changes for otb compability

This commit is contained in:
Eduardo Bart 2012-06-21 14:54:20 -03:00
parent f3499efe83
commit 96c363d997
35 changed files with 1354 additions and 791 deletions

View File

@ -7,8 +7,8 @@ local function sendLoginPacket(protocol)
msg:addU16(1) -- todo: ClientOs msg:addU16(1) -- todo: ClientOs
msg:addU16(g_game.getClientVersion()) msg:addU16(g_game.getClientVersion())
msg:addU32(g_thingsType.getSignature()) msg:addU32(g_things.getDatSignature())
msg:addU32(g_sprites.getSignature()) msg:addU32(g_sprites.getSprSignature())
msg:addU32(0) -- todo: pic signature msg:addU32(0) -- todo: pic signature
local paddingBytes = 128 local paddingBytes = 128

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@ -4,9 +4,9 @@ Module
reloadable: false reloadable: false
@onLoad: | @onLoad: |
if not g_thingsType.load('/game_tibiafiles/Tibia.dat') then if not g_things.loadDat('/game_tibiafiles/Tibia.dat') then
fatal(tr("Unable to load dat file, please place a valid Tibia dat in modules/game_tibiafiles/Tibia.dat")) fatal(tr("Unable to load dat file, please place a valid Tibia dat in modules/game_tibiafiles/Tibia.dat"))
end end
if not g_sprites.load('/game_tibiafiles/Tibia.spr') then if not g_sprites.loadSpr('/game_tibiafiles/Tibia.spr') then
fatal(tr("Unable to load spr file, please place a valid Tibia spr in modules/game_tibiafiles/Tibia.spr")) fatal(tr("Unable to load spr file, please place a valid Tibia spr in modules/game_tibiafiles/Tibia.spr"))
end end

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@ -249,28 +249,30 @@ std::string FileStream::getString()
return str; return str;
} }
uint8 FileStream::readNode(uint8 &oldNode, uint32 &type) uint8 FileStream::readFirstNode(uint32& type)
{ {
if (!oldNode) { dump << "first";
if ((oldNode = getU8()) == 0xFE) { uint8 node = getU8();
if(node != NODE_START)
stdext::throw_exception("failed to read first node");
type = getU32(); type = getU32();
return oldNode; return node;
} else { }
dump << "Failed to read new node.";
return 0; uint8 FileStream::readNextNode(uint8 oldNode, uint32& type)
} {
} dump << "next";
// end of old node
if(getU8() != NODE_END)
stdext::throw_exception("node not ended");
// next node
uint8 node = getU8();
if(oldNode != NODE_START)
stdext::throw_exception("invalid node start");
assert(getU8() == 0xFF);
if ((oldNode = getU8()) == 0xFE) {
type = getU32(); type = getU32();
return oldNode; return node;
} else {
dump << "Failed to read node with old type: " << type;
return 0;
}
return 0;
} }
void FileStream::addU8(uint8 v) void FileStream::addU8(uint8 v)

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@ -29,6 +29,12 @@ struct PHYSFS_File;
class FileStream class FileStream
{ {
enum {
NODE_START = 0xFE,
NODE_END = 0xFF,
ESCAPE_CHAR = 0xFD,
};
protected: protected:
FileStream(const std::string& name, PHYSFS_File *fileHandle); FileStream(const std::string& name, PHYSFS_File *fileHandle);
@ -59,7 +65,9 @@ public:
void addU32(uint8 v); void addU32(uint8 v);
void addU64(uint8 v); void addU64(uint8 v);
uint8 readNode(uint8 &oldNode, uint32 &type); uint8 readFirstNode(uint32& type);
uint8 readNextNode(uint8 oldNode, uint32& type);
private: private:
std::string m_name; std::string m_name;
PHYSFS_File *m_fileHandle; PHYSFS_File *m_fileHandle;

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@ -48,8 +48,6 @@ SET(otclient_SOURCES ${otclient_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/core/shadermanager.h ${CMAKE_CURRENT_LIST_DIR}/core/shadermanager.h
${CMAKE_CURRENT_LIST_DIR}/core/item.cpp ${CMAKE_CURRENT_LIST_DIR}/core/item.cpp
${CMAKE_CURRENT_LIST_DIR}/core/item.h ${CMAKE_CURRENT_LIST_DIR}/core/item.h
${CMAKE_CURRENT_LIST_DIR}/core/itemloader.cpp
${CMAKE_CURRENT_LIST_DIR}/core/itemloader.h
${CMAKE_CURRENT_LIST_DIR}/core/localplayer.cpp ${CMAKE_CURRENT_LIST_DIR}/core/localplayer.cpp
${CMAKE_CURRENT_LIST_DIR}/core/localplayer.h ${CMAKE_CURRENT_LIST_DIR}/core/localplayer.h
${CMAKE_CURRENT_LIST_DIR}/core/map.cpp ${CMAKE_CURRENT_LIST_DIR}/core/map.cpp
@ -68,10 +66,12 @@ SET(otclient_SOURCES ${otclient_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/core/statictext.h ${CMAKE_CURRENT_LIST_DIR}/core/statictext.h
${CMAKE_CURRENT_LIST_DIR}/core/thing.cpp ${CMAKE_CURRENT_LIST_DIR}/core/thing.cpp
${CMAKE_CURRENT_LIST_DIR}/core/thing.h ${CMAKE_CURRENT_LIST_DIR}/core/thing.h
${CMAKE_CURRENT_LIST_DIR}/core/thingstype.cpp ${CMAKE_CURRENT_LIST_DIR}/core/thingtypemanager.cpp
${CMAKE_CURRENT_LIST_DIR}/core/thingstype.h ${CMAKE_CURRENT_LIST_DIR}/core/thingtypemanager.h
${CMAKE_CURRENT_LIST_DIR}/core/thingtype.cpp ${CMAKE_CURRENT_LIST_DIR}/core/thingtypedat.cpp
${CMAKE_CURRENT_LIST_DIR}/core/thingtype.h ${CMAKE_CURRENT_LIST_DIR}/core/thingtypedat.h
${CMAKE_CURRENT_LIST_DIR}/core/thingtypeotb.cpp
${CMAKE_CURRENT_LIST_DIR}/core/thingtypeotb.h
${CMAKE_CURRENT_LIST_DIR}/core/tile.cpp ${CMAKE_CURRENT_LIST_DIR}/core/tile.cpp
${CMAKE_CURRENT_LIST_DIR}/core/tile.h ${CMAKE_CURRENT_LIST_DIR}/core/tile.h

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@ -84,7 +84,7 @@ namespace Otc
DatFluidContainer, DatFluidContainer,
DatSplash, DatSplash,
DatBlockWalk, DatBlockWalk,
DatNotMovable, DatNotMoveable,
DatBlockProjectile, DatBlockProjectile,
DatBlockPathFind, DatBlockPathFind,
DatPickupable, DatPickupable,

View File

@ -21,7 +21,7 @@
*/ */
#include "creature.h" #include "creature.h"
#include "thingstype.h" #include "thingtypemanager.h"
#include "localplayer.h" #include "localplayer.h"
#include "map.h" #include "map.h"
#include "tile.h" #include "tile.h"
@ -89,7 +89,7 @@ void Creature::draw(const Point& dest, float scaleFactor, bool animate)
void Creature::internalDrawOutfit(const Point& dest, float scaleFactor, bool animateWalk, bool animateIdle, Otc::Direction direction) void Creature::internalDrawOutfit(const Point& dest, float scaleFactor, bool animateWalk, bool animateIdle, Otc::Direction direction)
{ {
// outfit is a real creature // outfit is a real creature
if(m_outfit.getCategory() == ThingsType::Creature) { if(m_outfit.getCategory() == DatCreatureCategory) {
int animationPhase = animateWalk ? m_walkAnimationPhase : 0; int animationPhase = animateWalk ? m_walkAnimationPhase : 0;
if(isAnimateAlways() && animateIdle) { if(isAnimateAlways() && animateIdle) {
@ -107,26 +107,26 @@ void Creature::internalDrawOutfit(const Point& dest, float scaleFactor, bool ani
xPattern = direction; xPattern = direction;
// yPattern => creature addon // yPattern => creature addon
for(int yPattern = 0; yPattern < getNumPatternsY(); yPattern++) { for(int yPattern = 0; yPattern < getNumPatternY(); yPattern++) {
// continue if we dont have this addon // continue if we dont have this addon
if(yPattern > 0 && !(m_outfit.getAddons() & (1 << (yPattern-1)))) if(yPattern > 0 && !(m_outfit.getAddons() & (1 << (yPattern-1))))
continue; continue;
m_type->draw(dest, scaleFactor, 0, xPattern, yPattern, 0, animationPhase); m_datType->draw(dest, scaleFactor, 0, xPattern, yPattern, 0, animationPhase);
if(getLayers() > 1) { if(getLayers() > 1) {
Color oldColor = g_painter->getColor(); Color oldColor = g_painter->getColor();
Painter::CompositionMode oldComposition = g_painter->getCompositionMode(); Painter::CompositionMode oldComposition = g_painter->getCompositionMode();
g_painter->setCompositionMode(Painter::CompositionMode_Multiply); g_painter->setCompositionMode(Painter::CompositionMode_Multiply);
g_painter->setColor(m_outfit.getHeadColor()); g_painter->setColor(m_outfit.getHeadColor());
m_type->draw(dest, scaleFactor, ThingType::YellowMask, xPattern, yPattern, 0, animationPhase); m_datType->draw(dest, scaleFactor, DatYellowMask, xPattern, yPattern, 0, animationPhase);
g_painter->setColor(m_outfit.getBodyColor()); g_painter->setColor(m_outfit.getBodyColor());
m_type->draw(dest, scaleFactor, ThingType::RedMask, xPattern, yPattern, 0, animationPhase); m_datType->draw(dest, scaleFactor, DatRedMask, xPattern, yPattern, 0, animationPhase);
g_painter->setColor(m_outfit.getLegsColor()); g_painter->setColor(m_outfit.getLegsColor());
m_type->draw(dest, scaleFactor, ThingType::GreenMask, xPattern, yPattern, 0, animationPhase); m_datType->draw(dest, scaleFactor, DatGreenMask, xPattern, yPattern, 0, animationPhase);
g_painter->setColor(m_outfit.getFeetColor()); g_painter->setColor(m_outfit.getFeetColor());
m_type->draw(dest, scaleFactor, ThingType::BlueMask, xPattern, yPattern, 0, animationPhase); m_datType->draw(dest, scaleFactor, DatBlueMask, xPattern, yPattern, 0, animationPhase);
g_painter->setColor(oldColor); g_painter->setColor(oldColor);
g_painter->setCompositionMode(oldComposition); g_painter->setCompositionMode(oldComposition);
} }
@ -139,7 +139,7 @@ void Creature::internalDrawOutfit(const Point& dest, float scaleFactor, bool ani
// when creature is an effect we cant render the first and last animation phase, // when creature is an effect we cant render the first and last animation phase,
// instead we should loop in the phases between // instead we should loop in the phases between
if(m_outfit.getCategory() == ThingsType::Effect) { if(m_outfit.getCategory() == DatEffectCategory) {
animationPhases = std::max(1, animationPhases-2); animationPhases = std::max(1, animationPhases-2);
animateTicks = Otc::INVISIBLE_TICKS_PER_FRAME; animateTicks = Otc::INVISIBLE_TICKS_PER_FRAME;
} }
@ -151,10 +151,10 @@ void Creature::internalDrawOutfit(const Point& dest, float scaleFactor, bool ani
animationPhase = animationPhases-1; animationPhase = animationPhases-1;
} }
if(m_outfit.getCategory() == ThingsType::Effect) if(m_outfit.getCategory() == DatEffectCategory)
animationPhase = std::min(animationPhase+1, getAnimationPhases()); animationPhase = std::min(animationPhase+1, getAnimationPhases());
m_type->draw(dest, scaleFactor, 0, 0, 0, 0, animationPhase); m_datType->draw(dest, scaleFactor, 0, 0, 0, 0, animationPhase);
} }
} }
@ -301,7 +301,7 @@ void Creature::stopWalk()
void Creature::updateWalkAnimation(int totalPixelsWalked) void Creature::updateWalkAnimation(int totalPixelsWalked)
{ {
// update outfit animation // update outfit animation
if(m_outfit.getCategory() != ThingsType::Creature) if(m_outfit.getCategory() != DatCreatureCategory)
return; return;
int footAnimPhases = getAnimationPhases() - 1; int footAnimPhases = getAnimationPhases() - 1;
@ -459,7 +459,7 @@ void Creature::setOutfit(const Outfit& outfit)
{ {
m_walkAnimationPhase = 0; // might happen when player is walking and outfit is changed. m_walkAnimationPhase = 0; // might happen when player is walking and outfit is changed.
m_outfit = outfit; m_outfit = outfit;
m_type = g_thingsType.getThingType(outfit.getId(), outfit.getCategory()); m_datType = g_things.getDatType(outfit.getId(), outfit.getCategory());
} }
void Creature::setSkull(uint8 skull) void Creature::setSkull(uint8 skull)

