Merge pull request #990 from EgzoT/EgzoT-Show_more_information_in_stamina_bar_2

Show more information in stamina bar
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Konrad Kuśnierz 2019-01-16 13:35:05 +01:00 committed by GitHub
commit d563aafbc9
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 31 additions and 3 deletions

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@ -120,7 +120,7 @@ function setSkillTooltip(id, value)
widget:setTooltip(value)
end
function setSkillPercent(id, percent, tooltip)
function setSkillPercent(id, percent, tooltip, color)
local skill = skillsWindow:recursiveGetChildById(id)
local widget = skill:getChildById('percent')
if widget then
@ -129,6 +129,10 @@ function setSkillPercent(id, percent, tooltip)
if tooltip then
widget:setTooltip(tooltip)
end
if color then
widget:setBackgroundColor(color)
end
end
end
@ -333,10 +337,34 @@ function onStaminaChange(localPlayer, stamina)
if minutes < 10 then
minutes = '0' .. minutes
end
local percent = math.floor(100 * stamina / (42 * 60)) -- max is 42 hours
local percent = math.floor(100 * stamina / (42 * 60)) -- max is 42 hours --TODO not in all client versions
setSkillValue('stamina', hours .. ":" .. minutes)
setSkillPercent('stamina', percent, tr('You have %s percent', percent))
--TODO not all client versions have premium time
if stamina > 2400 and g_game.getClientVersion() >= 1038 and localPlayer:isPremium() then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. '\n' ..
tr("Now you will gain 50%% more experience")
setSkillPercent('stamina', percent, text, 'green')
elseif stamina > 2400 and g_game.getClientVersion() >= 1038 and not localPlayer:isPremium() then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. '\n' ..
tr("You will not gain 50%% more experience because you aren't premium player, now you receive only 1x experience points")
setSkillPercent('stamina', percent, text, '#89F013')
elseif stamina > 2400 and g_game.getClientVersion() < 1038 then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. '\n' ..
tr("If you are premium player, you will gain 50%% more experience")
setSkillPercent('stamina', percent, text, 'green')
elseif stamina <= 2400 and stamina > 840 then
setSkillPercent('stamina', percent, tr("You have %s hours and %s minutes left", hours, minutes), 'orange')
elseif stamina <= 840 and stamina > 0 then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. "\n" ..
tr("You gain only 50%% experience and you don't may gain loot from monsters")
setSkillPercent('stamina', percent, text, 'red')
elseif stamina == 0 then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. "\n" ..
tr("You don't may receive experience and loot from monsters")
setSkillPercent('stamina', percent, text, 'black')
end
end
function onOfflineTrainingChange(localPlayer, offlineTrainingTime)