Merge fallen changes

master
Eduardo Bart 12 years ago
commit 70115e391d

@ -5,7 +5,7 @@
g_logger.setLogFile(g_resources.getWorkDir() .. g_app.getCompactName() .. ".log")
-- print first terminal message
g_logger.info(g_app.getName() .. ' ' .. g_app.getVersion() .. ' rev ' .. g_app.getBuildRevision() .. ' (' .. g_app.getBuildCommit() .. ') built on ' .. g_app.getBuildDate())
g_logger.info(g_app.getName() .. ' ' .. g_app.getVersion() .. ' rev ' .. g_app.getBuildRevision() .. ' (' .. g_app.getBuildCommit() .. ') built on ' .. g_app.getBuildDate() .. ' for arch ' .. g_app.getBuildArch())
--add base folder to search path
g_resources.addToSearchPath(g_resources.getWorkDir())
@ -27,15 +27,15 @@ g_configs.load("/config.otml")
g_modules.discoverModules()
-- core modules 0-99
g_modules.autoLoadModules(99);
g_modules.autoLoadModules(99)
g_modules.ensureModuleLoaded("corelib")
-- client modules 100-499
g_modules.autoLoadModules(499);
g_modules.autoLoadModules(499)
g_modules.ensureModuleLoaded("client")
-- game modules 500-999
g_modules.autoLoadModules(999);
g_modules.autoLoadModules(999)
g_modules.ensureModuleLoaded("game")
-- addons 1000-9999

@ -51,4 +51,5 @@ function Player:hasVip(creatureName)
if (vip[1] == creatureName) then return true end
end
return false
end
end

@ -116,7 +116,7 @@ set(framework_SOURCES ${framework_SOURCES}
option(CRASH_HANDLER "Generate crash reports" ON)
option(LUAJIT "Use lua jit" OFF)
option(USE_STATIC_LIBS "Don't use shared libraries (dlls)" ON)
set(BUILD_COMMIT "custom" CACHE "Git commit string (intended for releases)" STRING)
set(BUILD_COMMIT "devel" CACHE "Git commit string (intended for releases)" STRING)
set(BUILD_REVISION "0" CACHE "Git revision string (intended for releases)" STRING)
# default build type

@ -29,8 +29,8 @@
#define BUILD_COMPILER "gcc " __VERSION__
#define BUILD_DATE __DATE__
#ifndef BUILD_COMMIT
#define BUILD_COMMIT "custom"
#ifndef BUILD_COMMIT
#define BUILD_COMMIT "devel"
#endif
#ifndef BUILD_REVISION
@ -41,6 +41,16 @@
#define BUILD_TYPE "unknown"
#endif
#ifndef BUILD_ARCH
#if defined(__amd64) || defined(_M_X64)
#define BUILD_ARCH "x64"
#elif defined(__i386) || defined(_M_IX86) || defined(_X86_)
#define BUILD_ARCH "X86"
#else
#define BUILD_ARCH "unknown"
#endif
#endif
namespace Fw
{
constexpr float pi = 3.14159265;
@ -207,7 +217,7 @@ namespace Fw
AnchorLeft,
AnchorRight,
AnchorVerticalCenter,
AnchorHorizontalCenter,
AnchorHorizontalCenter
};
enum FocusReason {

@ -57,6 +57,7 @@ public:
std::string getBuildRevision() { return BUILD_REVISION; }
std::string getBuildCommit() { return BUILD_COMMIT; }
std::string getBuildType() { return BUILD_TYPE; }
std::string getBuildArch() { return BUILD_ARCH; }
std::string getStartupOptions() { return m_startupOptions; }
protected:

@ -60,7 +60,7 @@ void BinaryTree::seek(uint pos)
uint8 BinaryTree::getU8()
{
if(m_pos+1 > m_buffer.size())
if (m_pos+1 > m_buffer.size())
stdext::throw_exception("BinaryTree: getU8 failed");
uint8 v = m_buffer[m_pos];
m_pos += 1;
@ -69,7 +69,7 @@ uint8 BinaryTree::getU8()
uint16 BinaryTree::getU16()
{
if(m_pos+2 > m_buffer.size())
if (m_pos+2 > m_buffer.size())
stdext::throw_exception("BinaryTree: getU16 failed");
uint16 v = stdext::readLE16(&m_buffer[m_pos]);
m_pos += 2;
@ -78,7 +78,7 @@ uint16 BinaryTree::getU16()
uint32 BinaryTree::getU32()
{
if(m_pos+4 > m_buffer.size())
if (m_pos+4 > m_buffer.size())
stdext::throw_exception("BinaryTree: getU32 failed");
uint32 v = stdext::readLE32(&m_buffer[m_pos]);
m_pos += 4;
@ -87,8 +87,8 @@ uint32 BinaryTree::getU32()
uint64 BinaryTree::getU64()
{
if(m_pos+8 > m_buffer.size())
stdext::throw_exception("BinaryTree: getu64 failed");
if (m_pos+8 > m_buffer.size())
stdext::throw_exception("BinaryTree: getU64 failed");
uint64 v = stdext::readLE64(&m_buffer[m_pos]);
m_pos += 8;
return v;
@ -98,7 +98,10 @@ std::string BinaryTree::getString()
{
uint16 len = getU16();
if (len == 0 || len > 8192)
stdext::throw_exception("failed to get string from binary tree - invalid size read.");
stdext::throw_exception("BinaryTree: getString failed: invalid or too large string length");
if (m_pos+len > m_buffer.size())
stdext::throw_exception("BinaryTree: getString failed: string length exceeded buffer size.");
std::string ret((char *)&m_buffer[m_pos], len);
m_pos += len;

@ -59,6 +59,8 @@ public:
void addU32(uint32 v);
void addU64(uint64 v);
void addString(const std::string& v);
void startNode(uint8 nodeType) { addU8(0xFE); addU8(nodeType); }
void endNode() { addU8(0xFF); }
FileStreamPtr asFileStream() { return std::static_pointer_cast<FileStream>(shared_from_this()); }

@ -65,6 +65,7 @@ void Application::registerLuaFunctions()
g_lua.bindSingletonFunction("g_app", "getBuildRevision", &Application::getBuildRevision, static_cast<Application*>(&g_app));
g_lua.bindSingletonFunction("g_app", "getBuildCommit", &Application::getBuildCommit, static_cast<Application*>(&g_app));
g_lua.bindSingletonFunction("g_app", "getBuildType", &Application::getBuildType, static_cast<Application*>(&g_app));
g_lua.bindSingletonFunction("g_app", "getBuildArch", &Application::getBuildArch, static_cast<Application*>(&g_app));
g_lua.bindSingletonFunction("g_app", "exit", &Application::exit, static_cast<Application*>(&g_app));
// Crypt

@ -75,6 +75,10 @@ set(otclient_SOURCES ${otclient_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/thingtypeotb.h
${CMAKE_CURRENT_LIST_DIR}/tile.cpp
${CMAKE_CURRENT_LIST_DIR}/tile.h
${CMAKE_CURRENT_LIST_DIR}/houses.cpp
${CMAKE_CURRENT_LIST_DIR}/houses.h
${CMAKE_CURRENT_LIST_DIR}/towns.cpp
${CMAKE_CURRENT_LIST_DIR}/towns.h
# lua
${CMAKE_CURRENT_LIST_DIR}/luavaluecasts.cpp

