Merge pull request #549 from edubart/1050_impl
1050 Implementation and Fixes (excluding new animation features) Can now login to Cipservers no problem.
This commit is contained in:
commit
a18970dceb
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@ -35,7 +35,7 @@ end
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local function onCharacterList(protocol, characters, account, otui)
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-- Try add server to the server list
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ServerList.add(G.host, G.port, g_game.getProtocolVersion())
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ServerList.add(G.host, G.port, g_game.getClientVersion())
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if enterGame:getChildById('rememberPasswordBox'):isChecked() then
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local account = g_crypt.encrypt(G.account)
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@ -82,7 +82,7 @@ local function onUpdateNeeded(protocol, signature)
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local cancelFunc = EnterGame.show
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EnterGame.updateFunc(signature, continueFunc, cancelFunc)
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else
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local errorBox = displayErrorBox(tr('Update needed'), tr('Your client needs update, try redownloading it.'))
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local errorBox = displayErrorBox(tr('Update needed'), tr('Your client needs updating, try redownloading it.'))
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connect(errorBox, { onOk = EnterGame.show })
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end
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end
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@ -242,7 +242,7 @@ function EnterGame.doLogin()
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g_game.chooseRsa(G.host)
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g_game.setClientVersion(clientVersion)
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g_game.setProtocolVersion(g_game.getProtocolVersionForClient(clientVersion))
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g_game.setProtocolVersion(g_game.getClientProtocolVersion(clientVersion))
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if modules.game_things.isLoaded() then
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protocolLogin:login(G.host, G.port, G.account, G.password)
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@ -324,7 +324,7 @@ end
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function openHelp()
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local helpChannel = 9
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if g_game.getProtocolVersion() <= 810 then
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if g_game.getClientVersion() <= 810 then
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helpChannel = 8
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end
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g_game.joinChannel(helpChannel)
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@ -1236,7 +1236,7 @@ function online()
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defaultTab = addTab(tr('Default'), true)
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serverTab = addTab(tr('Server Log'), false)
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if g_game.getProtocolVersion() < 862 then
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if g_game.getClientVersion() < 862 then
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g_keyboard.bindKeyDown('Ctrl+R', openPlayerReportRuleViolationWindow)
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end
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-- open last channels
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@ -1259,7 +1259,7 @@ function online()
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end
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function offline()
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if g_game.getProtocolVersion() < 862 then
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if g_game.getClientVersion() < 862 then
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g_keyboard.unbindKeyDown('Ctrl+R')
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end
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clear()
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@ -9,6 +9,9 @@ contentsPanel = nil
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cooldownPanel = nil
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lastPlayer = nil
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cooldown = {}
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groupCooldown = {}
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function init()
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connect(g_game, { onGameStart = online,
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onSpellGroupCooldown = onSpellGroupCooldown,
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@ -149,6 +152,14 @@ function updateCooldown(progressRect, duration)
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end
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end
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function isGroupCooldownIconActive(groupId)
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return groupCooldown[groupId]
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end
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function isCooldownIconActive(iconId)
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return cooldown[iconId]
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end
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function onSpellCooldown(iconId, duration)
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local icon = loadIcon(iconId)
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if not icon then
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@ -172,8 +183,10 @@ function onSpellCooldown(iconId, duration)
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end
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local finishFunc = function()
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removeCooldown(progressRect)
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cooldown[iconId] = false
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end
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initCooldown(progressRect, updateFunc, finishFunc)
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cooldown[iconId] = true
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end
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function onSpellGroupCooldown(groupId, duration)
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@ -194,7 +207,9 @@ function onSpellGroupCooldown(groupId, duration)
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end
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local finishFunc = function()
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turnOffCooldown(progressRect)
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groupCooldown[groupId] = false
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end
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initCooldown(progressRect, updateFunc, finishFunc)
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groupCooldown[groupId] = true
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end
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end
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@ -382,7 +382,7 @@ function doKeyCombo(keyCombo)
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modules.game_console.setTextEditText(hotKey.value)
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end
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elseif hotKey.useType == HOTKEY_MANAGER_USE then
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if g_game.getProtocolVersion() < 780 or hotKey.subType then
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if g_game.getClientVersion() < 780 or hotKey.subType then
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local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
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if item then
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g_game.use(item)
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@ -391,7 +391,7 @@ function doKeyCombo(keyCombo)
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g_game.useInventoryItem(hotKey.itemId)
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end
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elseif hotKey.useType == HOTKEY_MANAGER_USEONSELF then
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if g_game.getProtocolVersion() < 780 or hotKey.subType then
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if g_game.getClientVersion() < 780 or hotKey.subType then
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local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
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if item then
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g_game.useWith(item, g_game.getLocalPlayer())
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@ -403,7 +403,7 @@ function doKeyCombo(keyCombo)
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local attackingCreature = g_game.getAttackingCreature()
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if not attackingCreature then
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local item = Item.create(hotKey.itemId)
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if g_game.getProtocolVersion() < 780 or hotKey.subType then
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if g_game.getClientVersion() < 780 or hotKey.subType then
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local tmpItem = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
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if not tmpItem then return end
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item = tmpItem
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@ -414,7 +414,7 @@ function doKeyCombo(keyCombo)
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end