View File

@ -41,16 +41,13 @@ class Effect;
class Missile; class Missile;
class AnimatedText; class AnimatedText;
class StaticText; class StaticText;
class ThingType; class ThingTypeDat;
class ThingsType; class ThingTypeOtb;
class ItemShader;
class ItemData;
typedef std::shared_ptr<MapView> MapViewPtr; typedef std::shared_ptr<MapView> MapViewPtr;
typedef std::shared_ptr<Tile> TilePtr; typedef std::shared_ptr<Tile> TilePtr;
typedef std::shared_ptr<Thing> ThingPtr; typedef std::shared_ptr<Thing> ThingPtr;
typedef std::shared_ptr<Item> ItemPtr; typedef std::shared_ptr<Item> ItemPtr;
typedef std::shared_ptr<ItemData> ItemDataPtr;
typedef std::shared_ptr<Container> ContainerPtr; typedef std::shared_ptr<Container> ContainerPtr;
typedef std::shared_ptr<Creature> CreaturePtr; typedef std::shared_ptr<Creature> CreaturePtr;
typedef std::shared_ptr<Monster> MonsterPtr; typedef std::shared_ptr<Monster> MonsterPtr;
@ -61,10 +58,11 @@ typedef std::shared_ptr<Effect> EffectPtr;
typedef std::shared_ptr<Missile> MissilePtr; typedef std::shared_ptr<Missile> MissilePtr;
typedef std::shared_ptr<AnimatedText> AnimatedTextPtr; typedef std::shared_ptr<AnimatedText> AnimatedTextPtr;
typedef std::shared_ptr<StaticText> StaticTextPtr; typedef std::shared_ptr<StaticText> StaticTextPtr;
typedef std::shared_ptr<ItemShader> ItemShaderPtr; typedef std::shared_ptr<ThingTypeDat> ThingTypeDatPtr;
typedef std::shared_ptr<ThingTypeOtb> ThingTypeOtbPtr;
typedef std::vector<ThingPtr> ThingList; typedef std::vector<ThingPtr> ThingList;
typedef std::vector<ThingType> ThingTypeList; typedef std::vector<ThingTypeDatPtr> ThingTypeDatList;
typedef std::vector<ItemDataPtr> ItemDataList; typedef std::vector<ThingTypeOtbPtr> ThingTypeOtbList;
#endif #endif

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@ -32,7 +32,7 @@ void Effect::draw(const Point& dest, float scaleFactor, bool animate)
int animationPhase = 0; int animationPhase = 0;
if(animate) if(animate)
animationPhase = std::min((int)(m_animationTimer.ticksElapsed() / Otc::EFFECT_TICKS_PER_FRAME), getAnimationPhases() - 1); animationPhase = std::min((int)(m_animationTimer.ticksElapsed() / Otc::EFFECT_TICKS_PER_FRAME), getAnimationPhases() - 1);
m_type->draw(dest, scaleFactor, 0, 0, 0, 0, animationPhase); m_datType->draw(dest, scaleFactor, 0, 0, 0, 0, animationPhase);
} }
void Effect::startAnimation() void Effect::startAnimation()
@ -47,5 +47,5 @@ void Effect::startAnimation()
void Effect::setId(uint32 id) void Effect::setId(uint32 id)
{ {
m_id = id; m_id = id;
m_type = g_thingsType.getThingType(m_id, ThingsType::Effect); m_datType = g_things.getDatType(m_id, DatEffectCategory);
} }

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@ -605,7 +605,7 @@ void Game::use(const ThingPtr& thing)
void Game::useInventoryItem(int itemId) void Game::useInventoryItem(int itemId)
{ {
if(!canPerformGameAction() || !g_thingsType.isValidItemId(itemId)) if(!canPerformGameAction() || !g_things.isValidDatId(itemId, DatItemCategory))
return; return;
Position pos = Position(0xFFFF, 0, 0); // means that is a item in inventory Position pos = Position(0xFFFF, 0, 0); // means that is a item in inventory

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@ -21,7 +21,7 @@
*/ */
#include "item.h" #include "item.h"
#include "thingstype.h" #include "thingtypemanager.h"
#include "spritemanager.h" #include "spritemanager.h"
#include "thing.h" #include "thing.h"
#include "tile.h" #include "tile.h"
@ -42,11 +42,7 @@ Item::Item() : Thing()
ItemPtr Item::create(int id) ItemPtr Item::create(int id)
{ {
ItemPtr item = ItemPtr(new Item); ItemPtr item = ItemPtr(new Item);
if(id < g_thingsType.getFirstItemId() || id > g_thingsType.getMaxItemid())
g_logger.traceError(stdext::format("invalid item id %d", id));
else {
item->setId(id); item->setId(id);
}
return item; return item;
} }
@ -66,7 +62,7 @@ void Item::draw(const Point& dest, float scaleFactor, bool animate)
// determine x,y,z patterns // determine x,y,z patterns
int xPattern = 0, yPattern = 0, zPattern = 0; int xPattern = 0, yPattern = 0, zPattern = 0;
if(isStackable() && getNumPatternsX() == 4 && getNumPatternsY() == 2) { if(isStackable() && getNumPatternX() == 4 && getNumPatternY() == 2) {
if(m_countOrSubType <= 0) { if(m_countOrSubType <= 0) {
xPattern = 0; xPattern = 0;
yPattern = 0; yPattern = 0;
@ -90,9 +86,9 @@ void Item::draw(const Point& dest, float scaleFactor, bool animate)
const TilePtr& tile = getTile(); const TilePtr& tile = getTile();
if(tile) { if(tile) {
if(tile->mustHookSouth()) if(tile->mustHookSouth())
xPattern = getNumPatternsX() >= 2 ? 1 : 0; xPattern = getNumPatternX() >= 2 ? 1 : 0;
else if(tile->mustHookEast()) else if(tile->mustHookEast())
xPattern = getNumPatternsX() >= 3 ? 2 : 0; xPattern = getNumPatternX() >= 3 ? 2 : 0;
} }
} else if(isFluid() || isFluidContainer()) { } else if(isFluid() || isFluidContainer()) {
int color = Otc::FluidTransparent; int color = Otc::FluidTransparent;
@ -156,12 +152,12 @@ void Item::draw(const Point& dest, float scaleFactor, bool animate)
break; break;
} }
xPattern = (color % 4) % getNumPatternsX(); xPattern = (color % 4) % getNumPatternX();
yPattern = (color / 4) % getNumPatternsY(); yPattern = (color / 4) % getNumPatternY();
} else if(isGround() || isOnBottom()) { } else if(isGround() || isOnBottom()) {
xPattern = m_position.x % getNumPatternsX(); xPattern = m_position.x % getNumPatternX();
yPattern = m_position.y % getNumPatternsY(); yPattern = m_position.y % getNumPatternY();
zPattern = m_position.z % getNumPatternsZ(); zPattern = m_position.z % getNumPatternZ();
} }
bool useShader = g_painter->hasShaders() && m_shaderProgram; bool useShader = g_painter->hasShaders() && m_shaderProgram;
@ -172,7 +168,7 @@ void Item::draw(const Point& dest, float scaleFactor, bool animate)
g_painter->setShaderProgram(m_shaderProgram); g_painter->setShaderProgram(m_shaderProgram);
} }
m_type->draw(dest, scaleFactor, 0, xPattern, yPattern, zPattern, animationPhase); m_datType->draw(dest, scaleFactor, 0, xPattern, yPattern, zPattern, animationPhase);
if(useShader) if(useShader)
g_painter->resetShaderProgram(); g_painter->resetShaderProgram();
@ -180,16 +176,10 @@ void Item::draw(const Point& dest, float scaleFactor, bool animate)
void Item::setId(uint32 id) void Item::setId(uint32 id)
{ {
if(id < g_thingsType.getFirstItemId() || id > g_thingsType.getMaxItemid()) { m_datType = g_things.getDatType(id, DatItemCategory);
g_logger.traceError(stdext::format("invalid item id %d", id));
return;
}
m_id = id; m_id = id;
m_type = g_thingsType.getThingType(m_id, ThingsType::Item);
} }
bool Item::unserializeAttr(FileStreamPtr fin) bool Item::unserializeAttr(FileStreamPtr fin)
{ {
uint8 attrType; uint8 attrType;

View File

@ -100,7 +100,7 @@ public:
bool unserializeItemNode(FileStreamPtr fin, uint8) { return unserializeAttr(fin); } bool unserializeItemNode(FileStreamPtr fin, uint8) { return unserializeAttr(fin); }
void readAttr(AttrTypes_t attrType, FileStreamPtr fin); void readAttr(AttrTypes_t attrType, FileStreamPtr fin);
bool isMovable() { return false; } bool isMoveable() { return false; }
private: private:
uint16 m_id; uint16 m_id;

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@ -1,119 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef OTBLOADER_H
#define OTBLOADER_H
#include "declarations.h"
enum ItemGroup {
IsGround,
IsContainer,
IsWeapon,
IsAmmunition,
IsArmor,
IsCharges,
IsTeleport,
IsMagicField,
IsWritable,
IsKey,
IsSplash,
IsFluid,
IsDoor,
InvalidGroup
};
enum ItemAttrib {
First = 0x10,
ServerId = First,
ClientId,
Name, /* deprecated */
Desc, /*deprecated*/
Speed,
Slot, /*deprecated*/
MaxItems, /*deprecated*/
Weight, /*deprecated*/
Weapon, /*deprecated*/
Amu, /*deprecated*/
Armor, /*deprecated*/
MagLevel, /*deprecated*/
MagicField, /*deprecated*/
Writable, /*deprecated*/
RotateTo, /*deprecated*/
Decay, /*deprecated*/
SpriteHash,
MinimapColor,
Attr07,
Attr08,
Light,
// 1-byte aligned
Decay2, /*deprecated*/
Weapon2, /*deprecated*/
Amu2, /*deprecated*/
Armor2, /*deprecated*/
Writable2, /*deprecated*/
Light2,
TopOrder,
Wrtiable3 /*deprecated*/
};
struct ItemData {
uint16 id;
uint16 clientId;
std::string name, description;
int containerSize;
ItemGroup group;
double weight;
// xml stuff.
bool isDepot;
bool isBed;
uint32 maxTextLength;
uint32 charges;
};
class ItemLoader
{
public:
uint32 dwMajorVersion;
uint32 dwMinorVersion;
uint32 dwBuildNumber;
ItemLoader() : m_otbLoaded(false), m_xmlLoaded(false) { }
~ItemLoader();
bool loadOtb(const std::string &name);
bool loadXML(const std::string &name);
bool isLoaded() { return m_otbLoaded && m_xmlLoaded; }
ItemDataPtr getType(uint16 id) const;
void addType(uint16 id, ItemDataPtr type);
private:
ItemDataList m_items;
bool m_otbLoaded, m_xmlLoaded;
};
extern ItemLoader g_itemLoader;
#endif

