Few minor fixes from previous commit.

master
BeniS 12 years ago
parent 8850528091
commit 935ca87d16

@ -23,16 +23,16 @@ function UIItem:onDrop(widget, mousePos)
if not widget or not widget.currentDragThing then return false end
local thing = widget.currentDragThing
local item = widget.currentDragThing
local toPos = self.position
local thingPos = thing:getPosition()
if thingPos.x == toPos.x and thingPos.y == toPos.y and thingPos.z == toPos.z then return false end
local itemPos = item:getPosition()
if itemPos.x == toPos.x and itemPos.y == toPos.y and itemPos.z == toPos.z then return false end
if thing:getCount() > 1 then
GameInterface.moveStackableItem(thing, toPos)
if item:getCount() > 1 then
GameInterface.moveStackableItem(item, toPos)
else
g_game.move(thing, toPos, 1)
g_game.move(item, toPos, 1)
end
self:setBorderWidth(0)

@ -137,11 +137,11 @@ function Minimap.onButtonClick(id)
minimapWidget:setZoom(math.max(minimapWidget:getMaxZoomIn(), minimapWidget:getZoom()-15))
elseif id == "zoomOut" then
minimapWidget:setZoom(math.min(minimapWidget:getMaxZoomOut(), minimapWidget:getZoom()+15))
elseif id == "levelUp" then
elseif id == "floorUp" then
local pos = minimapWidget:getCameraPosition()
pos.z = pos.z - 1
minimapWidget:setCameraPosition(pos)
elseif id == "levelDown" then
elseif id == "floorDown" then
local pos = minimapWidget:getCameraPosition()
pos.z = pos.z + 1
minimapWidget:setCameraPosition(pos)

@ -78,18 +78,18 @@ MiniWindow
image-color: #ffffff88
FloorUpControl
id: levelUp
anchors.left: minimap.right
anchors.top: compass.bottom
id: floorUp
anchors.left: minimap.right
anchors.top: compass.bottom
margin-top: 10
margin-left: 15
enabled: true
@onClick: Minimap.onButtonClick(self:getId())
FloorDownControl
id: levelDown
anchors.left: levelUp.left
anchors.top: levelUp.bottom
id: floorDown
anchors.left: floorUp.left
anchors.top: floorUp.bottom
margin-top: 4
enabled: true
@onClick: Minimap.onButtonClick(self:getId())
@ -98,8 +98,8 @@ MiniWindow
id: zoomIn
text: +
size: 16 16
anchors.left: levelUp.right
anchors.top: levelUp.top
anchors.left: floorUp.right
anchors.top: floorUp.top
margin-left: 10
enabled: true
@onClick: Minimap.onButtonClick(self:getId())
@ -109,8 +109,8 @@ MiniWindow
text: -
font: terminus-14px-bold
size: 16 16
anchors.left: levelDown.right
anchors.top: levelDown.top
anchors.left: floorDown.right
anchors.top: floorDown.top
margin-left: 10
enabled: true
@onClick: Minimap.onButtonClick(self:getId())

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