Missed existing onInventoryChange hook

master
BeniS 11 years ago
parent 3b91c4d509
commit cb3f06358c

@ -41,7 +41,6 @@ selectedItem = nil
cancelNextRelease = nil
function init()
connect(LocalPlayer, {onInventoryChange = refreshPlayerGoods})
npcWindow = g_ui.displayUI('npctrade')
npcWindow:setVisible(false)
@ -454,6 +453,7 @@ function onInventoryChange(inventory, item, oldItem)
if selectedItem then
refreshItem(selectedItem)
end
refreshPlayerGoods()
end
function getTradeItemData(id, type)

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