text align rendering
This commit is contained in:
parent
7739c7bb29
commit
8a33e0cf19
|
@ -74,8 +74,8 @@ void Engine::run()
|
||||||
while(!m_stopping) {
|
while(!m_stopping) {
|
||||||
// fire platform events
|
// fire platform events
|
||||||
Platform::poll();
|
Platform::poll();
|
||||||
|
|
||||||
//poll network events
|
// poll network events
|
||||||
g_connections.poll();
|
g_connections.poll();
|
||||||
|
|
||||||
// update before redering
|
// update before redering
|
||||||
|
@ -102,12 +102,11 @@ void Engine::run()
|
||||||
|
|
||||||
// render fps
|
// render fps
|
||||||
if(m_calculateFps) {
|
if(m_calculateFps) {
|
||||||
g_defaultFont->renderText(fpsPos, format("FPS: %d", fps));
|
g_defaultFont->renderText(format("FPS: %d", fps), fpsPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
// swap buffers
|
// swap buffers
|
||||||
Platform::swapBuffers();
|
Platform::swapBuffers();
|
||||||
//}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -101,15 +101,24 @@ bool Font::load(const std::string& file)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Font::renderText(const Point& pos, const std::string& text)
|
void Font::renderText(const std::string& text,
|
||||||
|
const Point& startPos)
|
||||||
{
|
{
|
||||||
Size boxSize = g_graphics.getScreenSize() - pos.toSize();
|
Size boxSize = g_graphics.getScreenSize() - startPos.toSize();
|
||||||
Rect screenCoords(pos, boxSize);
|
Rect screenCoords(startPos, boxSize);
|
||||||
Font::renderText(screenCoords, text);
|
Font::renderText(text, screenCoords);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Font::renderText(const Rect& screenCoords, const std::string& text, const Point& startRenderPosition, bool debug)
|
void Font::renderText(const std::string& text,
|
||||||
|
const Rect& screenCoords,
|
||||||
|
int align,
|
||||||
|
const Point& startInternalPos,
|
||||||
|
bool debug)
|
||||||
{
|
{
|
||||||
|
// prevent glitches from invalid rects
|
||||||
|
if(!screenCoords.isValid())
|
||||||
|
return;
|
||||||
|
|
||||||
// begin texture rendering
|
// begin texture rendering
|
||||||
g_graphics.setColor(m_color);
|
g_graphics.setColor(m_color);
|
||||||
g_graphics._beginTextureRender(m_texture.get());
|
g_graphics._beginTextureRender(m_texture.get());
|
||||||
|
@ -118,7 +127,8 @@ void Font::renderText(const Rect& screenCoords, const std::string& text, const P
|
||||||
int textLenght = text.length();
|
int textLenght = text.length();
|
||||||
|
|
||||||
// map glyphs positions
|
// map glyphs positions
|
||||||
Point *glyphsPositions = mapGlyphsPositions(text);
|
Size textBoxSize;
|
||||||
|
Point *glyphsPositions = calculateGlyphsPositions(text, align, &textBoxSize);
|
||||||
|
|
||||||
for(int i = 0; i < textLenght; ++i) {
|
for(int i = 0; i < textLenght; ++i) {
|
||||||
int glyph = (int)text[i];
|
int glyph = (int)text[i];
|
||||||
|
@ -127,26 +137,45 @@ void Font::renderText(const Rect& screenCoords, const std::string& text, const P
|
||||||
if(glyph < 32)
|
if(glyph < 32)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// calculate virtual glyph rect
|
// calculate initial glyph rect and texture coords
|
||||||
Rect glyphScreenCoords(glyphsPositions[i], m_glyphsSize[glyph]);
|
Rect glyphScreenCoords(glyphsPositions[i], m_glyphsSize[glyph]);
|
||||||
Rect glyphTextureCoords = m_glyphsTextureCoords[glyph];
|
Rect glyphTextureCoords = m_glyphsTextureCoords[glyph];
|
||||||
|
|
||||||
// only render glyphs that is visible after startRenderPosition
|
// first translate to align position
|
||||||
if(glyphScreenCoords.bottom() < startRenderPosition.y || glyphScreenCoords.right() < startRenderPosition.x)
|
if(align & ALIGN_BOTTOM) {
|
||||||
|