@ -46,6 +46,8 @@ class AnimatedText;
class StaticText;
class ThingTypeDat;
class ThingTypeOtb;
class House;
class Town;
typedef std::shared_ptr<MapView> MapViewPtr;
typedef std::shared_ptr<Tile> TilePtr;
@ -63,10 +65,14 @@ typedef std::shared_ptr<AnimatedText> AnimatedTextPtr;
typedef std::shared_ptr<StaticText> StaticTextPtr;
typedef std::shared_ptr<ThingTypeDat> ThingTypeDatPtr;
typedef std::shared_ptr<ThingTypeOtb> ThingTypeOtbPtr;
typedef std::shared_ptr<House> HousePtr;
typedef std::shared_ptr<Town> TownPtr;
typedef std::vector<ThingPtr> ThingList;
typedef std::vector<ThingTypeDatPtr> ThingTypeDatList;
typedef std::vector<ThingTypeOtbPtr> ThingTypeOtbList;
typedef std::vector<HousePtr> HouseList;
typedef std::vector<TownPtr> TownList;
// net
class ProtocolLogin;

@ -0,0 +1,124 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "map.h"
Houses g_houses;
House::House(uint32 hId, const std::string &name, const Position &pos)
: m_id(hId), m_name(name)
{
if (pos.isValid())
m_doors.insert(std::make_pair(0, pos)); // first door
}
void House::addDoor(uint16 doorId, const Position& pos)
{
if (m_doors.find(doorId) == m_doors.end())
m_doors.insert(std::make_pair(doorId, pos));
}
void House::setTile(const TilePtr& tile)
{
tile->setFlags(TILESTATE_HOUSE);
if (std::find(m_tiles.begin(), m_tiles.end(), tile) == m_tiles.end())
m_tiles.push_back(tile);
}
#define fugly_get(attrib, type) stdext::unsafe_cast<type>(elem->Attribute((attrib)))
void House::load(const TiXmlElement *elem)
{
std::string name = elem->Attribute("name");
if (name.empty())
name = stdext::format("UnNamed house #%u", getId());
uint32 rent = fugly_get("rent", uint32);
m_rent = rent;
uint32 townId = fugly_get("townid", uint32);
if (!g_map.getTown(townId))
stdext::throw_exception(stdext::format("invalid town id for house %d", townId));
uint32 size = fugly_get("size", uint32);
if (size == 0)
size = 1;
m_size = size;
m_isGuildHall = fugly_get("guildhall", bool);
addDoor(0, Position(fugly_get("entryx", uint16), fugly_get("entryy", uint16),
fugly_get("entryz", uint8)));
}
void Houses::addHouse(const HousePtr& house)
{
if (findHouse(house->getId()) == m_houses.end())
m_houses.push_back(house);
}
void Houses::removeHouse(uint32 houseId)
{
auto it = findHouse(houseId);
if (it != m_houses.end())
m_houses.erase(it);
}
HousePtr Houses::getHouse(uint32 houseId)
{
auto it = findHouse(houseId);
if (it != m_houses.end())
return *it;
return nullptr;
}
void Houses::load(const std::string& fileName)
{
TiXmlDocument doc(fileName.c_str());
if (!doc.LoadFile())
stdext::throw_exception(stdext::format("failed to load '%s' (House XML)", fileName));
TiXmlElement *root = doc.FirstChildElement();
if (!root || root->ValueTStr() != "houses")
stdext::throw_exception("invalid root tag name");
for (TiXmlElement *elem = root->FirstChildElement(); elem; elem = elem->NextSiblingElement()) {
if (elem->ValueTStr() != "house")
stdext::throw_exception("invalid house tag.");
uint32 houseId = fugly_get("houseid", uint32);
HousePtr house = getHouse(houseId);
if (!house)
house = HousePtr(new House(houseId)), addHouse(house);
house->load(elem);
}
stdext::throw_exception("This has not been fully implemented yet.");
}
HouseList::iterator Houses::findHouse(uint32 houseId)
{
return std::find_if(m_houses.begin(), m_houses.end(),
[=] (const HousePtr& house) -> bool { return house->getId() == houseId; });
}

@ -0,0 +1,80 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef HOUSES_H
#define HOUSES_H
#include "declarations.h"
#include "tile.h"
#include <framework/luaengine/luaobject.h>
class House : public LuaObject
{
public:
House() { }
House(uint32 hId, const std::string& name = "", const Position& pos=Position());
~House() { m_tiles.clear(); m_doors.clear(); }
void setId(uint32 hId) { m_id = hId; }
void setName(const std::string& name) { m_name = name; }
void addDoor(uint16 doorId, const Position& pos);
void setTile(const TilePtr& tile);
uint32 getId() const { return m_id; }
std::string getName() const { return m_name; }
protected:
void load(const TiXmlElement* elem);
void save(TiXmlElement &elem) { } // TODO
private:
uint32 m_id, m_size, m_rent;
std::string m_name;
std::map<uint16, Position> m_doors;
std::vector<TilePtr> m_tiles;
Boolean<false> m_isGuildHall;
friend class Houses;
};
class Houses {
public:
void addHouse(const HousePtr& house);
void removeHouse(uint32 houseId);
void load(const std::string& fileName);
HouseList houseList() const { return m_houses; }
HousePtr getHouse(uint32 houseId);
// Fix to segfault on exit.
void clear() { m_houses.clear(); }
private:
HouseList m_houses;
protected:
HouseList::iterator findHouse(uint32 houseId);
};
#endif

