Updating translation string. 'in' and 'out' were outside translation.
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@ -335,7 +335,7 @@ function onVipStateChange(id, state)
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onAddVip(id, name, state, description, iconId, notify)
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onAddVip(id, name, state, description, iconId, notify)
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if notify and state ~= VipState.Pending then
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if notify and state ~= VipState.Pending then
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modules.game_textmessage.displayFailureMessage(tr('%s has logged %s.', name, (state == VipState.Online and 'in' or 'out')))
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modules.game_textmessage.displayFailureMessage(state == VipState.Online and tr('%s has logged in.', name) or tr('%s has logged out.', name))
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end
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end
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end
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end
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