glyphScreenCoords.translate(0, screenCoords.height() - textBoxSize.height());
|
||||||
|
} else if(align & ALIGN_VERTICAL_CENTER) {
|
||||||
|
glyphScreenCoords.translate(0, (screenCoords.height() - textBoxSize.height()) / 2);
|
||||||
|
} else { // ALIGN_TOP
|
||||||
|
// nothing to do
|
||||||
|
}
|
||||||
|
|
||||||
|
if(align & ALIGN_RIGHT) {
|
||||||
|
glyphScreenCoords.translate(screenCoords.width() - textBoxSize.width(), 0);
|
||||||
|
} else if(align & ALIGN_HORIZONTAL_CENTER) {
|
||||||
|
glyphScreenCoords.translate((screenCoords.width() - textBoxSize.width()) / 2, 0);
|
||||||
|
} else { // ALIGN_TOP
|
||||||
|
// nothing to do
|
||||||
|
}
|
||||||
|
|
||||||
|
// only render glyphs that are after startRenderPosition
|
||||||
|
if(glyphScreenCoords.bottom() < startInternalPos.y || glyphScreenCoords.right() < startInternalPos.x)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// bound glyph topLeft to startRenderPosition
|
// bound glyph topLeft to startRenderPosition
|
||||||
if(glyphScreenCoords.top() < startRenderPosition.y) {
|
if(glyphScreenCoords.top() < startInternalPos.y) {
|
||||||
glyphTextureCoords.setTop(glyphTextureCoords.top() + (startRenderPosition.y - glyphScreenCoords.top()));
|
glyphTextureCoords.setTop(glyphTextureCoords.top() + (startInternalPos.y - glyphScreenCoords.top()));
|
||||||
glyphScreenCoords.setTop(startRenderPosition.y);
|
glyphScreenCoords.setTop(startInternalPos.y);
|
||||||
}
|
}
|
||||||
if(glyphScreenCoords.left() < startRenderPosition.x) {
|
if(glyphScreenCoords.left() < startInternalPos.x) {
|
||||||
glyphTextureCoords.setLeft(glyphTextureCoords.left() + (startRenderPosition.x - glyphScreenCoords.left()));
|
glyphTextureCoords.setLeft(glyphTextureCoords.left() + (startInternalPos.x - glyphScreenCoords.left()));
|
||||||
glyphScreenCoords.setLeft(startRenderPosition.x);
|
glyphScreenCoords.setLeft(startInternalPos.x);
|
||||||
}
|
}
|
||||||
|
|
||||||
// translate glyph
|
// subtract startInternalPos
|
||||||
glyphScreenCoords.translate(-startRenderPosition);
|
glyphScreenCoords.translate(-startInternalPos);
|
||||||
|
|
||||||
|
// translate rect to screen coords
|
||||||
glyphScreenCoords.translate(screenCoords.topLeft());
|
glyphScreenCoords.translate(screenCoords.topLeft());
|
||||||
|
|
||||||
// only render if glyph rect is visible on screenCoords
|
// only render if glyph rect is visible on screenCoords
|
||||||
|
@ -175,46 +204,78 @@ void Font::renderText(const Rect& screenCoords, const std::string& text, const P
|
||||||
g_graphics.drawBoundingRect(screenCoords.expanded(1), Color(0xFF00FF00), 1);
|
g_graphics.drawBoundingRect(screenCoords.expanded(1), Color(0xFF00FF00), 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
Size Font::calculateTextSize(const std::string& text, Point *glyphsPositions)
|
Point* Font::calculateGlyphsPositions(const std::string& text, int align, Size *textBoxSize)
|
||||||
{
|
|
||||||
if(!glyphsPositions) {
|
|
||||||
glyphsPositions = mapGlyphsPositions(text);
|
|
||||||
}
|
|
||||||
|
|
||||||
Size size;
|
|
||||||
int numGlyphs = text.length();
|
|
||||||
for(int i = 0; i < numGlyphs; ++i) {
|
|
||||||
Point bottomLeft = glyphsPositions[i] + m_glyphsSize[(int)text[i]].toPoint();
|
|
||||||
size = size.expandedTo(bottomLeft.toSize());
|
|
||||||
}
|
|
||||||
return size;
|
|
||||||
}
|
|
||||||
|
|
||||||
Point* Font::mapGlyphsPositions(const std::string& text)
|
|
||||||
{
|
{
|
||||||
static Point glyphsPositions[8192];
|
static Point glyphsPositions[8192];
|
||||||
int numGlyphs = text.length();
|
static int lineWidths[512];
|
||||||
Point virtualPos;
|
int maxLineWidth = 0;
|
||||||
|
int lines = 0;
|
||||||
|
int glyph;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
