stop using pairs instead of index loops, please, it's so much slower

master
niczkx 12 years ago
parent 483487ab09
commit 8a49d09b75

@ -62,7 +62,8 @@ local function initMarketItems()
-- populate all market items
marketItems = {}
local types = g_things.findThingTypeByAttr(ThingAttrMarket)
for k,t in pairs(types) do
for idx = 1, #types do
local t = types[idx]
local newItem = Item.create(t:getId())
if newItem then
local item = {
@ -352,4 +353,4 @@ function Market.onItemBoxChecked(widget)
if widget:isChecked() then
Market.updateSelectedItem(widget.item)
end
end
end

@ -162,3 +162,73 @@ std::string BinaryTree::getString()
m_pos += len;
return ret;
}
BinaryTreePtr BinaryTree::makeChild(uint8 type)
{
BinaryTreePtr child(new BinaryTree(m_fin));
child->setType(type);
children.append(child);
return child;
}
void BinaryTree::setType(uint8 type)
{
writeU8(0xFE);
writeU8(type);
}
void BinaryTree::writeU8(uint8 u8)
{
m_buffer.add(u8);
}
void BinaryTree::writeU16(uint16 u16)
{
stdext::writeLE16(m_buffer.data(), u16);
}
void BinaryTree::writeU32(uint32 u32)
{
stdext::writeLE32(m_buffer.data(), u32);
}
void BinaryTree::writeString(const std::string& s)
{
size_t len = s.length();
writeU16(len);
m_buffer.grow(m_pos + len);
memcpy(&m_buffer[m_pos], s.c_str(), len);
m_pos += len;
}
void BinaryTree::writePos(const Position& p)
{
if(!p.isValid())
stdext::throw_exception("invalid position passed to BinaryTree::writePos");
writeU16(p.x);
writeU16(p.y);
writeU8(p.z);
}
void BinaryTree::writePoint(const Point& p)
{
if(p.isNull())
stdext::throw_exception("invalid point passed to BinaryTree::writePoint");
writeU8(p.x);
writeU8(p.y);
}
void BinaryTree::writeToFile()
{
if(!m_fin)
stdext::throw_exception("attempt to write binary node to closed file");
/// first write self data
m_fin->write(&m_buffer[0], m_buffer.size());
/// write children data
for(const BinaryTreePtr& child : m_children)
child->writeToFile();
}

@ -52,6 +52,16 @@ public:
Position getPosition() { return Position(getU16(), getU16(), getU8()); }
Point getPoint() { return Point(getU8(), getU8()); }
void setType(uint8 type);
void writeU8(uint8 u8);
void writeU16(uint16 u16);
void writeU32(uint32 u32);
void writeString(const std::string& s);
void writePos(const Position& p);
void writePoint(const Point& p);
BinaryTreePtr makeChild(uint8 type);
void writeToFile();
BinaryTreeVec getChildren();
bool canRead() { unserialize(); return m_pos < m_buffer.size(); }

@ -256,6 +256,13 @@ BinaryTreePtr FileStream::getBinaryTree()
return BinaryTreePtr(new BinaryTree(asFileStream()));
}
BinaryTreePtr FileStream::makeTree()
{
BinaryTreePtr root(new BinaryTree(asFileStream()));
root->setType(0);
return root;
}
void FileStream::addU8(uint8 v)
{
if(!m_caching) {

@ -59,8 +59,7 @@ public:
void addU32(uint32 v);
void addU64(uint64 v);
void addString(const std::string& v);
void startNode(uint8 nodeType) { addU8(0xFE); addU8(nodeType); }
void endNode() { addU8(0xFF); }
BinaryTreePtr makeTree();
FileStreamPtr asFileStream() { return std::static_pointer_cast<FileStream>(shared_from_this()); }

@ -92,8 +92,6 @@ void Houses::load(const std::string& fileName)
house->load(elem);
}
g_logger.debug("Loaded houses.xml successfully.");
}
HouseList::iterator Houses::findHouse(uint32 houseId)

@ -263,6 +263,37 @@ void Item::unserializeItem(const BinaryTreePtr &in)
}
}
void Item::serializeItem(const BinaryTreePtr& out)
{
out->writeU8(ATTR_COUNT);
out->writeU8(getCount());
out->writeU8(ATTR_CHARGES);
out->writeU16(getCountOrSubType());
Position dest = m_attribs.get<Position>(ATTR_TELE_DEST);
if(dest.isValid()) {
out->writeU8(ATTR_TELE_DEST);
out->writePos(dest);
}
if(isDepot()) {
out->writeU8(ATTR_DEPOT_ID);
out->writeU16(getDepotId());
}
uint16 aid = m_attribs.get<uint16>(ATTR_ACTION_ID), uid = m_attribs.get<uint16>(ATTR_UNIQUE_ID);
if(aid) {
out->writeU8(ATTR_ACTION_ID);
out->writeU16(aid);
}
if(uid) {
out->writeU8(ATTR_UNIQUE_ID);
out->writeU16(uid);
}
}
bool Item::isMoveable()
{
return !rawGetThingType()->isNotMoveable();