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@ -27,7 +27,6 @@
#include "item.h" #include "item.h"
#include "missile.h" #include "missile.h"
#include "statictext.h" #include "statictext.h"
#include "itemloader.h"
#include <framework/core/eventdispatcher.h> #include <framework/core/eventdispatcher.h>
#include "mapview.h" #include "mapview.h"
@ -36,6 +35,11 @@
Map g_map; Map g_map;
void Map::terminate()
{
clean();
}
void Map::addMapView(const MapViewPtr& mapView) void Map::addMapView(const MapViewPtr& mapView)
{ {
m_mapViews.push_back(mapView); m_mapViews.push_back(mapView);
@ -54,7 +58,7 @@ void Map::notificateTileUpdateToMapViews(const Position& pos)
mapView->onTileUpdate(pos); mapView->onTileUpdate(pos);
} }
bool Map::loadOTBM(const std::string& fileName) bool Map::loadOtbm(const std::string& fileName)
{ {
FileStreamPtr fin = g_resources.openFile(fileName); FileStreamPtr fin = g_resources.openFile(fileName);
if (!fin) { if (!fin) {
@ -62,13 +66,13 @@ bool Map::loadOTBM(const std::string& fileName)
return false; return false;
} }
if (!g_itemLoader.isLoaded()) { if (!g_things.isOtbLoaded() || !g_things.isXmlLoaded()) {
g_logger.error(stdext::format("OTB and XML are not loaded yet to load a map.")); g_logger.error(stdext::format("OTB and XML are not loaded yet to load a map."));
return false; return false;
} }
uint32 type = 0; uint32 type = 0;
uint8 root = fin->readNode(root, type); uint8 root = fin->readFirstNode(type);
uint32 headerVersion = fin->getU32(); uint32 headerVersion = fin->getU32();
if (!headerVersion || headerVersion > 3) { if (!headerVersion || headerVersion > 3) {
@ -82,16 +86,16 @@ bool Map::loadOTBM(const std::string& fileName)
return false; return false;
} }
if (headerMajorItems > g_itemLoader.dwMajorVersion) { if (headerMajorItems > g_things.getOtbMajorVersion()) {
g_logger.error("This map was saved with different OTB version."); g_logger.error("This map was saved with different OTB version.");
return false; return false;
} }
uint32_t headerMinorItems = fin->getU32(); uint32_t headerMinorItems = fin->getU32();
if (headerMinorItems > g_itemLoader.dwMinorVersion) if (headerMinorItems > g_things.getOtbMinorVersion())
g_logger.warning("This map needs an updated OTB."); g_logger.warning("This map needs an updated OTB.");
uint8 node = fin->readNode(root, type); uint8 node = fin->readNextNode(root, type);
if (type != OTBM_MAP_DATA) { if (type != OTBM_MAP_DATA) {
g_logger.error("Could not read data node."); g_logger.error("Could not read data node.");
return false; return false;
@ -124,7 +128,7 @@ bool Map::loadOTBM(const std::string& fileName)
uint8 nodeMapData; uint8 nodeMapData;
do { do {
nodeMapData = fin->readNode(node, type); nodeMapData = fin->readNextNode(node, type);
if (type == OTBM_TILE_AREA) { if (type == OTBM_TILE_AREA) {
uint16 baseX = fin->getU16(), baseY = fin->getU16(); uint16 baseX = fin->getU16(), baseY = fin->getU16();
@ -132,7 +136,7 @@ bool Map::loadOTBM(const std::string& fileName)
uint8 nodeTile; uint8 nodeTile;
do { do {
nodeTile = fin->readNode(nodeMapData, type); nodeTile = fin->readNextNode(nodeMapData, type);
if (type == OTBM_TILE || type == OTBM_HOUSETILE) { if (type == OTBM_TILE || type == OTBM_HOUSETILE) {
TilePtr tile = 0; TilePtr tile = 0;
@ -194,7 +198,7 @@ bool Map::loadOTBM(const std::string& fileName)
uint8 nodeItem; uint8 nodeItem;
do { do {
nodeItem = fin->readNode(nodeTile, type); nodeItem = fin->readNextNode(nodeTile, type);
if (type == OTBM_ITEM) { if (type == OTBM_ITEM) {
ItemPtr item = Item::create(fin->getU16()); ItemPtr item = Item::create(fin->getU16());
@ -204,8 +208,8 @@ bool Map::loadOTBM(const std::string& fileName)
} }
if (item->unserializeItemNode(fin, nodeItem)) { if (item->unserializeItemNode(fin, nodeItem)) {
if (/* house && */item->isMovable()) { if (/* house && */item->isMoveable()) {
g_logger.warning(stdext::format("Movable item found in house: %d at pos %d %d %d", item->getId(), g_logger.warning(stdext::format("Moveable item found in house: %d at pos %d %d %d", item->getId(),
px, py, pz)); px, py, pz));
item = 0; item = 0;
} else if (tile) { } else if (tile) {
@ -242,7 +246,7 @@ bool Map::loadOTBM(const std::string& fileName)
} else if (type == OTBM_TOWNS) { } else if (type == OTBM_TOWNS) {
uint8 nodeTown; uint8 nodeTown;
do { do {
nodeTown = fin->readNode(nodeMapData, type); nodeTown = fin->readNextNode(nodeMapData, type);
if (type == OTBM_TOWN) { if (type == OTBM_TOWN) {
uint32 townId = fin->getU32(); uint32 townId = fin->getU32();
@ -257,7 +261,7 @@ bool Map::loadOTBM(const std::string& fileName)
} else if (type == OTBM_WAYPOINTS && headerVersion > 1) { } else if (type == OTBM_WAYPOINTS && headerVersion > 1) {
uint8 nodeWaypoint; uint8 nodeWaypoint;
do { do {
nodeWaypoint = fin->readNode(nodeMapData, type); nodeWaypoint = fin->readNextNode(nodeMapData, type);
if (type == OTBM_WAYPOINT) { if (type == OTBM_WAYPOINT) {
std::string name = fin->getString(); std::string name = fin->getString();
@ -274,7 +278,7 @@ bool Map::loadOTBM(const std::string& fileName)
return true; return true;
} }
bool Map::loadOTCM(const std::string& fileName) bool Map::loadOtcm(const std::string& fileName)
{ {
if(!g_resources.fileExists(fileName)) { if(!g_resources.fileExists(fileName)) {
g_logger.error(stdext::format("Unable to load map '%s'", fileName)); g_logger.error(stdext::format("Unable to load map '%s'", fileName));
@ -305,7 +309,7 @@ bool Map::loadOTCM(const std::string& fileName)
return true; return true;
} }
void Map::saveOTCM(const std::string& fileName) void Map::saveOtcm(const std::string& fileName)
{ {
std::stringstream out; std::stringstream out;

View File

@ -78,15 +78,17 @@ enum OTBM_NodeTypes_t
class Map class Map
{ {
public: public:
void terminate();
void addMapView(const MapViewPtr& mapView); void addMapView(const MapViewPtr& mapView);
void removeMapView(const MapViewPtr& mapView); void removeMapView(const MapViewPtr& mapView);
void notificateTileUpdateToMapViews(const Position& pos); void notificateTileUpdateToMapViews(const Position& pos);
bool loadOTCM(const std::string& fileName); bool loadOtcm(const std::string& fileName);
void saveOTCM(const std::string& fileName); void saveOtcm(const std::string& fileName);
bool loadOTBM(const std::string& fileName); bool loadOtbm(const std::string& fileName);
//void saveOTBM(const std::string& fileName); //void saveOtbm(const std::string& fileName);
void clean(); void clean();
void cleanDynamicThings(); void cleanDynamicThings();

View File

@ -21,7 +21,7 @@
*/ */
#include "missile.h" #include "missile.h"
#include "thingstype.h" #include "thingtypemanager.h"
#include "map.h" #include "map.h"
#include "tile.h" #include "tile.h"
#include <framework/core/clock.h> #include <framework/core/clock.h>
@ -63,7 +63,7 @@ void Missile::draw(const Point& dest, float scaleFactor, bool animate)
} }
float fraction = m_animationTimer.ticksElapsed() / m_duration; float fraction = m_animationTimer.ticksElapsed() / m_duration;
m_type->draw(dest + m_delta * fraction * scaleFactor, scaleFactor, 0, xPattern, yPattern, 0, 0); m_datType->draw(dest + m_delta * fraction * scaleFactor, scaleFactor, 0, xPattern, yPattern, 0, 0);
} }
void Missile::setPath(const Position& fromPosition, const Position& toPosition) void Missile::setPath(const Position& fromPosition, const Position& toPosition)
@ -84,5 +84,5 @@ void Missile::setPath(const Position& fromPosition, const Position& toPosition)
void Missile::setId(uint32 id) void Missile::setId(uint32 id)
{ {
m_id = id; m_id = id;
m_type = g_thingsType.getThingType(m_id, ThingsType::Missile); m_datType = g_things.getDatType(m_id, DatMissileCategory);
} }

View File

@ -24,7 +24,7 @@
Outfit::Outfit() Outfit::Outfit()
{ {
m_category = ThingsType::Creature; m_category = DatCreatureCategory;
m_id = 1; m_id = 1;
resetClothes(); resetClothes();
} }

View File

@ -24,7 +24,7 @@
#define OUTFIT_H #define OUTFIT_H
#include <framework/util/color.h> #include <framework/util/color.h>
#include <otclient/core/thingstype.h> #include <otclient/core/thingtypemanager.h>
class Outfit class Outfit
{ {
@ -44,7 +44,7 @@ public:
void setLegs(int legs) { m_legs = legs; m_legsColor = getColor(legs); } void setLegs(int legs) { m_legs = legs; m_legsColor = getColor(legs); }
void setFeet(int feet) { m_feet = feet; m_feetColor = getColor(feet); } void setFeet(int feet) { m_feet = feet; m_feetColor = getColor(feet); }
void setAddons(int addons) { m_addons = addons; } void setAddons(int addons) { m_addons = addons; }
void setCategory(ThingsType::Categories category) { m_category = category; } void setCategory(DatCategory category) { m_category = category; }
void resetClothes(); void resetClothes();
@ -54,7 +54,7 @@ public:
int getLegs() const { return m_legs; } int getLegs() const { return m_legs; }
int getFeet() const { return m_feet; } int getFeet() const { return m_feet; }
int getAddons() const { return m_addons; } int getAddons() const { return m_addons; }
ThingsType::Categories getCategory() const { return m_category; } DatCategory getCategory() const { return m_category; }
Color getHeadColor() const { return m_headColor; } Color getHeadColor() const { return m_headColor; }
Color getBodyColor() const { return m_bodyColor; } Color getBodyColor() const { return m_bodyColor; }
@ -62,7 +62,7 @@ public:
Color getFeetColor() const { return m_feetColor; } Color getFeetColor() const { return m_feetColor; }
private: private:
ThingsType::Categories m_category; DatCategory m_category;
int m_id, m_head, m_body, m_legs, m_feet, m_addons; int m_id, m_head, m_body, m_legs, m_feet, m_addons;
Color m_headColor, m_bodyColor, m_legsColor, m_feetColor; Color m_headColor, m_bodyColor, m_legsColor, m_feetColor;
}; };

View File

@ -33,7 +33,12 @@ SpriteManager::SpriteManager()
m_signature = 0; m_signature = 0;
} }
bool SpriteManager::load(const std::string& file) void SpriteManager::termiante()
{
unload();
}
bool SpriteManager::loadSpr(const std::string& file)
{ {
try { try {
m_spritesFile = g_resources.openFile(file); m_spritesFile = g_resources.openFile(file);
@ -61,6 +66,11 @@ void SpriteManager::unload()
ImagePtr SpriteManager::getSpriteImage(int id) ImagePtr SpriteManager::getSpriteImage(int id)
{ {
enum {
SPRITE_SIZE = 32,
SPRITE_DATA_SIZE = SPRITE_SIZE*SPRITE_SIZE*4
};
if(id == 0) if(id == 0)
return nullptr; return nullptr;
@ -81,11 +91,6 @@ ImagePtr SpriteManager::getSpriteImage(int id)
uint16 pixelDataSize = m_spritesFile->getU16(); uint16 pixelDataSize = m_spritesFile->getU16();
enum {
SPRITE_SIZE = 32,
SPRITE_DATA_SIZE = SPRITE_SIZE*SPRITE_SIZE*4
};
ImagePtr image(new Image(Size(SPRITE_SIZE, SPRITE_SIZE))); ImagePtr image(new Image(Size(SPRITE_SIZE, SPRITE_SIZE)));
uint8 *pixels = image->getPixelData(); uint8 *pixels = image->getPixelData();

View File

@ -31,7 +31,9 @@ class SpriteManager
public: public:
SpriteManager(); SpriteManager();
bool load(const std::string& file); void termiante();
bool loadSpr(const std::string& file);
void unload(); void unload();
uint32 getSignature() { return m_signature; } uint32 getSignature() { return m_signature; }

View File

@ -22,7 +22,7 @@
#include "thing.h" #include "thing.h"
#include "spritemanager.h" #include "spritemanager.h"
#include "thingstype.h" #include "thingtypemanager.h"
#include <framework/graphics/graphics.h> #include <framework/graphics/graphics.h>
#include "map.h" #include "map.h"
#include "tile.h" #include "tile.h"
@ -30,7 +30,8 @@
Thing::Thing() Thing::Thing()
{ {
m_type = g_thingsType.getEmptyThingType(); m_datType = g_things.getNullDatType();
m_otbType = g_things.getNullOtbType();
} }
int Thing::getStackPriority() int Thing::getStackPriority()