@ -26,6 +26,9 @@
#include "thing.h"
#include "tile.h"
#include "shadermanager.h"
#include "container.h"
#include "map.h"
#include "houses.h"
#include <framework/core/clock.h>
#include <framework/core/eventdispatcher.h>
@ -45,14 +48,14 @@ Item::Item() :
ItemPtr Item::create(int id)
{
ItemPtr item = ItemPtr(new Item);
ItemPtr item(new Item);
item->setId(id);
return item;
}
ItemPtr Item::createFromOtb(int id)
{
ItemPtr item = ItemPtr(new Item);
ItemPtr item(new Item);
item->setOtbId(id);
return item;
}
@ -204,70 +207,80 @@ bool Item::isValid()
return g_things.isValidDatId(m_id, DatItemCategory);
}
bool Item::unserializeAttr(const BinaryTreePtr &fin)
void Item::unserializeItem(const BinaryTreePtr &in)
{
uint8 attrType;
while ((attrType = fin->getU8()) != 0)
readAttr((AttrTypes_t)attrType, fin);
while (in->canRead()) {
uint8 attrType = in->getU8();
if (attrType == 0)
break;
return true;
}
void Item::readAttr(AttrTypes_t attrType, const BinaryTreePtr &fin)
{
switch (attrType) {
case ATTR_COUNT:
setSubType(fin->getU8());
break;
case ATTR_ACTION_ID:
setActionId(fin->getU16());
break;
case ATTR_UNIQUE_ID:
setUniqueId(fin->getU16());
break;
case ATTR_NAME:
setName(fin->getString());
break;
case ATTR_ARTICLE:
fin->getString();
case ATTR_ATTACK: // \/ not needed.
case ATTR_EXTRAATTACK:
case ATTR_DEFENSE:
case ATTR_EXTRADEFENSE:
case ATTR_ARMOR:
case ATTR_ATTACKSPEED:
case ATTR_HPPITCHANCE:
case ATTR_DURATION:
fin->getU32();
break;
case ATTR_SCRIPTPROTECTED:
case ATTR_DUALWIELD:
case ATTR_DECAYING_STATE:
case ATTR_HPPOUSEDOORID:
fin->getU8();
break;
case ATTR_TEXT:
setText(fin->getString());
break;
case ATTR_WRITTENDATE:
fin->getU32();
break;
case ATTR_WRITTENBY:
fin->getString();
break;
case ATTR_DESC:
setDescription(fin->getString());
break;
case ATTR_RUNE_CHARGES:
fin->getU8();
break;
case ATTR_TELE_DEST: // Teleport should read that.
case ATTR_SLEEPERGUID: // Bed should read that.
case ATTR_SLEEPSTART:
case ATTR_CONTAINER_ITEMS:
case ATTR_ATTRIBUTE_MAP:
default:
break;
// fugly switch yes?
switch ((AttrTypes_t)attrType) {
case ATTR_COUNT:
setSubType(in->getU8());
break;
case ATTR_CHARGES:
setSubType(in->getU16());
break;
case ATTR_ACTION_ID:
setActionId(in->getU16());
break;
case ATTR_UNIQUE_ID:
setUniqueId(in->getU16());
break;
case ATTR_NAME:
setName(in->getString());
break;
case ATTR_TEXT:
setText(in->getString());
break;
case ATTR_DESC:
m_description = in->getString();
break;
case ATTR_CONTAINER_ITEMS:
m_isContainer = true;
in->skip(4);
break;
case ATTR_HOUSEDOORID:
m_isDoor = true;
m_doorId = in->getU8();
break;
case ATTR_DEPOT_ID:
m_depotId = in->getU16();
break;
case ATTR_TELE_DEST: {
m_teleportDestination.x = in->getU16();
m_teleportDestination.y = in->getU16();
m_teleportDestination.z = in->getU8();
break;
}
case ATTR_ARTICLE:
case ATTR_WRITTENBY:
in->getString();
break;
case ATTR_ATTACK:
case ATTR_EXTRAATTACK:
case ATTR_DEFENSE:
case ATTR_EXTRADEFENSE:
case ATTR_ARMOR:
case ATTR_ATTACKSPEED:
case ATTR_HITCHANCE:
case ATTR_DURATION:
case ATTR_WRITTENDATE:
case ATTR_SLEEPERGUID:
case ATTR_SLEEPSTART:
case ATTR_ATTRIBUTE_MAP:
in->skip(4);
break;
case ATTR_SCRIPTPROTECTED:
case ATTR_DUALWIELD:
case ATTR_DECAYING_STATE:
case ATTR_RUNE_CHARGES:
in->skip(1);
break;
default:
stdext::throw_exception(stdext::format("invalid item attribute %d", (int)attrType));
}
}
}

@ -27,10 +27,9 @@
#include "thing.h"
#include "thingtypeotb.h"
enum AttrTypes_t {
enum AttrTypes_t
{
ATTR_END = 0,
//ATTR_DESCRIPTION = 1,
//ATTR_EXT_FILE = 2,
ATTR_TILE_FLAGS = 3,
ATTR_ACTION_ID = 4,
ATTR_UNIQUE_ID = 5,
@ -39,10 +38,8 @@ enum AttrTypes_t {
ATTR_TELE_DEST = 8,
ATTR_ITEM = 9,
ATTR_DEPOT_ID = 10,
//ATTR_EXT_SPAWN_FILE = 11,
ATTR_RUNE_CHARGES = 12,
//ATTR_EXT_HPPOUSE_FILE = 13,
ATTR_HPPOUSEDOORID = 14,
ATTR_HOUSEDOORID = 14,
ATTR_COUNT = 15,
ATTR_DURATION = 16,
ATTR_DECAYING_STATE = 17,
@ -60,7 +57,7 @@ enum AttrTypes_t {
ATTR_EXTRADEFENSE = 36,
ATTR_ARMOR = 37,
ATTR_ATTACKSPEED = 38,
ATTR_HPPITCHANCE = 39,
ATTR_HITCHANCE = 39,
ATTR_SHOOTRANGE = 40,
ATTR_ARTICLE = 41,
ATTR_SCRIPTPROTECTED = 42,
@ -86,6 +83,7 @@ public:
void setSubType(int subType) { m_countOrSubType = subType; }
void setActionId(int actionId) { m_actionId = actionId; }
void setUniqueId(int uniqueId) { m_uniqueId = uniqueId; }
void setDoorId(int doorId) { m_doorId = doorId; }
void setName(const std::string &name) { m_name = name; }
void setText(const std::string &text) { m_text = text; }
void setDescription(const std::string &description) { m_description = description; }
@ -95,24 +93,30 @@ public:
int getCount() { return m_countOrSubType; }
uint32 getId() { return m_id; }
std::string getName() { return m_name; }
uint8 getDoorId() { return m_doorId; }
bool isValid();
ItemPtr asItem() { return std::static_pointer_cast<Item>(shared_from_this()); }
bool isItem() { return true; }
// TODO: These should be abstract and declared in i.e containers, doors, etc.
bool unserializeAttr(const BinaryTreePtr &fin);
bool unserializeItemNode(const BinaryTreePtr &fin) { return unserializeAttr(fin); }
void readAttr(AttrTypes_t attrType, const BinaryTreePtr &fin);
void unserializeItem(const BinaryTreePtr &in);
bool isMoveable();
bool isContainer() { return m_isContainer; }
bool isDoor() { return m_isDoor; }
private:
uint16 m_id;
uint8 m_countOrSubType;
uint32 m_actionId, m_uniqueId;
uint16 m_depotId;
uint8 m_doorId;
Boolean<false> m_isContainer;
Boolean<false> m_isDoor;
std::string m_name, m_text, m_description;
PainterShaderProgramPtr m_shaderProgram;
ThingTypeOtbPtr m_otbType;
Position m_teleportDestination;
};
#endif