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if not attackingCreature:getTile() then return end
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if g_game.getProtocolVersion() < 780 or hotKey.subType then
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if g_game.getClientVersion() < 780 or hotKey.subType then
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local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
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if item then
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g_game.useWith(item, attackingCreature)
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@ -424,7 +424,7 @@ function doKeyCombo(keyCombo)
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end
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elseif hotKey.useType == HOTKEY_MANAGER_USEWITH then
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local item = Item.create(hotKey.itemId)
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if g_game.getProtocolVersion() < 780 or hotKey.subType then
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if g_game.getClientVersion() < 780 or hotKey.subType then
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local tmpItem = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
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if not tmpItem then return true end
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item = tmpItem
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@ -590,7 +590,8 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
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menu:addSeparator()
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for name,opt in pairs(category) do
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if opt and opt.condition(menuPosition, lookThing, useThing, creatureThing) then
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menu:addOption(name, opt.callback, opt.shortcut)
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menu:addOption(name, function() opt.callback(menuPosition,
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lookThing, useThing, creatureThing) end, opt.shortcut)
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end
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end
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end
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@ -677,6 +678,7 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
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end
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end
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local player = g_game.getLocalPlayer()
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player:stopAutoWalk()
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@ -39,14 +39,14 @@ end
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-- parsing protocols
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local function parseMarketEnter(protocol, msg)
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local balance
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if g_game.getProtocolVersion() >= 973 then
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if g_game.getClientVersion() >= 981 then
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balance = msg:getU64()
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else
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balance = msg:getU32()
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end
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local vocation = -1
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if g_game.getProtocolVersion() < 950 then
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if g_game.getClientVersion() < 950 then
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vocation = msg:getU8() -- get vocation id
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end
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local offers = msg:getU8()
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@ -8,7 +8,8 @@ oldZoom = nil
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oldPos = nil
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function init()
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minimapButton = modules.client_topmenu.addRightGameToggleButton('minimapButton', tr('Minimap') .. ' (Ctrl+M)', '/images/topbuttons/minimap', toggle)
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minimapButton = modules.client_topmenu.addRightGameToggleButton('minimapButton',
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tr('Minimap') .. ' (Ctrl+M)', '/images/topbuttons/minimap', toggle)
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minimapButton:setOn(true)
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minimapWindow = g_ui.loadUI('minimap', modules.game_interface.getRightPanel())
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@ -95,7 +96,7 @@ function offline()
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end
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function loadMap(clean)
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local protocolVersion = g_game.getProtocolVersion()
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local clientVersion = g_game.getClientVersion()
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if clean then
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g_minimap.clean()
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@ -107,7 +108,7 @@ function loadMap(clean)
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g_minimap.loadOtmm(minimapFile)
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end
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else
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local minimapFile = '/minimap_' .. protocolVersion .. '.otcm'
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local minimapFile = '/minimap_' .. clientVersion .. '.otcm'
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if g_resources.fileExists(minimapFile) then
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g_map.loadOtcm(minimapFile)
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end
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@ -116,12 +117,12 @@ function loadMap(clean)
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end
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function saveMap()
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local protocolVersion = g_game.getProtocolVersion()
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local clientVersion = g_game.getClientVersion()
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if otmm then
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local minimapFile = '/minimap.otmm'
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g_minimap.saveOtmm(minimapFile)
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else
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local minimapFile = '/minimap_' .. protocolVersion .. '.otcm'
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local minimapFile = '/minimap_' .. clientVersion .. '.otcm'
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g_map.saveOtcm(minimapFile)
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end
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minimapWidget:save()
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@ -83,7 +83,7 @@ function online()
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end
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-- Vocation is only send in newer clients
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if g_game.getProtocolVersion() >= 950 then
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if g_game.getClientVersion() >= 950 then
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spelllistWindow:getChildById('buttonFilterVocation'):setVisible(true)
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else
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spelllistWindow:getChildById('buttonFilterVocation'):setVisible(false)
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@ -2,11 +2,11 @@ filename = nil
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loaded = false
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function init()
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connect(g_game, { onProtocolVersionChange = load })
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connect(g_game, { onClientVersionChange = load })
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end
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function terminate()
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disconnect(g_game, { onProtocolVersionChange = load })
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disconnect(g_game, { onClientVersionChange = load })
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end
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function setFileName(name)
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@ -43,8 +43,9 @@ function load()
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local messageBox = displayErrorBox(tr('Error'), errorMessage)
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addEvent(function() messageBox:raise() messageBox:focus() end)
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disconnect(g_game, { onProtocolVersionChange = load })
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disconnect(g_game, { onClientVersionChange = load })
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g_game.setClientVersion(0)
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g_game.setProtocolVersion(0)
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connect(g_game, { onProtocolVersionChange = load })
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connect(g_game, { onClientVersionChange = load })
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end
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end
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@ -119,6 +119,7 @@ GameAdditionalVipInfo = 52
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GameSpritesAlphaChannel = 56
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GamePremiumExpiration = 57
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GameBrowseField = 58
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GameEnhancedAnimations = 59