View File

@ -24,7 +24,8 @@
#define THING_H #define THING_H
#include "declarations.h" #include "declarations.h"
#include "thingstype.h" #include "thingtypedat.h"
#include "thingtypeotb.h"
#include <framework/luascript/luaobject.h> #include <framework/luascript/luaobject.h>
struct Light struct Light
@ -75,51 +76,67 @@ public:
virtual bool isAnimatedText() { return false; } virtual bool isAnimatedText() { return false; }
virtual bool isStaticText() { return false; } virtual bool isStaticText() { return false; }
// type related // type shortcuts
bool isGround() { return m_type->getProperty(ThingType::IsGround); } ThingTypeDatPtr getType() { return m_datType; }
bool isFullGround() { return m_type->getProperty(ThingType::IsFullGround); } Size getSize() { return m_datType->getSize(); }
bool isTranslucent() { return m_type->getProperty(ThingType::IsTranslucent); } int getWidth() { return m_datType->getWidth(); }
bool isGroundBorder() { return m_type->getProperty(ThingType::IsGroundBorder); } int getHeight() { return m_datType->getHeight(); }
bool isOnBottom() { return m_type->getProperty(ThingType::IsOnBottom); } Point getDisplacement() { return m_datType->getDisplacement(); }
bool isOnTop() { return m_type->getProperty(ThingType::IsOnTop); } int getDisplacementX() { return m_datType->getDisplacementX(); }
bool isDontHide() { return m_type->getProperty(ThingType::DontHide); } int getDisplacementY() { return m_datType->getDisplacementY(); }
bool isContainer() { return m_type->getProperty(ThingType::IsContainer); } int getExactSize() { return m_datType->getExactSize(); }
bool isForceUse() { return m_type->getProperty(ThingType::IsForceUse); } int getLayers() { return m_datType->getLayers(); }
bool isMultiUse() { return m_type->getProperty(ThingType::IsMultiUse); } int getNumPatternX() { return m_datType->getNumPatternX(); }
bool isRotateable() { return m_type->getProperty(ThingType::IsRotateable); } int getNumPatternY() { return m_datType->getNumPatternY(); }
bool isNotMoveable() { return m_type->getProperty(ThingType::IsNotMovable); } int getNumPatternZ() { return m_datType->getNumPatternZ(); }
bool isNotWalkable() { return m_type->getProperty(ThingType::NotWalkable); } int getAnimationPhases() { return m_datType->getAnimationPhases(); }
bool isPickupable() { return m_type->getProperty(ThingType::IsPickupable); } int getGroundSpeed() { return m_datType->getGroundSpeed(); }
bool isNotPathable() { return m_type->getProperty(ThingType::NotPathable); } int getMaxTextLength() { return m_datType->getMaxTextLength(); }
bool isIgnoreLook() { return m_type->getProperty(ThingType::IgnoreLook); } int getLightLevel() { return m_datType->getLightLevel(); }
bool isHangable() { return m_type->getProperty(ThingType::IsHangable); } int getLightColor() { return m_datType->getLightColor(); }
bool isHookSouth() { return m_type->getProperty(ThingType::HookSouth); } int getMinimapColor() { return m_datType->getMinimapColor(); }
bool isHookEast() { return m_type->getProperty(ThingType::HookEast); } int getLensHelp() { return m_datType->getLensHelp(); }
bool isStackable() { return m_type->getProperty(ThingType::IsStackable); } int getClothSlot() { return m_datType->getClothSlot(); }
bool isAnimateAlways() { return m_type->getProperty(ThingType::AnimateAlways); } int getElevation() { return m_datType->getElevation(); }
bool isLyingCorpse() { return m_type->getProperty(ThingType::IsLyingCorpse); } bool isGround() { return m_datType->isGround(); }
bool blocksProjectile() { return m_type->getProperty(ThingType::BlockProjectile); } bool isGroundBorder() { return m_datType->isGroundBorder(); }
bool isFluid() { return m_type->getProperty(ThingType::IsFluid); } bool isOnBottom() { return m_datType->isOnBottom(); }
bool isFluidContainer() { return m_type->getProperty(ThingType::IsFluidContainer); } bool isOnTop() { return m_datType->isOnTop(); }
Size getDimension() { return Size(m_type->getDimension(ThingType::Width), m_type->getDimension(ThingType::Height)); } bool isContainer() { return m_datType->isContainer(); }
int getDimensionWidth() { return m_type->getDimension(ThingType::Width); } bool isStackable() { return m_datType->isStackable(); }
int getDimensionHeight() { return m_type->getDimension(ThingType::Height); } bool isForceUse() { return m_datType->isForceUse(); }
int getExactSize() { return m_type->getDimension(ThingType::ExactSize); } bool isMultiUse() { return m_datType->isMultiUse(); }
Point getDisplacement() { return Point(m_type->getParameter(ThingType::DisplacementX), m_type->getParameter(ThingType::DisplacementY)); } bool isWritable() { return m_datType->isWritable(); }
int getNumPatternsX() { return m_type->getDimension(ThingType::PatternX); } bool isWritableOnce() { return m_datType->isWritableOnce(); }
int getNumPatternsY() { return m_type->getDimension(ThingType::PatternY); } bool isFluidContainer() { return m_datType->isFluidContainer(); }
int getNumPatternsZ() { return m_type->getDimension(ThingType::PatternZ); } bool isFluid() { return m_datType->isFluid(); }
int getDisplacementX() { return m_type->getParameter(ThingType::DisplacementX); } bool isNotWalkable() { return m_datType->isNotWalkable(); }
int getDisplacementY() { return m_type->getParameter(ThingType::DisplacementY); } bool isNotMoveable() { return m_datType->isNotMoveable(); }
int getLayers() { return m_type->getDimension(ThingType::Layers); } bool blockProjectile() { return m_datType->blockProjectile(); }
int getAnimationPhases() { return m_type->getDimension(ThingType::AnimationPhases); } bool isNotPathable() { return m_datType->isNotPathable(); }
int getGroundSpeed() { return m_type->getParameter(ThingType::GroundSpeed); } bool isPickupable() { return m_datType->isPickupable(); }
int getElevation() { return m_type->getParameter(ThingType::Elevation); } bool isHangable() { return m_datType->isHangable(); }
int getMinimapColor() { return m_type->getParameter(ThingType::MiniMapColor); } bool isHookSouth() { return m_datType->isHookSouth(); }
bool isHookEast() { return m_datType->isHookEast(); }
bool isRotateable() { return m_datType->isRotateable(); }
bool hasLight() { return m_datType->hasLight(); }
bool isDontHide() { return m_datType->isDontHide(); }
bool isTranslucent() { return m_datType->isTranslucent(); }
bool hasDisplacement() { return m_datType->hasDisplacement(); }
bool hasElevation() { return m_datType->hasElevation(); }
bool isLyingCorpse() { return m_datType->isLyingCorpse(); }
bool isAnimateAlways() { return m_datType->isAnimateAlways(); }
bool hasMiniMapColor() { return m_datType->hasMiniMapColor(); }
bool hasLensHelp() { return m_datType->hasLensHelp(); }
bool isFullGround() { return m_datType->isFullGround(); }
bool isIgnoreLook() { return m_datType->isIgnoreLook(); }
bool isCloth() { return m_datType->isCloth(); }
protected: protected:
Position m_position; Position m_position;
ThingType *m_type; ThingTypeDatPtr m_datType;
ThingTypeOtbPtr m_otbType;
}; };
#endif #endif

View File

@ -1,168 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "thingstype.h"
#include "spritemanager.h"
#include "thing.h"
#include <framework/core/resourcemanager.h>
#include <framework/core/filestream.h>
ThingsType g_thingsType;
ThingType ThingsType::m_emptyThingType;
bool ThingsType::load(const std::string& file)
{
FileStreamPtr fin = g_resources.openFile(file);
if(!fin) {
g_logger.error(stdext::format("unable to open dat file '%s'", file));
return false;
}
m_signature = fin->getU32();
int numThings[LastCategory];
for(int i = 0; i < LastCategory; ++i)
numThings[i] = fin->getU16();
numThings[Item] -= 99;
for(int i = 0; i < LastCategory; ++i) {
m_things[i].resize(numThings[i]);
for(int id = 0; id < numThings[i]; ++id) {
m_things[i][id].m_category = i;
if(!parseThingType(fin, m_things[i][id])) {
g_logger.error("corrupt or dat file");
return false;
}
}
}
m_loaded = true;
return true;
}
void ThingsType::unload()
{
for(int i = 0; i < LastCategory; ++i)
m_things[i].clear();
}
bool ThingsType::parseThingType(const FileStreamPtr& fin, ThingType& thingType)
{
bool done = false;
for(int i=0;i<ThingType::LastProperty;++i) {
int property = fin->getU8();
if(property == ThingType::LastPropertyValue) {
done = true;
break;
}
thingType.m_properties[property] = true;
if(property == ThingType::IsGround) {
int speed = fin->getU16();
if(speed == 0)
speed = 100;
thingType.m_parameters[ThingType::GroundSpeed] = speed;
}
else if(property == ThingType::IsWritable || property == ThingType::IsWritableOnce)
thingType.m_parameters[ThingType::MaxTextLenght] = fin->getU16();
else if(property == ThingType::HasLight) {
thingType.m_parameters[ThingType::LightLevel] = fin->getU16();
thingType.m_parameters[ThingType::LightColor] = fin->getU16();
}
else if(property == ThingType::HasDisplacement) {
thingType.m_parameters[ThingType::DisplacementX] = fin->getU16();
thingType.m_parameters[ThingType::DisplacementY] = fin->getU16();
}
else if(property == ThingType::HasElevation)
thingType.m_parameters[ThingType::Elevation] = fin->getU16();
else if(property == ThingType::MiniMap)
thingType.m_parameters[ThingType::MiniMapColor] = fin->getU16();
else if(property == ThingType::LensHelp)
thingType.m_parameters[ThingType::LensHelpParameter] = fin->getU16();
else if(property == ThingType::Cloth)
thingType.m_parameters[ThingType::ClothSlot] = fin->getU16();
#if PROTOCOL<=810
else if(property == ThingType::IsRune)
thingType.m_properties[ThingType::IsStackable] = true;
#endif
else if(property == ThingType::Market) {
fin->getU16(); // category
fin->getU16(); // trade as
fin->getU16(); // show as
fin->getString(); // name
fin->getU16(); // restrict profession
fin->getU16(); // level
}
}
if(!done)
return false;
int totalSprites = 1;
for(int i = 0; i < ThingType::LastDimension; ++i) {
int value;
if(i == ThingType::ExactSize) {
if(thingType.m_dimensions[ThingType::Width] <= 1 && thingType.m_dimensions[ThingType::Height] <= 1)
value = 32;
else
value = std::min((int)fin->getU8(), std::max(thingType.m_dimensions[ThingType::Width] * 32, thingType.m_dimensions[ThingType::Height] * 32));
} else {
value = fin->getU8();
if(value == 0)
return false;
totalSprites *= value;
}
thingType.m_dimensions[i] = value;
}
if(totalSprites > 4096)
return false;
thingType.m_spritesIndex.resize(totalSprites);
for(int i = 0; i < totalSprites; i++)
thingType.m_spritesIndex[i] = fin->getU16();
thingType.m_textures.resize(thingType.m_dimensions[ThingType::AnimationPhases]);
thingType.m_texturesFramesRects.resize(thingType.m_dimensions[ThingType::AnimationPhases]);
thingType.m_texturesFramesOriginRects.resize(thingType.m_dimensions[ThingType::AnimationPhases]);
thingType.m_texturesFramesOffsets.resize(thingType.m_dimensions[ThingType::AnimationPhases]);
return true;
}
ThingType *ThingsType::getThingType(uint16 id, Categories category)
{
if(id == 0)
return &m_emptyThingType;
if(category == Item)
id -= 100;
else if(category == Creature || category == Effect || category == Missile)
id -= 1;
if(id >= m_things[category].size())
return &m_emptyThingType;
return &m_things[category][id];
}

