|
|
|
@ -357,7 +357,7 @@ function onUseWith(clickedWidget, mousePosition)
|
|
|
|
|
if clickedWidget:getClassName() == 'UIGameMap' then
|
|
|
|
|
local tile = clickedWidget:getTile(mousePosition)
|
|
|
|
|
if tile then
|
|
|
|
|
if selectedThing:isFluidContainer() or selectThing:isMultiUse() then
|
|
|
|
|
if selectedThing:isFluidContainer() or selectedThing:isMultiUse() then
|
|
|
|
|
g_game.useWith(selectedThing, tile:getTopMultiUseThing())
|
|
|
|
|
else
|
|
|
|
|
g_game.useWith(selectedThing, tile:getTopUseThing())
|
|
|
|
|