@ -25,6 +25,8 @@
#include "luavaluecasts.h"
#include "game.h"
#include "tile.h"
#include "houses.h"
#include "towns.h"
#include "container.h"
#include "item.h"
#include "effect.h"
@ -53,6 +55,19 @@ void OTClient::registerLuaFunctions()
g_lua.bindSingletonFunction("g_things", "loadXml", &ThingTypeManager::loadXml, &g_things);
g_lua.bindSingletonFunction("g_things", "getDatSignature", &ThingTypeManager::getDatSignature, &g_things);
#if 0
g_lua.registerSingletonClass("g_houses");
g_lua.bindSingletonFunction("g_houses", "load", &Houses::load, &g_houses);
g_lua.bindSingletonFunction("g_houses", "getHouse", &Houses::getHouse, &g_houses);
g_lua.bindSingletonFunction("g_houses", "addHouse", &Houses::addHouse, &g_houses);
g_lua.bindSingletonFunction("g_houses", "removeHouse", &Houses::removeHouse, &g_houses);
g_lua.registerSingletonClass("g_towns");
g_lua.bindSingletonFunction("g_towns", "getTown", &Towns::getTown, &g_towns);
g_lua.bindSingletonFunction("g_towns", "addTown", &Towns::addTown, &g_towns);
g_lua.bindSingletonFunction("g_towns", "removeTown", &Towns::removeTown, &g_towns);
#endif
g_lua.registerSingletonClass("g_sprites");
g_lua.bindSingletonFunction("g_sprites", "loadSpr", &SpriteManager::loadSpr, &g_sprites);
g_lua.bindSingletonFunction("g_sprites", "unload", &SpriteManager::unload, &g_sprites);
@ -81,6 +96,8 @@ void OTClient::registerLuaFunctions()
//g_lua.bindSingletonFunction("g_map", "saveOtbm", &Map::saveOtbm, &g_map);
g_lua.bindSingletonFunction("g_map", "loadOtcm", &Map::loadOtcm, &g_map);
g_lua.bindSingletonFunction("g_map", "saveOtcm", &Map::saveOtcm, &g_map);
g_lua.bindSingletonFunction("g_map", "getTown", &Map::getTown, &g_map);
g_lua.bindSingletonFunction("g_map", "getHouse", &Map::getHouse, &g_map);
g_lua.registerSingletonClass("g_game");
g_lua.bindSingletonFunction("g_game", "loginWorld", &Game::loginWorld, &g_game);
@ -255,6 +272,26 @@ void OTClient::registerLuaFunctions()
g_lua.bindClassMemberFunction<Thing>("isFullGround", &Thing::isFullGround);
g_lua.bindClassMemberFunction<Thing>("getParentContainer", &Thing::getParentContainer);
g_lua.registerClass<House>();
g_lua.bindClassStaticFunction<House>("create", []{ return HousePtr(new House); });
g_lua.bindClassMemberFunction<House>("setId", &House::setId);
g_lua.bindClassMemberFunction<House>("setName", &House::setName);
g_lua.bindClassMemberFunction<House>("addDoor", &House::addDoor);
g_lua.bindClassMemberFunction<House>("addDoorPos", &House::addDoor); // alternative method
g_lua.bindClassMemberFunction<House>("setTile", &House::setTile);
g_lua.bindClassMemberFunction<House>("addTile", &House::addDoor); // alternative method
g_lua.registerClass<Town>();
g_lua.bindClassStaticFunction<Town>("create", []{ return TownPtr(new Town); });
g_lua.bindClassMemberFunction<Town>("setId", &Town::setId);
g_lua.bindClassMemberFunction<Town>("setName", &Town::setName);
g_lua.bindClassMemberFunction<Town>("setPos", &Town::setPos);
g_lua.bindClassMemberFunction<Town>("setTemplePos", &Town::setPos); // alternative method
g_lua.bindClassMemberFunction<Town>("getId", &Town::getId);
g_lua.bindClassMemberFunction<Town>("getName", &Town::getName);
g_lua.bindClassMemberFunction<Town>("getPos", &Town::getPos);
g_lua.bindClassMemberFunction<Town>("getTemplePos", &Town::getPos); // alternative method
g_lua.registerClass<Creature, Thing>();
g_lua.bindClassStaticFunction<Creature>("create", []{ return CreaturePtr(new Creature); });
g_lua.bindClassMemberFunction<Creature>("getId", &Creature::getId);