View File

@ -1,166 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "thingtype.h"
#include "thingstype.h"
#include "spritemanager.h"
#include <framework/graphics/graphics.h>
#include <framework/graphics/texture.h>
#include <framework/graphics/image.h>
ThingType::ThingType()
{
m_category = 0;
m_dimensions.fill(0);
m_parameters.fill(0);
m_properties.fill(false);
}
void ThingType::draw(const Point& dest, float scaleFactor, int layer, int xPattern, int yPattern, int zPattern, int animationPhase)
{
const TexturePtr& texture = getTexture(animationPhase); // texture might not exists, neither its rects.
int frameIndex = getTextureIndex(layer, xPattern, yPattern, zPattern);
Point textureOffset;
Rect textureRect;
if(scaleFactor != 1.0f) {
textureRect = m_texturesFramesOriginRects[animationPhase][frameIndex];
} else {
textureOffset = m_texturesFramesOffsets[animationPhase][frameIndex];
textureRect = m_texturesFramesRects[animationPhase][frameIndex];
}
Point displacement(m_parameters[DisplacementX], m_parameters[DisplacementY]);
Rect screenRect(dest + (-displacement + textureOffset - Point(m_dimensions[Width] - 1, m_dimensions[Height] - 1) * Otc::TILE_PIXELS) * scaleFactor,
textureRect.size() * scaleFactor);
g_painter->drawTexturedRect(screenRect, texture, textureRect);
}
TexturePtr& ThingType::getTexture(int animationPhase)
{
TexturePtr& animationPhaseTexture = m_textures[animationPhase];
if(!animationPhaseTexture) {
// we don't need layers in common items, they will be pre-drawn
int textureLayers = 1;
int numLayers = m_dimensions[Layers];
if(m_category == ThingsType::Creature && m_dimensions[Layers] >= 2) {
// 5 layers: outfit base, red mask, green mask, blue mask, yellow mask
textureLayers = 5;
numLayers = 5;
}
int indexSize = textureLayers * m_dimensions[PatternX] * m_dimensions[PatternY] * m_dimensions[PatternZ];
Size textureSize = getBestDimension(m_dimensions[Width], m_dimensions[Height], indexSize);
ImagePtr fullImage = ImagePtr(new Image(textureSize * Otc::TILE_PIXELS));
m_texturesFramesRects[animationPhase].resize(indexSize);
m_texturesFramesOriginRects[animationPhase].resize(indexSize);
m_texturesFramesOffsets[animationPhase].resize(indexSize);
for(int z = 0; z < m_dimensions[PatternZ]; ++z) {
for(int y = 0; y < m_dimensions[PatternY]; ++y) {
for(int x = 0; x < m_dimensions[PatternX]; ++x) {
for(int l = 0; l < numLayers; ++l) {
bool spriteMask = (m_category == ThingsType::Creature && l > 0);
int frameIndex = getTextureIndex(l % textureLayers, x, y, z);
Point framePos = Point(frameIndex % (textureSize.width() / m_dimensions[Width]) * m_dimensions[Width],
frameIndex / (textureSize.width() / m_dimensions[Width]) * m_dimensions[Height]) * Otc::TILE_PIXELS;
for(int h = 0; h < m_dimensions[Height]; ++h) {
for(int w = 0; w < m_dimensions[Width]; ++w) {
uint spriteIndex = getSpriteIndex(w, h, spriteMask ? 1 : l, x, y, z, animationPhase);
ImagePtr spriteImage = g_sprites.getSpriteImage(m_spritesIndex[spriteIndex]);
if(spriteImage) {
if(spriteMask) {
static Color maskColors[] = { Color::red, Color::green, Color::blue, Color::yellow };
spriteImage->overwriteMask(maskColors[l - 1]);
}
Point spritePos = Point(m_dimensions[Width] - w - 1,
m_dimensions[Height] - h - 1) * Otc::TILE_PIXELS;
fullImage->blit(framePos + spritePos, spriteImage);
}
}
}
Rect drawRect(framePos + Point(m_dimensions[Width], m_dimensions[Height]) * Otc::TILE_PIXELS - Point(1,1), framePos);
for(int x = framePos.x; x < framePos.x + m_dimensions[Width] * Otc::TILE_PIXELS; ++x) {
for(int y = framePos.y; y < framePos.y + m_dimensions[Height] * Otc::TILE_PIXELS; ++y) {
uint8 *p = fullImage->getPixel(x,y);
if(p[3] != 0x00) {
drawRect.setTop (std::min(y, (int)drawRect.top()));
drawRect.setLeft (std::min(x, (int)drawRect.left()));
drawRect.setBottom(std::max(y, (int)drawRect.bottom()));
drawRect.setRight (std::max(x, (int)drawRect.right()));
}
}
}
m_texturesFramesRects[animationPhase][frameIndex] = drawRect;
m_texturesFramesOriginRects[animationPhase][frameIndex] = Rect(framePos, Size(m_dimensions[Width], m_dimensions[Height]) * Otc::TILE_PIXELS);
m_texturesFramesOffsets[animationPhase][frameIndex] = drawRect.topLeft() - framePos;
}
}
}
}
animationPhaseTexture = TexturePtr(new Texture(fullImage, true));
animationPhaseTexture->setSmooth(true);
}
return animationPhaseTexture;
}
Size ThingType::getBestDimension(int w, int h, int count)
{
const int MAX = 32;
int k = 1;
while(k < w)
k<<=1;
w = k;
k = 1;
while(k < h)
k<<=1;
h = k;
int numSprites = w*h*count;
assert(numSprites <= MAX*MAX);
assert(w <= MAX);
assert(h <= MAX);
Size bestDimension = Size(MAX, MAX);
for(int i=w;i<=MAX;i<<=1) {
for(int j=h;j<=MAX;j<<=1) {
Size candidateDimension = Size(i, j);
if(candidateDimension.area() < numSprites)
continue;
if((candidateDimension.area() < bestDimension.area()) ||
(candidateDimension.area() == bestDimension.area() && candidateDimension.width() + candidateDimension.height() < bestDimension.width() + bestDimension.height()))
bestDimension = candidateDimension;
}
}
return bestDimension;
}

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@ -1,157 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef THINGATTRIBUTES_H
#define THINGATTRIBUTES_H
#include "declarations.h"
#include <framework/graphics/declarations.h>
#include <framework/graphics/coordsbuffer.h>
class ThingType
{
public:
enum Dimension {
Width = 0,
Height,
ExactSize,
Layers,
PatternX,
PatternY,
PatternZ,
AnimationPhases,
LastDimension
};
enum Property {
IsGround = 0,
IsGroundBorder,
IsOnBottom,
IsOnTop,
IsContainer,
IsStackable,
IsForceUse,
IsMultiUse,
#if PROTOCOL<=854
IsRune,
#endif
IsWritable,
IsWritableOnce,
IsFluidContainer,
IsFluid,
NotWalkable,
IsNotMovable,
BlockProjectile,
NotPathable,
IsPickupable,
IsHangable,
HookSouth,
HookEast,
IsRotateable,
HasLight,
DontHide,
IsTranslucent,
HasDisplacement,
HasElevation,
IsLyingCorpse,
AnimateAlways,
MiniMap,
LensHelp,
IsFullGround,
IgnoreLook,
Cloth,
Market,
LastProperty,
LastPropertyValue = 255
};
enum Parameter {
GroundSpeed = 0,
Fluid,
MaxTextLenght,
LightLevel,
LightColor,
MiniMapColor,
LensHelpParameter,
ClothSlot,
DisplacementX,
DisplacementY,
Elevation,
LastParameter
};
enum SpriteMask {
RedMask = 1,
GreenMask,
BlueMask,
YellowMask,
LastMask
};
ThingType();
void draw(const Point& dest, float scaleFactor, int layer, int xPattern, int yPattern, int zPattern, int animationPhase);
void drawMask(const Point& dest, float scaleFactor, int w, int h, int xPattern, int yPattern, int zPattern, int layer, int animationPhase, SpriteMask mask);
TexturePtr& getTexture(int animationPhase);
bool getProperty(Property property) { return m_properties[property]; }
int getParameter(Parameter param) { return m_parameters[param]; }
int getDimension(Dimension dimension) { return m_dimensions[dimension]; }
private:
Size getBestDimension(int w, int h, int count);
uint getSpriteIndex(int w, int h, int l, int x, int y, int z, int a) {
uint index = ((((((a % m_dimensions[ThingType::AnimationPhases])
* m_dimensions[ThingType::PatternZ] + z)
* m_dimensions[ThingType::PatternY] + y)
* m_dimensions[ThingType::PatternX] + x)
* m_dimensions[ThingType::Layers] + l)
* m_dimensions[ThingType::Height] + h)
* m_dimensions[ThingType::Width] + w;
assert(index < m_spritesIndex.size());
return index;
}
uint getTextureIndex(int l, int x, int y, int z) {
return ((l
* m_dimensions[ThingType::PatternZ] + z)
* m_dimensions[ThingType::PatternY] + y)
* m_dimensions[ThingType::PatternX] + x;
}
int m_category;
std::array<int, LastDimension> m_dimensions;
std::array<int, LastParameter> m_parameters;
std::array<bool, LastProperty> m_properties;
std::vector<int> m_spritesIndex;
std::vector<TexturePtr> m_textures;
std::vector<std::vector<Rect> > m_texturesFramesRects;
std::vector<std::vector<Rect> > m_texturesFramesOriginRects;
std::vector<std::vector<Point> > m_texturesFramesOffsets;
friend class ThingsType;
};
#endif