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TextColors = {
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red = '#f55e5e', --'#c83200'
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@ -200,7 +201,7 @@ CIPSOFT_RSA = "1321277432058722840622950990822933849527763264961655079678763618"
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"88792221429527047321331896351555606801473202394175817"
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-- set to the latest Tibia.pic signature to make otclient compatible with official tibia
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PIC_SIGNATURE = 0x52de78da
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PIC_SIGNATURE = 0x53208400
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OsTypes = {
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Linux = 1,
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@ -66,21 +66,39 @@ function g_game.getSupportedClients()
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1012, 1013, 1020, 1021, 1022,
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1030, 1031, 1032, 1033, 1034,
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1035, 1036, 1037, 1038, 1039,
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1040, 1041
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1040, 1041, 1050, 1051
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}
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end
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function g_game.getProtocolVersionForClient(client)
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clients = {
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-- The client version and protocol version where
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-- unsynchronized for some releases, not sure if this
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-- will be the normal standard.
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-- Client Version: Publicly given version when
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-- downloading Cipsoft client.
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-- Protocol Version: Previously was the same as
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-- the client version, but was unsychronized in some
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-- releases, now it needs to be verified and added here
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-- if it does not match the client version.
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-- Reason for defining both: The server now requires a
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-- Client version and Protocol version from the client.
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-- Important: Use getClientVersion for specific protocol
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-- features to ensure we are using the proper version.
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function g_game.getClientProtocolVersion(client)
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local clients = {
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[980] = 971,
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[981] = 973,
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[982] = 974,
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[983] = 975,
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[984] = 976,
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[985] = 977,
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[986] = 978,
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[1001] = 979,
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[1002] = 980,
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[983] = 975,
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[984] = 976,
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[985] = 977,
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[986] = 978,
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[1001] = 979,
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[1002] = 980
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}
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return clients[client] or client
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end
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@ -32,7 +32,7 @@ function ProtocolLogin:sendLoginPacket()
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msg:addU16(g_game.getProtocolVersion())
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if g_game.getProtocolVersion() >= 971 then
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if g_game.getClientVersion() >= 980 then
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msg:addU32(g_game.getClientVersion())
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end
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@ -40,13 +40,13 @@ function ProtocolLogin:sendLoginPacket()
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msg:addU32(g_sprites.getSprSignature())
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msg:addU32(PIC_SIGNATURE)
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if g_game.getProtocolVersion() >= 971 then
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if g_game.getClientVersion() >= 980 then
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msg:addU8(0) -- clientType
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end
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local offset = msg:getMessageSize()
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if g_game.getProtocolVersion() >= 770 then
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if g_game.getClientVersion() >= 770 then
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-- first RSA byte must be 0
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msg:addU8(0)
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-- xtea key
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@ -74,7 +74,7 @@ function ProtocolLogin:sendLoginPacket()
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local paddingBytes = g_crypt.rsaGetSize() - (msg:getMessageSize() - offset)
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assert(paddingBytes >= 0)
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msg:addPaddingBytes(paddingBytes, 0)
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if g_game.getProtocolVersion() >= 770 then
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if g_game.getClientVersion() >= 770 then
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msg:encryptRsa()
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end
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@ -83,7 +83,7 @@ function ProtocolLogin:sendLoginPacket()
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end
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self:send(msg)
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if g_game.getProtocolVersion() >= 770 then
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if g_game.getClientVersion() >= 770 then
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self:enableXteaEncryption()
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end
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self:recv()
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@ -131,7 +131,7 @@ end
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function ProtocolLogin:parseCharacterList(msg)
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local characters = {}
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if g_game.getProtocolVersion() > 1010 then
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if g_game.getClientVersion() > 1010 then
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local worlds = {}
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local worldsCount = msg:getU8()
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@ -165,7 +165,7 @@ function ProtocolLogin:parseCharacterList(msg)
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character.worldIp = iptostring(msg:getU32())
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character.worldPort = msg:getU16()
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if g_game.getProtocolVersion() >= 971 then
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if g_game.getClientVersion() >= 980 then
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character.unknown = msg:getU8()
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end
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||||
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|
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@ -389,6 +389,7 @@ namespace Otc
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GameSpritesAlphaChannel = 56,
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GamePremiumExpiration = 57,
|
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GameBrowseField = 58,
|
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GameEnhancedAnimations = 59,
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LastGameFeature = 101
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};
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@ -408,8 +409,7 @@ namespace Otc
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PathFindAllowNonWalkable = 8
|
||||
};
|
||||
|
||||
enum AutomapFlags
|
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{
|
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enum AutomapFlags {
|
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MapMarkTick = 0,
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MapMarkQuestion,
|
||||
MapMarkExclamation,
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||||
|
@ -432,20 +432,24 @@ namespace Otc
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MapMarkGreenSouth
|
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};
|
||||
|
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enum VipState
|
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{
|
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enum VipState {
|
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VipStateOffline = 0,
|
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VipStateOnline = 1,
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VipStatePending = 2
|
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};
|
||||
|
||||
enum SpeedFormula
|
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{
