.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uirichtext.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uitextedit.cpp
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@ -136,6 +136,9 @@ void Application::terminate()
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{
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assert(m_initialized);
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// destroy particles
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g_particles.terminate();
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// destroy any remaining widget
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g_ui.terminate();
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@ -278,7 +281,7 @@ void Application::poll()
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// poll input events
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g_window.poll();
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//g_particleManager.update();
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//g_particles.update();
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Connection::poll();
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g_dispatcher.poll();
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@ -41,6 +41,8 @@ class Particle;
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class ParticleEmitter;
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class ParticleAffector;
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class ParticleSystem;
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class ParticleEffect;
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class ParticleEffectType;
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typedef std::weak_ptr<Texture> TextureWeakPtr;
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typedef std::weak_ptr<ParticleSystem> ParticleSystemWeakPtr;
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@ -58,6 +60,8 @@ typedef std::shared_ptr<Particle> ParticlePtr;
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typedef std::shared_ptr<ParticleEmitter> ParticleEmitterPtr;
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typedef std::shared_ptr<ParticleAffector> ParticleAffectorPtr;
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typedef std::shared_ptr<ParticleSystem> ParticleSystemPtr;
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typedef std::shared_ptr<ParticleEffect> ParticleEffectPtr;
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typedef std::shared_ptr<ParticleEffectType> ParticleEffectTypePtr;
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typedef std::vector<ShaderPtr> ShaderList;
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#endif
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@ -0,0 +1,79 @@
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
|
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* of this software and associated documentation files (the "Software"), to deal
|
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* in the Software without restriction, including without limitation the rights
|
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
|
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
|
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "particleeffect.h"
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ParticleEffectType::ParticleEffectType()
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{
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}
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bool ParticleEffectType::load(const OTMLNodePtr& node)
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{
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m_node = node;
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for(const OTMLNodePtr& childNode : node->children()) {
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if(childNode->tag() == "name") {
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setName(childNode->value());
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}
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else if(childNode->tag() == "description") {
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setDescription(childNode->value());
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}
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}
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return !m_name.empty();
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}
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bool ParticleEffect::load(const ParticleEffectTypePtr& effectType)
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{
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if(!effectType)
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return false;
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for(const OTMLNodePtr& childNode : effectType->getNode()->children()) {
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if(childNode->tag() == "System") {