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@ -0,0 +1,392 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "thingtypedat.h"
#include "spritemanager.h"
#include <framework/graphics/graphics.h>
#include <framework/graphics/texture.h>
#include <framework/graphics/image.h>
#include <framework/graphics/texturemanager.h>
#include <framework/core/filestream.h>
ThingTypeDat::ThingTypeDat()
{
m_category = DatInvalidCategory;
m_id = 0;
m_exactSize = 0;
m_layers = 0;
m_numPatternX = 0;
m_numPatternY = 0;
m_numPatternZ = 0;
m_animationPhases = 0;
m_groundSpeed = 0;
m_maxTextLenght = 0;
m_lightLevel = 0;
m_lightColor = 0;
m_miniMapColor = 0;
m_lensHelp = 0;
m_clothSlot = 0;
m_elevation = 0;
}
void ThingTypeDat::unserialize(uint16 clientId, DatCategory category, const FileStreamPtr& fin)
{
m_null = false;
m_id = clientId;
m_category = category;
bool done = false;
for(int i = 0 ; i < DatLastAttrib;++i) {
int property = fin->getU8();
if(property == DatLastAttrib) {
done = true;
break;
}
switch(property) {
case DatAttribIsGround:
m_isGround = true;
m_groundSpeed = fin->getU16();
if(m_groundSpeed == 0)
m_groundSpeed = 100;
break;
case DatAttribIsGroundBorder:
m_isGroundBorder = true;
break;
case DatAttribIsOnBottom:
m_isOnBottom = true;
break;
case DatAttribIsOnTop:
m_isOnTop = true;
break;
case DatAttribIsContainer:
m_isContainer = true;
break;
case DatAttribIsStackable:
m_isStackable = true;
break;
case DatAttribIsForceUse:
m_isForceUse = true;
break;
case DatAttribIsMultiUse:
m_isMultiUse = true;
break;
case DatAttribIsWritable:
m_isWritable = true;
m_maxTextLenght = fin->getU16();
break;
case DatAttribIsWritableOnce:
m_isWritableOnce = true;
m_maxTextLenght = fin->getU16();
break;
case DatAttribIsFluidContainer:
m_isFluidContainer = true;
break;
case DatAttribIsFluid:
m_isFluid = true;
break;
case DatAttribIsNotWalkable:
m_isNotWalkable = true;
break;
case DatAttribIsNotMoveable:
m_isNotMoveable = true;
break;
case DatAttribBlockProjectile:
m_blockProjectile = true;
break;
case DatAttribIsNotPathable:
m_isNotPathable = true;
break;
case DatAttribIsPickupable:
m_isPickupable = true;
break;
case DatAttribIsHangable:
m_isHangable = true;
break;
case DatAttribHookSouth:
m_isHookSouth = true;
break;
case DatAttribHookEast:
m_isHookEast = true;
break;
case DatAttribIsRotateable:
m_isRotateable = true;
break;
case DatAttribHasLight:
m_hasLight = true;
m_lightLevel = fin->getU16();
m_lightColor = fin->getU16();
break;
case DatAttribDontHide:
m_isDontHide = true;
break;
case DatAttribIsTranslucent:
m_isTranslucent = true;
break;
case DatAttribHasDisplacement:
m_hasDisplacement = true;
m_displacement = Point(fin->getU16(), fin->getU16());
break;
case DatAttribHasElevation:
m_hasElevation = true;
m_elevation = fin->getU16();
break;
case DatAttribIsLyingCorpse:
m_isLyingCorpse = true;
break;
case DatAttribAnimateAlways:
m_isAnimateAlways = true;
break;
case DatAttribMiniMapColor:
m_miniMapColor = true;
m_miniMapColor = fin->getU16();
break;
case DatAttribLensHelp:
m_lensHelp = true;
m_lensHelp = fin->getU16();
break;
case DatAttribIsFullGround:
m_isFullGround = true;
break;
case DatAttribIgnoreLook:
m_isIgnoreLook = true;
break;
case DatAttribCloth:
m_isCloth = true;
m_clothSlot = fin->getU16();
break;
case DatAttribMarket:
fin->getU16(); // category
fin->getU16(); // trade as
fin->getU16(); // show as
fin->getString(); // name
fin->getU16(); // restrict profession
fin->getU16(); // level
break;
default:
stdext::throw_exception("corrupt data, invalid type attribute");
break;
};
}
if(!done)
stdext::throw_exception("corrupt data");
int totalSprites = 1;
for(int i = 0; i < DatLastDimension; ++i) {
switch(i) {
case DatWidth:
m_size.setWidth(fin->getU8());
break;
case DatHeight:
m_size.setHeight(fin->getU8());
break;
case DatExactSize:
if(m_size.width() <= 1 && m_size.height() <= 1)
m_exactSize = 32;
else
m_exactSize = std::min((int)fin->getU8(), std::max(m_size.width() * 32, m_size.height() * 32));
break;
case DatLayers:
m_layers = fin->getU8();
break;
case DatPatternX:
m_numPatternX = fin->getU8();
break;
case DatPatternY:
m_numPatternY = fin->getU8();
break;
case DatPatternZ:
m_numPatternZ = fin->getU8();
break;
case DatAnimationPhases:
m_animationPhases = fin->getU8();
break;
}
}
totalSprites = m_size.width() * m_size.height() * m_layers * m_numPatternX * m_numPatternY * m_numPatternZ * m_animationPhases;
if(totalSprites == 0)
stdext::throw_exception("a thing type has no sprites");
if(totalSprites > 4096)
stdext::throw_exception("a thing type has more than 4096 sprites");
m_spritesIndex.resize(totalSprites);
for(int i = 0; i < totalSprites; i++)
m_spritesIndex[i] = fin->getU16();
m_textures.resize(m_animationPhases);
m_texturesFramesRects.resize(m_animationPhases);
m_texturesFramesOriginRects.resize(m_animationPhases);
m_texturesFramesOffsets.resize(m_animationPhases);
}
void ThingTypeDat::draw(const Point& dest, float scaleFactor, int layer, int xPattern, int yPattern, int zPattern, int animationPhase)
{
if(m_null)
return;
const TexturePtr& texture = getTexture(animationPhase); // texture might not exists, neither its rects.
int frameIndex = getTextureIndex(layer, xPattern, yPattern, zPattern);
Point textureOffset;
Rect textureRect;
if(scaleFactor != 1.0f) {
textureRect = m_texturesFramesOriginRects[animationPhase][frameIndex];
} else {
textureOffset = m_texturesFramesOffsets[animationPhase][frameIndex];
textureRect = m_texturesFramesRects[animationPhase][frameIndex];
}
Rect screenRect(dest + (textureOffset - m_displacement - (m_size.toPoint() - Point(1, 1)) * 32) * scaleFactor,
textureRect.size() * scaleFactor);
g_painter->drawTexturedRect(screenRect, texture, textureRect);
}
const TexturePtr& ThingTypeDat::getTexture(int animationPhase)
{
TexturePtr& animationPhaseTexture = m_textures[animationPhase];
if(!animationPhaseTexture) {
// we don't need layers in common items, they will be pre-drawn
int textureLayers = 1;
int numLayers = m_layers;
if(m_category == DatCreatureCategory && numLayers >= 2) {
// 5 layers: outfit base, red mask, green mask, blue mask, yellow mask
textureLayers = 5;
numLayers = 5;
}
int indexSize = textureLayers * m_numPatternX * m_numPatternY * m_numPatternZ;
Size textureSize = getBestTextureDimension(m_size.width(), m_size.height(), indexSize);
ImagePtr fullImage = ImagePtr(new Image(textureSize * Otc::TILE_PIXELS));
m_texturesFramesRects[animationPhase].resize(indexSize);
m_texturesFramesOriginRects[animationPhase].resize(indexSize);
m_texturesFramesOffsets[animationPhase].resize(indexSize);
for(int z = 0; z < m_numPatternZ; ++z) {
for(int y = 0; y < m_numPatternY; ++y) {
for(int x = 0; x < m_numPatternX; ++x) {
for(int l = 0; l < numLayers; ++l) {
bool spriteMask = (m_category == DatCreatureCategory && l > 0);
int frameIndex = getTextureIndex(l % textureLayers, x, y, z);
Point framePos = Point(frameIndex % (textureSize.width() / m_size.width()) * m_size.width(),
frameIndex / (textureSize.width() / m_size.width()) * m_size.height()) * Otc::TILE_PIXELS;
for(int h = 0; h < m_size.height(); ++h) {
for(int w = 0; w < m_size.width(); ++w) {
uint spriteIndex = getSpriteIndex(w, h, spriteMask ? 1 : l, x, y, z, animationPhase);
ImagePtr spriteImage = g_sprites.getSpriteImage(m_spritesIndex[spriteIndex]);
if(spriteImage) {
if(spriteMask) {
static Color maskColors[] = { Color::red, Color::green, Color::blue, Color::yellow };
spriteImage->overwriteMask(maskColors[l - 1]);
}
Point spritePos = Point(m_size.width() - w - 1,
m_size.height() - h - 1) * Otc::TILE_PIXELS;
fullImage->blit(framePos + spritePos, spriteImage);
}
}
}
Rect drawRect(framePos + Point(m_size.width(), m_size.height()) * Otc::TILE_PIXELS - Point(1,1), framePos);
for(int x = framePos.x; x < framePos.x + m_size.width() * Otc::TILE_PIXELS; ++x) {
for(int y = framePos.y; y < framePos.y + m_size.height() * Otc::TILE_PIXELS; ++y) {
uint8 *p = fullImage->getPixel(x,y);
if(p[3] != 0x00) {
drawRect.setTop (std::min(y, (int)drawRect.top()));
drawRect.setLeft (std::min(x, (int)drawRect.left()));
drawRect.setBottom(std::max(y, (int)drawRect.bottom()));
drawRect.setRight (std::max(x, (int)drawRect.right()));
}
}
}
m_texturesFramesRects[animationPhase][frameIndex] = drawRect;
m_texturesFramesOriginRects[animationPhase][frameIndex] = Rect(framePos, Size(m_size.width(), m_size.height()) * Otc::TILE_PIXELS);
m_texturesFramesOffsets[animationPhase][frameIndex] = drawRect.topLeft() - framePos;
}
}
}
}
animationPhaseTexture = TexturePtr(new Texture(fullImage, true));
animationPhaseTexture->setSmooth(true);
}
return animationPhaseTexture;
}
Size ThingTypeDat::getBestTextureDimension(int w, int h, int count)
{
const int MAX = 32;
int k = 1;
while(k < w)
k<<=1;
w = k;
k = 1;
while(k < h)
k<<=1;
h = k;
int numSprites = w*h*count;
assert(numSprites <= MAX*MAX);
assert(w <= MAX);
assert(h <= MAX);
Size bestDimension = Size(MAX, MAX);
for(int i=w;i<=MAX;i<<=1) {
for(int j=h;j<=MAX;j<<=1) {
Size candidateDimension = Size(i, j);
if(candidateDimension.area() < numSprites)
continue;
if((candidateDimension.area() < bestDimension.area()) ||
(candidateDimension.area() == bestDimension.area() && candidateDimension.width() + candidateDimension.height() < bestDimension.width() + bestDimension.height()))
bestDimension = candidateDimension;
}
}
return bestDimension;
}
uint ThingTypeDat::getSpriteIndex(int w, int h, int l, int x, int y, int z, int a) {
uint index =
((((((a % m_animationPhases)
* m_numPatternZ + z)
* m_numPatternY + y)
* m_numPatternX + x)
* m_layers + l)
* m_size.height() + h)
* m_size.width() + w;
assert(index < m_spritesIndex.size());
return index;
}
uint ThingTypeDat::getTextureIndex(int l, int x, int y, int z) {
return ((l * m_numPatternZ + z)
* m_numPatternY + y)
* m_numPatternX + x;
}

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/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef THINGTYPEDAT_H
#define THINGTYPEDAT_H
#include "declarations.h"
#include <framework/core/declarations.h>
#include <framework/graphics/declarations.h>
#include <framework/graphics/coordsbuffer.h>
#include <framework/luascript/luaobject.h>
#include <framework/net/server.h>
enum DatCategory {
DatItemCategory = 0,
DatCreatureCategory,
DatEffectCategory,
DatMissileCategory,
DatLastCategory,
DatInvalidCategory = DatLastCategory
};
enum DatSpriteMask {
DatRedMask = 1,
DatGreenMask,
DatBlueMask,
DatYellowMask,
DatLastMask
};
enum DatAttrib {
DatAttribIsGround = 0,
DatAttribIsGroundBorder,
DatAttribIsOnBottom,
DatAttribIsOnTop,
DatAttribIsContainer,
DatAttribIsStackable,
DatAttribIsForceUse,
DatAttribIsMultiUse,
DatAttribIsWritable,
DatAttribIsWritableOnce,
DatAttribIsFluidContainer,
DatAttribIsFluid,
DatAttribIsNotWalkable,
DatAttribIsNotMoveable,
DatAttribBlockProjectile,
DatAttribIsNotPathable,
DatAttribIsPickupable,
DatAttribIsHangable,
DatAttribHookSouth,
DatAttribHookEast,
DatAttribIsRotateable,
DatAttribHasLight,
DatAttribDontHide,
DatAttribIsTranslucent,
DatAttribHasDisplacement,
DatAttribHasElevation,
DatAttribIsLyingCorpse,
DatAttribAnimateAlways,
DatAttribMiniMapColor,
DatAttribLensHelp,
DatAttribIsFullGround,
DatAttribIgnoreLook,
DatAttribCloth,
DatAttribMarket,
DatLastAttrib = 255
};
enum DatDimension {
DatWidth = 0,
DatHeight,
DatExactSize,
DatLayers,
DatPatternX,
DatPatternY,
DatPatternZ,
DatAnimationPhases,
DatLastDimension
};
class ThingTypeDat : public LuaObject
{
public:
ThingTypeDat();
void unserialize(uint16 clientId, DatCategory category, const FileStreamPtr& fin);
void draw(const Point& dest, float scaleFactor, int layer, int xPattern, int yPattern, int zPattern, int animationPhase);
uint16 getId() { return m_id; }
DatCategory getCategory() { return m_category; }
bool isNull() { return m_null; }
Size getSize() { return m_size; }
int getWidth() { return m_size.width(); }
int getHeight() { return m_size.height(); }
Point getDisplacement() { return m_displacement; }
int getDisplacementX() { return m_displacement.x; }
int getDisplacementY() { return m_displacement.y; }
int getExactSize() { return m_exactSize; }
int getLayers() { return m_layers; }
int getNumPatternX() { return m_numPatternX; }
int getNumPatternY() { return m_numPatternY; }
int getNumPatternZ() { return m_numPatternZ; }
int getAnimationPhases() { return m_animationPhases; }
int getGroundSpeed() { return m_groundSpeed; }
int getMaxTextLength() { return m_maxTextLenght; }
int getLightLevel() { return m_lightLevel; }
int getLightColor() { return m_lightColor; }
int getMinimapColor() { return m_miniMapColor; }
int getLensHelp() { return m_lensHelp; }
int getClothSlot() { return m_clothSlot; }
int getElevation() { return m_elevation; }
bool isGround() { return m_isGround; }
bool isGroundBorder() { return m_isGroundBorder; }
bool isOnBottom() { return m_isOnBottom; }
bool isOnTop() { return m_isOnTop; }
bool isContainer() { return m_isContainer; }
bool isStackable() { return m_isStackable; }
bool isForceUse() { return m_isForceUse; }
bool isMultiUse() { return m_isMultiUse; }
bool isWritable() { return m_isWritable; }
bool isWritableOnce() { return m_isWritableOnce; }
bool isFluidContainer() { return m_isFluidContainer; }
bool isFluid() { return m_isFluid; }
bool isNotWalkable() { return m_isNotWalkable; }
bool isNotMoveable() { return m_isNotMoveable; }
bool blockProjectile() { return m_blockProjectile; }
bool isNotPathable() { return m_isNotPathable; }
bool isPickupable() { return m_isPickupable; }
bool isHangable() { return m_isHangable; }
bool isHookSouth() { return m_isHookSouth; }
bool isHookEast() { return m_isHookEast; }
bool isRotateable() { return m_isRotateable; }
bool hasLight() { return m_hasLight; }
bool isDontHide() { return m_isDontHide; }
bool isTranslucent() { return m_isTranslucent; }
bool hasDisplacement() { return m_hasDisplacement; }
bool hasElevation() { return m_hasElevation; }
bool isLyingCorpse() { return m_isLyingCorpse; }
bool isAnimateAlways() { return m_isAnimateAlways; }
bool hasMiniMapColor() { return m_hasMiniMapColor; }
bool hasLensHelp() { return m_hasLensHelp; }
bool isFullGround() { return m_isFullGround; }
bool isIgnoreLook() { return m_isIgnoreLook; }
bool isCloth() { return m_isCloth; }
private:
const TexturePtr& getTexture(int animationPhase);
Size getBestTextureDimension(int w, int h, int count);
uint getSpriteIndex(int w, int h, int l, int x, int y, int z, int a);
uint getTextureIndex(int l, int x, int y, int z);
DatCategory m_category;
uint16 m_id;
Boolean<true> m_null;
std::vector<int> m_spritesIndex;
std::vector<TexturePtr> m_textures;
std::vector<std::vector<Rect>> m_texturesFramesRects;
std::vector<std::vector<Rect>> m_texturesFramesOriginRects;
std::vector<std::vector<Point>> m_texturesFramesOffsets;
// dat stuff
Size m_size;
Point m_displacement;
int m_exactSize;
int m_layers;
int m_numPatternX;
int m_numPatternY;
int m_numPatternZ;
int m_animationPhases;
int m_groundSpeed;
int m_maxTextLenght;
int m_lightLevel;
int m_lightColor;
int m_miniMapColor;
int m_lensHelp;
int m_clothSlot;
int m_elevation;
Boolean<false> m_isGround;
Boolean<false> m_isGroundBorder;
Boolean<false> m_isOnBottom;
Boolean<false> m_isOnTop;
Boolean<false> m_isContainer;
Boolean<false> m_isStackable;
Boolean<false> m_isForceUse;
Boolean<false> m_isMultiUse;
Boolean<false> m_isWritable;
Boolean<false> m_isWritableOnce;
Boolean<false> m_isFluidContainer;
Boolean<false> m_isFluid;
Boolean<false> m_isNotWalkable;
Boolean<false> m_isNotMoveable;
Boolean<false> m_blockProjectile;
Boolean<false> m_isNotPathable;
Boolean<false> m_isPickupable;
Boolean<false> m_isHangable;
Boolean<false> m_isHookSouth;
Boolean<false> m_isHookEast;
Boolean<false> m_isRotateable;
Boolean<false> m_hasLight;
Boolean<false> m_isDontHide;
Boolean<false> m_isTranslucent;
Boolean<false> m_hasDisplacement;
Boolean<false> m_hasElevation;
Boolean<false> m_isLyingCorpse;
Boolean<false> m_isAnimateAlways;
Boolean<false> m_hasMiniMapColor;
Boolean<false> m_hasLensHelp;
Boolean<false> m_isFullGround;
Boolean<false> m_isIgnoreLook;
Boolean<false> m_isCloth;
};
#endif

