add new style states (first,middle,last,alternate)

master
Eduardo Bart 13 years ago
parent 41c2d18b93
commit 7fc4ebd89e

@ -266,11 +266,10 @@ namespace Fw
DisabledState = 16, DisabledState = 16,
CheckedState = 32, CheckedState = 32,
OnState = 64, OnState = 64,
LastState = 128 FirstState = 128,
//FirstState, MiddleState = 256,
//MiddleState, AlternateState = 512,
//LastState, LastState = 1024,
//AlternateState
}; };
enum AppicationFlags { enum AppicationFlags {

@ -83,6 +83,10 @@ void Application::registerLuaFunctions()
g_lua.bindClassMemberFunction<UIWidget>("isFocused", &UIWidget::isFocused); g_lua.bindClassMemberFunction<UIWidget>("isFocused", &UIWidget::isFocused);
g_lua.bindClassMemberFunction<UIWidget>("isHovered", &UIWidget::isHovered); g_lua.bindClassMemberFunction<UIWidget>("isHovered", &UIWidget::isHovered);
g_lua.bindClassMemberFunction<UIWidget>("isPressed", &UIWidget::isPressed); g_lua.bindClassMemberFunction<UIWidget>("isPressed", &UIWidget::isPressed);
g_lua.bindClassMemberFunction<UIWidget>("isFirst", &UIWidget::isFirst);
g_lua.bindClassMemberFunction<UIWidget>("isMiddle", &UIWidget::isMiddle);
g_lua.bindClassMemberFunction<UIWidget>("isLast", &UIWidget::isLast);
g_lua.bindClassMemberFunction<UIWidget>("isAlternate", &UIWidget::isAlternate);
g_lua.bindClassMemberFunction<UIWidget>("isVisible", &UIWidget::isVisible); g_lua.bindClassMemberFunction<UIWidget>("isVisible", &UIWidget::isVisible);
g_lua.bindClassMemberFunction<UIWidget>("isHidden", &UIWidget::isHidden); g_lua.bindClassMemberFunction<UIWidget>("isHidden", &UIWidget::isHidden);
g_lua.bindClassMemberFunction<UIWidget>("isExplicitlyEnabled", &UIWidget::isExplicitlyEnabled); g_lua.bindClassMemberFunction<UIWidget>("isExplicitlyEnabled", &UIWidget::isExplicitlyEnabled);
@ -142,11 +146,6 @@ void Application::registerLuaFunctions()
g_lua.bindClassMemberFunction<UIWidget>("getChildIndex", &UIWidget::getChildIndex); g_lua.bindClassMemberFunction<UIWidget>("getChildIndex", &UIWidget::getChildIndex);
g_lua.bindClassMemberFunction<UIWidget>("updateParentLayout", &UIWidget::updateParentLayout); g_lua.bindClassMemberFunction<UIWidget>("updateParentLayout", &UIWidget::updateParentLayout);
g_lua.bindClassMemberFunction<UIWidget>("updateLayout", &UIWidget::updateLayout); g_lua.bindClassMemberFunction<UIWidget>("updateLayout", &UIWidget::updateLayout);
g_lua.bindClassMemberFunction<UIWidget>("updateStates", &UIWidget::updateStates);
g_lua.bindClassMemberFunction<UIWidget>("updateState", &UIWidget::updateState);
g_lua.bindClassMemberFunction<UIWidget>("setState", &UIWidget::setState);
g_lua.bindClassMemberFunction<UIWidget>("hasState", &UIWidget::hasState);
g_lua.bindClassMemberFunction<UIWidget>("updateStyle", &UIWidget::updateStyle);
g_lua.bindClassMemberFunction<UIWidget>("applyStyle", &UIWidget::applyStyle); g_lua.bindClassMemberFunction<UIWidget>("applyStyle", &UIWidget::applyStyle);
// UILayout // UILayout

@ -70,7 +70,7 @@ Fw::AnchorEdge Fw::translateAnchorEdge(std::string anchorEdge)
Fw::WidgetState Fw::translateState(std::string state) Fw::WidgetState Fw::translateState(std::string state)
{ {
boost::to_lower(state); boost::to_lower(state);
boost::erase_all(state, " "); boost::trim(state);
if(state == "active") if(state == "active")
return Fw::ActiveState; return Fw::ActiveState;
else if(state == "focus") else if(state == "focus")
@ -85,6 +85,14 @@ Fw::WidgetState Fw::translateState(std::string state)
return Fw::DisabledState; return Fw::DisabledState;
else if(state == "on") else if(state == "on")
return Fw::OnState; return Fw::OnState;
else if(state == "first")
return Fw::FirstState;
else if(state == "middle")
return Fw::MiddleState;
else if(state == "last")
return Fw::LastState;
else if(state == "alternate")
return Fw::AlternateState;
else else
return Fw::InvalidState; return Fw::InvalidState;
} }