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ParticleSystemPtr system = ParticleSystemPtr(new ParticleSystem);
|
||||
if(system->load(childNode)) {
|
||||
m_systems.push_back(system);
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void ParticleEffect::render()
|
||||
{
|
||||
for(auto it = m_systems.begin(), end = m_systems.end(); it != end; ++it)
|
||||
(*it)->render();
|
||||
}
|
||||
|
||||
void ParticleEffect::update()
|
||||
{
|
||||
for(auto it = m_systems.begin(), end = m_systems.end(); it != end;) {
|
||||
const ParticleSystemPtr& system = *it;
|
||||
|
||||
if(system->hasFinished()) {
|
||||
it = m_systems.erase(it);
|
||||
continue;
|
||||
}
|
||||
|
||||
system->update();
|
||||
++it;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef PARTICLEEFFECT_H
|
||||
#define PARTICLEEFFECT_H
|
||||
|
||||
#include "declarations.h"
|
||||
#include "particlesystem.h"
|
||||
#include <framework/luascript/luaobject.h>
|
||||
#include <framework/otml/otml.h>
|
||||
|
||||
class ParticleEffectType : public LuaObject
|
||||
{
|
||||
public:
|
||||
ParticleEffectType();
|
||||
|
||||
bool load(const OTMLNodePtr& node);
|
||||
|
||||
void setName(const std::string& name) { m_name = name; }
|
||||
void setFile(const std::string& file) { m_file = file; }
|
||||
void setDescription(const std::string& description) { m_description = description; }
|
||||
|
||||
std::string getName() { return m_name; }
|
||||
std::string getFile() { return m_file; }
|
||||
std::string getDescription() { return m_description; }
|
||||
OTMLNodePtr getNode() { return m_node; }
|
||||
|
||||
private:
|
||||
std::string m_name;
|
||||
std::string m_file;
|
||||
std::string m_description;
|
||||
OTMLNodePtr m_node;
|
||||
};
|
||||
|
||||
class ParticleEffect : public LuaObject
|
||||
{
|
||||
public:
|
||||
ParticleEffect() {}
|
||||
|
||||
bool load(const ParticleEffectTypePtr& effectType);
|
||||
bool hasFinished() { return m_systems.size() == 0; }
|
||||
void render();
|
||||
void update();
|
||||
|
||||
private:
|
||||
std::vector<ParticleSystemPtr> m_systems;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -24,43 +24,56 @@
|
|||
#include <framework/core/resourcemanager.h>
|
||||
#include <framework/otml/otml.h>
|
||||
|
||||
ParticleManager g_particleManager;
|
||||
ParticleManager g_particles;
|
||||
|
||||
bool ParticleManager::load(const std::string& filename)
|
||||
bool ParticleManager::importParticle(const std::string& file)
|
||||
{
|
||||
try {
|
||||
OTMLDocumentPtr doc = OTMLDocument::parse(filename);
|
||||
OTMLDocumentPtr doc = OTMLDocument::parse(file);
|
||||
for(const OTMLNodePtr& node : doc->children()) {
|
||||
if(node->tag() == "ParticleSystem") {
|
||||
ParticleSystemPtr particleSystem = ParticleSystemPtr(new ParticleSystem);
|
||||
particleSystem->load(node);
|
||||
m_systems.push_back(particleSystem);
|
||||
if(node->tag() == "Effect") {
|
||||
ParticleEffectTypePtr particleEffectType = ParticleEffectTypePtr(new ParticleEffectType);
|
||||
if(particleEffectType->load(node)) {
|
||||
particleEffectType->setFile(g_resources.resolvePath(file));
|
||||
m_effectsTypes[particleEffectType->getName()] = particleEffectType;
|
||||
}
|
||||
}
|
||||
else if(node->tag() == "Particle") {
|
||||
// nothing yet
|
||||
}
|
||||
}
|
||||
return true;
|
||||
} catch(stdext::exception& e) {
|
||||
g_logger.error(stdext::format("could not load particles: %s", e.what()));
|
||||
g_logger.error(stdext::format("could not load particles file %s: %s", file, e.what()));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void ParticleManager::render()
|
||||
ParticleEffectPtr ParticleManager::createEffect(const std::string& name)
|
||||
{
|
||||
for(auto it = m_systems.begin(), end = m_systems.end(); it != end; ++it)
|
||||
(*it)->render();
|
||||
ParticleEffectPtr particleEffect = ParticleEffectPtr(new ParticleEffect);
|
||||
if(particleEffect->load(m_effectsTypes[name]))
|
||||
return particleEffect;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void ParticleManager::terminate()
|
||||
{
|
||||
m_effects.clear();
|
||||
m_effectsTypes.clear();
|
||||
}
|
||||
|
||||
void ParticleManager::update()
|
||||
{
|
||||
for(auto it = m_systems.begin(), end = m_systems.end(); it != end;) {
|
||||
const ParticleSystemPtr& particleSystem = *it;
|
||||
for(auto it = m_effects.begin(), end = m_effects.end(); it != end;) {
|
||||
const ParticleEffectPtr& particleEffect = *it;
|
||||
|
||||
if(particleSystem->hasFinished()) {
|
||||
it = m_systems.erase(it);
|
||||
if(particleEffect->hasFinished()) {
|
||||
it = m_effects.erase(it);
|
||||
continue;
|
||||
}
|
||||
|
||||
particleSystem->update();
|
||||
particleEffect->update();
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,20 +24,24 @@
|
|||
#define PARTICLEMANAGER_H
|
||||
|
||||
#include "declarations.h"
|
||||
#include "particlesystem.h"
|
||||
#include "particleaffector.h"
|
||||
#include "particleeffect.h"
|
||||
|
||||
class ParticleManager {
|
||||
class ParticleManager
|
||||
{
|
||||
public:
|
||||
bool load(const std::string& filename);
|
||||
bool importParticle(const std::string& file);
|
||||
