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[![Build Status](https://secure.travis-ci.org/edubart/otclient.svg?branch=master)](http://travis-ci.org/edubart/otclient) [![Join the chat at https://gitter.im/edubart/otclient](https://img.shields.io/badge/GITTER-join%20chat-green.svg)](https://gitter.im/edubart/otclient?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
[![Build Status](https://secure.travis-ci.org/edubart/otclient.svg?branch=master)](http://travis-ci.org/edubart/otclient) [![Join the chat at https://gitter.im/edubart/otclient](https://img.shields.io/badge/GITTER-join%20chat-green.svg)](https://gitter.im/edubart/otclient?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)\
### What is otclient?
Otclient is an alternative Tibia client for usage with otserv. It aims to be complete and flexible,
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similar to CSS for the client interface design. Otclient works with a modular system, this means
that each functionality is a separated module, giving the possibility to users modify and customize
anything easily. Users can also create new mods and extend game interface for their own purposes.
Otclient is written in C++2011, the upcoming C++ standard and heavily scripted in lua.
Otclient is written in C++11 and heavily scripted in lua.
For a server to connect to, you can build your own with the [forgottenserver](https://github.com/otland/forgottenserver)
or connect to one listed on [otservlist](https://otservlist.org/).
### Where do I download?
The latest commits compiled for Windows can be found here.
Compiled for Windows can be found here (but can be outdated):
* [Windows Builds](http://otland.net/threads/otclient-builds-windows.217977/)
**NOTE:** You will need to download spr/dat files on your own and place them in `data/things/VERSION/` (i.e: `data/things/1098/Tibia.spr`)
### Features
Beyond of it's flexibility with scripts, otclient comes with tons of other features that make possible
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### Compiling
A package with all required libraries for compiling OTClient on Windows can be found here:
* [Otclient SDK v1.0 - For MSVC 2015](https://github.com/conde2/otclient-sdk) (libraries)
* [For MingW32] - Not available in the moment.
In short, if you need to compile OTClient, follow these tutorials:
* [Compiling on Windows](https://github.com/edubart/otclient/wiki/Compiling-on-Windows)
* [Compiling on Linux](https://github.com/edubart/otclient/wiki/Compiling-on-Linux)
* [Compiling on OS X](https://github.com/edubart/otclient/wiki/Compiling-on-Mac-OS-X)
### Need help?
Try to ask questions in [otland](http://otland.net/f494/), now we have a board for the project there,
or talk with us at #otclient irc.freenode.net
or talk with us at the gitter chat.
### Bugs
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### Contact
Talk directly with us at #otclient irc.freenode.net or send an email directly to the project leader edub4rt@gmail.com
Talk directly with us at the gitter chat [![Join the chat at https://gitter.im/edubart/otclient](https://img.shields.io/badge/GITTER-join%20chat-green.svg)](https://gitter.im/edubart/otclient?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge).
### License