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@ -0,0 +1,261 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "thingtypemanager.h"
#include "spritemanager.h"
#include "thing.h"
#include "thingtypedat.h"
#include "thingtypeotb.h"
#include <framework/core/resourcemanager.h>
#include <framework/core/filestream.h>
#define TIXML_USE_STL // use STL strings instead.
#include <framework/thirdparty/tinyxml.h>
ThingTypeManager g_things;
void ThingTypeManager::init()
{
m_nullDatType = ThingTypeDatPtr(new ThingTypeDat);
m_nullOtbType = ThingTypeOtbPtr(new ThingTypeOtb);
m_otbVersion = 0;
m_datSignature = 0;
m_otbVersion = 0;
m_otbMinorVersion = 0;
m_otbMajorVersion = 0;
m_datSignature = 0;
m_datLoaded = false;
m_xmlLoaded = false;
m_otbLoaded = false;
}
void ThingTypeManager::terminate()
{
for(int i = 0; i < DatLastCategory; ++i)
m_datTypes[i].clear();
m_otbTypes.clear();
m_nullDatType = nullptr;
m_nullOtbType = nullptr;
}
bool ThingTypeManager::loadDat(const std::string& file)
{
try {
FileStreamPtr fin = g_resources.openFile(file);
if(!fin)
stdext::throw_exception("unable to open file");
m_datSignature = fin->getU32();
int numThings[DatLastCategory];
for(int category = 0; category < DatLastCategory; ++category) {
int count = fin->getU16() + 1;
m_datTypes[category].resize(count, m_nullDatType);
}
for(int category = 0; category < DatLastCategory; ++category) {
uint16 firstId = 1;
if(category == DatItemCategory)
firstId = 100;
for(uint16 id = firstId; id < m_datTypes[category].size(); ++id) {
ThingTypeDatPtr type(new ThingTypeDat);
type->unserialize(id, (DatCategory)category, fin);
m_datTypes[category][id] = type;
}
}
m_datLoaded = true;
return true;
} catch(stdext::exception& e) {
g_logger.error(stdext::format("Failed to read dat '%s': %s'", file, e.what()));
return false;
}
}
bool ThingTypeManager::loadOtb(const std::string& file)
{
try {
FileStreamPtr fin = g_resources.openFile(file);
if (!fin)
stdext::throw_exception("unable to open file");
m_otbVersion = fin->getU32();
uint32 type = 0;
uint8 node = fin->readFirstNode(type);
fin->getU32(); // flags
uint8 version = fin->getU8();
if(fin->getU8() == 0x01) { // version
fin->getU8(); // length
m_otbMajorVersion = fin->getU32();
m_otbMinorVersion = fin->getU32();
fin->getU32(); // build number
}
while((node = fin->readNextNode(node, type))) {
ThingTypeOtbPtr otbType(new ThingTypeOtb);
otbType->unserialize((OtbCategory)type, fin);
addOtbType(otbType);
}
m_otbLoaded = true;
return true;
} catch(stdext::exception& e) {
g_logger.error(stdext::format("failed to load otb '%s': %s", file, e.what()));
return false;
}
}
bool ThingTypeManager::loadXml(const std::string& file)
{
/*
TiXmlDocument doc(name.c_str());
if (!doc.LoadFile()) {
g_logger.error(stdext::format("failed to load xml '%s'", name));
return false;
}
TiXmlElement* root = doc.FirstChildElement();
if (!root) {
g_logger.error("invalid xml root");
return false;
}
if (root->ValueTStr() != "items") {
g_logger.error("invalid xml tag name, should be 'items'");
return false;
}
for (TiXmlElement *element = root->FirstChildElement(); element; element = element->NextSiblingElement()) {
if (element->ValueTStr() != "item")
continue;
std::string name = element->Attribute("id");
if (name.empty())
continue;
uint16 id = stdext::unsafe_cast<uint16>(element->Attribute("id"));
uint16 idEx = 0;
if (!id) {
bool found = false;
// fallback into reading fromid and toid
uint16 fromid = stdext::unsafe_cast<uint16>(element->Attribute("fromid"));
uint16 toid = stdext::unsafe_cast<uint16>(element->Attribute("toid"));
ThingTypeOtbPtr iType;
for (int __id = fromid; __id < toid; ++__id) {
if (!(iType = getType(__id)))
continue;
iType->name = name;
idEx = iType->id == fromid ? fromid : toid;
found = true;
}
if (!found)
continue;
}
ThingTypeOtbPtr iType = getType(id);
if (!iType) {
iType = ThingTypeOtbPtr(new ItemData);
iType->id = idEx ? idEx : id;
iType->name = name;
addType(iType->id, iType);
}
iType->name = name;
for (TiXmlElement *attr = element->FirstChildElement(); attr; attr = attr->NextSiblingElement()) {
if (attr->ValueTStr() != "attribute")
continue;
std::string key = attr->Attribute("key");
std::string value = attr->Attribute("value");
if (key == "type") {
if (value == "magicfield")
iType->category = IsMagicField;
else if (value == "key")
iType->category = IsKey;
else if (value == "depot")
iType->isDepot = true;
else if (value == "teleport")
iType->category = IsTeleport;
else if (value == "bed")
iType->isBed = true;
else if (value == "door")
iType->category = IsDoor;
} else if (key == "name") {
iType->name = value;
} else if (key == "description") {
iType->description = value;
} else if (key == "weight") {
iType->weight = stdext::unsafe_cast<double>(stdext::unsafe_cast<double>(value) / 100.f);
} else if (key == "containerSize") {
int containerSize = stdext::unsafe_cast<int>(value);
if (containerSize)
iType->containerSize = containerSize;
iType->category = IsContainer;
} else if (key == "writeable") {
if (!value.empty())
iType->category = IsWritable;
} else if (key == "maxTextLen") {
iType->maxTextLength = stdext::unsafe_cast<int>(value);
} else if (key == "charges") {
iType->charges = stdext::unsafe_cast<int>(value);
}
}
}
doc.Clear();
return true;
*/
return false;
}
void ThingTypeManager::addOtbType(const ThingTypeOtbPtr& otbType)
{
uint16 id = otbType->getServerId();
if(m_otbTypes.size() <= id)
m_otbTypes.resize(id+1, m_nullOtbType);
m_otbTypes[id] = otbType;
}
ThingTypeDatPtr ThingTypeManager::getDatType(uint16 id, DatCategory category)
{
if(category >= DatLastCategory || id >= m_datTypes[category].size()) {
g_logger.error(stdext::format("invalid thing type client id %d in category %d", id, category));
return m_nullDatType;
}
return m_datTypes[category][id];
}
ThingTypeOtbPtr ThingTypeManager::getOtbType(uint16 id)
{
if(id >= m_otbTypes.size()) {
g_logger.error(stdext::format("invalid thing type server id %d", id));
return m_nullOtbType;
}
return m_otbTypes[id];
}

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@ -0,0 +1,81 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef THINGTYPEMANAGER_H
#define THINGTYPEMANAGER_H
#include <framework/global.h>
#include <framework/core/declarations.h>
#include "thingtypedat.h"
#include "thingtypeotb.h"
class ThingTypeManager
{
public:
void init();
void terminate();
bool loadDat(const std::string& file);
bool loadOtb(const std::string& file);
bool loadXml(const std::string& file);
void addOtbType(const ThingTypeOtbPtr& otbType);
ThingTypeDatPtr& getNullDatType() { return m_nullDatType; }
ThingTypeOtbPtr& getNullOtbType() { return m_nullOtbType; }
ThingTypeDatPtr getDatType(uint16 id, DatCategory category);
ThingTypeOtbPtr getOtbType(uint16 id);
uint32 getDatSignature() { return m_datSignature; }
uint32 getOtbVersion() { return m_otbVersion; }
uint32 getOtbMajorVersion() { return m_otbMajorVersion; }
uint32 getOtbMinorVersion() { return m_otbMinorVersion; }
bool isDatLoaded() { return m_datLoaded; }
bool isXmlLoaded() { return m_xmlLoaded; }
bool isOtbLoaded() { return m_otbLoaded; }
bool isValidDatId(uint16 id, DatCategory category) { return id >= 1 && id < m_datTypes[category].size(); }
bool isValidOtbId(uint16 id) { return id >= 1 && id < m_otbTypes.size(); }
private:
ThingTypeDatList m_datTypes[DatLastCategory];
ThingTypeOtbList m_otbTypes;
ThingTypeDatPtr m_nullDatType;
ThingTypeOtbPtr m_nullOtbType;
bool m_datLoaded;
bool m_xmlLoaded;
bool m_otbLoaded;
uint32 m_otbVersion;
uint32 m_otbMinorVersion;
uint32 m_otbMajorVersion;
uint32 m_datSignature;
};
extern ThingTypeManager g_things;
#endif

