Mount display issue
fixes #275 Not really needed but enables some cool stuff
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@ -128,7 +128,7 @@ void Creature::internalDrawOutfit(Point dest, float scaleFactor, bool animateWal
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dest -= datType->getDisplacement() * scaleFactor;
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datType->draw(dest, scaleFactor, 0, xPattern, 0, 0, animationPhase, lightView);
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dest += getDisplacement() * scaleFactor;
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zPattern = 1;
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zPattern = std::min(1, getNumPatternZ() - 1);
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}
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PointF jumpOffset = m_jumpOffset * scaleFactor;
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