|
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enum SpeedFormula {
|
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SpeedFormulaA = 0,
|
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SpeedFormulaB,
|
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SpeedFormulaC,
|
||||
LastSpeedFormula
|
||||
};
|
||||
|
||||
enum AnimationPhase {
|
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PhaseAutomatic = 0,
|
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PhaseRandom = 254,
|
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PhaseAsync = 255
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -846,11 +846,11 @@ int Creature::getStepDuration(bool ignoreDiagonal, Otc::Direction dir)
|
|||
else
|
||||
interval /= speed;
|
||||
|
||||
if(g_game.getProtocolVersion() >= 900)
|
||||
if(g_game.getClientVersion() >= 900)
|
||||
interval = (interval / g_game.getServerBeat()) * g_game.getServerBeat();
|
||||
|
||||
float factor = 3;
|
||||
if(g_game.getProtocolVersion() <= 810)
|
||||
if(g_game.getClientVersion() <= 810)
|
||||
factor = 2;
|
||||
|
||||
interval = std::max<int>(interval, g_game.getServerBeat());
|
||||
|
|
|
@ -1475,9 +1475,27 @@ void Game::setProtocolVersion(int version)
|
|||
if(isOnline())
|
||||
stdext::throw_exception("Unable to change protocol version while online");
|
||||
|
||||
if(version != 0 && (version < 740 || version > 1041))
|
||||
if(version != 0 && (version < 740 || version > 1051))
|
||||
stdext::throw_exception(stdext::format("Protocol version %d not supported", version));
|
||||
|
||||
m_protocolVersion = version;
|
||||
|
||||
Proto::buildMessageModesMap(version);
|
||||
|
||||
g_lua.callGlobalField("g_game", "onProtocolVersionChange", version);
|
||||
}
|
||||
|
||||
void Game::setClientVersion(int version)
|
||||
{
|
||||
if(m_clientVersion == version)
|
||||
return;
|
||||
|
||||
if(isOnline())
|
||||
stdext::throw_exception("Unable to change client version while online");
|
||||
|
||||
if(version != 0 && (version < 740 || version > 1051))
|
||||
stdext::throw_exception(stdext::format("Client version %d not supported", version));
|
||||
|
||||
m_features.reset();
|
||||
enableFeature(Otc::GameFormatCreatureName);
|
||||
|
||||
|
@ -1585,28 +1603,14 @@ void Game::setProtocolVersion(int version)
|
|||
enableFeature(Otc::GameCreatureIcons);
|
||||
enableFeature(Otc::GameHideNpcNames);
|
||||
}
|
||||
|
||||
|
||||
if(version >= 1038) {
|
||||
enableFeature(Otc::GamePremiumExpiration);
|
||||
}
|
||||
|
||||
m_protocolVersion = version;
|
||||
|
||||
Proto::buildMessageModesMap(version);
|
||||
|
||||
g_lua.callGlobalField("g_game", "onProtocolVersionChange", version);
|
||||
}
|
||||
|
||||
void Game::setClientVersion(int version)
|
||||
{
|
||||
if(m_clientVersion == version)
|
||||
return;
|
||||
|
||||
if(isOnline())
|
||||
stdext::throw_exception("Unable to change client version while online");
|
||||
|
||||
if(version != 0 && (version < 740 || version > 1041))
|
||||
stdext::throw_exception(stdext::format("Client version %d not supported", version));
|
||||
if(version >= 1050) {
|
||||
enableFeature(Otc::GameEnhancedAnimations);
|
||||
}
|
||||
|
||||
m_clientVersion = version;
|
||||
|
||||
|
|
|
@ -241,7 +241,7 @@ int Item::getSubType()
|
|||
{
|
||||
if(isSplash() || isFluidContainer())
|
||||
return m_countOrSubType;
|
||||
if(g_game.getProtocolVersion() > 862)
|
||||
if(g_game.getClientVersion() > 862)
|
||||
return 0;
|
||||
return 1;
|
||||
}
|
||||
|
|
|
@ -51,7 +51,7 @@ void ItemType::unserialize(const BinaryTreePtr& node)
|
|||
switch(attr) {
|
||||
case ItemTypeAttrServerId: {
|
||||
uint16 serverId = node->getU16();
|
||||
if(g_game.getProtocolVersion() < 960) {
|
||||
if(g_game.getClientVersion() < 960) {
|
||||
if(serverId > 20000 && serverId < 20100) {
|
||||
serverId -= 20000;
|
||||
} else if(lastId > 99 && lastId != serverId - 1) {
|
||||
|
|
|
@ -491,7 +491,7 @@ void Map::saveOtcm(const std::string& fileName)
|
|||
// version 1 header
|
||||
fin->addString("OTCM 1.0"); // map description
|
||||
fin->addU32(g_things.getDatSignature());
|
||||
fin->addU16(g_game.getProtocolVersion());
|
||||
fin->addU16(g_game.getClientVersion());
|
||||
fin->addString(g_game.getWorldName());
|
||||
|
||||
// go back and rewrite where the map data starts
|
||||
|
|
|
@ -107,6 +107,7 @@ namespace Proto {
|
|||
GameServerCreatureType = 149,
|
||||
GameServerEditText = 150,
|
||||
GameServerEditList = 151,
|
||||
GameServerPremiumTrigger = 158, // 1038
|
||||
GameServerPlayerDataBasic = 159, // 950
|
||||
GameServerPlayerData = 160,
|
||||
GameServerPlayerSkills = 161,
|
||||
|
|
|
@ -56,7 +56,7 @@ void ProtocolGame::onRecv(const InputMessagePtr& inputMessage)
|
|||
if(m_firstRecv) {
|
||||
m_firstRecv = false;
|
||||
|
||||
if(g_game.getProtocolVersion() >= 841) { // not sure since which version this is, but it seems to be after 8.40
|
||||
if(g_game.getClientVersion() >= 841) { // not sure since which version this is, but it seems to be after 8.40
|
||||
int size = inputMessage->getU16();
|
||||
if(size != inputMessage->getUnreadSize()) {
|
||||
g_logger.traceError("invalid message size");
|
||||
|
|
|
@ -178,6 +178,7 @@ private:
|
|||
void parseCreatureUnpass(const InputMessagePtr& msg);
|
||||
void parseEditText(const InputMessagePtr& msg);
|
||||
void parseEditList(const InputMessagePtr& msg);
|
||||
void parsePremiumTrigger(const InputMessagePtr& msg);
|
||||
void parsePlayerInfo(const InputMessagePtr& msg);
|
||||
void parsePlayerStats(const InputMessagePtr& msg);
|
||||
void parsePlayerSkills(const InputMessagePtr& msg);
|
||||
|
|
|
@ -207,6 +207,10 @@ void ProtocolGame::parseMessage(const InputMessagePtr& msg)
|
|||
case Proto::GameServerEditList:
|
||||
parseEditList(msg);
|
||||
break;
|
||||
// PROTOCOL>=1038
|
||||
case Proto::GameServerPremiumTrigger:
|
||||
parsePremiumTrigger(msg);
|
||||
break;
|
||||
case Proto::GameServerPlayerData:
|
||||
parsePlayerStats(msg);
|
||||
break;
|
||||
|
@ -410,9 +414,9 @@ void ProtocolGame::parseGMActions(const InputMessagePtr& msg)
|
|||
|
||||
int numViolationReasons;
|
||||
|
||||
if(g_game.getProtocolVersion() >= 850)
|
||||
if(g_game.getClientVersion() >= 850)
|
||||
numViolationReasons = 20;
|
||||
else if(g_game.getProtocolVersion() >= 840)
|
||||
else if(g_game.getClientVersion() >= 840)
|
||||
numViolationReasons = 23;
|
||||
else
|
||||
numViolationReasons = 32;
|
||||
|
@ -562,7 +566,7 @@ void ProtocolGame::parseTileAddThing(const InputMessagePtr& msg)
|
|||
Position pos = getPosition(msg);
|
||||
int stackPos = -1;
|
||||
|
||||
if(g_game.getProtocolVersion() >= 841)
|
||||
if(g_game.getClientVersion() >= 841)
|
||||
stackPos = msg->getU8();
|
||||
|
||||
ThingPtr thing = getThing(msg);
|
||||
|
@ -722,7 +726,7 @@ void ProtocolGame::parseOpenNpcTrade(const InputMessagePtr& msg)
|
|||
|
||||
int listCount;
|
||||
|
||||
if(g_game.getProtocolVersion() >= 900)
|
||||
if(g_game.getClientVersion() >= 900)
|
||||
listCount = msg->getU16();
|
||||
else
|
||||
listCount = msg->getU8();
|
||||
|
@ -749,7 +753,7 @@ void ProtocolGame::parsePlayerGoods(const InputMessagePtr& msg)
|
|||
std::vector<std::tuple<ItemPtr, int>> goods;
|
||||
|
||||
int money;
|
||||
if(g_game.getProtocolVersion() >= 973)
|
||||
if(g_game.getClientVersion() >= 973)
|
||||
money = msg->getU64();
|
||||
else
|
||||
money = msg->getU32();
|
||||
|
@ -992,7 +996,7 @@ void ProtocolGame::parseEditText(const InputMessagePtr& msg)
|
|||
uint id = msg->getU32();
|
||||
|
||||
int itemId;
|
||||
if(g_game.getProtocolVersion() >= 1010) {
|
||||
if(g_game.getClientVersion() >= 1010) {
|
||||
// TODO: processEditText with ItemPtr as parameter
|
||||
ItemPtr item = getItem(msg);
|
||||
itemId = item->getId();
|
||||
|
@ -1019,6 +1023,16 @@ void ProtocolGame::parseEditList(const InputMessagePtr& msg)
|
|||
g_game.processEditList(id, doorId, text);
|
||||
}
|
||||
|
||||
void ProtocolGame::parsePremiumTrigger(const InputMessagePtr& msg)
|
||||
{
|
||||
int triggerCount = msg->getU8();
|
||||
std::vector<int> triggers;
|
||||
for(int i=0;i<triggerCount;++i) {
|
||||
triggers.push_back(msg->getU8());
|
||||
}
|
||||
bool something = msg->getU8() == 1;
|
||||
}
|
||||
|
||||
void ProtocolGame::parsePlayerInfo(const InputMessagePtr& msg)
|
||||
{
|
||||
bool premium = msg->getU8(); // premium
|
||||
|
@ -1640,7 +1654,7 @@ void ProtocolGame::parseModalDialog(const InputMessagePtr& msg)
|
|||
}
|
||||
|
||||
int enterButton, escapeButton;
|
||||
if(g_game.getProtocolVersion() > 970) {
|
||||
if(g_game.getClientVersion() > 970) {
|
||||
escapeButton = msg->getU8();
|
||||
enterButton = msg->getU8();
|
||||
}
|
||||
|
@ -1685,7 +1699,7 @@ void ProtocolGame::parseChangeMapAwareRange(const InputMessagePtr& msg)
|
|||
void ProtocolGame::parseCreaturesMark(const InputMessagePtr& msg)
|
||||
{
|
||||
int len;
|
||||
if (g_game.getProtocolVersion() >= 1035) {
|
||||
if (g_game.getClientVersion() >= 1035) {
|
||||
len = 1;
|
||||
} else {
|
||||
len = msg->getU8();
|
||||
|
@ -1895,7 +1909,7 @@ CreaturePtr ProtocolGame::getCreature(const InputMessagePtr& msg, int type)
|
|||
uint id = msg->getU32();
|
||||
|
||||
int creatureType;
|
||||
if(g_game.getProtocolVersion() >= 910)
|
||||
if(g_game.getClientVersion() >= 910)
|
||||
creatureType = msg->getU8();
|
||||
else {
|
||||
if(id >= Proto::PlayerStartId && id < Proto::PlayerEndId)
|
||||
|
@ -1973,7 +1987,7 @@ CreaturePtr ProtocolGame::getCreature(const InputMessagePtr& msg, int type)
|
|||
}
|
||||
}
|
||||
|
||||
if(g_game.getProtocolVersion() >= 854)
|
||||
if(g_game.getClientVersion() >= 854)
|
||||
unpass = msg->getU8();
|
||||
|
||||
if(creature) {
|
||||
|
@ -2004,7 +2018,7 @@ CreaturePtr ProtocolGame::getCreature(const InputMessagePtr& msg, int type)
|
|||
if(creature)
|
||||
creature->turn(direction);
|
||||
|
||||
if(g_game.getProtocolVersion() >= 953) {
|
||||
if(g_game.getClientVersion() >= 953) {
|
||||
bool unpass = msg->getU8();
|
||||
|
||||
if(creature)
|
||||
|
@ -2036,11 +2050,11 @@ ItemPtr ProtocolGame::getItem(const InputMessagePtr& msg, int id)
|
|||
|
||||
if(g_game.getFeature(Otc::GameItemAnimationPhase)) {
|
||||
if(item->getAnimationPhases() > 1) {
|
||||
// 0xfe => random phase
|
||||
// 0xff => async?
|
||||
// 0x00 => automatic phase
|
||||
// 0xFE => random phase
|
||||
// 0xFF => async phase
|
||||
msg->getU8();
|
||||
// Remove async since OTB file in server is configured so every item with animationPhase > 1 is a random phase item.