@ -97,8 +97,8 @@ public:
ItemPtr clone();
void unserializeItem(const BinaryTreePtr &in);
bool isMoveable();
void unserializeItem(const BinaryTreePtr& in);
void serializeItem(const BinaryTreePtr& out);
void setDepotId(uint16 depotId) { m_attribs.set(ATTR_DEPOT_ID, depotId); }
uint16 getDepotId() { return m_attribs.get<uint16>(ATTR_DEPOT_ID); }
@ -113,6 +113,7 @@ public:
bool isContainer() { return m_attribs.has(ATTR_CONTAINER_ITEMS); }
bool isDoor() { return m_attribs.has(ATTR_HOUSEDOORID); }
bool isTeleport() { return m_attribs.has(ATTR_TELE_DEST); }
bool isMoveable();
ItemPtr asItem() { return std::static_pointer_cast<Item>(shared_from_this()); }
bool isItem() { return true; }

@ -98,7 +98,7 @@ void OTClient::registerLuaFunctions()
g_lua.bindSingletonFunction("g_map", "getSpectators", &Map::getSpectators, &g_map);
g_lua.bindSingletonFunction("g_map", "findPath", &Map::findPath, &g_map);
g_lua.bindSingletonFunction("g_map", "loadOtbm", &Map::loadOtbm, &g_map);
//g_lua.bindSingletonFunction("g_map", "saveOtbm", &Map::saveOtbm, &g_map);
g_lua.bindSingletonFunction("g_map", "saveOtbm", &Map::saveOtbm, &g_map);
g_lua.bindSingletonFunction("g_map", "loadOtcm", &Map::loadOtcm, &g_map);
g_lua.bindSingletonFunction("g_map", "saveOtcm", &Map::saveOtcm, &g_map);
g_lua.bindSingletonFunction("g_map", "loadMonsters", &Map::loadMonsters, &g_map);