@ -33,6 +33,7 @@
#include <framework/core/resourcemanager.h>
#include <framework/core/filestream.h>
#include <framework/core/binarytree.h>
#include <framework/core/application.h>
Map g_map;
@ -59,67 +60,59 @@ void Map::notificateTileUpdateToMapViews(const Position& pos)
mapView->onTileUpdate(pos);
}
bool Map::loadOtbm(const std::string& fileName)
void Map::loadOtbm(const std::string& fileName)
{
FileStreamPtr fin = g_resources.openFile(fileName);
if (!fin) {
g_logger.error(stdext::format("Unable to load map '%s'", fileName));
return false;
}
if (!fin)
stdext::throw_exception(stdext::format("Unable to load map '%s'", fileName));
if (!g_things.isOtbLoaded()/* || !g_things.isXmlLoaded()*/) {
g_logger.error("OTB and XML are not loaded yet to load a map.");
return false;
}
fin->cache();
if (!g_things.isOtbLoaded())
stdext::throw_exception("OTB isn't loaded yet to load a map.");
if (fin->getU32())
stdext::throw_exception("Unknown file version detected");
assert(fin->getU32() == 0);
BinaryTreePtr root = fin->getBinaryTree();
root->skip(1); // Not sure, what exactly that is... perhaps node type?
if (root->getU8())
stdext::throw_exception("could not read root property!");
uint32 headerVersion = root->getU32();
dump << headerVersion;
if (!headerVersion || headerVersion > 3) {
g_logger.error("Unknown OTBM version detected.");
return false;
}
if (!headerVersion || headerVersion > 3)
stdext::throw_exception(stdext::format("Unknown OTBM version detected: %u.", headerVersion));
m_width = root->getU16();
m_height = root->getU16();
dump << "Map size: " << m_width << "x" << m_height;
root->skip(1); // ??
uint32 headerMajorItems = root->getU8();
dump << headerMajorItems;
dump << "major: " << g_things.getOtbMajorVersion();
if (headerMajorItems < 3) {
g_logger.error("This map needs to be upgraded.");
return false;
stdext::throw_exception(stdext::format("This map needs to be upgraded. read %d what it's supposed to be: %u",
headerMajorItems, g_things.getOtbMajorVersion()));
}
if (headerMajorItems > g_things.getOtbMajorVersion()) {
g_logger.error("This map was saved with different OTB version.");
return false;
stdext::throw_exception(stdext::format("This map was saved with different OTB version. read %d what it's supposed to be: %d",
headerMajorItems, g_things.getOtbMajorVersion()));
}
root->skip(1); /// ??
uint32 headerMinorItems = root->getU8();
dump << headerMinorItems;
dump << "minor: " << g_things.getOtbMinorVersion();
if (headerMinorItems > g_things.getOtbMinorVersion())
g_logger.warning("This map needs an updated OTB.");
root->skip(3);
uint32 headerMinorItems = root->getU32();
if (headerMinorItems > g_things.getOtbMinorVersion()) {
g_logger.warning(stdext::format("This map needs an updated OTB. read %d what it's supposed to be: %d",
headerMinorItems, g_things.getOtbMinorVersion()));
}
BinaryTreePtr node = root->getChildren()[0];
if (node->getU8() != OTBM_MAP_DATA) {
g_logger.error("Could not read data node.");
return false;
}
if (node->getU8() != OTBM_MAP_DATA)
stdext::throw_exception("Could not read root data node");
std::string tmp;
uint8 attribute;
while (node->canRead()) {
attribute = node->getU8();
tmp = node->getString();
uint8 attribute = node->getU8();
std::string tmp = node->getString();
switch (attribute) {
case OTBM_ATTR_DESCRIPTION:
if (!m_description.empty())
m_description += "\n" + tmp;
else
m_description = tmp;
m_description += tmp + "\n";
break;
case OTBM_ATTR_SPAWN_FILE:
m_spawnFile = fileName.substr(0, fileName.rfind('/') + 1) + tmp;
@ -128,151 +121,260 @@ bool Map::loadOtbm(const std::string& fileName)
m_houseFile = fileName.substr(0, fileName.rfind('/') + 1) + tmp;
break;
default:
g_logger.error(stdext::format("Invalid attribute '%c'", attribute));
break;
stdext::throw_exception(stdext::format("Invalid attribute '%c'", attribute));
}
}
dump << m_description;
dump << m_houseFile;
dump << m_spawnFile;
for (const BinaryTreePtr &nodeMapData : node->getChildren()) {
uint8 mapDataType = nodeMapData->getU8();
dump << "mapData: " << (int)mapDataType;
if (mapDataType == OTBM_TILE_AREA) {
dump << "Tile: reading pos...";
uint16 baseX = nodeMapData->getU16(), baseY = nodeMapData->getU16();
uint8 pz = nodeMapData->getU8();
for (const BinaryTreePtr &nodeTile : nodeMapData->getChildren()) {
uint8 type = nodeTile->getU8();
if (type == OTBM_TILE || type == OTBM_HOUSETILE) {
TilePtr tile = 0;
ItemPtr ground = 0;
uint32 flags = 0;
uint16 px = baseX + nodeTile->getU16(), py = baseY + nodeTile->getU16();
Position pos(px, py, pz);
// TODO: Houses.
if (type == OTBM_HOUSETILE) {
uint32 hId = nodeTile->getU32();
tile = createTile(pos);
// TODO: add it to house.
if (type != OTBM_TILE && type != OTBM_HOUSETILE)
stdext::throw_exception(stdext::format("invalid node tile type %d", (int)type));
TilePtr tile = nullptr;
ItemPtr ground = nullptr;
HousePtr house = nullptr;
uint32 flags = TILESTATE_NONE;
uint16 px = baseX + nodeTile->getU8(), py = baseY + nodeTile->getU8();
Position pos(px, py, pz);
if (type == OTBM_HOUSETILE) {
uint32 hId = nodeTile->getU32();
tile = createTile(pos);
if (!(house = m_houses.getHouse(hId))) {
house = HousePtr(new House(hId));
m_houses.addHouse(house);
}
house->setTile(tile);
}
uint8 tileAttr;
while (nodeTile->canRead()) {
tileAttr = nodeTile->getU8();
switch (tileAttr) {
while (nodeTile->canRead()) {
uint8 tileAttr = nodeTile->getU8();
switch (tileAttr) {
case OTBM_ATTR_TILE_FLAGS: {
uint32 _flags = nodeTile->getU32();
if ((_flags & TILESTATE_PROTECTIONZONE) == TILESTATE_PROTECTIONZONE)
flags |= TILESTATE_PROTECTIONZONE;
else if ((_flags & TILESTATE_OPTIONALZONE) == TILESTATE_OPTIONALZONE)
flags |= TILESTATE_OPTIONALZONE;
else if ((_flags & TILESTATE_HPPARDCOREZONE) == TILESTATE_HPPARDCOREZONE)
flags |= TILESTATE_HPPARDCOREZONE;
else if ((_flags & TILESTATE_HARDCOREZONE) == TILESTATE_HARDCOREZONE)
flags |= TILESTATE_HARDCOREZONE;
if ((_flags & TILESTATE_NOLOGOUT) == TILESTATE_NOLOGOUT)
flags |= TILESTATE_NOLOGOUT;
if ((_flags & TILESTATE_REFRESH) == TILESTATE_REFRESH)
flags |= TILESTATE_REFRESH;
break;
} case OTBM_ATTR_ITEM: {
}
case OTBM_ATTR_ITEM: {
ItemPtr item = Item::createFromOtb(nodeTile->getU16());
if (!item) {
g_logger.error(stdext::format("failed to create new item at tile pos %d, %d, %d", px, py, pz));
return false;
}
if (tile) {
tile->addThing(item);
} else if (item->isGround()) {
if (tile)
addThing(item, pos, 255);
else if (item->isGround())
ground = item;
} else {
tile = createTile(pos);
tile->addThing(ground);
tile->addThing(item);
}
} default: {
g_logger.error(stdext::format("invalid tile attribute at pos %d, %d, %d", px, py, pz));
return false;
}
else
tile = createTileEx(pos, ground, item);
break;
}
default:
stdext::throw_exception(stdext::format("invalid tile attribute %d at pos %d, %d, %d",
(int)tileAttr, px, py, pz));
}
}
for (const BinaryTreePtr &nodeItem : nodeTile->getChildren()) {
if (nodeItem->getU8() == OTBM_ITEM) {
ItemPtr item = Item::createFromOtb(nodeItem->getU16());
if (!item) {
g_logger.error(stdext::format("failed to create new item at pos %d, %d, %d", px, py, pz));
return false;
}
if (item->unserializeItemNode(nodeItem)) {
if (/* house && */item->isMoveable()) {
g_logger.warning(stdext::format("Moveable item found in house: %d at pos %d %d %d", item->getId(),
px, py, pz));
item = nullptr;
} else if (tile) {
tile->addThing(item);
} else if (item->isGround()) {
ground = item;
} else {
tile = createTile(pos);
tile->addThing(ground);
tile->addThing(item);
}
} else {
g_logger.error(stdext::format("failed to unserialize item with %d at pos %d %d %d", item->getId(),
px, py, pz));
return false;
}
} else {
g_logger.error(stdext::format("Unknown item node type %d", type));
return false;
for (const BinaryTreePtr &nodeItem : nodeTile->getChildren()) {
if (nodeItem->getU8() != OTBM_ITEM)
stdext::throw_exception("invalid item node");
ItemPtr item = Item::createFromOtb(nodeItem->getU16());
item->unserializeItem(nodeItem);
if (item->isContainer()) {
// This is a temporary way for reading container items.
MapContainerPtr mapContainer(new MapContainer);
for (const BinaryTreePtr &insideItem : nodeItem->getChildren()) {
if (insideItem->getU8() != OTBM_ITEM)
stdext::throw_exception("invalid container item node");
ItemPtr newItem = Item::createFromOtb(insideItem->getU16());
newItem->unserializeItem(insideItem);
mapContainer->add(newItem);
}
m_containers.push_back(mapContainer);
}
if (!tile) {
tile = createTile(pos);
tile->addThing(ground);
}
tile->setFlags((tileflags_t)flags);
} else {
g_logger.error(stdext::format("Unknown tile node type %d", type));
return false;
if (house) {
if (item->isMoveable()) {
g_logger.warning(stdext::format("Movable item found in house: %d at pos %d %d %d - escaping...", item->getId(),
px, py, pz));
item = nullptr;
} else if (item->isDoor())
house->addDoor(item->getDoorId(), pos);
} else if (tile)
addThing(item, pos, 255);
else if (item->isGround())
ground = item;
else
tile = createTileEx(pos, ground, item);
}
if (!tile)
tile = createTileEx(pos, ground);
tile->setFlags((tileflags_t)flags);
}
} else if (mapDataType == OTBM_TOWNS) {
TownPtr town = nullptr;
for (const BinaryTreePtr &nodeTown : nodeMapData->getChildren()) {
if (nodeTown->getU8() == OTBM_TOWN) {
uint32 townId = nodeTown->getU32();
std::string townName = nodeTown->getString();
Position townCoords(nodeTown->getU16(), nodeTown->getU16(), nodeTown->getU8());
} else
return false;
if (nodeTown->getU8() != OTBM_TOWN)
stdext::throw_exception("invalid town node.");
uint32 townId = nodeTown->getU32();
std::string townName = nodeTown->getString();
Position townCoords(nodeTown->getU16(), nodeTown->getU16(), nodeTown->getU8());
if (!(town = m_towns.getTown(townId))) {
town = TownPtr(new Town(townId, townName, townCoords));
m_towns.addTown(town);
} else {
// override data
town->setName(townName);
town->setPos(townCoords);
town->setId(townId);
}
}
} else if (mapDataType == OTBM_WAYPOINTS && headerVersion > 1) {
for (const BinaryTreePtr &nodeWaypoint : nodeMapData->getChildren()) {
if (nodeWaypoint->getU8() == OTBM_WAYPOINT) {
std::string name = nodeWaypoint->getString();
Position waypointPos(nodeWaypoint->getU16(), nodeWaypoint->getU16(), nodeWaypoint->getU8());
}
if (nodeWaypoint->getU8() != OTBM_WAYPOINT)
stdext::throw_exception("invalid waypoint node.");
std::string name = nodeWaypoint->getString();
Position waypointPos(nodeWaypoint->getU16(), nodeWaypoint->getU16(), nodeWaypoint->getU8());
if (waypointPos.isValid() && !name.empty() && m_waypoints.find(waypointPos) == m_waypoints.end())
m_waypoints.insert(std::make_pair(waypointPos, name));
}
} else
return false;
stdext::throw_exception("Unknown map data node");
}
// TODO: Load house & spawns.
return true;
g_logger.debug("OTBM read successfully.");
fin->close();
/// TODO read XML Stuff (houses & spawns).
}
void Map::saveOtbm(const std::string &fileName)
{
// TODO: Continue sleepy work.
#if 0
/// TODO: Use binary trees for this
FileStreamPtr fin = g_resources.openFile(fileName);
if(!fin)
stdext::throw_exception(stdext::format("failed to open file '%s'", fileName));
std::string dir;
if (fileName.find_last_of('/') <= 0)
dir = g_resources.getWorkDir();
else
dir = fileName.substr(0, fileName.find_last_of('/'));
if (m_houseFile.empty())
m_houseFile = "houses.xml";
if (m_spawnFile.empty())
m_spawnFile = "spawns.xml";
#if 0
if (!m_houses->save(dir + "/" + m_houseFile))
;
if (!m_spawns->save(dir + "/" + m_spawnFile))
;
#endif
uint32 ver;
if (g_things.getOtbMajorVersion() < 2)
ver =0;
else if (g_things.getOtbMajorVersion() < 10)
ver = 1;
else
ver = 2;
fin->addU32(0x00); // file version
{
fin->startNode(0x00); // root
fin->addU32(ver);
fin->addU16(m_width); // some random width.
fin->addU16(m_height); // some random height.
fin->addU32(g_things.getOtbMajorVersion());
fin->addU32(g_things.getOtbMinorVersion());
fin->startNode(OTBM_MAP_DATA); // map data node
{
// own description.
fin->addU8(OTBM_ATTR_DESCRIPTION);
fin->addString(m_description);
// special one
fin->addU8(OTBM_ATTR_DESCRIPTION);
fin->addString(stdext::format("Saved with %s v%d", g_app.getName(), stdext::unsafe_cast<int>(g_app.getVersion())));
// spawn file.
fin->addU8(OTBM_ATTR_SPAWN_FILE);
fin->addString(m_spawnFile);
// house file.
if (ver > 1) {
fin->addU8(OTBM_ATTR_HOUSE_FILE);
fin->addString(m_houseFile);
}
Position pos(-1, -1, -1);
Boolean<true> first;
for (auto& pair : m_tiles) {
TilePtr tile = pair.second;
if(!tile || tile->isEmpty())
continue;
Position tilePos = pair.first;
if (tilePos.x < pos.x || tilePos.x >= pos.x + 256 ||
tilePos.y < pos.y || tilePos.y >= pos.y + 256 ||
tilePos.z != pos.z) {
if (!first)
fin->endNode();
pos.x = tilePos.x & 0xFF00;
pos.y = tilePos.y & 0xFF00;
pos.z = tilePos.z;
fin->addU16(pos.x);
fin->addU16(pos.y);
fin->addU8(pos.z);
}
// TODO: hOUSES.
fin->startNode(OTBM_TILE);
fin->addU8(tilePos.x);
fin->addU8(tilePos.y);
#if 0
// TODO: hOUSES again.
if (is house tile)
add u32 house id...;
#endif
if (tile->flags()) {
fin->addU8(OTBM_ATTR_TILE_FLAGS);
fin->addU32(tile->flags());
}
}
}
}
#endif
}
bool Map::loadOtcm(const std::string& fileName)
@ -300,7 +402,7 @@ bool Map::loadOtcm(const std::string& fileName)
fin->getString(); // world name
if(datSignature != g_things.getDatSignature())
g_logger.warning("otcm map loaded is was created with a different dat signature");
g_logger.warning("otcm map loaded was created with a different dat signature");
break;
}
@ -417,6 +519,11 @@ void Map::clean()
{
cleanDynamicThings();
m_tiles.clear();
m_waypoints.clear();
// This is a fix to a segfault on exit.
m_towns.clear();
m_houses.clear();
}
void Map::cleanDynamicThings()
@ -538,6 +645,17 @@ bool Map::removeThingByPos(const Position& pos, int stackPos)
return false;
}
template <typename... Items>
TilePtr Map::createTileEx(const Position& pos, const Items&... items)
{
TilePtr tile = getOrCreateTile(pos);
auto vec = {items...};
for (auto it : vec)
addThing(it, pos, 255);
return tile;
}
TilePtr Map::createTile(const Position& pos)
{
TilePtr tile = TilePtr(new Tile(pos));