|
||||
//item->setAsync(msg->getU8() == 0xff);
|
||||
//item->setPhase(msg->getU8());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -56,16 +56,16 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando
|
|||
msg->addU16(g_game.getOs());
|
||||
msg->addU16(g_game.getProtocolVersion());
|
||||
|
||||
if(g_game.getProtocolVersion() >= 971) {
|
||||
if(g_game.getClientVersion() >= 980) {
|
||||
msg->addU32(g_game.getClientVersion());
|
||||
msg->addU8(0); // clientType
|
||||
msg->addU8(0); // preview state
|
||||
}
|
||||
|
||||
int offset = msg->getMessageSize();
|
||||
|
||||
msg->addU8(0); // first RSA byte must be 0
|
||||
|
||||
if(g_game.getProtocolVersion() >= 770)
|
||||
if(g_game.getClientVersion() >= 770)
|
||||
{
|
||||
// xtea key
|
||||
generateXteaKey();
|
||||
|
@ -99,7 +99,7 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando
|
|||
msg->addPaddingBytes(paddingBytes);
|
||||
|
||||
// encrypt with RSA
|
||||
if(g_game.getProtocolVersion() >= 770)
|
||||
if(g_game.getClientVersion() >= 770)
|
||||
msg->encryptRsa();
|
||||
|
||||
if(g_game.getFeature(Otc::GameProtocolChecksum))
|
||||
|
@ -107,7 +107,7 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando
|
|||
|
||||
send(msg);
|
||||
|
||||
if(g_game.getProtocolVersion() >= 770)
|
||||
if(g_game.getClientVersion() >= 770)
|
||||
enableXteaEncryption();
|
||||
}
|
||||
|
||||
|
@ -642,7 +642,7 @@ void ProtocolGame::sendShareExperience(bool active)
|
|||
msg->addU8(Proto::ClientShareExperience);
|
||||
msg->addU8(active ? 0x01 : 0x00);
|
||||
|
||||
if(g_game.getProtocolVersion() < 910)
|
||||
if(g_game.getClientVersion() < 910)
|
||||
msg->addU8(0);
|
||||
|
||||
send(msg);
|
||||
|
|
|
@ -74,6 +74,7 @@ public:
|
|||
int getNumPatternY() { return rawGetThingType()->getNumPatternY(); }
|
||||
int getNumPatternZ() { return rawGetThingType()->getNumPatternZ(); }
|
||||
int getAnimationPhases() { return rawGetThingType()->getAnimationPhases(); }
|
||||
Animation getAnimation() { return rawGetThingType()->getAnimation(); }
|
||||
int getGroundSpeed() { return rawGetThingType()->getGroundSpeed(); }
|
||||
int getMaxTextLength() { return rawGetThingType()->getMaxTextLength(); }
|
||||
Light getLight() { return rawGetThingType()->getLight(); }
|
||||
|
|
|
@ -53,12 +53,12 @@ void ThingType::serialize(const FileStreamPtr& fin)
|
|||
continue;
|
||||
|
||||
int attr = i;
|
||||
if(g_game.getProtocolVersion() >= 780) {
|
||||
if(g_game.getClientVersion() >= 780) {
|
||||
if(attr == ThingAttrChargeable)
|
||||
attr = ThingAttrWritable;
|
||||
else if(attr >= ThingAttrWritable)
|
||||
attr += 1;
|
||||
} else if(g_game.getProtocolVersion() >= 1010) {
|
||||
} else if(g_game.getClientVersion() >= 1010) {
|
||||
if(attr == ThingAttrNoMoveAnimation)
|
||||
attr = 16;
|
||||
else if(attr >= ThingAttrPickupable)
|
||||
|
@ -116,6 +116,19 @@ void ThingType::serialize(const FileStreamPtr& fin)
|
|||
fin->addU8(m_numPatternZ);
|
||||
fin->addU8(m_animationPhases);
|
||||
|
||||
if(g_game.getFeature(Otc::GameEnhancedAnimations)) {
|
||||
if(m_animationPhases > 1) {
|
||||
fin->addU8(m_animation.async ? 0 : 1);
|
||||
fin->add32(m_animation.loopCount);
|
||||
fin->addU8(m_animation.startIndex);
|
||||
|
||||
for(std::tuple<int, int> frame : m_animation.frames) {
|
||||
fin->addU32(std::get<0>(frame));
|
||||
fin->addU32(std::get<1>(frame));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(uint i = 0; i < m_spritesIndex.size(); i++) {
|
||||
if(g_game.getFeature(Otc::GameSpritesU32))
|
||||
fin->addU32(m_spritesIndex[i]);
|
||||
|
@ -130,15 +143,17 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
|
|||
m_id = clientId;
|
||||
m_category = category;
|
||||
|
||||
int count = 0, attr = -1;
|
||||
bool done = false;
|
||||
for(int i = 0 ; i < ThingLastAttr;++i) {
|
||||
int attr = fin->getU8();
|
||||
count++;
|
||||
attr = fin->getU8();
|
||||
if(attr == ThingLastAttr) {
|
||||
done = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if(g_game.getProtocolVersion() >= 1010) {
|
||||
if(g_game.getClientVersion() >= 1010) {
|
||||
/* In 10.10+ all attributes from 16 and up were
|
||||
* incremented by 1 to make space for 16 as
|
||||
* "No Movement Animation" flag.
|
||||
|
@ -147,12 +162,12 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
|
|||
attr = ThingAttrNoMoveAnimation;
|
||||
else if(attr > 16)
|
||||
attr -= 1;
|
||||
} else if(g_game.getProtocolVersion() >= 860) {
|
||||
} else if(g_game.getClientVersion() >= 860) {
|
||||
/* Default attribute values follow
|
||||
* the format of 8.6-9.86.
|
||||
* Therefore no changes here.
|
||||
*/
|
||||
} else if(g_game.getProtocolVersion() >= 780) {
|
||||
} else if(g_game.getClientVersion() >= 780) {
|
||||
/* In 7.80-8.54 all attributes from 8 and higher were
|
||||
* incremented by 1 to make space for 8 as
|
||||
* "Item Charges" flag.
|
||||
|
@ -162,11 +177,11 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
|
|||
continue;
|
||||
} else if(attr > 8)
|
||||
attr -= 1;
|
||||
} else if(g_game.getProtocolVersion() >= 755) {
|
||||
} else if(g_game.getClientVersion() >= 755) {
|
||||
/* In 7.55-7.72 attributes 23 is "Floor Change". */
|
||||
if(attr == 23)
|
||||
attr = ThingAttrFloorChange;
|
||||
} else if(g_game.getProtocolVersion() >= 740) {
|
||||
} else if(g_game.getClientVersion() >= 740) {
|
||||
/* In 7.4-7.5 attribute "Ground Border" did not exist
|
||||
* attributes 1-15 have to be adjusted.
|
||||
* Several other changes in the format.
|
||||
|
@ -207,7 +222,7 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
|
|||
|
||||
switch(attr) {
|
||||
case ThingAttrDisplacement: {
|
||||
if(g_game.getProtocolVersion() >= 755) {
|
||||
if(g_game.getClientVersion() >= 755) {
|
||||
m_displacement.x = fin->getU16();
|
||||
m_displacement.y = fin->getU16();
|
||||
} else {
|
||||
|
@ -256,7 +271,8 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
|
|||
}
|
||||
|
||||
if(!done)
|
||||
stdext::throw_exception("corrupt data");
|
||||
stdext::throw_exception(stdext::format("corrupt data (id: %d, category: %d, count: %d, lastAttr: %d)",
|
||||
m_id, m_category, count, attr));
|
||||
|
||||
uint8 width = fin->getU8();
|
||||
uint8 height = fin->getU8();
|
||||
|
@ -271,12 +287,27 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
|
|||
m_layers = fin->getU8();
|
||||
m_numPatternX = fin->getU8();
|
||||
m_numPatternY = fin->getU8();
|
||||
if(g_game.getProtocolVersion() >= 755)
|
||||
if(g_game.getClientVersion() >= 755)
|
||||
m_numPatternZ = fin->getU8();
|
||||
else
|
||||
m_numPatternZ = 1;
|
||||
m_animationPhases = fin->getU8();
|
||||
|
||||
if(g_game.getFeature(Otc::GameEnhancedAnimations)) {
|
||||
if(m_animationPhases > 1) {
|
||||
m_animation.async = fin->getU8() == 0;
|
||||
m_animation.loopCount = fin->get32();
|
||||
m_animation.startIndex = fin->getU8();
|
||||
|
||||
for(int i = 0; i < m_animationPhases; i++) {
|
||||
int minDuration = fin->getU32();
|
||||
int maxDuration = fin->getU32();
|
||||
|
||||
m_animation.frames.push_back(std::make_tuple(minDuration, maxDuration));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int totalSprites = m_size.area() * m_layers * m_numPatternX * m_numPatternY * m_numPatternZ * m_animationPhases;
|
||||
|
||||
// if(totalSprites == 0)
|
||||
|
|
|
@ -110,6 +110,21 @@ struct Light {
|
|||
uint8 color;
|
||||
};
|
||||
|
||||
struct Animation {
|
||||
Animation() { startIndex = 0; loopCount = 0; async = false; }
|
||||
|
||||
int startIndex;
|
||||
int loopCount;
|
||||
bool async;
|
||||
std::vector<std::tuple<int, int> > frames;
|
||||
|
||||
float duration(uint8 frame) {
|
||||
assert(frames.size() <= frame);
|
||||
std::tuple<int, int> data = frames.at(frame);
|
||||
return stdext::random_range((long)std::get<0>(data), (long)std::get<1>(data));
|
||||
}
|
||||
};
|
||||
|
||||
class ThingType : public LuaObject
|
||||
{
|
||||
public:
|
||||
|
@ -138,6 +153,7 @@ public:
|
|||
int getNumPatternY() { return m_numPatternY; }
|
||||
int getNumPatternZ() { return m_numPatternZ; }
|
||||
int getAnimationPhases() { return m_animationPhases; }
|
||||
Animation getAnimation() { return m_animation; }
|
||||
Point getDisplacement() { return m_displacement; }
|
||||
int getDisplacementX() { return getDisplacement().x; }
|
||||
int getDisplacementY() { return getDisplacement().y; }
|
||||
|
@ -204,10 +220,11 @@ private:
|
|||
|
||||
Size m_size;
|
||||
Point m_displacement;
|
||||
Animation m_animation;
|
||||
int m_animationPhases;
|
||||
int m_exactSize;
|
||||
int m_realSize;
|
||||
int m_numPatternX, m_numPatternY, m_numPatternZ;
|
||||
int m_animationPhases;
|
||||
int m_layers;
|
||||
int m_elevation;
|
||||
float m_opacity;
|
||||
|
|
|
@ -276,7 +276,7 @@ void ThingTypeManager::parseItemType(uint16 serverId, TiXmlElement* elem)
|
|||
bool s;
|
||||
int d;
|
||||
|
||||
if(g_game.getProtocolVersion() < 960) {
|
||||
if(g_game.getClientVersion() < 960) {
|
||||
s = serverId > 20000 && serverId < 20100;
|
||||
d = 20000;
|
||||
} else {
|
||||
|
|
|
@ -217,7 +217,7 @@ void Tile::addThing(const ThingPtr& thing, int stackPos)
|
|||
append = (priority <= 3);
|
||||
|
||||
// newer protocols does not store creatures in reverse order
|
||||
if(g_game.getProtocolVersion() >= 854 && priority == 4)
|
||||
if(g_game.getClientVersion() >= 854 && priority == 4)
|
||||
append = !append;
|
||||
}
|
||||
|
||||
|
|
|
@ -132,7 +132,7 @@ uint16 BinaryTree::getU16()
|
|||
unserialize();
|
||||
if(m_pos+2 > m_buffer.size())
|
||||
stdext::throw_exception("BinaryTree: getU16 failed");
|
||||
uint16 v = stdext::readLE16(&m_buffer[m_pos]);
|
||||
uint16 v = stdext::readULE16(&m_buffer[m_pos]);
|
||||
m_pos += 2;
|
||||
return v;
|
||||
}
|
||||
|
@ -142,7 +142,7 @@ uint32 BinaryTree::getU32()
|
|||
unserialize();
|
||||
if(m_pos+4 > m_buffer.size())
|
||||
stdext::throw_exception("BinaryTree: getU32 failed");
|
||||
uint32 v = stdext::readLE32(&m_buffer[m_pos]);
|
||||
uint32 v = stdext::readULE32(&m_buffer[m_pos]);
|
||||
m_pos += 4;
|
||||
return v;
|
||||
}
|
||||
|
@ -152,7 +152,7 @@ uint64 BinaryTree::getU64()
|
|||
unserialize();
|
||||
if(m_pos+8 > m_buffer.size())
|
||||
stdext::throw_exception("BinaryTree: getU64 failed");
|
||||
uint64 v = stdext::readLE64(&m_buffer[m_pos]);
|
||||
uint64 v = stdext::readULE64(&m_buffer[m_pos]);
|
||||
m_pos += 8;
|
||||
return v;
|
||||
}
|
||||
|
@ -193,14 +193,14 @@ void OutputBinaryTree::addU8(uint8 v)
|
|||
void OutputBinaryTree::addU16(uint16 v)
|
||||
{
|
||||
uint8 data[2];
|
||||
stdext::writeLE16(data, v);
|
||||
stdext::writeULE16(data, v);
|
||||
write(data, 2);
|
||||
}
|
||||
|
||||
void OutputBinaryTree::addU32(uint32 v)
|
||||
{
|
||||
uint8 data[4];
|
||||
stdext::writeLE32(data, v);
|
||||
stdext::writeULE32(data, v);
|
||||
write(data, 4);
|
||||
}
|
||||
|
||||
|
|
|
@ -206,7 +206,7 @@ uint16 FileStream::getU16()
|
|||
if(m_pos+2 > m_data.size())
|
||||
throwError("read failed");
|
||||
|
||||
v = stdext::readLE16(&m_data[m_pos]);
|
||||
v = stdext::readULE16(&m_data[m_pos]);
|
||||
m_pos += 2;
|
||||
}
|
||||
return v;
|
||||
|
@ -222,7 +222,7 @@ uint32 FileStream::getU32()
|
|||
if(m_pos+4 > m_data.size())
|
||||
throwError("read failed");
|
||||
|
||||
v = stdext::readLE32(&m_data[m_pos]);
|
||||
v = stdext::readULE32(&m_data[m_pos]);
|
||||
m_pos += 4;
|
||||
}
|
||||
return v;
|
||||
|
@ -237,7 +237,70 @@ uint64 FileStream::getU64()
|
|||
} else {
|
||||
if(m_pos+8 > m_data.size())
|
||||
throwError("read failed");
|
||||
v = stdext::readLE64(&m_data[m_pos]);
|
||||
v = stdext::readULE64(&m_data[m_pos]);
|
||||
m_pos += 8;
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
int8 FileStream::get8()
|
||||
{
|
||||
int8 v = 0;
|
||||
if(!m_caching) {
|
||||
if(PHYSFS_read(m_fileHandle, &v, 1, 1) != 1)
|
||||
throwError("read failed", true);
|
||||
} else {
|
||||
if(m_pos+1 > m_data.size())
|
||||
throwError("read failed");
|
||||
|
||||
v = m_data[m_pos];
|
||||
m_pos += 1;
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
int16 FileStream::get16()
|
||||
{
|
||||
int16 v = 0;
|
||||
if(!m_caching) {
|
||||
if(PHYSFS_readSLE16(m_fileHandle, &v) == 0)
|
||||
throwError("read failed", true);
|
||||
} else {
|
||||
if(m_pos+2 > m_data.size())
|
||||
throwError("read failed");
|
||||
|
||||
v = stdext::readSLE16(&m_data[m_pos]);
|
||||
m_pos += 2;
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
int32 FileStream::get32()
|
||||
{
|
||||
int32 v = 0;
|
||||
if(!m_caching) {
|
||||
if(PHYSFS_readSLE32(m_fileHandle, &v) == 0)
|
||||
throwError("read failed", true);
|
||||
} else {
|
||||
if(m_pos+4 > m_data.size())
|
||||
throwError("read failed");
|
||||
|
||||
v = stdext::readSLE32(&m_data[m_pos]);
|
||||
m_pos += 4;
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
int64 FileStream::get64()
|
||||
{
|
||||
int64 v = 0;
|
||||
if(!m_caching) {
|
||||
if(PHYSFS_readSLE64(m_fileHandle, (PHYSFS_sint64*)&v) == 0)
|
||||
throwError("read failed", true);
|
||||
} else {
|
||||
if(m_pos+8 > m_data.size())
|
||||
throwError("read failed");
|
||||
v = stdext::readSLE64(&m_data[m_pos]);
|
||||
m_pos += 8;
|
||||
}
|
||||
return v;
|
||||
|
@ -306,7 +369,7 @@ void FileStream::addU16(uint16 v)
|
|||
throwError("write failed", true);
|
||||
} else {
|
||||
m_data.grow(m_pos + 2);
|
||||
stdext::writeLE16(&m_data[m_pos], v);
|
||||
stdext::writeULE16(&m_data[m_pos], v);
|
||||
m_pos += 2;
|
||||
}
|
||||
}
|
||||
|
@ -318,7 +381,7 @@ void FileStream::addU32(uint32 v)
|
|||
throwError("write failed", true);
|
||||
} else {
|
||||
m_data.grow(m_pos + 4);
|
||||
stdext::writeLE32(&m_data[m_pos], v);
|
||||
stdext::writeULE32(&m_data[m_pos], v);
|
||||
m_pos += 4;
|
||||
}
|
||||
}
|
||||
|
@ -330,7 +393,54 @@ void FileStream::addU64(uint64 v)
|
|||
throwError("write failed", true);
|
||||
} else {
|
||||
m_data.grow(m_pos + 8);
|
||||
stdext::writeLE64(&m_data[m_pos], v);
|
||||
stdext::writeULE64(&m_data[m_pos], v);
|
||||
m_pos += 8;
|
||||
}
|
||||
}
|
||||
|
||||
void FileStream::add8(int8 v)
|
||||
{
|
||||
if(!m_caching) {
|
||||
if(PHYSFS_write(m_fileHandle, &v, 1, 1) != 1)
|
||||
throwError("write failed", true);
|
||||
} else {
|
||||
m_data.add(v);
|
||||
m_pos++;
|
||||
}
|
||||
}
|
||||
|
||||
void FileStream::add16(int16 v)
|
||||
{
|
||||
if(!m_caching) {
|
||||
if(PHYSFS_writeSLE16(m_fileHandle, v) == 0)
|
||||
throwError("write failed", true);
|
||||
} else {
|
||||
m_data.grow(m_pos + 2);
|
||||
stdext::writeSLE16(&m_data[m_pos], v);
|
||||
m_pos += 2;
|
||||
}
|
||||
}
|
||||
|
||||
void FileStream::add32(int32 v)
|
||||
{
|
||||
if(!m_caching) {
|
||||
if(PHYSFS_writeSLE32(m_fileHandle, v) == 0)
|
||||
throwError("write failed", true);
|
||||
} else {
|
||||
m_data.grow(m_pos + 4);
|
||||
stdext::writeSLE32(&m_data[m_pos], v);
|
||||
m_pos += 4;
|
||||
}
|
||||
}
|
||||
|
||||
void FileStream::add64(int64 v)
|
||||
{
|
||||
if(!m_caching) {
|
||||
if(PHYSFS_writeSLE64(m_fileHandle, v) == 0)
|
||||
throwError("write failed", true);
|
||||
} else {
|
||||
m_data.grow(m_pos + 8);
|
||||
stdext::writeSLE64(&m_data[m_pos], v);
|
||||
m_pos += 8;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -54,6 +54,10 @@ public:
|
|||
uint16 getU16();
|
||||
uint32 getU32();
|
||||
uint64 getU64();
|
||||
int8 get8();
|
||||
int16 get16();
|
||||
int32 get32();
|
||||
int64 get64();
|
||||
std::string getString();
|
||||
BinaryTreePtr getBinaryTree();
|
||||
|
||||
|
@ -63,6 +67,10 @@ public:
|
|||
void addU16(uint16 v);
|
||||
void addU32(uint32 v);
|
||||
void addU64(uint64 v);
|
||||
void add8(int8 v);
|
||||
void add16(int16 v);
|
||||
void add32(int32 v);
|
||||
void add64(int64 v);
|
||||
void addString(const std::string& v);
|
||||
void addPos(uint16 x, uint16 y, uint8 z) { addU16(x); addU16(y); addU8(z); }
|
||||
void addPoint(const Point& p) { addU8(p.x); addU8(p.y); }
|
||||
|
|
|
@ -195,6 +195,7 @@ void Application::registerLuaFunctions()
|
|||
g_lua.bindSingletonFunction("g_resources", "getFileTime", &ResourceManager::getFileTime, &g_resources);
|
||||
g_lua.bindSingletonFunction("g_resources", "makeDir", &ResourceManager::makeDir, &g_resources);
|
||||
g_lua.bindSingletonFunction("g_resources", "deleteFile", &ResourceManager::deleteFile, &g_resources);
|
||||
g_lua.bindSingletonFunction("g_resources", "resolvePath", &ResourceManager::resolvePath, &g_resources);
|
||||
|
||||
// Config
|
||||
g_lua.registerClass<Config>();
|
||||
|
|
|
@ -56,7 +56,7 @@ uint8 InputMessage::getU8()
|
|||
uint16 InputMessage::getU16()
|
||||
{
|
||||
checkRead(2);
|
||||
uint16 v = stdext::readLE16(m_buffer + m_readPos);
|
||||
uint16 v = stdext::readULE16(m_buffer + m_readPos);
|
||||
m_readPos += 2;
|
||||
return v;
|
||||
}
|
||||
|
@ -64,7 +64,7 @@ uint16 InputMessage::getU16()
|
|||
uint32 InputMessage::getU32()
|
||||
{
|
||||
checkRead(4);
|
||||
uint32 v = stdext::readLE32(m_buffer + m_readPos);
|
||||
uint32 v = stdext::readULE32(m_buffer + m_readPos);
|
||||
m_readPos += 4;
|
||||
return v;
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ uint32 InputMessage::getU32()
|
|||
uint64 InputMessage::getU64()
|
||||
{
|
||||
checkRead(8);
|
||||
uint64 v = stdext::readLE64(m_buffer + m_readPos);
|
||||
uint64 v = stdext::readULE64(m_buffer + m_readPos);
|
||||
m_readPos += 8;
|
||||
return v;
|
||||
}
|
||||
|
|
|
@ -46,7 +46,7 @@ void OutputMessage::addU8(uint8 value)
|
|||
void OutputMessage::addU16(uint16 value)
|
||||
{
|
||||
checkWrite(2);
|
||||
stdext::writeLE16(m_buffer + m_writePos, value);
|
||||
stdext::writeULE16(m_buffer + m_writePos, value);
|
||||
m_writePos += 2;
|
||||
m_messageSize += 2;
|
||||
}
|
||||
|
@ -54,7 +54,7 @@ void OutputMessage::addU16(uint16 value)
|
|||
void OutputMessage::addU32(uint32 value)
|
||||
{
|
||||