@ -422,6 +422,7 @@ void UIWidget::addChild(const UIWidgetPtr& child)
// update new child states // update new child states
child->updateStates(); child->updateStates();
updateChildrenIndexStates();
} }
void UIWidget::insertChild(int index, const UIWidgetPtr& child) void UIWidget::insertChild(int index, const UIWidgetPtr& child)
@ -454,6 +455,7 @@ void UIWidget::insertChild(int index, const UIWidgetPtr& child)
// update new child states // update new child states
child->updateStates(); child->updateStates();
updateChildrenIndexStates();
} }
void UIWidget::removeChild(const UIWidgetPtr& child) void UIWidget::removeChild(const UIWidgetPtr& child)
@ -481,6 +483,7 @@ void UIWidget::removeChild(const UIWidgetPtr& child)
// update child states // update child states
child->updateStates(); child->updateStates();
updateChildrenIndexStates();
if(focusAnother && !m_focusedChild) if(focusAnother && !m_focusedChild)
focusPreviousChild(Fw::ActiveFocusReason); focusPreviousChild(Fw::ActiveFocusReason);
@ -549,6 +552,7 @@ void UIWidget::moveChildToTop(const UIWidgetPtr& child)
assert(it != m_children.end()); assert(it != m_children.end());
m_children.erase(it); m_children.erase(it);
m_children.push_back(child); m_children.push_back(child);
updateChildrenIndexStates();
} }
void UIWidget::moveChildToIndex(const UIWidgetPtr& child, int index) void UIWidget::moveChildToIndex(const UIWidgetPtr& child, int index)
@ -561,6 +565,7 @@ void UIWidget::moveChildToIndex(const UIWidgetPtr& child, int index)
assert(it != m_children.end()); assert(it != m_children.end());
m_children.erase(it); m_children.erase(it);
m_children.insert(m_children.begin() + index - 1, child); m_children.insert(m_children.begin() + index - 1, child);
updateChildrenIndexStates();
} }
void UIWidget::lockChild(const UIWidgetPtr& child) void UIWidget::lockChild(const UIWidgetPtr& child)
@ -663,6 +668,16 @@ void UIWidget::updateLayout()
m_layout->update(); m_layout->update();
} }
void UIWidget::applyStyle(const OTMLNodePtr& styleNode)
{
try {
onStyleApply(styleNode);
callLuaField("onStyleApply", styleNode);
} catch(Exception& e) {
logError("Failed to apply style to widget '", m_id, "' style: ", e.what());
}
}
bool UIWidget::setState(Fw::WidgetState state, bool on) bool UIWidget::setState(Fw::WidgetState state, bool on)
{ {
if(state == Fw::InvalidState) if(state == Fw::InvalidState)
@ -694,54 +709,76 @@ void UIWidget::updateState(Fw::WidgetState state)
bool oldStatus = hasState(state); bool oldStatus = hasState(state);
bool updateChildren = false; bool updateChildren = false;
if(state == Fw::ActiveState) { switch(state) {
UIWidgetPtr widget = asUIWidget(); case Fw::ActiveState: {
UIWidgetPtr parent; UIWidgetPtr widget = asUIWidget();
do { UIWidgetPtr parent;
parent = widget->getParent(); do {
if(!widget->isExplicitlyEnabled() || parent = widget->getParent();
((parent && parent->getFocusedChild() != widget))) { if(!widget->isExplicitlyEnabled() ||
newStatus = false; ((parent && parent->getFocusedChild() != widget))) {
break; newStatus = false;
} break;
} while(widget = parent); }
} while(widget = parent);
updateChildren = true;
} updateChildren = true;