// protect buffer overflow on glyphsPostions
|
||||||
|
int numGlyphs = text.length();
|
||||||
if(numGlyphs > 8192)
|
if(numGlyphs > 8192)
|
||||||
logFatal("A text was too long to render!");
|
logFatal("A text was too long to render!");
|
||||||
|
|
||||||
for(int i = 0; i < numGlyphs; ++i) {
|
// calculate lines width
|
||||||
int glyph = (int)text[i];
|
if((align & ALIGN_RIGHT || align & ALIGN_HORIZONTAL_CENTER) || textBoxSize) {
|
||||||
|
lineWidths[0] = 0;
|
||||||
|
for(i = 0; i< numGlyphs; ++i) {
|
||||||
|
glyph = (int)text[i];
|
||||||
|
|
||||||
|
if(glyph == (uchar)'\n') {
|
||||||
|
lineWidths[++lines] = 0;
|
||||||
|
} else if(glyph >= 32) {
|
||||||
|
lineWidths[lines] += m_glyphsSize[glyph].width();
|
||||||
|
maxLineWidth = std::max(maxLineWidth, lineWidths[lines]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Point virtualPos;
|
||||||
|
lines = 0;
|
||||||
|
for(i = 0; i < numGlyphs; ++i) {
|
||||||
|
glyph = (int)text[i];
|
||||||
|
|
||||||
// store current glyph topLeft
|
// store current glyph topLeft
|
||||||
glyphsPositions[i] = virtualPos;
|
glyphsPositions[i] = virtualPos;
|
||||||
|
|
||||||
// new line
|
// new line or first glyph
|
||||||
if(glyph == (uchar)'\n') {
|
if(glyph == (uchar)'\n' || i == 0) {
|
||||||
virtualPos.y += m_lineHeight;
|
if(glyph == (uchar)'\n') {
|
||||||
virtualPos.x = 0;
|
virtualPos.y += m_lineHeight;
|
||||||
|
lines++;
|
||||||
|
}
|
||||||
|
|
||||||
|
// calculate start x pos
|
||||||
|
if(align & ALIGN_RIGHT) {
|
||||||
|
virtualPos.x = (maxLineWidth - lineWidths[lines]);
|
||||||
|
} else if(align & ALIGN_HORIZONTAL_CENTER) {
|
||||||
|
virtualPos.x = (maxLineWidth - lineWidths[lines]) / 2;
|
||||||
|
} else { // ALIGN_LEFT
|
||||||
|
virtualPos.x = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// render only if the glyph is valid
|
// render only if the glyph is valid
|
||||||
else if(glyph >= 32) {
|
if(glyph >= 32 && glyph != (uchar)'\n') {
|
||||||
virtualPos.x += m_glyphsSize[glyph].width();
|
virtualPos.x += m_glyphsSize[glyph].width();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(textBoxSize) {
|
||||||
|
textBoxSize->setWidth(maxLineWidth);
|
||||||
|
textBoxSize->setHeight(virtualPos.y + m_lineHeight);
|
||||||
|
}
|
||||||
|
|
||||||
return (Point *)glyphsPositions;
|
return (Point *)glyphsPositions;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Size Font::calculateTextBoxSize(const std::string& text)
|
||||||
|
{
|
||||||
|
Size size;
|
||||||
|
calculateGlyphsPositions(text, ALIGN_TOP_LEFT, &size);
|
||||||
|
return size;
|
||||||
|
}
|
||||||
|
|
|
@ -30,6 +30,20 @@
|
||||||
#include "texture.h"
|
#include "texture.h"
|
||||||
#include "rect.h"
|
#include "rect.h"
|
||||||
|
|
||||||
|
enum EAlign {
|
||||||
|
ALIGN_TOP = 1 << 0,
|
||||||
|
ALIGN_BOTTOM = 1 << 1,
|
||||||
|
ALIGN_LEFT = 1 << 2,
|
||||||
|
ALIGN_RIGHT = 1 << 3,
|
||||||
|
ALIGN_HORIZONTAL_CENTER = 1 << 4,
|
||||||
|
ALIGN_VERTICAL_CENTER = 1 << 5,
|
||||||
|
ALIGN_CENTER = ALIGN_HORIZONTAL_CENTER | ALIGN_VERTICAL_CENTER,
|
||||||
|
ALIGN_TOP_RIGHT = ALIGN_TOP | ALIGN_RIGHT,
|
||||||
|
ALIGN_TOP_LEFT = ALIGN_TOP | ALIGN_LEFT,
|
||||||
|
ALIGN_BOTTOM_RIGHT = ALIGN_BOTTOM | ALIGN_RIGHT,
|
||||||
|
ALIGN_BOTTOM_LEFT = ALIGN_BOTTOM | ALIGN_LEFT
|
||||||
|
};
|
||||||
|
|
||||||
class Font
|
class Font
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
@ -40,32 +54,26 @@ public:
|
||||||
bool load(const std::string &file);
|
bool load(const std::string &file);
|
||||||
|
|
||||||
/// Simple text render starting at pos
|
/// Simple text render starting at pos
|
||||||
void renderText(const Point& pos, const std::string& text);
|
void renderText(const std::string& text,
|
