Fix typo in gameinterface.lua

master
Sam 10 years ago
parent 751cb0ca8b
commit 9fcc4c7355

@ -357,7 +357,7 @@ function onUseWith(clickedWidget, mousePosition)
if clickedWidget:getClassName() == 'UIGameMap' then
local tile = clickedWidget:getTile(mousePosition)
if tile then
if selectedThing:isFluidContainer() or selectThing:isMultiUse() then
if selectedThing:isFluidContainer() or selectedThing:isMultiUse() then
g_game.useWith(selectedThing, tile:getTopMultiUseThing())
else
g_game.useWith(selectedThing, tile:getTopUseThing())

Loading…
Cancel
Save