ParticleEffectPtr createEffect(const std::string& name);
|
||||
void terminate();
|
||||
|
||||
void render();
|
||||
void update();
|
||||
|
||||
std::map<std::string, ParticleEffectTypePtr> getEffectsTypes() { return m_effectsTypes; }
|
||||
|
||||
private:
|
||||
std::list<ParticleSystemPtr> m_systems;
|
||||
std::list<ParticleEffectPtr> m_effects;
|
||||
std::map<std::string, ParticleEffectTypePtr> m_effectsTypes;
|
||||
};
|
||||
|
||||
extern ParticleManager g_particleManager;
|
||||
extern ParticleManager g_particles;
|
||||
|
||||
#endif
|
||||
|
|
|
@ -35,6 +35,7 @@
|
|||
#include <framework/sound/soundmanager.h>
|
||||
#include <framework/util/crypt.h>
|
||||
#include <framework/core/resourcemanager.h>
|
||||
#include <framework/graphics/particlemanager.h>
|
||||
|
||||
void Application::registerLuaFunctions()
|
||||
{
|
||||
|
@ -648,4 +649,21 @@ void Application::registerLuaFunctions()
|
|||
g_lua.bindSingletonFunction("g_resources", "fileExists", &ResourceManager::fileExists, &g_resources);
|
||||
g_lua.bindSingletonFunction("g_resources", "getRealDir", &ResourceManager::getRealDir, &g_resources);
|
||||
g_lua.bindSingletonFunction("g_resources", "getWorkDir", &ResourceManager::getWorkDir, &g_resources);
|
||||
|
||||
// ParticleManager
|
||||
g_lua.registerSingletonClass("g_particles");
|
||||
g_lua.bindSingletonFunction("g_particles", "importParticle", &ParticleManager::importParticle, &g_particles);
|
||||
g_lua.bindSingletonFunction("g_particles", "getEffectsTypes", &ParticleManager::getEffectsTypes, &g_particles);
|
||||
|
||||
// ParticleEffect
|
||||
g_lua.registerClass<ParticleEffectType>();
|
||||
g_lua.bindClassStaticFunction<ParticleEffectType>("create", []{ return ParticleEffectTypePtr(new ParticleEffectType); });
|
||||
g_lua.bindClassMemberFunction<ParticleEffectType>("getName", &ParticleEffectType::getName);
|
||||
g_lua.bindClassMemberFunction<ParticleEffectType>("getFile", &ParticleEffectType::getFile);
|
||||
g_lua.bindClassMemberFunction<ParticleEffectType>("getDescription", &ParticleEffectType::getDescription);
|
||||
|
||||
// UIParticles
|
||||
g_lua.registerClass<UIParticles, UIWidget>();
|
||||
g_lua.bindClassStaticFunction<UIParticles>("create", []{ return UIParticlesPtr(new UIParticles); } );
|
||||
g_lua.bindClassMemberFunction<UIParticles>("addEffect", &UIParticles::addEffect);
|
||||
}
|
||||
|
|
|
@ -34,10 +34,12 @@ class UIHorizontalLayout;
|
|||
class UIVerticalLayout;
|
||||
class UIGridLayout;
|
||||
class UIAnchorLayout;
|
||||
class UIParticles;
|
||||
|
||||
typedef std::shared_ptr<UIWidget> UIWidgetPtr;
|
||||
typedef std::weak_ptr<UIWidget> UIWidgetWeakPtr;
|
||||
|
||||
typedef std::shared_ptr<UIParticles> UIParticlesPtr;
|
||||
typedef std::shared_ptr<UITextEdit> UITextEditPtr;
|
||||
typedef std::shared_ptr<UILayout> UILayoutPtr;
|
||||
typedef std::shared_ptr<UIBoxLayout> UIBoxLayoutPtr;
|
||||
|
|
|
@ -31,5 +31,6 @@
|
|||
#include "uiverticallayout.h"
|
||||
#include "uigridlayout.h"
|
||||
#include "uianchorlayout.h"
|
||||
#include "uiparticles.h"
|
||||
|
||||
#endif
|
||||
|
|
|
@ -0,0 +1,54 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "uiparticles.h"
|
||||
#include <framework/graphics/particlemanager.h>
|
||||
|
||||
void UIParticles::drawSelf(Fw::DrawPane drawPane)
|
||||
{
|
||||
if((drawPane & Fw::ForegroundPane) == 0)
|
||||
return;
|
||||
|
||||
for(auto it = m_effects.begin(), end = m_effects.end(); it != end; ++it)
|
||||
(*it)->render();
|
||||
}
|
||||
|
||||
void UIParticles::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
|
||||
{
|
||||
UIWidget::onStyleApply(styleName, styleNode);
|
||||
|
||||
/*for(const OTMLNodePtr& node : styleNode->children()) {
|
||||
if(node->tag() == "reference")
|
||||
setItemId(node->value<int>());
|
||||
else if(node->tag() == "item-count")
|
||||
setItemCount(node->value<int>());
|
||||
else if(node->tag() == "virtual")
|
||||
setVirtual(node->value<bool>());
|
||||
}*/
|
||||
}
|
||||
|
||||
void UIParticles::addEffect(const std::string& name)
|
||||
{
|
||||
ParticleEffectPtr effect = g_particles.createEffect(name);
|
||||
if(effect)
|
||||
m_effects.push_back(effect);
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef UIPARTICLES_H
|
||||
#define UIPARTICLES_H
|
||||
|
||||
#include <framework/graphics/particleeffect.h>
|
||||
#include <framework/ui/uiwidget.h>
|
||||
|
||||
class UIParticles : public UIWidget
|
||||
{
|
||||
public:
|
||||
void drawSelf(Fw::DrawPane drawPane);
|
||||
|
||||
void addEffect(const std::string& name);
|
||||
|
||||
void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode);
|
||||
|
||||
private:
|
||||
std::vector<ParticleEffectPtr> m_effects;
|
||||
};
|
||||
|
||||
#endif // UIPARTICLES_H
|
|
@ -68,7 +68,7 @@ bool Map::loadOtbm(const std::string& fileName)
|
|||
}
|
||||
|
||||
if (!g_things.isOtbLoaded() || !g_things.isXmlLoaded()) {
|
||||
g_logger.error(stdext::format("OTB and XML are not loaded yet to load a map."));
|
||||
g_logger.error("OTB and XML are not loaded yet to load a map.");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue