Merge pull request #549 from edubart/1050_impl

1050 Implementation and Fixes (excluding new animation features)
Can now login to Cipservers no problem.
This commit is contained in:
Ben Dol 2014-08-07 08:27:03 +12:00
commit a18970dceb
38 changed files with 374 additions and 136 deletions

View File

@ -35,7 +35,7 @@ end
local function onCharacterList(protocol, characters, account, otui) local function onCharacterList(protocol, characters, account, otui)
-- Try add server to the server list -- Try add server to the server list
ServerList.add(G.host, G.port, g_game.getProtocolVersion()) ServerList.add(G.host, G.port, g_game.getClientVersion())
if enterGame:getChildById('rememberPasswordBox'):isChecked() then if enterGame:getChildById('rememberPasswordBox'):isChecked() then
local account = g_crypt.encrypt(G.account) local account = g_crypt.encrypt(G.account)
@ -82,7 +82,7 @@ local function onUpdateNeeded(protocol, signature)
local cancelFunc = EnterGame.show local cancelFunc = EnterGame.show
EnterGame.updateFunc(signature, continueFunc, cancelFunc) EnterGame.updateFunc(signature, continueFunc, cancelFunc)
else else
local errorBox = displayErrorBox(tr('Update needed'), tr('Your client needs update, try redownloading it.')) local errorBox = displayErrorBox(tr('Update needed'), tr('Your client needs updating, try redownloading it.'))
connect(errorBox, { onOk = EnterGame.show }) connect(errorBox, { onOk = EnterGame.show })
end end
end end
@ -242,7 +242,7 @@ function EnterGame.doLogin()
g_game.chooseRsa(G.host) g_game.chooseRsa(G.host)
g_game.setClientVersion(clientVersion) g_game.setClientVersion(clientVersion)
g_game.setProtocolVersion(g_game.getProtocolVersionForClient(clientVersion)) g_game.setProtocolVersion(g_game.getClientProtocolVersion(clientVersion))
if modules.game_things.isLoaded() then if modules.game_things.isLoaded() then
protocolLogin:login(G.host, G.port, G.account, G.password) protocolLogin:login(G.host, G.port, G.account, G.password)

View File

@ -324,7 +324,7 @@ end
function openHelp() function openHelp()
local helpChannel = 9 local helpChannel = 9
if g_game.getProtocolVersion() <= 810 then if g_game.getClientVersion() <= 810 then
helpChannel = 8 helpChannel = 8
end end
g_game.joinChannel(helpChannel) g_game.joinChannel(helpChannel)
@ -1236,7 +1236,7 @@ function online()
defaultTab = addTab(tr('Default'), true) defaultTab = addTab(tr('Default'), true)
serverTab = addTab(tr('Server Log'), false) serverTab = addTab(tr('Server Log'), false)
if g_game.getProtocolVersion() < 862 then if g_game.getClientVersion() < 862 then
g_keyboard.bindKeyDown('Ctrl+R', openPlayerReportRuleViolationWindow) g_keyboard.bindKeyDown('Ctrl+R', openPlayerReportRuleViolationWindow)
end end
-- open last channels -- open last channels
@ -1259,7 +1259,7 @@ function online()
end end
function offline() function offline()
if g_game.getProtocolVersion() < 862 then if g_game.getClientVersion() < 862 then
g_keyboard.unbindKeyDown('Ctrl+R') g_keyboard.unbindKeyDown('Ctrl+R')
end end
clear() clear()

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@ -9,6 +9,9 @@ contentsPanel = nil
cooldownPanel = nil cooldownPanel = nil
lastPlayer = nil lastPlayer = nil
cooldown = {}
groupCooldown = {}
function init() function init()
connect(g_game, { onGameStart = online, connect(g_game, { onGameStart = online,
onSpellGroupCooldown = onSpellGroupCooldown, onSpellGroupCooldown = onSpellGroupCooldown,
@ -149,6 +152,14 @@ function updateCooldown(progressRect, duration)
end end
end end
function isGroupCooldownIconActive(groupId)
return groupCooldown[groupId]
end
function isCooldownIconActive(iconId)
return cooldown[iconId]
end
function onSpellCooldown(iconId, duration) function onSpellCooldown(iconId, duration)
local icon = loadIcon(iconId) local icon = loadIcon(iconId)
if not icon then if not icon then
@ -172,8 +183,10 @@ function onSpellCooldown(iconId, duration)
end end
local finishFunc = function() local finishFunc = function()
removeCooldown(progressRect) removeCooldown(progressRect)
cooldown[iconId] = false
end end
initCooldown(progressRect, updateFunc, finishFunc) initCooldown(progressRect, updateFunc, finishFunc)
cooldown[iconId] = true
end end
function onSpellGroupCooldown(groupId, duration) function onSpellGroupCooldown(groupId, duration)
@ -194,7 +207,9 @@ function onSpellGroupCooldown(groupId, duration)
end end
local finishFunc = function() local finishFunc = function()
turnOffCooldown(progressRect) turnOffCooldown(progressRect)
groupCooldown[groupId] = false
end end
initCooldown(progressRect, updateFunc, finishFunc) initCooldown(progressRect, updateFunc, finishFunc)
groupCooldown[groupId] = true
end end
end end

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@ -382,7 +382,7 @@ function doKeyCombo(keyCombo)
modules.game_console.setTextEditText(hotKey.value) modules.game_console.setTextEditText(hotKey.value)
end end
elseif hotKey.useType == HOTKEY_MANAGER_USE then elseif hotKey.useType == HOTKEY_MANAGER_USE then
if g_game.getProtocolVersion() < 780 or hotKey.subType then if g_game.getClientVersion() < 780 or hotKey.subType then
local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1) local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
if item then if item then
g_game.use(item) g_game.use(item)
@ -391,7 +391,7 @@ function doKeyCombo(keyCombo)
g_game.useInventoryItem(hotKey.itemId) g_game.useInventoryItem(hotKey.itemId)
end end
elseif hotKey.useType == HOTKEY_MANAGER_USEONSELF then elseif hotKey.useType == HOTKEY_MANAGER_USEONSELF then
if g_game.getProtocolVersion() < 780 or hotKey.subType then if g_game.getClientVersion() < 780 or hotKey.subType then
local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1) local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
if item then if item then
g_game.useWith(item, g_game.getLocalPlayer()) g_game.useWith(item, g_game.getLocalPlayer())
@ -403,7 +403,7 @@ function doKeyCombo(keyCombo)
local attackingCreature = g_game.getAttackingCreature() local attackingCreature = g_game.getAttackingCreature()
if not attackingCreature then if not attackingCreature then
local item = Item.create(hotKey.itemId) local item = Item.create(hotKey.itemId)
if g_game.getProtocolVersion() < 780 or hotKey.subType then if g_game.getClientVersion() < 780 or hotKey.subType then
local tmpItem = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1) local tmpItem = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
if not tmpItem then return end if not tmpItem then return end
item = tmpItem item = tmpItem
@ -414,7 +414,7 @@ function doKeyCombo(keyCombo)
end end
if not attackingCreature:getTile() then return end if not attackingCreature:getTile() then return end
if g_game.getProtocolVersion() < 780 or hotKey.subType then if g_game.getClientVersion() < 780 or hotKey.subType then
local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1) local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
if item then if item then
g_game.useWith(item, attackingCreature) g_game.useWith(item, attackingCreature)
@ -424,7 +424,7 @@ function doKeyCombo(keyCombo)
end end
elseif hotKey.useType == HOTKEY_MANAGER_USEWITH then elseif hotKey.useType == HOTKEY_MANAGER_USEWITH then
local item = Item.create(hotKey.itemId) local item = Item.create(hotKey.itemId)
if g_game.getProtocolVersion() < 780 or hotKey.subType then if g_game.getClientVersion() < 780 or hotKey.subType then
local tmpItem = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1) local tmpItem = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
if not tmpItem then return true end if not tmpItem then return true end
item = tmpItem item = tmpItem

View File

@ -590,7 +590,8 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
menu:addSeparator() menu:addSeparator()
for name,opt in pairs(category) do for name,opt in pairs(category) do
if opt and opt.condition(menuPosition, lookThing, useThing, creatureThing) then if opt and opt.condition(menuPosition, lookThing, useThing, creatureThing) then
menu:addOption(name, opt.callback, opt.shortcut) menu:addOption(name, function() opt.callback(menuPosition,
lookThing, useThing, creatureThing) end, opt.shortcut)
end end
end end
end end
@ -677,6 +678,7 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
end end
end end
local player = g_game.getLocalPlayer() local player = g_game.getLocalPlayer()
player:stopAutoWalk() player:stopAutoWalk()

View File

@ -39,14 +39,14 @@ end
-- parsing protocols -- parsing protocols
local function parseMarketEnter(protocol, msg) local function parseMarketEnter(protocol, msg)
local balance local balance
if g_game.getProtocolVersion() >= 973 then if g_game.getClientVersion() >= 981 then
balance = msg:getU64() balance = msg:getU64()
else else
balance = msg:getU32() balance = msg:getU32()
end end
local vocation = -1 local vocation = -1
if g_game.getProtocolVersion() < 950 then if g_game.getClientVersion() < 950 then
vocation = msg:getU8() -- get vocation id vocation = msg:getU8() -- get vocation id
end end
local offers = msg:getU8() local offers = msg:getU8()

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@ -8,7 +8,8 @@ oldZoom = nil
oldPos = nil oldPos = nil
function init() function init()
minimapButton = modules.client_topmenu.addRightGameToggleButton('minimapButton', tr('Minimap') .. ' (Ctrl+M)', '/images/topbuttons/minimap', toggle) minimapButton = modules.client_topmenu.addRightGameToggleButton('minimapButton',
tr('Minimap') .. ' (Ctrl+M)', '/images/topbuttons/minimap', toggle)
minimapButton:setOn(true) minimapButton:setOn(true)
minimapWindow = g_ui.loadUI('minimap', modules.game_interface.getRightPanel()) minimapWindow = g_ui.loadUI('minimap', modules.game_interface.getRightPanel())
@ -95,7 +96,7 @@ function offline()
end end
function loadMap(clean) function loadMap(clean)
local protocolVersion = g_game.getProtocolVersion() local clientVersion = g_game.getClientVersion()
if clean then if clean then
g_minimap.clean() g_minimap.clean()
@ -107,7 +108,7 @@ function loadMap(clean)
g_minimap.loadOtmm(minimapFile) g_minimap.loadOtmm(minimapFile)
end end
else else
local minimapFile = '/minimap_' .. protocolVersion .. '.otcm' local minimapFile = '/minimap_' .. clientVersion .. '.otcm'
if g_resources.fileExists(minimapFile) then if g_resources.fileExists(minimapFile) then
g_map.loadOtcm(minimapFile) g_map.loadOtcm(minimapFile)
end end
@ -116,12 +117,12 @@ function loadMap(clean)
end end
function saveMap() function saveMap()
local protocolVersion = g_game.getProtocolVersion() local clientVersion = g_game.getClientVersion()
if otmm then if otmm then
local minimapFile = '/minimap.otmm' local minimapFile = '/minimap.otmm'
g_minimap.saveOtmm(minimapFile) g_minimap.saveOtmm(minimapFile)
else else
local minimapFile = '/minimap_' .. protocolVersion .. '.otcm' local minimapFile = '/minimap_' .. clientVersion .. '.otcm'
g_map.saveOtcm(minimapFile) g_map.saveOtcm(minimapFile)
end end
minimapWidget:save() minimapWidget:save()

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@ -83,7 +83,7 @@ function online()
end end
-- Vocation is only send in newer clients -- Vocation is only send in newer clients
if g_game.getProtocolVersion() >= 950 then if g_game.getClientVersion() >= 950 then
spelllistWindow:getChildById('buttonFilterVocation'):setVisible(true) spelllistWindow:getChildById('buttonFilterVocation'):setVisible(true)
else else
spelllistWindow:getChildById('buttonFilterVocation'):setVisible(false) spelllistWindow:getChildById('buttonFilterVocation'):setVisible(false)

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@ -2,11 +2,11 @@ filename = nil
loaded = false loaded = false
function init() function init()
connect(g_game, { onProtocolVersionChange = load }) connect(g_game, { onClientVersionChange = load })
end end
function terminate() function terminate()
disconnect(g_game, { onProtocolVersionChange = load }) disconnect(g_game, { onClientVersionChange = load })
end end
function setFileName(name) function setFileName(name)
@ -43,8 +43,9 @@ function load()
local messageBox = displayErrorBox(tr('Error'), errorMessage) local messageBox = displayErrorBox(tr('Error'), errorMessage)
addEvent(function() messageBox:raise() messageBox:focus() end) addEvent(function() messageBox:raise() messageBox:focus() end)
disconnect(g_game, { onProtocolVersionChange = load }) disconnect(g_game, { onClientVersionChange = load })
g_game.setClientVersion(0)
g_game.setProtocolVersion(0) g_game.setProtocolVersion(0)
connect(g_game, { onProtocolVersionChange = load }) connect(g_game, { onClientVersionChange = load })
end end
end end

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@ -119,6 +119,7 @@ GameAdditionalVipInfo = 52
GameSpritesAlphaChannel = 56 GameSpritesAlphaChannel = 56
GamePremiumExpiration = 57 GamePremiumExpiration = 57
GameBrowseField = 58 GameBrowseField = 58
GameEnhancedAnimations = 59
TextColors = { TextColors = {
red = '#f55e5e', --'#c83200' red = '#f55e5e', --'#c83200'
@ -200,7 +201,7 @@ CIPSOFT_RSA = "1321277432058722840622950990822933849527763264961655079678763618"
"88792221429527047321331896351555606801473202394175817" "88792221429527047321331896351555606801473202394175817"
-- set to the latest Tibia.pic signature to make otclient compatible with official tibia -- set to the latest Tibia.pic signature to make otclient compatible with official tibia
PIC_SIGNATURE = 0x52de78da PIC_SIGNATURE = 0x53208400
OsTypes = { OsTypes = {
Linux = 1, Linux = 1,

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@ -66,12 +66,30 @@ function g_game.getSupportedClients()
1012, 1013, 1020, 1021, 1022, 1012, 1013, 1020, 1021, 1022,
1030, 1031, 1032, 1033, 1034, 1030, 1031, 1032, 1033, 1034,
1035, 1036, 1037, 1038, 1039, 1035, 1036, 1037, 1038, 1039,
1040, 1041 1040, 1041, 1050, 1051
} }
end end
function g_game.getProtocolVersionForClient(client) -- The client version and protocol version where
clients = { -- unsynchronized for some releases, not sure if this
-- will be the normal standard.
-- Client Version: Publicly given version when
-- downloading Cipsoft client.
-- Protocol Version: Previously was the same as
-- the client version, but was unsychronized in some
-- releases, now it needs to be verified and added here
-- if it does not match the client version.
-- Reason for defining both: The server now requires a
-- Client version and Protocol version from the client.
-- Important: Use getClientVersion for specific protocol
-- features to ensure we are using the proper version.
function g_game.getClientProtocolVersion(client)
local clients = {
[980] = 971, [980] = 971,
[981] = 973, [981] = 973,
[982] = 974, [982] = 974,
@ -80,7 +98,7 @@ function g_game.getProtocolVersionForClient(client)
[985] = 977, [985] = 977,
[986] = 978, [986] = 978,
[1001] = 979, [1001] = 979,
[1002] = 980, [1002] = 980
} }
return clients[client] or client return clients[client] or client
end end

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@ -32,7 +32,7 @@ function ProtocolLogin:sendLoginPacket()
msg:addU16(g_game.getProtocolVersion()) msg:addU16(g_game.getProtocolVersion())
if g_game.getProtocolVersion() >= 971 then if g_game.getClientVersion() >= 980 then
msg:addU32(g_game.getClientVersion()) msg:addU32(g_game.getClientVersion())
end end
@ -40,13 +40,13 @@ function ProtocolLogin:sendLoginPacket()
msg:addU32(g_sprites.getSprSignature()) msg:addU32(g_sprites.getSprSignature())
msg:addU32(PIC_SIGNATURE) msg:addU32(PIC_SIGNATURE)
if g_game.getProtocolVersion() >= 971 then if g_game.getClientVersion() >= 980 then
msg:addU8(0) -- clientType msg:addU8(0) -- clientType
end end
local offset = msg:getMessageSize() local offset = msg:getMessageSize()
if g_game.getProtocolVersion() >= 770 then if g_game.getClientVersion() >= 770 then
-- first RSA byte must be 0 -- first RSA byte must be 0
msg:addU8(0) msg:addU8(0)
-- xtea key -- xtea key
@ -74,7 +74,7 @@ function ProtocolLogin:sendLoginPacket()
local paddingBytes = g_crypt.rsaGetSize() - (msg:getMessageSize() - offset) local paddingBytes = g_crypt.rsaGetSize() - (msg:getMessageSize() - offset)
assert(paddingBytes >= 0) assert(paddingBytes >= 0)
msg:addPaddingBytes(paddingBytes, 0) msg:addPaddingBytes(paddingBytes, 0)
if g_game.getProtocolVersion() >= 770 then if g_game.getClientVersion() >= 770 then
msg:encryptRsa() msg:encryptRsa()
end end
@ -83,7 +83,7 @@ function ProtocolLogin:sendLoginPacket()
end end
self:send(msg) self:send(msg)
if g_game.getProtocolVersion() >= 770 then if g_game.getClientVersion() >= 770 then
self:enableXteaEncryption() self:enableXteaEncryption()
end end
self:recv() self:recv()
@ -131,7 +131,7 @@ end
function ProtocolLogin:parseCharacterList(msg) function ProtocolLogin:parseCharacterList(msg)
local characters = {} local characters = {}
if g_game.getProtocolVersion() > 1010 then if g_game.getClientVersion() > 1010 then
local worlds = {} local worlds = {}
local worldsCount = msg:getU8() local worldsCount = msg:getU8()
@ -165,7 +165,7 @@ function ProtocolLogin:parseCharacterList(msg)
character.worldIp = iptostring(msg:getU32()) character.worldIp = iptostring(msg:getU32())
character.worldPort = msg:getU16() character.worldPort = msg:getU16()
if g_game.getProtocolVersion() >= 971 then if g_game.getClientVersion() >= 980 then
character.unknown = msg:getU8() character.unknown = msg:getU8()
end end

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@ -389,6 +389,7 @@ namespace Otc
GameSpritesAlphaChannel = 56, GameSpritesAlphaChannel = 56,
GamePremiumExpiration = 57, GamePremiumExpiration = 57,
GameBrowseField = 58, GameBrowseField = 58,
GameEnhancedAnimations = 59,
LastGameFeature = 101 LastGameFeature = 101
}; };
@ -408,8 +409,7 @@ namespace Otc
PathFindAllowNonWalkable = 8 PathFindAllowNonWalkable = 8
}; };
enum AutomapFlags enum AutomapFlags {
{
MapMarkTick = 0, MapMarkTick = 0,
MapMarkQuestion, MapMarkQuestion,
MapMarkExclamation, MapMarkExclamation,
@ -432,20 +432,24 @@ namespace Otc
MapMarkGreenSouth MapMarkGreenSouth
}; };
enum VipState enum VipState {
{
VipStateOffline = 0, VipStateOffline = 0,
VipStateOnline = 1, VipStateOnline = 1,
VipStatePending = 2 VipStatePending = 2
}; };
enum SpeedFormula enum SpeedFormula {
{
SpeedFormulaA = 0, SpeedFormulaA = 0,
SpeedFormulaB, SpeedFormulaB,
SpeedFormulaC, SpeedFormulaC,
LastSpeedFormula LastSpeedFormula
}; };
enum AnimationPhase {
PhaseAutomatic = 0,
PhaseRandom = 254,
PhaseAsync = 255
};
} }
#endif #endif

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@ -846,11 +846,11 @@ int Creature::getStepDuration(bool ignoreDiagonal, Otc::Direction dir)
else else
interval /= speed; interval /= speed;
if(g_game.getProtocolVersion() >= 900) if(g_game.getClientVersion() >= 900)
interval = (interval / g_game.getServerBeat()) * g_game.getServerBeat(); interval = (interval / g_game.getServerBeat()) * g_game.getServerBeat();
float factor = 3; float factor = 3;
if(g_game.getProtocolVersion() <= 810) if(g_game.getClientVersion() <= 810)
factor = 2; factor = 2;
interval = std::max<int>(interval, g_game.getServerBeat()); interval = std::max<int>(interval, g_game.getServerBeat());

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@ -1475,9 +1475,27 @@ void Game::setProtocolVersion(int version)
if(isOnline()) if(isOnline())
stdext::throw_exception("Unable to change protocol version while online"); stdext::throw_exception("Unable to change protocol version while online");
if(version != 0 && (version < 740 || version > 1041)) if(version != 0 && (version < 740 || version > 1051))
stdext::throw_exception(stdext::format("Protocol version %d not supported", version)); stdext::throw_exception(stdext::format("Protocol version %d not supported", version));
m_protocolVersion = version;
Proto::buildMessageModesMap(version);
g_lua.callGlobalField("g_game", "onProtocolVersionChange", version);
}
void Game::setClientVersion(int version)
{
if(m_clientVersion == version)
return;
if(isOnline())
stdext::throw_exception("Unable to change client version while online");
if(version != 0 && (version < 740 || version > 1051))
stdext::throw_exception(stdext::format("Client version %d not supported", version));
m_features.reset(); m_features.reset();
enableFeature(Otc::GameFormatCreatureName); enableFeature(Otc::GameFormatCreatureName);
@ -1590,23 +1608,9 @@ void Game::setProtocolVersion(int version)
enableFeature(Otc::GamePremiumExpiration); enableFeature(Otc::GamePremiumExpiration);
} }
m_protocolVersion = version; if(version >= 1050) {
enableFeature(Otc::GameEnhancedAnimations);
Proto::buildMessageModesMap(version); }
g_lua.callGlobalField("g_game", "onProtocolVersionChange", version);
}
void Game::setClientVersion(int version)
{
if(m_clientVersion == version)
return;
if(isOnline())
stdext::throw_exception("Unable to change client version while online");
if(version != 0 && (version < 740 || version > 1041))
stdext::throw_exception(stdext::format("Client version %d not supported", version));
m_clientVersion = version; m_clientVersion = version;

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@ -241,7 +241,7 @@ int Item::getSubType()
{ {
if(isSplash() || isFluidContainer()) if(isSplash() || isFluidContainer())
return m_countOrSubType; return m_countOrSubType;
if(g_game.getProtocolVersion() > 862) if(g_game.getClientVersion() > 862)
return 0; return 0;
return 1; return 1;
} }

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@ -51,7 +51,7 @@ void ItemType::unserialize(const BinaryTreePtr& node)
switch(attr) { switch(attr) {
case ItemTypeAttrServerId: { case ItemTypeAttrServerId: {
uint16 serverId = node->getU16(); uint16 serverId = node->getU16();
if(g_game.getProtocolVersion() < 960) { if(g_game.getClientVersion() < 960) {
if(serverId > 20000 && serverId < 20100) { if(serverId > 20000 && serverId < 20100) {
serverId -= 20000; serverId -= 20000;
} else if(lastId > 99 && lastId != serverId - 1) { } else if(lastId > 99 && lastId != serverId - 1) {

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@ -491,7 +491,7 @@ void Map::saveOtcm(const std::string& fileName)
// version 1 header // version 1 header
fin->addString("OTCM 1.0"); // map description fin->addString("OTCM 1.0"); // map description
fin->addU32(g_things.getDatSignature()); fin->addU32(g_things.getDatSignature());
fin->addU16(g_game.getProtocolVersion()); fin->addU16(g_game.getClientVersion());
fin->addString(g_game.getWorldName()); fin->addString(g_game.getWorldName());
// go back and rewrite where the map data starts // go back and rewrite where the map data starts

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@ -107,6 +107,7 @@ namespace Proto {
GameServerCreatureType = 149, GameServerCreatureType = 149,
GameServerEditText = 150, GameServerEditText = 150,
GameServerEditList = 151, GameServerEditList = 151,
GameServerPremiumTrigger = 158, // 1038
GameServerPlayerDataBasic = 159, // 950 GameServerPlayerDataBasic = 159, // 950
GameServerPlayerData = 160, GameServerPlayerData = 160,
GameServerPlayerSkills = 161, GameServerPlayerSkills = 161,

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@ -56,7 +56,7 @@ void ProtocolGame::onRecv(const InputMessagePtr& inputMessage)
if(m_firstRecv) { if(m_firstRecv) {
m_firstRecv = false; m_firstRecv = false;
if(g_game.getProtocolVersion() >= 841) { // not sure since which version this is, but it seems to be after 8.40 if(g_game.getClientVersion() >= 841) { // not sure since which version this is, but it seems to be after 8.40
int size = inputMessage->getU16(); int size = inputMessage->getU16();
if(size != inputMessage->getUnreadSize()) { if(size != inputMessage->getUnreadSize()) {
g_logger.traceError("invalid message size"); g_logger.traceError("invalid message size");

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@ -178,6 +178,7 @@ private:
void parseCreatureUnpass(const InputMessagePtr& msg); void parseCreatureUnpass(const InputMessagePtr& msg);
void parseEditText(const InputMessagePtr& msg); void parseEditText(const InputMessagePtr& msg);
void parseEditList(const InputMessagePtr& msg); void parseEditList(const InputMessagePtr& msg);
void parsePremiumTrigger(const InputMessagePtr& msg);
void parsePlayerInfo(const InputMessagePtr& msg); void parsePlayerInfo(const InputMessagePtr& msg);
void parsePlayerStats(const InputMessagePtr& msg); void parsePlayerStats(const InputMessagePtr& msg);
void parsePlayerSkills(const InputMessagePtr& msg); void parsePlayerSkills(const InputMessagePtr& msg);

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@ -207,6 +207,10 @@ void ProtocolGame::parseMessage(const InputMessagePtr& msg)
case Proto::GameServerEditList: case Proto::GameServerEditList:
parseEditList(msg); parseEditList(msg);
break; break;
// PROTOCOL>=1038
case Proto::GameServerPremiumTrigger:
parsePremiumTrigger(msg);
break;
case Proto::GameServerPlayerData: case Proto::GameServerPlayerData:
parsePlayerStats(msg); parsePlayerStats(msg);
break; break;
@ -410,9 +414,9 @@ void ProtocolGame::parseGMActions(const InputMessagePtr& msg)
int numViolationReasons; int numViolationReasons;
if(g_game.getProtocolVersion() >= 850) if(g_game.getClientVersion() >= 850)
numViolationReasons = 20; numViolationReasons = 20;
else if(g_game.getProtocolVersion() >= 840) else if(g_game.getClientVersion() >= 840)
numViolationReasons = 23; numViolationReasons = 23;
else else
numViolationReasons = 32; numViolationReasons = 32;
@ -562,7 +566,7 @@ void ProtocolGame::parseTileAddThing(const InputMessagePtr& msg)
Position pos = getPosition(msg); Position pos = getPosition(msg);
int stackPos = -1; int stackPos = -1;
if(g_game.getProtocolVersion() >= 841) if(g_game.getClientVersion() >= 841)
stackPos = msg->getU8(); stackPos = msg->getU8();
ThingPtr thing = getThing(msg); ThingPtr thing = getThing(msg);
@ -722,7 +726,7 @@ void ProtocolGame::parseOpenNpcTrade(const InputMessagePtr& msg)
int listCount; int listCount;
if(g_game.getProtocolVersion() >= 900) if(g_game.getClientVersion() >= 900)
listCount = msg->getU16(); listCount = msg->getU16();
else else
listCount = msg->getU8(); listCount = msg->getU8();
@ -749,7 +753,7 @@ void ProtocolGame::parsePlayerGoods(const InputMessagePtr& msg)
std::vector<std::tuple<ItemPtr, int>> goods; std::vector<std::tuple<ItemPtr, int>> goods;
int money; int money;
if(g_game.getProtocolVersion() >= 973) if(g_game.getClientVersion() >= 973)
money = msg->getU64(); money = msg->getU64();
else else
money = msg->getU32(); money = msg->getU32();
@ -992,7 +996,7 @@ void ProtocolGame::parseEditText(const InputMessagePtr& msg)
uint id = msg->getU32(); uint id = msg->getU32();
int itemId; int itemId;
if(g_game.getProtocolVersion() >= 1010) { if(g_game.getClientVersion() >= 1010) {
// TODO: processEditText with ItemPtr as parameter // TODO: processEditText with ItemPtr as parameter
ItemPtr item = getItem(msg); ItemPtr item = getItem(msg);
itemId = item->getId(); itemId = item->getId();
@ -1019,6 +1023,16 @@ void ProtocolGame::parseEditList(const InputMessagePtr& msg)
g_game.processEditList(id, doorId, text); g_game.processEditList(id, doorId, text);
} }
void ProtocolGame::parsePremiumTrigger(const InputMessagePtr& msg)
{
int triggerCount = msg->getU8();
std::vector<int> triggers;
for(int i=0;i<triggerCount;++i) {
triggers.push_back(msg->getU8());
}
bool something = msg->getU8() == 1;
}
void ProtocolGame::parsePlayerInfo(const InputMessagePtr& msg) void ProtocolGame::parsePlayerInfo(const InputMessagePtr& msg)
{ {
bool premium = msg->getU8(); // premium bool premium = msg->getU8(); // premium
@ -1640,7 +1654,7 @@ void ProtocolGame::parseModalDialog(const InputMessagePtr& msg)
} }
int enterButton, escapeButton; int enterButton, escapeButton;
if(g_game.getProtocolVersion() > 970) { if(g_game.getClientVersion() > 970) {
escapeButton = msg->getU8(); escapeButton = msg->getU8();
enterButton = msg->getU8(); enterButton = msg->getU8();
} }
@ -1685,7 +1699,7 @@ void ProtocolGame::parseChangeMapAwareRange(const InputMessagePtr& msg)
void ProtocolGame::parseCreaturesMark(const InputMessagePtr& msg) void ProtocolGame::parseCreaturesMark(const InputMessagePtr& msg)
{ {
int len; int len;
if (g_game.getProtocolVersion() >= 1035) { if (g_game.getClientVersion() >= 1035) {
len = 1; len = 1;
} else { } else {
len = msg->getU8(); len = msg->getU8();
@ -1895,7 +1909,7 @@ CreaturePtr ProtocolGame::getCreature(const InputMessagePtr& msg, int type)
uint id = msg->getU32(); uint id = msg->getU32();
int creatureType; int creatureType;
if(g_game.getProtocolVersion() >= 910) if(g_game.getClientVersion() >= 910)
creatureType = msg->getU8(); creatureType = msg->getU8();
else { else {
if(id >= Proto::PlayerStartId && id < Proto::PlayerEndId) if(id >= Proto::PlayerStartId && id < Proto::PlayerEndId)
@ -1973,7 +1987,7 @@ CreaturePtr ProtocolGame::getCreature(const InputMessagePtr& msg, int type)
} }
} }
if(g_game.getProtocolVersion() >= 854) if(g_game.getClientVersion() >= 854)
unpass = msg->getU8(); unpass = msg->getU8();
if(creature) { if(creature) {
@ -2004,7 +2018,7 @@ CreaturePtr ProtocolGame::getCreature(const InputMessagePtr& msg, int type)
if(creature) if(creature)
creature->turn(direction); creature->turn(direction);
if(g_game.getProtocolVersion() >= 953) { if(g_game.getClientVersion() >= 953) {
bool unpass = msg->getU8(); bool unpass = msg->getU8();
if(creature) if(creature)
@ -2036,11 +2050,11 @@ ItemPtr ProtocolGame::getItem(const InputMessagePtr& msg, int id)
if(g_game.getFeature(Otc::GameItemAnimationPhase)) { if(g_game.getFeature(Otc::GameItemAnimationPhase)) {
if(item->getAnimationPhases() > 1) { if(item->getAnimationPhases() > 1) {
// 0xfe => random phase // 0x00 => automatic phase
// 0xff => async? // 0xFE => random phase
// 0xFF => async phase
msg->getU8(); msg->getU8();
// Remove async since OTB file in server is configured so every item with animationPhase > 1 is a random phase item. //item->setPhase(msg->getU8());
//item->setAsync(msg->getU8() == 0xff);
} }
} }

View File

@ -56,16 +56,16 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando
msg->addU16(g_game.getOs()); msg->addU16(g_game.getOs());
msg->addU16(g_game.getProtocolVersion()); msg->addU16(g_game.getProtocolVersion());
if(g_game.getProtocolVersion() >= 971) { if(g_game.getClientVersion() >= 980) {
msg->addU32(g_game.getClientVersion()); msg->addU32(g_game.getClientVersion());
msg->addU8(0); // clientType msg->addU8(0); // preview state
} }
int offset = msg->getMessageSize(); int offset = msg->getMessageSize();
msg->addU8(0); // first RSA byte must be 0 msg->addU8(0); // first RSA byte must be 0
if(g_game.getProtocolVersion() >= 770) if(g_game.getClientVersion() >= 770)
{ {
// xtea key // xtea key
generateXteaKey(); generateXteaKey();
@ -99,7 +99,7 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando
msg->addPaddingBytes(paddingBytes); msg->addPaddingBytes(paddingBytes);
// encrypt with RSA // encrypt with RSA
if(g_game.getProtocolVersion() >= 770) if(g_game.getClientVersion() >= 770)
msg->encryptRsa(); msg->encryptRsa();
if(g_game.getFeature(Otc::GameProtocolChecksum)) if(g_game.getFeature(Otc::GameProtocolChecksum))
@ -107,7 +107,7 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando
send(msg); send(msg);
if(g_game.getProtocolVersion() >= 770) if(g_game.getClientVersion() >= 770)
enableXteaEncryption(); enableXteaEncryption();
} }
@ -642,7 +642,7 @@ void ProtocolGame::sendShareExperience(bool active)
msg->addU8(Proto::ClientShareExperience); msg->addU8(Proto::ClientShareExperience);
msg->addU8(active ? 0x01 : 0x00); msg->addU8(active ? 0x01 : 0x00);
if(g_game.getProtocolVersion() < 910) if(g_game.getClientVersion() < 910)
msg->addU8(0); msg->addU8(0);
send(msg); send(msg);

View File

@ -74,6 +74,7 @@ public:
int getNumPatternY() { return rawGetThingType()->getNumPatternY(); } int getNumPatternY() { return rawGetThingType()->getNumPatternY(); }
int getNumPatternZ() { return rawGetThingType()->getNumPatternZ(); } int getNumPatternZ() { return rawGetThingType()->getNumPatternZ(); }
int getAnimationPhases() { return rawGetThingType()->getAnimationPhases(); } int getAnimationPhases() { return rawGetThingType()->getAnimationPhases(); }
Animation getAnimation() { return rawGetThingType()->getAnimation(); }
int getGroundSpeed() { return rawGetThingType()->getGroundSpeed(); } int getGroundSpeed() { return rawGetThingType()->getGroundSpeed(); }
int getMaxTextLength() { return rawGetThingType()->getMaxTextLength(); } int getMaxTextLength() { return rawGetThingType()->getMaxTextLength(); }
Light getLight() { return rawGetThingType()->getLight(); } Light getLight() { return rawGetThingType()->getLight(); }

View File

@ -53,12 +53,12 @@ void ThingType::serialize(const FileStreamPtr& fin)
continue; continue;
int attr = i; int attr = i;
if(g_game.getProtocolVersion() >= 780) { if(g_game.getClientVersion() >= 780) {
if(attr == ThingAttrChargeable) if(attr == ThingAttrChargeable)
attr = ThingAttrWritable; attr = ThingAttrWritable;
else if(attr >= ThingAttrWritable) else if(attr >= ThingAttrWritable)
attr += 1; attr += 1;
} else if(g_game.getProtocolVersion() >= 1010) { } else if(g_game.getClientVersion() >= 1010) {
if(attr == ThingAttrNoMoveAnimation) if(attr == ThingAttrNoMoveAnimation)
attr = 16; attr = 16;
else if(attr >= ThingAttrPickupable) else if(attr >= ThingAttrPickupable)
@ -116,6 +116,19 @@ void ThingType::serialize(const FileStreamPtr& fin)
fin->addU8(m_numPatternZ); fin->addU8(m_numPatternZ);
fin->addU8(m_animationPhases); fin->addU8(m_animationPhases);
if(g_game.getFeature(Otc::GameEnhancedAnimations)) {
if(m_animationPhases > 1) {
fin->addU8(m_animation.async ? 0 : 1);
fin->add32(m_animation.loopCount);
fin->addU8(m_animation.startIndex);
for(std::tuple<int, int> frame : m_animation.frames) {
fin->addU32(std::get<0>(frame));
fin->addU32(std::get<1>(frame));
}
}
}
for(uint i = 0; i < m_spritesIndex.size(); i++) { for(uint i = 0; i < m_spritesIndex.size(); i++) {
if(g_game.getFeature(Otc::GameSpritesU32)) if(g_game.getFeature(Otc::GameSpritesU32))
fin->addU32(m_spritesIndex[i]); fin->addU32(m_spritesIndex[i]);
@ -130,15 +143,17 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
m_id = clientId; m_id = clientId;
m_category = category; m_category = category;
int count = 0, attr = -1;
bool done = false; bool done = false;
for(int i = 0 ; i < ThingLastAttr;++i) { for(int i = 0 ; i < ThingLastAttr;++i) {
int attr = fin->getU8(); count++;
attr = fin->getU8();
if(attr == ThingLastAttr) { if(attr == ThingLastAttr) {
done = true; done = true;
break; break;
} }
if(g_game.getProtocolVersion() >= 1010) { if(g_game.getClientVersion() >= 1010) {
/* In 10.10+ all attributes from 16 and up were /* In 10.10+ all attributes from 16 and up were
* incremented by 1 to make space for 16 as * incremented by 1 to make space for 16 as
* "No Movement Animation" flag. * "No Movement Animation" flag.
@ -147,12 +162,12 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
attr = ThingAttrNoMoveAnimation; attr = ThingAttrNoMoveAnimation;
else if(attr > 16) else if(attr > 16)
attr -= 1; attr -= 1;
} else if(g_game.getProtocolVersion() >= 860) { } else if(g_game.getClientVersion() >= 860) {
/* Default attribute values follow /* Default attribute values follow
* the format of 8.6-9.86. * the format of 8.6-9.86.
* Therefore no changes here. * Therefore no changes here.
*/ */
} else if(g_game.getProtocolVersion() >= 780) { } else if(g_game.getClientVersion() >= 780) {
/* In 7.80-8.54 all attributes from 8 and higher were /* In 7.80-8.54 all attributes from 8 and higher were
* incremented by 1 to make space for 8 as * incremented by 1 to make space for 8 as
* "Item Charges" flag. * "Item Charges" flag.
@ -162,11 +177,11 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
continue; continue;
} else if(attr > 8) } else if(attr > 8)
attr -= 1; attr -= 1;
} else if(g_game.getProtocolVersion() >= 755) { } else if(g_game.getClientVersion() >= 755) {
/* In 7.55-7.72 attributes 23 is "Floor Change". */ /* In 7.55-7.72 attributes 23 is "Floor Change". */
if(attr == 23) if(attr == 23)
attr = ThingAttrFloorChange; attr = ThingAttrFloorChange;
} else if(g_game.getProtocolVersion() >= 740) { } else if(g_game.getClientVersion() >= 740) {
/* In 7.4-7.5 attribute "Ground Border" did not exist /* In 7.4-7.5 attribute "Ground Border" did not exist
* attributes 1-15 have to be adjusted. * attributes 1-15 have to be adjusted.
* Several other changes in the format. * Several other changes in the format.
@ -207,7 +222,7 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
switch(attr) { switch(attr) {
case ThingAttrDisplacement: { case ThingAttrDisplacement: {
if(g_game.getProtocolVersion() >= 755) { if(g_game.getClientVersion() >= 755) {
m_displacement.x = fin->getU16(); m_displacement.x = fin->getU16();
m_displacement.y = fin->getU16(); m_displacement.y = fin->getU16();
} else { } else {
@ -256,7 +271,8 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
} }
if(!done) if(!done)
stdext::throw_exception("corrupt data"); stdext::throw_exception(stdext::format("corrupt data (id: %d, category: %d, count: %d, lastAttr: %d)",
m_id, m_category, count, attr));
uint8 width = fin->getU8(); uint8 width = fin->getU8();
uint8 height = fin->getU8(); uint8 height = fin->getU8();
@ -271,12 +287,27 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
m_layers = fin->getU8(); m_layers = fin->getU8();
m_numPatternX = fin->getU8(); m_numPatternX = fin->getU8();
m_numPatternY = fin->getU8(); m_numPatternY = fin->getU8();
if(g_game.getProtocolVersion() >= 755) if(g_game.getClientVersion() >= 755)
m_numPatternZ = fin->getU8(); m_numPatternZ = fin->getU8();
else else
m_numPatternZ = 1; m_numPatternZ = 1;
m_animationPhases = fin->getU8(); m_animationPhases = fin->getU8();
if(g_game.getFeature(Otc::GameEnhancedAnimations)) {
if(m_animationPhases > 1) {
m_animation.async = fin->getU8() == 0;
m_animation.loopCount = fin->get32();
m_animation.startIndex = fin->getU8();
for(int i = 0; i < m_animationPhases; i++) {
int minDuration = fin->getU32();
int maxDuration = fin->getU32();
m_animation.frames.push_back(std::make_tuple(minDuration, maxDuration));
}
}
}
int totalSprites = m_size.area() * m_layers * m_numPatternX * m_numPatternY * m_numPatternZ * m_animationPhases; int totalSprites = m_size.area() * m_layers * m_numPatternX * m_numPatternY * m_numPatternZ * m_animationPhases;
// if(totalSprites == 0) // if(totalSprites == 0)

View File

@ -110,6 +110,21 @@ struct Light {
uint8 color; uint8 color;
}; };
struct Animation {
Animation() { startIndex = 0; loopCount = 0; async = false; }
int startIndex;
int loopCount;
bool async;
std::vector<std::tuple<int, int> > frames;
float duration(uint8 frame) {
assert(frames.size() <= frame);
std::tuple<int, int> data = frames.at(frame);
return stdext::random_range((long)std::get<0>(data), (long)std::get<1>(data));
}
};
class ThingType : public LuaObject class ThingType : public LuaObject
{ {
public: public:
@ -138,6 +153,7 @@ public:
int getNumPatternY() { return m_numPatternY; } int getNumPatternY() { return m_numPatternY; }
int getNumPatternZ() { return m_numPatternZ; } int getNumPatternZ() { return m_numPatternZ; }
int getAnimationPhases() { return m_animationPhases; } int getAnimationPhases() { return m_animationPhases; }
Animation getAnimation() { return m_animation; }
Point getDisplacement() { return m_displacement; } Point getDisplacement() { return m_displacement; }
int getDisplacementX() { return getDisplacement().x; } int getDisplacementX() { return getDisplacement().x; }
int getDisplacementY() { return getDisplacement().y; } int getDisplacementY() { return getDisplacement().y; }
@ -204,10 +220,11 @@ private:
Size m_size; Size m_size;
Point m_displacement; Point m_displacement;
Animation m_animation;
int m_animationPhases;
int m_exactSize; int m_exactSize;
int m_realSize; int m_realSize;
int m_numPatternX, m_numPatternY, m_numPatternZ; int m_numPatternX, m_numPatternY, m_numPatternZ;
int m_animationPhases;
int m_layers; int m_layers;
int m_elevation; int m_elevation;
float m_opacity; float m_opacity;

View File

@ -276,7 +276,7 @@ void ThingTypeManager::parseItemType(uint16 serverId, TiXmlElement* elem)
bool s; bool s;
int d; int d;
if(g_game.getProtocolVersion() < 960) { if(g_game.getClientVersion() < 960) {
s = serverId > 20000 && serverId < 20100; s = serverId > 20000 && serverId < 20100;
d = 20000; d = 20000;
} else { } else {

View File

@ -217,7 +217,7 @@ void Tile::addThing(const ThingPtr& thing, int stackPos)
append = (priority <= 3); append = (priority <= 3);
// newer protocols does not store creatures in reverse order // newer protocols does not store creatures in reverse order
if(g_game.getProtocolVersion() >= 854 && priority == 4) if(g_game.getClientVersion() >= 854 && priority == 4)
append = !append; append = !append;
} }

View File

@ -132,7 +132,7 @@ uint16 BinaryTree::getU16()
unserialize(); unserialize();
if(m_pos+2 > m_buffer.size()) if(m_pos+2 > m_buffer.size())
stdext::throw_exception("BinaryTree: getU16 failed"); stdext::throw_exception("BinaryTree: getU16 failed");
uint16 v = stdext::readLE16(&m_buffer[m_pos]); uint16 v = stdext::readULE16(&m_buffer[m_pos]);
m_pos += 2; m_pos += 2;
return v; return v;
} }
@ -142,7 +142,7 @@ uint32 BinaryTree::getU32()
unserialize(); unserialize();
if(m_pos+4 > m_buffer.size()) if(m_pos+4 > m_buffer.size())
stdext::throw_exception("BinaryTree: getU32 failed"); stdext::throw_exception("BinaryTree: getU32 failed");
uint32 v = stdext::readLE32(&m_buffer[m_pos]); uint32 v = stdext::readULE32(&m_buffer[m_pos]);
m_pos += 4; m_pos += 4;
return v; return v;
} }
@ -152,7 +152,7 @@ uint64 BinaryTree::getU64()
unserialize(); unserialize();
if(m_pos+8 > m_buffer.size()) if(m_pos+8 > m_buffer.size())
stdext::throw_exception("BinaryTree: getU64 failed"); stdext::throw_exception("BinaryTree: getU64 failed");
uint64 v = stdext::readLE64(&m_buffer[m_pos]); uint64 v = stdext::readULE64(&m_buffer[m_pos]);
m_pos += 8; m_pos += 8;
return v; return v;
} }
@ -193,14 +193,14 @@ void OutputBinaryTree::addU8(uint8 v)
void OutputBinaryTree::addU16(uint16 v) void OutputBinaryTree::addU16(uint16 v)
{ {
uint8 data[2]; uint8 data[2];
stdext::writeLE16(data, v); stdext::writeULE16(data, v);
write(data, 2); write(data, 2);
} }
void OutputBinaryTree::addU32(uint32 v) void OutputBinaryTree::addU32(uint32 v)
{ {
uint8 data[4]; uint8 data[4];
stdext::writeLE32(data, v); stdext::writeULE32(data, v);
write(data, 4); write(data, 4);
} }