checkWrite(4);
|
||||
stdext::writeLE32(m_buffer + m_writePos, value);
|
||||
stdext::writeULE32(m_buffer + m_writePos, value);
|
||||
m_writePos += 4;
|
||||
m_messageSize += 4;
|
||||
}
|
||||
|
@ -62,7 +62,7 @@ void OutputMessage::addU32(uint32 value)
|
|||
void OutputMessage::addU64(uint64 value)
|
||||
{
|
||||
checkWrite(8);
|
||||
stdext::writeLE64(m_buffer + m_writePos, value);
|
||||
stdext::writeULE64(m_buffer + m_writePos, value);
|
||||
m_writePos += 8;
|
||||
m_messageSize += 8;
|
||||
}
|
||||
|
@ -104,7 +104,7 @@ void OutputMessage::writeChecksum()
|
|||
uint32 checksum = stdext::adler32(m_buffer + m_headerPos, m_messageSize);
|
||||
assert(m_headerPos - 4 >= 0);
|
||||
m_headerPos -= 4;
|
||||
stdext::writeLE32(m_buffer + m_headerPos, checksum);
|
||||
stdext::writeULE32(m_buffer + m_headerPos, checksum);
|
||||
m_messageSize += 4;
|
||||
}
|
||||
|
||||
|
@ -112,7 +112,7 @@ void OutputMessage::writeMessageSize()
|
|||
{
|
||||
assert(m_headerPos - 2 >= 0);
|
||||
m_headerPos -= 2;
|
||||
stdext::writeLE16(m_buffer + m_headerPos, m_messageSize);
|
||||
stdext::writeULE16(m_buffer + m_headerPos, m_messageSize);
|
||||
m_messageSize += 2;
|
||||
}
|
||||
|
||||
|
|
|
@ -798,7 +798,7 @@ int WIN32Window::internalLoadMouseCursor(const ImagePtr& image, const Point& hot
|
|||
std::vector<uchar> xorMask(numbytes, 0);
|
||||
|
||||
for(int i=0;i<numbits;++i) {
|
||||
uint32 rgba = stdext::readLE32(image->getPixelData() + i*4);
|
||||
uint32 rgba = stdext::readULE32(image->getPixelData() + i*4);
|
||||
if(rgba == 0xffffffff) { //white
|
||||
HSB_BIT_SET(xorMask, i);
|
||||
} else if(rgba == 0x00000000) { //alpha
|
||||
|
|
|
@ -908,7 +908,7 @@ int X11Window::internalLoadMouseCursor(const ImagePtr& image, const Point& hotSp
|
|||
std::vector<uchar> maskBits(numbytes, 0);
|
||||
|
||||
for(int i=0;i<numbits;++i) {
|
||||
uint32 rgba = stdext::readLE32(image->getPixelData() + i*4);
|
||||
uint32 rgba = stdext::readULE32(image->getPixelData() + i*4);
|
||||
if(rgba == 0xffffffff) { //white, background
|
||||
LSB_BIT_SET(maskBits, i);
|
||||
} else if(rgba == 0xff000000) { //black, foreground
|
||||
|
|
|
@ -31,13 +31,21 @@ namespace stdext {
|
|||
inline bool is_power_of_two(size_t v) { return ((v != 0) && !(v & (v - 1))); }
|
||||
inline size_t to_power_of_two(size_t v) { if(v == 0) return 0; size_t r = 1; while(r < v && r != 0xffffffff) r <<= 1; return r; }
|
||||
|
||||
inline uint16_t readLE16(const uchar *addr) { return (uint16_t)addr[1] << 8 | addr[0]; }
|
||||
inline uint32_t readLE32(const uchar *addr) { return (uint32_t)readLE16(addr + 2) << 16 | readLE16(addr); }
|
||||
inline uint64_t readLE64(const uchar *addr) { return (uint64_t)readLE32(addr + 4) << 32 | readLE32(addr); }
|
||||
inline uint16_t readULE16(const uchar *addr) { return (uint16_t)addr[1] << 8 | addr[0]; }
|
||||
inline uint32_t readULE32(const uchar *addr) { return (uint32_t)readULE16(addr + 2) << 16 | readULE16(addr); }
|
||||
inline uint64_t readULE64(const uchar *addr) { return (uint64_t)readULE32(addr + 4) << 32 | readULE32(addr); }
|
||||
|
||||
inline void writeLE16(uchar *addr, uint16_t value) { addr[1] = value >> 8; addr[0] = (uint8_t)value; }
|
||||
inline void writeLE32(uchar *addr, uint32_t value) { writeLE16(addr + 2, value >> 16); writeLE16(addr, (uint16_t)value); }
|
||||
inline void writeLE64(uchar *addr, uint64_t value) { writeLE32(addr + 4, value >> 32); writeLE32(addr, (uint32_t)value); }
|
||||
inline void writeULE16(uchar *addr, uint16_t value) { addr[1] = value >> 8; addr[0] = (uint8_t)value; }
|
||||
inline void writeULE32(uchar *addr, uint32_t value) { writeULE16(addr + 2, value >> 16); writeULE16(addr, (uint16_t)value); }
|
||||
inline void writeULE64(uchar *addr, uint64_t value) { writeULE32(addr + 4, value >> 32); writeULE32(addr, (uint32_t)value); }
|
||||
|
||||
inline int16_t readSLE16(const uchar *addr) { return (int16_t)addr[1] << 8 | addr[0]; }
|
||||
inline int32_t readSLE32(const uchar *addr) { return (int32_t)readSLE16(addr + 2) << 16 | readSLE16(addr); }
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||||
inline int64_t readSLE64(const uchar *addr) { return (int64_t)readSLE32(addr + 4) << 32 | readSLE32(addr); }
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||||
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||||
inline void writeSLE16(uchar *addr, int16_t value) { addr[1] = value >> 8; addr[0] = (int8_t)value; }
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||||
inline void writeSLE32(uchar *addr, int32_t value) { writeSLE16(addr + 2, value >> 16); writeSLE16(addr, (int16_t)value); }
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||||
inline void writeSLE64(uchar *addr, int64_t value) { writeSLE32(addr + 4, value >> 32); writeSLE32(addr, (int32_t)value); }
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||||
|
||||
uint32_t adler32(const uint8_t *buffer, size_t size);
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||||
|
||||
|
|
|
@ -201,7 +201,7 @@ std::string Crypt::_encrypt(const std::string& decrypted_string, bool useMachine
|
|||
{
|
||||
std::string tmp = "0000" + decrypted_string;
|
||||
uint32 sum = stdext::adler32((const uint8*)decrypted_string.c_str(), decrypted_string.size());
|
||||
stdext::writeLE32((uint8*)&tmp[0], sum);
|
||||
stdext::writeULE32((uint8*)&tmp[0], sum);
|
||||
std::string encrypted = base64Encode(xorCrypt(tmp, getCryptKey(useMachineUUID)));
|
||||
return encrypted;
|
||||
}
|
||||
|
@ -211,7 +211,7 @@ std::string Crypt::_decrypt(const std::string& encrypted_string, bool useMachine
|
|||
std::string decoded = base64Decode(encrypted_string);
|
||||
std::string tmp = xorCrypt(base64Decode(encrypted_string), getCryptKey(useMachineUUID));
|
||||
if(tmp.length() >= 4) {
|
||||
uint32 readsum = stdext::readLE32((const uint8*)tmp.c_str());
|
||||
uint32 readsum = stdext::readULE32((const uint8*)tmp.c_str());
|
||||
std::string decrypted_string = tmp.substr(4);
|
||||
uint32 sum = stdext::adler32((const uint8*)decrypted_string.c_str(), decrypted_string.size());
|
||||
if(readsum == sum)
|
||||
|
|
Loading…
Reference in New Issue