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@ -0,0 +1,68 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "thingtypeotb.h"
#include <framework/core/filestream.h>
ThingTypeOtb::ThingTypeOtb()
{
m_category = OtbInvalidCateogry;
}
void ThingTypeOtb::unserialize(OtbCategory category, const FileStreamPtr& fin)
{
m_null = false;
m_category = category;
fin->getU32(); // skip flags
bool done = false;
for(int i=0;i<OtbLastAttrib; ++i) {
int attr = fin->getU8();
if(attr == 0) {
done = true;
break;
}
uint16 len = fin->getU16();
switch(attr) {
case OtbAttribServerId:
m_serverId = fin->getU16();
break;
case OtbAttribClientId:
m_clientId = fin->getU16();
break;
case OtbAttribSpeed:
fin->getU16(); // skip speed
break;
default:
fin->seek(len); // skip attribute
break;
}
}
if(!done)
stdext::throw_exception("failed to unserialize otb type, corrupt otb?");
}

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@ -0,0 +1,103 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef THINGTYPEOTB_H
#define THINGTYPEOTB_H
#include <framework/core/declarations.h>
#include <framework/luascript/luaobject.h>
enum OtbCategory {
OtbGround = 0,
OtbContainer,
OtbWeapon,
OtbAmmunition,
OtbArmor,
OtbCharges,
OtbTeleport,
OtbMagicField,
OtbWritable,
OtbKey,
OtbSplash,
OtbFluid,
OtbDoor,
OtbLastCategory,
OtbInvalidCateogry = OtbLastCategory
};
enum OtbAttrib {
OtbAttribFirst = 0x10,
OtbAttribServerId = OtbAttribFirst,
OtbAttribClientId,
OtbAttribName, // deprecated
OtbAttribDesc, // deprecated
OtbAttribSpeed,
OtbAttribSlot, // deprecated
OtbAttribMaxItems, // deprecated
OtbAttribWeight, // deprecated
OtbAttribWeapon, // deprecated
OtbAttribAmu, // deprecated
OtbAttribArmor, // deprecated
OtbAttribMagLevel, // deprecated
OtbAttribMagicField, // deprecated
OtbAttribWritable, // deprecated
OtbAttribRotateTo, // deprecated
OtbAttribDecay, // deprecated
OtbAttribSpriteHash,
OtbAttribMinimapColor,
OtbAttrib07,
OtbAttrib08,
OtbAttribLight,
OtbAttribDecay2, // deprecated
OtbAttribWeapon2, // deprecated
OtbAttribAmu2, // deprecated
OtbAttribArmor2, // deprecated
OtbAttribWritable2, // deprecated
OtbAttribLight2,
OtbAttribTopOrder,
OtbAttribWrtiable3, // deprecated
OtbLastAttrib
};
class ThingTypeOtb : public LuaObject
{
public:
ThingTypeOtb();
void unserialize(OtbCategory category, const FileStreamPtr& fin);
uint16 getServerId() { return m_serverId; }
uint16 getClientId() { return m_clientId; }
OtbCategory getCategory() { return m_category; }
bool isNull() { return m_null; }
private:
uint16 m_serverId;
uint16 m_clientId;
OtbCategory m_category;
Boolean<true> m_null;
};
#endif

View File

@ -22,7 +22,7 @@
#include "tile.h" #include "tile.h"
#include "item.h" #include "item.h"
#include "thingstype.h" #include "thingtypemanager.h"
#include "map.h" #include "map.h"
#include "game.h" #include "game.h"
#include "localplayer.h" #include "localplayer.h"
@ -70,8 +70,8 @@ void Tile::draw(const Point& dest, float scaleFactor, int drawFlags)
thing->draw(dest - m_drawElevation*scaleFactor, scaleFactor, animate); thing->draw(dest - m_drawElevation*scaleFactor, scaleFactor, animate);
if(thing->isLyingCorpse()) { if(thing->isLyingCorpse()) {
redrawPreviousTopW = std::max(thing->getDimensionWidth(), redrawPreviousTopW); redrawPreviousTopW = std::max(thing->getWidth(), redrawPreviousTopW);
redrawPreviousTopH = std::max(thing->getDimensionHeight(), redrawPreviousTopH); redrawPreviousTopH = std::max(thing->getHeight(), redrawPreviousTopH);
} }
m_drawElevation += thing->getElevation(); m_drawElevation += thing->getElevation();
@ -425,7 +425,7 @@ bool Tile::isFullyOpaque()
bool Tile::isLookPossible() bool Tile::isLookPossible()
{ {
for(const ThingPtr& thing : m_things) { for(const ThingPtr& thing : m_things) {
if(thing->blocksProjectile()) if(thing->blockProjectile())
return false; return false;
} }
return true; return true;

View File

@ -35,7 +35,7 @@
#include <otclient/core/player.h> #include <otclient/core/player.h>
#include <otclient/core/localplayer.h> #include <otclient/core/localplayer.h>
#include <otclient/core/map.h> #include <otclient/core/map.h>
#include <otclient/core/thingstype.h> #include <otclient/core/thingtypemanager.h>
#include <otclient/core/spritemanager.h> #include <otclient/core/spritemanager.h>
#include <otclient/core/shadermanager.h> #include <otclient/core/shadermanager.h>
#include <otclient/net/protocolgame.h> #include <otclient/net/protocolgame.h>
@ -47,16 +47,17 @@
void OTClient::registerLuaFunctions() void OTClient::registerLuaFunctions()
{ {
g_lua.registerSingletonClass("g_thingsType"); g_lua.registerSingletonClass("g_things");
g_lua.bindSingletonFunction("g_thingsType", "load", &ThingsType::load, &g_thingsType); g_lua.bindSingletonFunction("g_things", "loadDat", &ThingTypeManager::loadDat, &g_things);
g_lua.bindSingletonFunction("g_thingsType", "isLoaded", &ThingsType::isLoaded, &g_thingsType); g_lua.bindSingletonFunction("g_things", "loadOtb", &ThingTypeManager::loadOtb, &g_things);
g_lua.bindSingletonFunction("g_thingsType", "getSignature", &ThingsType::getSignature, &g_thingsType); g_lua.bindSingletonFunction("g_things", "loadXml", &ThingTypeManager::loadXml, &g_things);
g_lua.bindSingletonFunction("g_things", "getDatSignature", &ThingTypeManager::getDatSignature, &g_things);
g_lua.registerSingletonClass("g_sprites"); g_lua.registerSingletonClass("g_sprites");
g_lua.bindSingletonFunction("g_sprites", "load", &SpriteManager::load, &g_sprites); g_lua.bindSingletonFunction("g_sprites", "loadSpr", &SpriteManager::loadSpr, &g_sprites);
g_lua.bindSingletonFunction("g_sprites", "unload", &SpriteManager::unload, &g_sprites); g_lua.bindSingletonFunction("g_sprites", "unload", &SpriteManager::unload, &g_sprites);
g_lua.bindSingletonFunction("g_sprites", "isLoaded", &SpriteManager::isLoaded, &g_sprites); g_lua.bindSingletonFunction("g_sprites", "isLoaded", &SpriteManager::isLoaded, &g_sprites);
g_lua.bindSingletonFunction("g_sprites", "getSignature", &SpriteManager::getSignature, &g_sprites); g_lua.bindSingletonFunction("g_sprites", "getSprSignature", &SpriteManager::getSignature, &g_sprites);
g_lua.bindSingletonFunction("g_sprites", "getSpritesCount", &SpriteManager::getSpritesCount, &g_sprites); g_lua.bindSingletonFunction("g_sprites", "getSpritesCount", &SpriteManager::getSpritesCount, &g_sprites);
g_lua.registerSingletonClass("g_map"); g_lua.registerSingletonClass("g_map");
@ -76,10 +77,10 @@ void OTClient::registerLuaFunctions()
g_lua.bindSingletonFunction("g_map", "removeCreatureById", &Map::removeCreatureById, &g_map); g_lua.bindSingletonFunction("g_map", "removeCreatureById", &Map::removeCreatureById, &g_map);
g_lua.bindSingletonFunction("g_map", "getSpectators", &Map::getSpectators, &g_map); g_lua.bindSingletonFunction("g_map", "getSpectators", &Map::getSpectators, &g_map);
g_lua.bindSingletonFunction("g_map", "findPath", &Map::findPath, &g_map); g_lua.bindSingletonFunction("g_map", "findPath", &Map::findPath, &g_map);
g_lua.bindSingletonFunction("g_map", "loadOTBM", &Map::loadOTBM, &g_map); g_lua.bindSingletonFunction("g_map", "loadOtbm", &Map::loadOtbm, &g_map);
//g_lua.bindSingletonFunction("g_map", "saveOTBM", &Map::save, &g_map); //g_lua.bindSingletonFunction("g_map", "saveOtbm", &Map::saveOtbm, &g_map);
g_lua.bindSingletonFunction("g_map", "loadOTCM", &Map::loadOTCM, &g_map); g_lua.bindSingletonFunction("g_map", "loadOtcm", &Map::loadOtcm, &g_map);
g_lua.bindSingletonFunction("g_map", "saveOTCM", &Map::saveOTCM, &g_map); g_lua.bindSingletonFunction("g_map", "saveOtcm", &Map::saveOtcm, &g_map);
g_lua.registerSingletonClass("g_game"); g_lua.registerSingletonClass("g_game");
g_lua.bindSingletonFunction("g_game", "loginWorld", &Game::loginWorld, &g_game); g_lua.bindSingletonFunction("g_game", "loginWorld", &Game::loginWorld, &g_game);

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@ -23,7 +23,7 @@
#include "protocolgame.h" #include "protocolgame.h"
#include <otclient/core/localplayer.h> #include <otclient/core/localplayer.h>
#include <otclient/core/thingstype.h> #include <otclient/core/thingtypemanager.h>
#include <otclient/core/game.h> #include <otclient/core/game.h>
#include <otclient/core/map.h> #include <otclient/core/map.h>
#include <otclient/core/item.h> #include <otclient/core/item.h>
@ -1317,7 +1317,7 @@ Outfit ProtocolGame::getOutfit(const InputMessagePtr& msg)
int lookType = msg->getU16(); int lookType = msg->getU16();
if(lookType != 0) { if(lookType != 0) {
outfit.setCategory(ThingsType::Creature); outfit.setCategory(DatCreatureCategory);
int head = msg->getU8(); int head = msg->getU8();
int body = msg->getU8(); int body = msg->getU8();
int legs = msg->getU8(); int legs = msg->getU8();
@ -1334,11 +1334,11 @@ Outfit ProtocolGame::getOutfit(const InputMessagePtr& msg)
else { else {
int lookTypeEx = msg->getU16(); int lookTypeEx = msg->getU16();
if(lookTypeEx == 0) { if(lookTypeEx == 0) {
outfit.setCategory(ThingsType::Effect); outfit.setCategory(DatEffectCategory);
outfit.setId(13); outfit.setId(13);
} }
else { else {
outfit.setCategory(ThingsType::Item); outfit.setCategory(DatItemCategory);
outfit.setId(lookTypeEx); outfit.setId(lookTypeEx);
} }
} }
@ -1492,7 +1492,7 @@ ItemPtr ProtocolGame::getItem(const InputMessagePtr& msg, int id)
ItemPtr item = Item::create(id); ItemPtr item = Item::create(id);
if(item->getId() == 0) if(item->getId() == 0)
stdext::throw_exception("unable to create item with invalid id"); stdext::throw_exception("unable to create item with invalid id 0");
if(item->isStackable() || item->isFluidContainer() || item->isFluid()) if(item->isStackable() || item->isFluidContainer() || item->isFluid())
item->setCountOrSubType(msg->getU8()); item->setCountOrSubType(msg->getU8());

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@ -27,6 +27,7 @@
#include <otclient/core/game.h> #include <otclient/core/game.h>
#include <otclient/core/map.h> #include <otclient/core/map.h>
#include <otclient/core/shadermanager.h> #include <otclient/core/shadermanager.h>
#include "core/spritemanager.h"
#include <framework/core/configmanager.h> #include <framework/core/configmanager.h>
OTClient g_otclient; OTClient g_otclient;
@ -37,6 +38,7 @@ void OTClient::init(const std::vector<std::string>& args)
registerLuaFunctions(); registerLuaFunctions();
g_shaders.init(); g_shaders.init();
g_things.init();
//TODO: restore options //TODO: restore options
/* /*
@ -77,7 +79,8 @@ void OTClient::init(const std::vector<std::string>& args)
void OTClient::terminate() void OTClient::terminate()
{ {
g_map.terminate();
g_things.terminate();
g_sprites.termiante();
g_shaders.terminate(); g_shaders.terminate();
g_map.clean();
g_thingsType.unload();
} }