@ -36,6 +36,9 @@
#include <framework/core/application.h>
#include <framework/xml/tinyxml.h>
/// TODO: Move it to Position class if needed
static inline Position operator&(const Position& pos, int a) { return Position(pos.x & a, pos.y & a, pos.z); }
Map g_map;
void Map::terminate()
@ -82,8 +85,7 @@ void Map::loadOtbm(const std::string& fileName)
if(!headerVersion || headerVersion > 3)
stdext::throw_exception(stdext::format("Unknown OTBM version detected: %u.", headerVersion));
m_width = root->getU16();
m_height = root->getU16();
setSize(root->getU16(), root->getU16());
dump << "Map size: " << m_width << "x" << m_height;
uint32 headerMajorItems = root->getU8();
@ -188,17 +190,14 @@ void Map::loadOtbm(const std::string& fileName)
item->unserializeItem(nodeItem);
if(item->isContainer()) {
// This is a temporary way for reading container items.
MapContainerPtr mapContainer(new MapContainer);
for(const BinaryTreePtr &insideItem : nodeItem->getChildren()) {
if(insideItem->getU8() != OTBM_ITEM)
for(const BinaryTreePtr& containerItem : nodeItem->getChildren()) {
if(containerItem->getU8() != OTBM_ITEM)
stdext::throw_exception("invalid container item node");
ItemPtr newItem = Item::createFromOtb(insideItem->getU16());
newItem->unserializeItem(insideItem);
mapContainer->add(newItem);
ItemPtr cItem = Item::createFromOtb(containerItem->getU16());
cItem->unserializeItem(containerItem);
item->addContainerItem(cItem);
}
m_containers.push_back(mapContainer);
}
if(house && item->isMoveable()) {
@ -255,111 +254,139 @@ void Map::loadOtbm(const std::string& fileName)
void Map::saveOtbm(const std::string &fileName)
{
// TODO: Continue sleepy work.
#if 0
/// TODO: Use binary trees for this
FileStreamPtr fin = g_resources.openFile(fileName);
/// FIXME: Untested code
FileStreamPtr fin = g_resources.appendFile(fileName);
if(!fin)
stdext::throw_exception(stdext::format("failed to open file '%s'", fileName));
stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));
std::string dir;
if(fileName.find_last_of('/') <= 0)
if(fileName.find_last_of('/') == std::string::npos)
dir = g_resources.getWorkDir();
else
dir = fileName.substr(0, fileName.find_last_of('/'));
if(m_houseFile.empty())
m_houseFile = "houses.xml";
if(m_spawnFile.empty())
m_spawnFile = "spawns.xml";
uint32 version = 0;
/// Support old versions (< 810 or 860 IIRC)
/// TODO: Use constants?
if(g_things.getOtbMajorVersion() < 10)
version = 1;
else
version = 2;
/// Usually when a map has empty house/spawn file it means the map is new.
/// TODO: Ask the user for a map name instead of those ugly uses of substr
std::string houseFile = getHousefile(), spawnFile = getSpawnFile();
if(houseFile.empty() && version > 1)
houseFile = fileName.substr(fileName.find_last_of('/')) + "-houses.xml";
if(spawnFile.empty())
spawnFile = fileName.substr(fileName.find_last_of('/')) + "-spawns.xml";
#if 0
if(!m_houses->save(dir + "/" + m_houseFile))
;
if(!m_spawns->save(dir + "/" + m_spawnFile))
;
#endif
if(version > 1)
m_houses->save(dir + "/" + houseFile);
uint32 ver;
if(g_things.getOtbMajorVersion() < 2)
ver =0;
else if(g_things.getOtbMajorVersion() < 10)
ver = 1;
else
ver = 2;
saveSpawns(dir + "/" + spawnFile);
#endif
fin->addU32(0x00); // file version
time_t start = time(0);
fin->addU32(0); // file version
BinaryTreePtr root = fin->makeTree();
{
fin->startNode(0x00); // root
fin->addU32(ver);
fin->addU16(m_width); // some random width.
fin->addU16(m_height); // some random height.
root->writeU32(version);
Size mapSize = getSize();
root->writeU16(mapSize.width());
root->writeU16(mapSize.height());
fin->addU32(g_things.getOtbMajorVersion());
fin->addU32(g_things.getOtbMinorVersion());
root->writeU32(g_things.getOtbMajorVersion());
root->writeU32(g_things.getOtbMinorVersion());
fin->startNode(OTBM_MAP_DATA); // map data node
BinaryTreePtr mapData = root->makeChild(OTBM_MAP_DATA);
{
// own description.
fin->addU8(OTBM_ATTR_DESCRIPTION);
fin->addString(m_description);
for(const auto& desc : getDescriptions()) {
mapData->writeU8(OTBM_ATTR_DESCRIPTION);
mapData->writeString(desc);
}
// special one
fin->addU8(OTBM_ATTR_DESCRIPTION);
fin->addString(stdext::format("Saved with %s v%d", g_app.getName(), stdext::unsafe_cast<int>(g_app.getVersion())));
mapData->writeU8(OTBM_ATTR_DESCRIPTION);
mapData->writeString(stdext::format("Saved with %s v%d", g_app.getName(), stdext::unsafe_cast<int>(g_app.getVersion())));
// spawn file.
fin->addU8(OTBM_ATTR_SPAWN_FILE);
fin->addString(m_spawnFile);
mapData->addU8(OTBM_ATTR_SPAWN_FILE);
mapData->addString(spawnFile);
// house file.
if(ver > 1) {
fin->addU8(OTBM_ATTR_HOUSE_FILE);
fin->addString(m_houseFile);
mapData->addU8(OTBM_ATTR_HOUSE_FILE);
mapData->addString(houseFile);
}
Position pos(-1, -1, -1);
Boolean<true> first;
for (const auto& pair : m_tiles) {
/// write tiles first
BinaryTreePtr tileArea = mapData->makeChild(OTBM_TILE_AREA);
Position base(-1, -1, -1);
for(const auto& pair : m_tiles) {
Position pos = pair.first;
TilePtr tile = pair.second;
if(!tile || tile->isEmpty())
continue;
Position tilePos = pair.first;
if(tilePos.x < pos.x || tilePos.x >= pos.x + 256 ||
tilePos.y < pos.y || tilePos.y >= pos.y + 256 ||
tilePos.z != pos.z) {
if(!first)
fin->endNode();
pos.x = tilePos.x & 0xFF00;
pos.y = tilePos.y & 0xFF00;
pos.z = tilePos.z;
fin->addU16(pos.x);
fin->addU16(pos.y);
fin->addU8(pos.z);
/// base position
if(pos.x < base.x || pos.x >= base.x + 256 || pos.y < base.y|| pos.y >= base.y + 256 ||
pos.z != base.z) {
tileArea->writePos(base = pos & 0xFF00);
}
// TODO: hOUSES.
fin->startNode(OTBM_TILE);
fin->addU8(tilePos.x);
fin->addU8(tilePos.y);
BinaryTreePtr tileNode(nullptr);
tileflags_t flags = tile->getFlags();
if((flags & TILESTATE_HOUSE) == TILESTATE_HOUSE)
tileNode = tileArea->makeChild(OTBM_HOUSETILE);
else
tileNode = tileArea->makeChild(OTBM_TILE);
tileNode->writePoint(Point(pos.x, pos.y));
if(tileNode->getType() == OTBM_HOUSETILE)
tileNode->writeU32(tile->getHouseId());
#if 0
// TODO: hOUSES again.
if(is house tile)
add u32 house id...;
#endif
if(tile->flags()) {
fin->addU8(OTBM_ATTR_TILE_FLAGS);
fin->addU32(tile->flags());
/// Tile flags
if(flags != 0) {
tileNode->writeU8(OTBM_ATTR_TILE_FLAGS);
tileNode->writeU32(flags);
}
/// start writing tile items
for(const ItemPtr& item : tile->getItems()) {
BinaryTreePtr itemNode = tileNode->makeChild(OTBM_ATTR_ITEM);
item->serializeItem(itemNode);
}
}
/// write towns
BinaryTreePtr townNode = mapData->makeChild(OTBM_TOWNS);
for(const TownPtr& town : m_towns.getTowns()) {
BinaryTreePtr newTown = townNode->makeChild(OTBM_TOWN);
{
newTown->writeU32(town->getId());
newTown->writeString(town->getName());
newTown->writePos(town->getPos());
}
}
/// write waypoints
if(version > 1) {
BinaryTreePtr waypointNode = mapData->makeChild(OTBM_WAYPOINTS);
for(const auto& it : m_waypoints) {
BinaryTreePtr newWaypoint = waypointNode->makeChild(OTBM_WAYPOINT);
{
newWaypoint->writeString(it.second);
newWaypoint->writePos(it.first);
}
}
}
}
}
#endif
root->writeToFile();
g_logger.debug(stdext::format("OTBM saving took %ld", time(0) - start);
}
void Map::loadSpawns(const std::string &fileName)