else if(state == Fw::FocusState) { break;
newStatus = (getParent() && getParent()->getFocusedChild() == asUIWidget()); }
} case Fw::FocusState: {
else if(state == Fw::HoverState) { newStatus = (getParent() && getParent()->getFocusedChild() == asUIWidget());
updateChildren = true; break;
Point mousePos = g_window.getMousePos(); }
UIWidgetPtr widget = asUIWidget(); case Fw::HoverState: {
UIWidgetPtr parent; updateChildren = true;
do { Point mousePos = g_window.getMousePos();
parent = widget->getParent(); UIWidgetPtr widget = asUIWidget();
if(!widget->isExplicitlyEnabled() || !widget->isExplicitlyVisible() || !widget->containsPoint(mousePos) || UIWidgetPtr parent;
(parent && widget != parent->getChildByPos(mousePos))) { do {
newStatus = false; parent = widget->getParent();
break; if(!widget->isExplicitlyEnabled() || !widget->isExplicitlyVisible() || !widget->containsPoint(mousePos) ||
} (parent && widget != parent->getChildByPos(mousePos))) {
} while(widget = parent); newStatus = false;
} break;
else if(state == Fw::PressedState) { }
newStatus = m_pressed; } while(widget = parent);
} break;
else if(state == Fw::DisabledState) { }
bool enabled = true; case Fw::PressedState: {
updateChildren = true; newStatus = m_pressed;
UIWidgetPtr widget = asUIWidget(); break;
do { }
if(!widget->isExplicitlyEnabled()) { case Fw::DisabledState: {
enabled = false; bool enabled = true;
break; updateChildren = true;
} UIWidgetPtr widget = asUIWidget();
} while(widget = widget->getParent()); do {
newStatus = !enabled; if(!widget->isExplicitlyEnabled()) {
} enabled = false;
else { break;
return; }
} while(widget = widget->getParent());
newStatus = !enabled;
break;
}
case Fw::FirstState: {
newStatus = (getParent() && getParent()->getFirstChild() == asUIWidget());
break;
}
case Fw::MiddleState: {
newStatus = (getParent() && getParent()->getFirstChild() != asUIWidget() && getParent()->getLastChild() != asUIWidget());
break;
}
case Fw::LastState: {
newStatus = (getParent() && getParent()->getLastChild() == asUIWidget());
break;
}
case Fw::AlternateState: {
newStatus = (getParent() && (getParent()->getChildIndex(asUIWidget()) % 2) == 1);
break;
}
default:
return;
} }
if(updateChildren) { if(updateChildren) {
@ -765,6 +802,16 @@ void UIWidget::updateStates()
updateState((Fw::WidgetState)state); updateState((Fw::WidgetState)state);
} }
void UIWidget::updateChildrenIndexStates()
{
for(const UIWidgetPtr& child : m_children) {
child->updateState(Fw::FirstState);
child->updateState(Fw::MiddleState);
child->updateState(Fw::LastState);
child->updateState(Fw::AlternateState);
}
}
void UIWidget::updateStyle() void UIWidget::updateStyle()
{ {
if(!m_style) if(!m_style)
@ -814,16 +861,6 @@ void UIWidget::updateStyle()
m_stateStyle = newStateStyle; m_stateStyle = newStateStyle;
} }
void UIWidget::applyStyle(const OTMLNodePtr& styleNode)
{
try {
onStyleApply(styleNode);
callLuaField("onStyleApply", styleNode);
} catch(Exception& e) {
logError("Failed to apply style to widget '", m_id, "' style: ", e.what());
}
}
void UIWidget::onStyleApply(const OTMLNodePtr& styleNode) void UIWidget::onStyleApply(const OTMLNodePtr& styleNode)
{ {
// first set id // first set id