@ -24,6 +24,8 @@
#define MAP_H
#include "creature.h"
#include "houses.h"
#include "towns.h"
#include "animatedtext.h"
#include <framework/core/clock.h>
@ -42,7 +44,7 @@ enum OTBM_AttrTypes_t
OTBM_ATTR_SPAWN_FILE = 11,
OTBM_ATTR_RUNE_CHARGES = 12,
OTBM_ATTR_HOUSE_FILE = 13,
OTBM_ATTR_HPPOUSEDOORID = 14,
OTBM_ATTR_HOUSEDOORID = 14,
OTBM_ATTR_COUNT = 15,
OTBM_ATTR_DURATION = 16,
OTBM_ATTR_DECAYING_STATE = 17,
@ -77,9 +79,26 @@ enum OTBM_NodeTypes_t
enum {
OTCM_SIGNATURE = 0x4D43544F,
OTCM_VERSION = 1,
OTCM_VERSION = 1
};
/// Temporary way for reading container items
struct MapContainer {
private:
std::vector<ItemPtr> m_items;
public:
void add(const ItemPtr& item) { m_items.push_back(item); }
ItemPtr operator[](uint idx) { return getItem(idx); }
ItemPtr getItem(int index) {
if (index < 0 || index > (int)m_items.size())
return nullptr;
return m_items[index];
}
};
typedef std::shared_ptr<MapContainer> MapContainerPtr;
//@bindsingleton g_map
class Map
{
@ -93,8 +112,8 @@ public:
bool loadOtcm(const std::string& fileName);
void saveOtcm(const std::string& fileName);
bool loadOtbm(const std::string& fileName);
//void saveOtbm(const std::string& fileName);
void loadOtbm(const std::string& fileName);
void saveOtbm(const std::string& fileName);
void clean();
void cleanDynamicThings();
@ -106,6 +125,8 @@ public:
bool removeThingByPos(const Position& pos, int stackPos);
// tile related
template <typename... Items>
TilePtr createTileEx(const Position& pos, const Items&... items);
TilePtr createTile(const Position& pos);
const TilePtr& getTile(const Position& pos);
TilePtr getOrCreateTile(const Position& pos);
@ -120,6 +141,10 @@ public:
std::vector<CreaturePtr> getSpectatorsInRange(const Position& centerPos, bool multiFloor, int xRange, int yRange);
std::vector<CreaturePtr> getSpectatorsInRangeEx(const Position& centerPos, bool multiFloor, int minXRange, int maxXRange, int minYRange, int maxYRange);
// town/house related
TownPtr getTown(uint32 tid) { return m_towns.getTown(tid); }
HousePtr getHouse(uint32 hid) { return m_houses.getHouse(hid); }
void setLight(const Light& light) { m_light = light; }
void setCentralPosition(const Position& centralPosition);
@ -146,11 +171,18 @@ private:
std::vector<AnimatedTextPtr> m_animatedTexts;
std::vector<StaticTextPtr> m_staticTexts;
std::vector<MapViewPtr> m_mapViews;
std::unordered_map<Position, std::string, PositionHasher> m_waypoints;
std::vector<MapContainerPtr> m_containers;
Light m_light;
Position m_centralPosition;
std::string m_description, m_spawnFile, m_houseFile;
Houses m_houses;
Towns m_towns;
uint16 m_width, m_height;
};
extern Map g_map;