View File

@ -206,7 +206,7 @@ uint16 FileStream::getU16()
if(m_pos+2 > m_data.size()) if(m_pos+2 > m_data.size())
throwError("read failed"); throwError("read failed");
v = stdext::readLE16(&m_data[m_pos]); v = stdext::readULE16(&m_data[m_pos]);
m_pos += 2; m_pos += 2;
} }
return v; return v;
@ -222,7 +222,7 @@ uint32 FileStream::getU32()
if(m_pos+4 > m_data.size()) if(m_pos+4 > m_data.size())
throwError("read failed"); throwError("read failed");
v = stdext::readLE32(&m_data[m_pos]); v = stdext::readULE32(&m_data[m_pos]);
m_pos += 4; m_pos += 4;
} }
return v; return v;
@ -237,7 +237,70 @@ uint64 FileStream::getU64()
} else { } else {
if(m_pos+8 > m_data.size()) if(m_pos+8 > m_data.size())
throwError("read failed"); throwError("read failed");
v = stdext::readLE64(&m_data[m_pos]); v = stdext::readULE64(&m_data[m_pos]);
m_pos += 8;
}
return v;
}
int8 FileStream::get8()
{
int8 v = 0;
if(!m_caching) {
if(PHYSFS_read(m_fileHandle, &v, 1, 1) != 1)
throwError("read failed", true);
} else {
if(m_pos+1 > m_data.size())
throwError("read failed");
v = m_data[m_pos];
m_pos += 1;
}
return v;
}
int16 FileStream::get16()
{
int16 v = 0;
if(!m_caching) {
if(PHYSFS_readSLE16(m_fileHandle, &v) == 0)
throwError("read failed", true);
} else {
if(m_pos+2 > m_data.size())
throwError("read failed");
v = stdext::readSLE16(&m_data[m_pos]);
m_pos += 2;
}
return v;
}
int32 FileStream::get32()
{
int32 v = 0;
if(!m_caching) {
if(PHYSFS_readSLE32(m_fileHandle, &v) == 0)
throwError("read failed", true);
} else {
if(m_pos+4 > m_data.size())
throwError("read failed");
v = stdext::readSLE32(&m_data[m_pos]);
m_pos += 4;
}
return v;
}
int64 FileStream::get64()
{
int64 v = 0;
if(!m_caching) {
if(PHYSFS_readSLE64(m_fileHandle, (PHYSFS_sint64*)&v) == 0)
throwError("read failed", true);
} else {
if(m_pos+8 > m_data.size())
throwError("read failed");
v = stdext::readSLE64(&m_data[m_pos]);
m_pos += 8; m_pos += 8;
} }
return v; return v;
@ -306,7 +369,7 @@ void FileStream::addU16(uint16 v)
throwError("write failed", true); throwError("write failed", true);
} else { } else {
m_data.grow(m_pos + 2); m_data.grow(m_pos + 2);
stdext::writeLE16(&m_data[m_pos], v); stdext::writeULE16(&m_data[m_pos], v);
m_pos += 2; m_pos += 2;
} }
} }
@ -318,7 +381,7 @@ void FileStream::addU32(uint32 v)
throwError("write failed", true); throwError("write failed", true);
} else { } else {
m_data.grow(m_pos + 4); m_data.grow(m_pos + 4);
stdext::writeLE32(&m_data[m_pos], v); stdext::writeULE32(&m_data[m_pos], v);
m_pos += 4; m_pos += 4;
} }
} }
@ -330,7 +393,54 @@ void FileStream::addU64(uint64 v)
throwError("write failed", true); throwError("write failed", true);
} else { } else {
m_data.grow(m_pos + 8); m_data.grow(m_pos + 8);
stdext::writeLE64(&m_data[m_pos], v); stdext::writeULE64(&m_data[m_pos], v);
m_pos += 8;
}
}
void FileStream::add8(int8 v)
{
if(!m_caching) {
if(PHYSFS_write(m_fileHandle, &v, 1, 1) != 1)
throwError("write failed", true);
} else {
m_data.add(v);
m_pos++;
}
}
void FileStream::add16(int16 v)
{
if(!m_caching) {
if(PHYSFS_writeSLE16(m_fileHandle, v) == 0)
throwError("write failed", true);
} else {
m_data.grow(m_pos + 2);
stdext::writeSLE16(&m_data[m_pos], v);
m_pos += 2;
}
}
void FileStream::add32(int32 v)
{
if(!m_caching) {
if(PHYSFS_writeSLE32(m_fileHandle, v) == 0)
throwError("write failed", true);
} else {
m_data.grow(m_pos + 4);
stdext::writeSLE32(&m_data[m_pos], v);
m_pos += 4;
}
}
void FileStream::add64(int64 v)
{
if(!m_caching) {
if(PHYSFS_writeSLE64(m_fileHandle, v) == 0)
throwError("write failed", true);
} else {
m_data.grow(m_pos + 8);
stdext::writeSLE64(&m_data[m_pos], v);
m_pos += 8; m_pos += 8;
} }
} }

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@ -54,6 +54,10 @@ public:
uint16 getU16(); uint16 getU16();
uint32 getU32(); uint32 getU32();
uint64 getU64(); uint64 getU64();
int8 get8();
int16 get16();
int32 get32();
int64 get64();
std::string getString(); std::string getString();
BinaryTreePtr getBinaryTree(); BinaryTreePtr getBinaryTree();
@ -63,6 +67,10 @@ public:
void addU16(uint16 v); void addU16(uint16 v);
void addU32(uint32 v); void addU32(uint32 v);
void addU64(uint64 v); void addU64(uint64 v);
void add8(int8 v);
void add16(int16 v);
void add32(int32 v);
void add64(int64 v);
void addString(const std::string& v); void addString(const std::string& v);
void addPos(uint16 x, uint16 y, uint8 z) { addU16(x); addU16(y); addU8(z); } void addPos(uint16 x, uint16 y, uint8 z) { addU16(x); addU16(y); addU8(z); }
void addPoint(const Point& p) { addU8(p.x); addU8(p.y); } void addPoint(const Point& p) { addU8(p.x); addU8(p.y); }

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@ -195,6 +195,7 @@ void Application::registerLuaFunctions()
g_lua.bindSingletonFunction("g_resources", "getFileTime", &ResourceManager::getFileTime, &g_resources); g_lua.bindSingletonFunction("g_resources", "getFileTime", &ResourceManager::getFileTime, &g_resources);
g_lua.bindSingletonFunction("g_resources", "makeDir", &ResourceManager::makeDir, &g_resources); g_lua.bindSingletonFunction("g_resources", "makeDir", &ResourceManager::makeDir, &g_resources);
g_lua.bindSingletonFunction("g_resources", "deleteFile", &ResourceManager::deleteFile, &g_resources); g_lua.bindSingletonFunction("g_resources", "deleteFile", &ResourceManager::deleteFile, &g_resources);
g_lua.bindSingletonFunction("g_resources", "resolvePath", &ResourceManager::resolvePath, &g_resources);
// Config // Config
g_lua.registerClass<Config>(); g_lua.registerClass<Config>();

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@ -56,7 +56,7 @@ uint8 InputMessage::getU8()
uint16 InputMessage::getU16() uint16 InputMessage::getU16()
{ {
checkRead(2); checkRead(2);
uint16 v = stdext::readLE16(m_buffer + m_readPos); uint16 v = stdext::readULE16(m_buffer + m_readPos);
m_readPos += 2; m_readPos += 2;
return v; return v;
} }
@ -64,7 +64,7 @@ uint16 InputMessage::getU16()
uint32 InputMessage::getU32() uint32 InputMessage::getU32()
{ {
checkRead(4); checkRead(4);
uint32 v = stdext::readLE32(m_buffer + m_readPos); uint32 v = stdext::readULE32(m_buffer + m_readPos);
m_readPos += 4; m_readPos += 4;
return v; return v;
} }
@ -72,7 +72,7 @@ uint32 InputMessage::getU32()
uint64 InputMessage::getU64() uint64 InputMessage::getU64()
{ {
checkRead(8); checkRead(8);
uint64 v = stdext::readLE64(m_buffer + m_readPos); uint64 v = stdext::readULE64(m_buffer + m_readPos);
m_readPos += 8; m_readPos += 8;
return v; return v;
} }

