add new style states (first,middle,last,alternate)
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41c2d18b93
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@ -266,11 +266,10 @@ namespace Fw
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DisabledState = 16,
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CheckedState = 32,
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OnState = 64,
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LastState = 128
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//FirstState,
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//MiddleState,
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//LastState,
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//AlternateState
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FirstState = 128,
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MiddleState = 256,
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AlternateState = 512,
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LastState = 1024,
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};
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enum AppicationFlags {
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@ -83,6 +83,10 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("isFocused", &UIWidget::isFocused);
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g_lua.bindClassMemberFunction<UIWidget>("isHovered", &UIWidget::isHovered);
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g_lua.bindClassMemberFunction<UIWidget>("isPressed", &UIWidget::isPressed);
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g_lua.bindClassMemberFunction<UIWidget>("isFirst", &UIWidget::isFirst);
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g_lua.bindClassMemberFunction<UIWidget>("isMiddle", &UIWidget::isMiddle);
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g_lua.bindClassMemberFunction<UIWidget>("isLast", &UIWidget::isLast);
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g_lua.bindClassMemberFunction<UIWidget>("isAlternate", &UIWidget::isAlternate);
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g_lua.bindClassMemberFunction<UIWidget>("isVisible", &UIWidget::isVisible);
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g_lua.bindClassMemberFunction<UIWidget>("isHidden", &UIWidget::isHidden);
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g_lua.bindClassMemberFunction<UIWidget>("isExplicitlyEnabled", &UIWidget::isExplicitlyEnabled);
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@ -142,11 +146,6 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("getChildIndex", &UIWidget::getChildIndex);
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g_lua.bindClassMemberFunction<UIWidget>("updateParentLayout", &UIWidget::updateParentLayout);
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g_lua.bindClassMemberFunction<UIWidget>("updateLayout", &UIWidget::updateLayout);
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g_lua.bindClassMemberFunction<UIWidget>("updateStates", &UIWidget::updateStates);
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g_lua.bindClassMemberFunction<UIWidget>("updateState", &UIWidget::updateState);
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g_lua.bindClassMemberFunction<UIWidget>("setState", &UIWidget::setState);
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g_lua.bindClassMemberFunction<UIWidget>("hasState", &UIWidget::hasState);
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g_lua.bindClassMemberFunction<UIWidget>("updateStyle", &UIWidget::updateStyle);
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g_lua.bindClassMemberFunction<UIWidget>("applyStyle", &UIWidget::applyStyle);
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// UILayout
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@ -70,7 +70,7 @@ Fw::AnchorEdge Fw::translateAnchorEdge(std::string anchorEdge)
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Fw::WidgetState Fw::translateState(std::string state)
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{
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boost::to_lower(state);
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boost::erase_all(state, " ");
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boost::trim(state);
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if(state == "active")
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return Fw::ActiveState;
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else if(state == "focus")
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@ -85,6 +85,14 @@ Fw::WidgetState Fw::translateState(std::string state)
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return Fw::DisabledState;
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else if(state == "on")
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return Fw::OnState;
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else if(state == "first")
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return Fw::FirstState;
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else if(state == "middle")
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return Fw::MiddleState;
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else if(state == "last")
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return Fw::LastState;
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else if(state == "alternate")
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return Fw::AlternateState;
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else
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return Fw::InvalidState;
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}
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@ -422,6 +422,7 @@ void UIWidget::addChild(const UIWidgetPtr& child)
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// update new child states
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child->updateStates();
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updateChildrenIndexStates();
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}
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void UIWidget::insertChild(int index, const UIWidgetPtr& child)
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@ -454,6 +455,7 @@ void UIWidget::insertChild(int index, const UIWidgetPtr& child)
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// update new child states
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child->updateStates();
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updateChildrenIndexStates();
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}
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void UIWidget::removeChild(const UIWidgetPtr& child)
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@ -481,6 +483,7 @@ void UIWidget::removeChild(const UIWidgetPtr& child)
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// update child states
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child->updateStates();
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updateChildrenIndexStates();
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if(focusAnother && !m_focusedChild)
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focusPreviousChild(Fw::ActiveFocusReason);
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@ -549,6 +552,7 @@ void UIWidget::moveChildToTop(const UIWidgetPtr& child)
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assert(it != m_children.end());
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m_children.erase(it);
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m_children.push_back(child);
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updateChildrenIndexStates();
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}
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void UIWidget::moveChildToIndex(const UIWidgetPtr& child, int index)
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@ -561,6 +565,7 @@ void UIWidget::moveChildToIndex(const UIWidgetPtr& child, int index)
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assert(it != m_children.end());
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m_children.erase(it);
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m_children.insert(m_children.begin() + index - 1, child);
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updateChildrenIndexStates();
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}
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void UIWidget::lockChild(const UIWidgetPtr& child)
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@ -663,6 +668,16 @@ void UIWidget::updateLayout()
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m_layout->update();
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}
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void UIWidget::applyStyle(const OTMLNodePtr& styleNode)
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{
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try {
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onStyleApply(styleNode);
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callLuaField("onStyleApply", styleNode);
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} catch(Exception& e) {
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logError("Failed to apply style to widget '", m_id, "' style: ", e.what());
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}
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}
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bool UIWidget::setState(Fw::WidgetState state, bool on)
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{
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if(state == Fw::InvalidState)
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@ -694,7 +709,8 @@ void UIWidget::updateState(Fw::WidgetState state)
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bool oldStatus = hasState(state);
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bool updateChildren = false;
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if(state == Fw::ActiveState) {