@ -88,149 +88,89 @@ bool ThingTypeManager::loadDat(const std::string& file)
}
}
bool ThingTypeManager::loadOtb(const std::string& file)
void ThingTypeManager::loadOtb(const std::string& file)
{
try {
FileStreamPtr fin = g_resources.openFile(file);
FileStreamPtr fin = g_resources.openFile(file);
uint signature = fin->getU32();
if(signature != 0)
stdext::throw_exception("invalid otb file");
uint signature = fin->getU32();
if(signature != 0)
stdext::throw_exception("invalid otb file");
BinaryTreePtr root = fin->getBinaryTree();
BinaryTreePtr root = fin->getBinaryTree();
signature = root->getU32();
if(signature != 0)
stdext::throw_exception("invalid otb file");
signature = root->getU32();
if(signature != 0)
stdext::throw_exception("invalid otb file");
root->getU32(); // flags
root->getU32(); // flags
m_otbMajorVersion = root->getU32();
m_otbMinorVersion = root->getU32();
root->getU32(); // build number
root->skip(128); // description
for(const BinaryTreePtr& node : root->getChildren()) {
ThingTypeOtbPtr otbType(new ThingTypeOtb);
otbType->unserialize(node);
}
m_otbMajorVersion = root->getU32();
m_otbMinorVersion = root->getU32();
root->getU32(); // build number
root->skip(128); // description
m_otbLoaded = true;
return true;
} catch(stdext::exception& e) {
g_logger.error(stdext::format("failed to load otb '%s': %s", file, e.what()));
return false;
m_otbTypes.resize(root->getChildren().size(), m_nullOtbType);
for(const BinaryTreePtr& node : root->getChildren()) {
ThingTypeOtbPtr otbType(new ThingTypeOtb);
otbType->unserialize(node);
addOtbType(otbType);
}
m_otbLoaded = true;
}
bool ThingTypeManager::loadXml(const std::string& file)
void ThingTypeManager::loadXml(const std::string& file)
{
/*
try {
TiXmlDocument doc(file.c_str());
if (!doc.LoadFile()) {
g_logger.error(stdext::format("failed to load xml '%s'", file));
return false;
}
TiXmlElement* root = doc.FirstChildElement();
if (!root) {
g_logger.error("invalid xml root");
return false;
}
if (root->ValueTStr() != "items") {
g_logger.error("invalid xml tag name, should be 'items'");
return false;
}
for (TiXmlElement *element = root->FirstChildElement(); element; element = element->NextSiblingElement()) {
if (element->ValueTStr() != "item")
continue;
std::string name = element->Attribute("id");
if (name.empty())
continue;
uint16 id = stdext::unsafe_cast<uint16>(element->Attribute("id"));
uint16 idEx = 0;
if (!id) {
bool found = false;
// fallback into reading fromid and toid
uint16 fromid = stdext::unsafe_cast<uint16>(element->Attribute("fromid"));
uint16 toid = stdext::unsafe_cast<uint16>(element->Attribute("toid"));
ThingTypeOtbPtr iType;
for (int __id = fromid; __id < toid; ++__id) {
if (!(iType = getType(__id)))
continue;
iType->name = name;
idEx = iType->id == fromid ? fromid : toid;
found = true;
}
if (!found)
TiXmlDocument doc(file.c_str());
if (!doc.LoadFile())
stdext::throw_exception(stdext::format("failed to load xml '%s'", file));
TiXmlElement* root = doc.FirstChildElement();
if (!root || root->ValueTStr() != "items")
stdext::throw_exception("invalid root tag name");
ThingTypeOtbPtr otbType = nullptr;
for (TiXmlElement *element = root->FirstChildElement(); element; element = element->NextSiblingElement()) {
if (element->ValueTStr() != "item")
continue;
std::string name = element->Attribute("id");
if (name.empty())
continue;
uint16 id = stdext::unsafe_cast<uint16>(element->Attribute("id"));
if (!(otbType = getOtbType(id))) {
// try reading fromId toId
uint16 from = stdext::unsafe_cast<uint16>(element->Attribute("fromId"));
uint16 to = stdext::unsafe_cast<uint16>(element->Attribute("toid"));
for (uint16 __id = from; __id < to; ++__id) {
if (!(otbType = getOtbType(__id)))
continue;
}
ThingTypeOtbPtr otbType = getType(id);
if (!otbType) {
otbType = ThingTypeOtbPtr(new ItemData);
otbType->id = idEx ? idEx : id;
otbType->name = name;
addType(otbType->id, otbType);
otbType->setHasRange();
otbType->setFromServerId(from);
otbType->setToServerId(to);
break;
}
otbType->name = name;
for (TiXmlElement *attr = element->FirstChildElement(); attr; attr = attr->NextSiblingElement()) {
if (attr->ValueTStr() != "attribute")
continue;
std::string key = attr->Attribute("key");
std::string value = attr->Attribute("value");
if (key == "type") {
if (value == "magicfield")
otbType->category = IsMagicField;
else if (value == "key")
otbType->category = IsKey;
else if (value == "depot")
otbType->isDepot = true;
else if (value == "teleport")
otbType->category = IsTeleport;
else if (value == "bed")
otbType->isBed = true;
else if (value == "door")
otbType->category = IsDoor;
} else if (key == "name") {
otbType->name = value;
} else if (key == "description") {
otbType->description = value;
} else if (key == "weight") {
otbType->weight = stdext::unsafe_cast<double>(stdext::unsafe_cast<double>(value) / 100.f);
} else if (key == "containerSize") {
int containerSize = stdext::unsafe_cast<int>(value);
if (containerSize)
otbType->containerSize = containerSize;
otbType->category = IsContainer;
} else if (key == "writeable") {
if (!value.empty())
otbType->category = IsWritable;
} else if (key == "maxTextLen") {
otbType->maxTextLength = stdext::unsafe_cast<int>(value);
} else if (key == "charges") {
otbType->charges = stdext::unsafe_cast<int>(value);
}
// perform last check
if (!otbType) {
stdext::throw_exception(stdext::format("failed to find item with server id %d - tried reading fromid to id",
id));
}
}
doc.Clear();
} catch(stdext::exception& e) {
for (TiXmlElement *attr = element->FirstChildElement(); attr; attr = attr->NextSiblingElement()) {
if (attr->ValueTStr() != "attribute")
continue;
otbType->unserializeXML(attr);
}
}
return true;
*/
return false;
doc.Clear();
m_xmlLoaded = true;
}
void ThingTypeManager::addOtbType(const ThingTypeOtbPtr& otbType)