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@ -46,7 +46,7 @@ void OutputMessage::addU8(uint8 value)
void OutputMessage::addU16(uint16 value) void OutputMessage::addU16(uint16 value)
{ {
checkWrite(2); checkWrite(2);
stdext::writeLE16(m_buffer + m_writePos, value); stdext::writeULE16(m_buffer + m_writePos, value);
m_writePos += 2; m_writePos += 2;
m_messageSize += 2; m_messageSize += 2;
} }
@ -54,7 +54,7 @@ void OutputMessage::addU16(uint16 value)
void OutputMessage::addU32(uint32 value) void OutputMessage::addU32(uint32 value)
{ {
checkWrite(4); checkWrite(4);
stdext::writeLE32(m_buffer + m_writePos, value); stdext::writeULE32(m_buffer + m_writePos, value);
m_writePos += 4; m_writePos += 4;
m_messageSize += 4; m_messageSize += 4;
} }
@ -62,7 +62,7 @@ void OutputMessage::addU32(uint32 value)
void OutputMessage::addU64(uint64 value) void OutputMessage::addU64(uint64 value)
{ {
checkWrite(8); checkWrite(8);
stdext::writeLE64(m_buffer + m_writePos, value); stdext::writeULE64(m_buffer + m_writePos, value);
m_writePos += 8; m_writePos += 8;
m_messageSize += 8; m_messageSize += 8;
} }
@ -104,7 +104,7 @@ void OutputMessage::writeChecksum()
uint32 checksum = stdext::adler32(m_buffer + m_headerPos, m_messageSize); uint32 checksum = stdext::adler32(m_buffer + m_headerPos, m_messageSize);
assert(m_headerPos - 4 >= 0); assert(m_headerPos - 4 >= 0);
m_headerPos -= 4; m_headerPos -= 4;
stdext::writeLE32(m_buffer + m_headerPos, checksum); stdext::writeULE32(m_buffer + m_headerPos, checksum);
m_messageSize += 4; m_messageSize += 4;
} }
@ -112,7 +112,7 @@ void OutputMessage::writeMessageSize()
{ {
assert(m_headerPos - 2 >= 0); assert(m_headerPos - 2 >= 0);
m_headerPos -= 2; m_headerPos -= 2;
stdext::writeLE16(m_buffer + m_headerPos, m_messageSize); stdext::writeULE16(m_buffer + m_headerPos, m_messageSize);
m_messageSize += 2; m_messageSize += 2;
} }

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@ -798,7 +798,7 @@ int WIN32Window::internalLoadMouseCursor(const ImagePtr& image, const Point& hot
std::vector<uchar> xorMask(numbytes, 0); std::vector<uchar> xorMask(numbytes, 0);
for(int i=0;i<numbits;++i) { for(int i=0;i<numbits;++i) {
uint32 rgba = stdext::readLE32(image->getPixelData() + i*4); uint32 rgba = stdext::readULE32(image->getPixelData() + i*4);
if(rgba == 0xffffffff) { //white if(rgba == 0xffffffff) { //white
HSB_BIT_SET(xorMask, i); HSB_BIT_SET(xorMask, i);
} else if(rgba == 0x00000000) { //alpha } else if(rgba == 0x00000000) { //alpha

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@ -908,7 +908,7 @@ int X11Window::internalLoadMouseCursor(const ImagePtr& image, const Point& hotSp
std::vector<uchar> maskBits(numbytes, 0); std::vector<uchar> maskBits(numbytes, 0);
for(int i=0;i<numbits;++i) { for(int i=0;i<numbits;++i) {
uint32 rgba = stdext::readLE32(image->getPixelData() + i*4); uint32 rgba = stdext::readULE32(image->getPixelData() + i*4);
if(rgba == 0xffffffff) { //white, background if(rgba == 0xffffffff) { //white, background
LSB_BIT_SET(maskBits, i); LSB_BIT_SET(maskBits, i);
} else if(rgba == 0xff000000) { //black, foreground } else if(rgba == 0xff000000) { //black, foreground

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@ -31,13 +31,21 @@ namespace stdext {
inline bool is_power_of_two(size_t v) { return ((v != 0) && !(v & (v - 1))); } inline bool is_power_of_two(size_t v) { return ((v != 0) && !(v & (v - 1))); }
inline size_t to_power_of_two(size_t v) { if(v == 0) return 0; size_t r = 1; while(r < v && r != 0xffffffff) r <<= 1; return r; } inline size_t to_power_of_two(size_t v) { if(v == 0) return 0; size_t r = 1; while(r < v && r != 0xffffffff) r <<= 1; return r; }
inline uint16_t readLE16(const uchar *addr) { return (uint16_t)addr[1] << 8 | addr[0]; } inline uint16_t readULE16(const uchar *addr) { return (uint16_t)addr[1] << 8 | addr[0]; }
inline uint32_t readLE32(const uchar *addr) { return (uint32_t)readLE16(addr + 2) << 16 | readLE16(addr); } inline uint32_t readULE32(const uchar *addr) { return (uint32_t)readULE16(addr + 2) << 16 | readULE16(addr); }
inline uint64_t readLE64(const uchar *addr) { return (uint64_t)readLE32(addr + 4) << 32 | readLE32(addr); } inline uint64_t readULE64(const uchar *addr) { return (uint64_t)readULE32(addr + 4) << 32 | readULE32(addr); }
inline void writeLE16(uchar *addr, uint16_t value) { addr[1] = value >> 8; addr[0] = (uint8_t)value; } inline void writeULE16(uchar *addr, uint16_t value) { addr[1] = value >> 8; addr[0] = (uint8_t)value; }
inline void writeLE32(uchar *addr, uint32_t value) { writeLE16(addr + 2, value >> 16); writeLE16(addr, (uint16_t)value); } inline void writeULE32(uchar *addr, uint32_t value) { writeULE16(addr + 2, value >> 16); writeULE16(addr, (uint16_t)value); }
inline void writeLE64(uchar *addr, uint64_t value) { writeLE32(addr + 4, value >> 32); writeLE32(addr, (uint32_t)value); } inline void writeULE64(uchar *addr, uint64_t value) { writeULE32(addr + 4, value >> 32); writeULE32(addr, (uint32_t)value); }
inline int16_t readSLE16(const uchar *addr) { return (int16_t)addr[1] << 8 | addr[0]; }
inline int32_t readSLE32(const uchar *addr) { return (int32_t)readSLE16(addr + 2) << 16 | readSLE16(addr); }
inline int64_t readSLE64(const uchar *addr) { return (int64_t)readSLE32(addr + 4) << 32 | readSLE32(addr); }
inline void writeSLE16(uchar *addr, int16_t value) { addr[1] = value >> 8; addr[0] = (int8_t)value; }
inline void writeSLE32(uchar *addr, int32_t value) { writeSLE16(addr + 2, value >> 16); writeSLE16(addr, (int16_t)value); }
inline void writeSLE64(uchar *addr, int64_t value) { writeSLE32(addr + 4, value >> 32); writeSLE32(addr, (int32_t)value); }
uint32_t adler32(const uint8_t *buffer, size_t size); uint32_t adler32(const uint8_t *buffer, size_t size);

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@ -201,7 +201,7 @@ std::string Crypt::_encrypt(const std::string& decrypted_string, bool useMachine
{ {
std::string tmp = "0000" + decrypted_string; std::string tmp = "0000" + decrypted_string;
uint32 sum = stdext::adler32((const uint8*)decrypted_string.c_str(), decrypted_string.size()); uint32 sum = stdext::adler32((const uint8*)decrypted_string.c_str(), decrypted_string.size());
stdext::writeLE32((uint8*)&tmp[0], sum); stdext::writeULE32((uint8*)&tmp[0], sum);
std::string encrypted = base64Encode(xorCrypt(tmp, getCryptKey(useMachineUUID))); std::string encrypted = base64Encode(xorCrypt(tmp, getCryptKey(useMachineUUID)));
return encrypted; return encrypted;
} }
@ -211,7 +211,7 @@ std::string Crypt::_decrypt(const std::string& encrypted_string, bool useMachine
std::string decoded = base64Decode(encrypted_string); std::string decoded = base64Decode(encrypted_string);
std::string tmp = xorCrypt(base64Decode(encrypted_string), getCryptKey(useMachineUUID)); std::string tmp = xorCrypt(base64Decode(encrypted_string), getCryptKey(useMachineUUID));
if(tmp.length() >= 4) { if(tmp.length() >= 4) {
uint32 readsum = stdext::readLE32((const uint8*)tmp.c_str()); uint32 readsum = stdext::readULE32((const uint8*)tmp.c_str());
std::string decrypted_string = tmp.substr(4); std::string decrypted_string = tmp.substr(4);
uint32 sum = stdext::adler32((const uint8*)decrypted_string.c_str(), decrypted_string.size()); uint32 sum = stdext::adler32((const uint8*)decrypted_string.c_str(), decrypted_string.size());
if(readsum == sum) if(readsum == sum)