Minor fixes to some previous commits.

* Fixed a bug with storing the protocol version.
* Fixed an issue with text windows cancelling.
* Fixed a typo in the source.
master
BeniS 11 years ago
parent cf77c2baf3
commit b68df8336a

@ -91,8 +91,8 @@ function terminate()
g_settings.set('window-pos', g_window.getUnmaximizedPos())
g_settings.set('window-maximized', g_window.isMaximized())
local clientVersion = g_game.getProtocolVersion()
if clientVersion ~= 0 then
g_settings.set('client-version', clientVersion)
local protocolVersion = g_game.getProtocolVersion()
if protocolVersion ~= 0 then
g_settings.set('protocol-version', protocolVersion)
end
end

@ -85,13 +85,13 @@ function onGameEditText(id, itemId, maxLength, text, writter, time)
end
okButton.onClick = doneFunc
cancelButton.onClick = destroy
cancelButton.onClick = destroyWindows
if not writeable then
textWindow.onEnter = doneFunc
end
textWindow.onEscape = destroy
textWindow.onEscape = destroyWindows
table.insert(windows, textWindow)
end
@ -121,8 +121,10 @@ function onGameEditList(id, doorId, text)
end
okButton.onClick = doneFunc
cancelButton.onClick = destroyWindows
textWindow.onEnter = doneFunc
textWindow.onEscape = destroy
textWindow.onEscape = destroyWindows
table.insert(windows, textWindow)
end

@ -127,7 +127,7 @@ ImagePtr SpriteManager::getSpriteImage(int id)
read += 4 + (3 * coloredPixels);
}
// fill reamaning pixels with alpha
// fill remaining pixels with alpha
while(writePos < SPRITE_DATA_SIZE) {
pixels[writePos + 0] = 0x00;
pixels[writePos + 1] = 0x00;

@ -109,10 +109,10 @@ void Application::deinit()
g_modules.unloadModules();
g_modules.clear();
// release reamaning lua object references
// release remaining lua object references
g_lua.collectGarbage();
// poll reamaning events
// poll remaining events
poll();
// disable dispatcher events

@ -45,7 +45,7 @@ void EventDispatcher::poll()
int loops = 0;
for(int count = 0, max = m_scheduledEventList.size(); count < max && !m_scheduledEventList.empty(); ++count) {
ScheduledEventPtr scheduledEvent = m_scheduledEventList.top();
if(scheduledEvent->reamaningTicks() > 0)
if(scheduledEvent->remainingTicks() > 0)
break;
m_scheduledEventList.pop();
scheduledEvent->execute();

@ -76,7 +76,7 @@ void GraphicalApplication::terminate()
// destroy particles
g_particles.terminate();
// destroy any reamaning widget
// destroy any remaining widget
g_ui.terminate();
Application::terminate();

@ -35,7 +35,7 @@ public:
bool nextCycle();
int ticks() { return m_ticks; }
int reamaningTicks() { return m_ticks - g_clock.millis(); }
int remainingTicks() { return m_ticks - g_clock.millis(); }
int delay() { return m_delay; }
int cyclesExecuted() { return m_cyclesExecuted; }
int maxCycles() { return m_maxCycles; }

@ -213,7 +213,7 @@ void Application::registerLuaFunctions()
g_lua.registerClass<ScheduledEvent, Event>();
g_lua.bindClassMemberFunction<ScheduledEvent>("nextCycle", &ScheduledEvent::nextCycle);
g_lua.bindClassMemberFunction<ScheduledEvent>("ticks", &ScheduledEvent::ticks);
g_lua.bindClassMemberFunction<ScheduledEvent>("reamaningTicks", &ScheduledEvent::reamaningTicks);
g_lua.bindClassMemberFunction<ScheduledEvent>("remainingTicks", &ScheduledEvent::remainingTicks);
g_lua.bindClassMemberFunction<ScheduledEvent>("delay", &ScheduledEvent::delay);
g_lua.bindClassMemberFunction<ScheduledEvent>("cyclesExecuted", &ScheduledEvent::cyclesExecuted);
g_lua.bindClassMemberFunction<ScheduledEvent>("maxCycles", &ScheduledEvent::maxCycles);

@ -110,11 +110,11 @@ void Protocol::internalRecvHeader(uint8* buffer, uint16 size)
{
// read message size
m_inputMessage->fillBuffer(buffer, size);
uint16 reamaningSize = m_inputMessage->readSize();
uint16 remainingSize = m_inputMessage->readSize();
// read reamaning message data
// read remaining message data
if(m_connection)
m_connection->read(reamaningSize, std::bind(&Protocol::internalRecvData, asProtocol(), std::placeholders::_1, std::placeholders::_2));
m_connection->read(remainingSize, std::bind(&Protocol::internalRecvData, asProtocol(), std::placeholders::_1, std::placeholders::_2));
}
void Protocol::internalRecvData(uint8* buffer, uint16 size)

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