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switch(state) {
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case Fw::ActiveState: {
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UIWidgetPtr widget = asUIWidget();
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UIWidgetPtr parent;
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do {
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@ -707,11 +723,13 @@ void UIWidget::updateState(Fw::WidgetState state)
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} while(widget = parent);
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updateChildren = true;
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break;
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}
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else if(state == Fw::FocusState) {
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case Fw::FocusState: {
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newStatus = (getParent() && getParent()->getFocusedChild() == asUIWidget());
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break;
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}
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else if(state == Fw::HoverState) {
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case Fw::HoverState: {
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updateChildren = true;
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Point mousePos = g_window.getMousePos();
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UIWidgetPtr widget = asUIWidget();
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@ -724,11 +742,13 @@ void UIWidget::updateState(Fw::WidgetState state)
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break;
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}
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} while(widget = parent);
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break;
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}
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else if(state == Fw::PressedState) {
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case Fw::PressedState: {
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newStatus = m_pressed;
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break;
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}
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else if(state == Fw::DisabledState) {
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case Fw::DisabledState: {
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bool enabled = true;
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updateChildren = true;
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UIWidgetPtr widget = asUIWidget();
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@ -739,8 +759,25 @@ void UIWidget::updateState(Fw::WidgetState state)
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}
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} while(widget = widget->getParent());
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newStatus = !enabled;
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break;
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}
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else {
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case Fw::FirstState: {
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newStatus = (getParent() && getParent()->getFirstChild() == asUIWidget());
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break;
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}
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case Fw::MiddleState: {
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newStatus = (getParent() && getParent()->getFirstChild() != asUIWidget() && getParent()->getLastChild() != asUIWidget());
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break;
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}
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case Fw::LastState: {
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newStatus = (getParent() && getParent()->getLastChild() == asUIWidget());
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break;
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}
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case Fw::AlternateState: {
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newStatus = (getParent() && (getParent()->getChildIndex(asUIWidget()) % 2) == 1);
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break;
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}
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default:
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return;
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}
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@ -765,6 +802,16 @@ void UIWidget::updateStates()
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updateState((Fw::WidgetState)state);
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}
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void UIWidget::updateChildrenIndexStates()
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{
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for(const UIWidgetPtr& child : m_children) {
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child->updateState(Fw::FirstState);
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child->updateState(Fw::MiddleState);
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child->updateState(Fw::LastState);
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child->updateState(Fw::AlternateState);
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}
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}
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void UIWidget::updateStyle()
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{
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if(!m_style)
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@ -814,16 +861,6 @@ void UIWidget::updateStyle()
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m_stateStyle = newStateStyle;
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}
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void UIWidget::applyStyle(const OTMLNodePtr& styleNode)
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{
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try {
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onStyleApply(styleNode);
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callLuaField("onStyleApply", styleNode);
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} catch(Exception& e) {
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logError("Failed to apply style to widget '", m_id, "' style: ", e.what());
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}
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}
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void UIWidget::onStyleApply(const OTMLNodePtr& styleNode)
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{
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// first set id
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@ -90,6 +90,10 @@ public:
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bool isFocused() { return hasState(Fw::FocusState); }
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bool isHovered() { return hasState(Fw::HoverState); }
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bool isPressed() { return hasState(Fw::PressedState); }
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bool isFirst() { return hasState(Fw::FirstState); }
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bool isMiddle() { return hasState(Fw::MiddleState); }
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bool isLast() { return hasState(Fw::LastState); }
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bool isAlternate() { return hasState(Fw::AlternateState); }
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bool isVisible();
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bool isHidden() { return !isVisible(); }
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bool isExplicitlyEnabled() { return m_enabled; }
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@ -153,17 +157,21 @@ public:
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void updateParentLayout();
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void updateLayout();
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void updateStates();
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virtual void updateState(Fw::WidgetState state);
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bool setState(Fw::WidgetState state, bool on);
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bool hasState(Fw::WidgetState state);
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void updateStyle();
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void applyStyle(const OTMLNodePtr& styleNode);
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UIWidgetPtr asUIWidget() { return std::static_pointer_cast<UIWidget>(shared_from_this()); }
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protected:
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bool setState(Fw::WidgetState state, bool on);
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bool hasState(Fw::WidgetState state);
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private:
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void updateState(Fw::WidgetState state);
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void updateStates();
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void updateChildrenIndexStates();
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void updateStyle();
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protected:
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/// Triggered when widget style is changed
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virtual void onStyleApply(const OTMLNodePtr& styleNode);
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