||||||
|
const Point& startPos);
|
||||||
|
|
||||||
/** Advanced text render
|
/** Advanced text render
|
||||||
* screenCoords is the rect that will be filled on the screen
|
* screenCoords is the rect that will be filled on the screen
|
||||||
* startRenderPosition is the postion to start rendering relative to the text rect
|
* startRenderPosition is the postion to start rendering relative to the text rect
|
||||||
*/
|
*/
|
||||||
void renderText(const Rect& screenCoords, const std::string& text, const Point& startRenderPosition = Point(), bool debug = false);
|
void renderText(const std::string& text,
|
||||||
|
const Rect& screenCoords,
|
||||||
|
int align = ALIGN_TOP_LEFT,
|
||||||
|
const Point& startInternalPos = Point(),
|
||||||
|
bool debug = false);
|
||||||
|
|
||||||
|
/// Calculate glyphs positions to use on render, also calculates textBoxSize if wanted
|
||||||
|
Point *calculateGlyphsPositions(const std::string& text, int align = ALIGN_TOP_LEFT, Size *textBoxSize = NULL);
|
||||||
|
|
||||||
/// Simulate render and calculate text size
|
/// Simulate render and calculate text size
|
||||||
Size calculateTextSize(const std::string& text, Point *glyphsPositions = NULL);
|
Size calculateTextBoxSize(const std::string& text);
|
||||||
|
|
||||||
Point *mapGlyphsPositions(const std::string& text);
|
|
||||||
/*
|
/*
|
||||||
enum EAlign {
|
|
||||||
ALIGN_TOP = 1 << 0,
|
|
||||||
ALIGN_BOTTOM = 1 << 1,
|
|
||||||
ALIGN_LEFT = 1 << 2,
|
|
||||||
ALIGN_RIGHT = 1 << 3,
|
|
||||||
ALIGN_HORIZONTAL_CENTER = 1 << 4,
|
|
||||||
ALIGN_VERTICAL_CENTER = 1 << 5,
|
|
||||||
ALIGN_CENTER = ALIGN_HORIZONTAL_CENTER | ALIGN_VERTICAL_CENTER,
|
|
||||||
ALIGN_TOP_RIGHT = ALIGN_TOP | ALIGN_RIGHT,
|
|
||||||
ALIGN_TOP_LEFT = ALIGN_TOP | ALIGN_LEFT,
|
|
||||||
ALIGN_BOTTOM_RIGHT = ALIGN_BOTTOM | ALIGN_RIGHT,
|
|
||||||
ALIGN_BOTTOM_LEFT = ALIGN_BOTTOM | ALIGN_LEFT
|
|
||||||
};
|
|
||||||
/// Render a text inside a rect
|
/// Render a text inside a rect
|
||||||
void renderText(const Rect& screenCoords, EAlign align, const std::string& text);
|
void renderText(const Rect& screenCoords, EAlign align, const std::string& text);
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -101,7 +101,7 @@ int main(int argc, const char *argv[])
|
||||||
640, 480,
|
640, 480,
|
||||||
g_configs.getBoolean("window maximized"));
|
g_configs.getBoolean("window maximized"));
|
||||||
Platform::setWindowTitle("OTClient");
|
Platform::setWindowTitle("OTClient");
|
||||||
Platform::setVsync();
|
//Platform::setVsync();
|
||||||
|
|
||||||
// init engine
|
// init engine
|
||||||
g_engine.init();
|
g_engine.init();
|
||||||
|
|
|
@ -94,9 +94,9 @@ void MenuState::render()
|
||||||
"Praesent at enim sapien, at vestibulum ligula.\n"
|
"Praesent at enim sapien, at vestibulum ligula.\n"
|
||||||
"Aliquam eleifend ante eu sapien vehicula consectetur.\n"
|
"Aliquam eleifend ante eu sapien vehicula consectetur.\n"
|
||||||
"Nunc id ligula ligula, eget vestibulum magna.\n"
|
"Nunc id ligula ligula, eget vestibulum magna.\n"
|
||||||
"In mattis nisi non nisl semper ultricies.\n";
|
"In mattis nisi non nisl semper ultricies.";
|
||||||
Size textSize = g_defaultFont->calculateTextSize(text);
|
Size textSize = g_defaultFont->calculateTextBoxSize(text);
|
||||||
g_defaultFont->renderText(Rect(100, 100, textSize.width() - 120, textSize.height() - 15), text, Point(x,y), true);
|
g_defaultFont->renderText(text, Rect(100, 100, textSize.width()-30, textSize.height()-30), ALIGN_CENTER, Point(x,y), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MenuState::update(int ticks, int elapsedTicks)
|
void MenuState::update(int ticks, int elapsedTicks)
|
||||||
|
|
Loading…
Reference in New Issue