@ -36,8 +36,8 @@ public:
void terminate();
bool loadDat(const std::string& file);
bool loadOtb(const std::string& file);
bool loadXml(const std::string& file);
void loadOtb(const std::string& file);
void loadXml(const std::string& file);
void addOtbType(const ThingTypeOtbPtr& otbType);
const ThingTypeOtbPtr& findOtbForClientId(uint16 id);

@ -62,3 +62,14 @@ void ThingTypeOtb::unserialize(const BinaryTreePtr& node)
}
}
}
void ThingTypeOtb::unserializeXML(const TiXmlElement* elem)
{
std::string key = elem->Attribute("key");
std::string value = elem->Attribute("value");
if (key == "name")
setName(value);
else if (key == "description")
setDesc(value);
}

@ -26,6 +26,8 @@
#include <framework/core/declarations.h>
#include <framework/luaengine/luaobject.h>
#include <framework/xml/tinyxml.h>
enum OtbCategory {
OtbInvalidCateogry = 0,
@ -85,19 +87,30 @@ public:
ThingTypeOtb();
void unserialize(const BinaryTreePtr& node);
void unserializeXML();
void unserializeXML(const TiXmlElement* elem);
uint16 getServerId() { return m_serverId; }
uint16 getClientId() { return m_clientId; }
OtbCategory getCategory() { return m_category; }
bool isNull() { return m_null; }
bool hasRange() { return m_hasRange; }
void setHasRange() { m_hasRange = true; }
void setFromServerId(uint16 from) { m_fromId = from; }
void setToServerId(uint16 to) { m_toId = to; }
void setName(const std::string& name) { m_name = name; }
void setDesc(const std::string& desc) { m_desc = desc; }
private:
uint16 m_serverId;
uint16 m_clientId;
uint16 m_fromId, m_toId;
std::string m_name, m_desc;
OtbCategory m_category;
Boolean<true> m_null;
Boolean<false> m_hasRange;
};
#endif

@ -33,7 +33,7 @@ enum tileflags_t
TILESTATE_TRASHED = 1 << 1,
TILESTATE_OPTIONALZONE = 1 << 2,
TILESTATE_NOLOGOUT = 1 << 3,
TILESTATE_HPPARDCOREZONE = 1 << 4,
TILESTATE_HARDCOREZONE = 1 << 4,
TILESTATE_REFRESH = 1 << 5,
// internal usage
@ -100,6 +100,7 @@ public:
TilePtr asTile() { return std::static_pointer_cast<Tile>(shared_from_this()); }
void setFlags(tileflags_t flags) { m_flags |= (uint32)flags; }
uint32 flags() { return m_flags; }
private:
void update();

@ -0,0 +1,60 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "towns.h"
Towns g_towns;
Town::Town(uint32 tid, const std::string& name, const Position& pos)
: m_id(tid), m_name(name)
{
if (pos.isValid())
m_pos = pos;
}
void Towns::addTown(const TownPtr &town)
{
if (findTown(town->getId()) == m_towns.end())
m_towns.push_back(town);
}
void Towns::removeTown(uint32 townId)
{
auto it = findTown(townId);
if (it != m_towns.end())
m_towns.erase(it);
}
TownPtr Towns::getTown(uint32 townId)
{
auto it = findTown(townId);
if (it != m_towns.end())
return *it;
return nullptr;
}
TownList::iterator Towns::findTown(uint32 townId)
{
return std::find_if(m_towns.begin(), m_towns.end(),
[=] (const TownPtr& town) -> bool { return town->getId() == townId; });
}

@ -0,0 +1,69 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef TOWNS_H
#define TOWNS_H
#include "declarations.h"
#include <framework/luaengine/luaobject.h>
class Town : public LuaObject
{
public:
Town() { }
Town(uint32 tid, const std::string& name, const Position& pos=Position());
void setId(uint32 tid) { m_id = tid; }
void setName(const std::string& name) { m_name = name; }
void setPos(const Position& pos) { m_pos = pos; }
uint32 getId() { return m_id; }
std::string getName() { return m_name; }
Position getPos() { return m_pos; }
private:
uint32 m_id;
std::string m_name;
Position m_pos; // temple pos
};
class Towns
{
public:
void addTown(const TownPtr &town);
void removeTown(uint32 townId);
TownPtr getTown(uint32 townId);
TownList getTowns() { return m_towns; }
// Fix to segfault on exit
void clear() { m_towns.clear(); }
private:
TownList m_towns;
protected:
TownList::iterator findTown(uint32 townId);
};
#endif
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