@ -57,7 +57,10 @@ enum OTBM_ItemAttr
OTBM_ATTR_SLEEPSTART = 21,
OTBM_ATTR_CHARGES = 22,
OTBM_ATTR_CONTAINER_ITEMS = 23,
OTBM_ATTR_ATTRIBUTE_MAP = 128
OTBM_ATTR_ATTRIBUTE_MAP = 128,
/// just random numbers, they're not actually used by the binary reader...
OTBM_ATTR_WIDTH = 129,
OTBM_ATTR_HEIGHT = 130
};
enum OTBM_NodeTypes_t
@ -121,6 +124,18 @@ public:
void loadSpawns(const std::string& fileName);
void saveSpawns(const std::string&) { }
// otbm attributes (description, size, etc.)
void setHouseFile(const std::string& file) { m_attribs.set(OTBM_ATTR_HOUSE_FILE, file); }
void setSpawnFile(const std::string& file) { m_attribs.set(OTBM_ATTR_SPAWN_FILE, file); }
void setDescription(const std::string& desc) { m_attribs.set(OTBM_ATTR_DESCRIPTION, desc); }
void setWidth(uint16 w) { m_attribs.set(OTBM_ATTR_WIDTH, w); }
void setHeight(uint16 h) { m_attribs.set(OTBM_ATTR_HEIGHT, h); }
std::string getHouseFile() { return m_attribs.get<std::string>(OTBM_ATTR_HOUSE_FILE); }
std::string getSpawnFile() { return m_attribs.get<std::string>(OTBM_ATTR_SPAWN_FILE); }
Size getSize() { return Size(m_attribs.get<uint16>(OTBM_ATTR_WIDTH), m_attribs.get<uint16>(OTBM_ATTR_HEIGHT)); }
std::vector<std::string> getDescriptions() { return stdext::split(m_attribs.get<std::string>(), "\n"; }
void loadMonsters(const std::string& fileName) { m_creatures.loadMonsters(fileName); }
void loadSingleCreature(const std::string& file) { m_creatures.loadSingleCreature(file); }
void loadNpcs(const std::string& folder) { m_creatures.loadNpcs(folder); }
@ -190,13 +205,9 @@ private:
Rect m_tilesRect;
AttribStorage m_attribs;
std::string m_description, m_spawnFile, m_houseFile;
Houses m_houses;
Towns m_towns;
Creatures m_creatures;
uint16 m_width, m_height;
};
extern Map g_map;

@ -101,7 +101,10 @@ public:
bool canErase();
void setFlags(tileflags_t flags) { m_flags |= (uint32)flags; }
uint32 flags() { return m_flags; }
uint32 getFlags() { return m_flags; }
void setHouseId(uint32 hid) { if(m_flags & TILESTATE_HOUSE) m_houseId = hid; }
uint32 getHouseId() { return m_houseId; }
TilePtr asTile() { return std::static_pointer_cast<Tile>(shared_from_this()); }
@ -113,7 +116,7 @@ private:
std::vector<ThingPtr> m_things;
Position m_position;
uint8 m_drawElevation;
uint32 m_flags;
uint32 m_flags, m_houseId;
uint8 m_minimapColorByte;
};
#pragma pack(pop)

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