@ -84,49 +84,53 @@ public:
void grabKeyboard(); void grabKeyboard();
void ungrabKeyboard(); void ungrabKeyboard();
bool isActive() { return hasState(Fw::ActiveState); } bool isActive() { return hasState(Fw::ActiveState); }
bool isEnabled() { return !hasState(Fw::DisabledState); } bool isEnabled() { return !hasState(Fw::DisabledState); }
bool isDisabled() { return hasState(Fw::DisabledState); } bool isDisabled() { return hasState(Fw::DisabledState); }
bool isFocused() { return hasState(Fw::FocusState); } bool isFocused() { return hasState(Fw::FocusState); }
bool isHovered() { return hasState(Fw::HoverState); } bool isHovered() { return hasState(Fw::HoverState); }
bool isPressed() { return hasState(Fw::PressedState); } bool isPressed() { return hasState(Fw::PressedState); }
bool isFirst() { return hasState(Fw::FirstState); }
bool isMiddle() { return hasState(Fw::MiddleState); }
bool isLast() { return hasState(Fw::LastState); }
bool isAlternate() { return hasState(Fw::AlternateState); }
bool isVisible(); bool isVisible();
bool isHidden() { return !isVisible(); } bool isHidden() { return !isVisible(); }
bool isExplicitlyEnabled() { return m_enabled; } bool isExplicitlyEnabled() { return m_enabled; }
bool isExplicitlyVisible() { return m_visible; } bool isExplicitlyVisible() { return m_visible; }
bool isFocusable() { return m_focusable; } bool isFocusable() { return m_focusable; }
bool isPhantom() { return m_phantom; } bool isPhantom() { return m_phantom; }
bool isSizeFixed() { return m_fixedSize; } bool isSizeFixed() { return m_fixedSize; }
bool containsPoint(const Point& point) { return m_rect.contains(point); } bool containsPoint(const Point& point) { return m_rect.contains(point); }
bool hasChildren() { return m_children.size() > 0; } bool hasChildren() { return m_children.size() > 0; }
bool hasChild(const UIWidgetPtr& child); bool hasChild(const UIWidgetPtr& child);
std::string getId() { return m_id; } std::string getId() { return m_id; }
int getChildCount() { return m_children.size(); } int getChildCount() { return m_children.size(); }
UILayoutPtr getLayout() { return m_layout; } UILayoutPtr getLayout() { return m_layout; }
UIWidgetPtr getParent() { return m_parent.lock(); } UIWidgetPtr getParent() { return m_parent.lock(); }
UIWidgetPtr getRootParent(); UIWidgetPtr getRootParent();
Point getPosition() { return m_rect.topLeft(); } Point getPosition() { return m_rect.topLeft(); }
Size getSize() { return m_rect.size(); } Size getSize() { return m_rect.size(); }
Rect getRect() { return m_rect; } Rect getRect() { return m_rect; }
int getX() { return m_rect.x(); } int getX() { return m_rect.x(); }
int getY() { return m_rect.y(); } int getY() { return m_rect.y(); }
int getWidth() { return m_rect.width(); } int getWidth() { return m_rect.width(); }
int getHeight() { return m_rect.height(); } int getHeight() { return m_rect.height(); }
ImagePtr getImage() { return m_image; } ImagePtr getImage() { return m_image; }
FontPtr getFont() { return m_font; } FontPtr getFont() { return m_font; }
Color getForegroundColor() { return m_foregroundColor; } Color getForegroundColor() { return m_foregroundColor; }
Color getBackgroundColor() { return m_backgroundColor; } Color getBackgroundColor() { return m_backgroundColor; }
int getOpacity() { return m_opacity; } int getOpacity() { return m_opacity; }
int getMarginTop() { return m_marginTop; } int getMarginTop() { return m_marginTop; }
int getMarginRight() { return m_marginRight; } int getMarginRight() { return m_marginRight; }
int getMarginBottom() { return m_marginBottom; } int getMarginBottom() { return m_marginBottom; }
int getMarginLeft() { return m_marginLeft; } int getMarginLeft() { return m_marginLeft; }
Fw::FocusReason getLastFocusReason() { return m_lastFocusReason; } Fw::FocusReason getLastFocusReason() { return m_lastFocusReason; }
OTMLNodePtr getStyle() { return m_style; } OTMLNodePtr getStyle() { return m_style; }
UIWidgetList getChildren() { return m_children; } UIWidgetList getChildren() { return m_children; }
UIWidgetPtr getFocusedChild() { return m_focusedChild; } UIWidgetPtr getFocusedChild() { return m_focusedChild; }
UIWidgetPtr getChildAfter(const UIWidgetPtr& relativeChild); UIWidgetPtr getChildAfter(const UIWidgetPtr& relativeChild);
UIWidgetPtr getChildBefore(const UIWidgetPtr& relativeChild); UIWidgetPtr getChildBefore(const UIWidgetPtr& relativeChild);
UIWidgetPtr getChildById(const std::string& childId); UIWidgetPtr getChildById(const std::string& childId);
@ -153,16 +157,20 @@ public:
void updateParentLayout(); void updateParentLayout();
void updateLayout(); void updateLayout();
void applyStyle(const OTMLNodePtr& styleNode);
void updateStates(); UIWidgetPtr asUIWidget() { return std::static_pointer_cast<UIWidget>(shared_from_this()); }
virtual void updateState(Fw::WidgetState state);
protected:
bool setState(Fw::WidgetState state, bool on); bool setState(Fw::WidgetState state, bool on);
bool hasState(Fw::WidgetState state); bool hasState(Fw::WidgetState state);
void updateStyle(); private:
void applyStyle(const OTMLNodePtr& styleNode); void updateState(Fw::WidgetState state);
void updateStates();
void updateChildrenIndexStates();
UIWidgetPtr asUIWidget() { return std::static_pointer_cast<UIWidget>(shared_from_this()); } void updateStyle();
protected: protected:
/// Triggered when widget style is changed /// Triggered when widget style is changed

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