Fix walk with WASD
This should be an alone bind, so any other control will not affect the keys.
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@ -89,8 +89,8 @@ function bindKeys()
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end
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function bindWalkKey(key, dir)
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g_keyboard.bindKeyDown(key, function() changeWalkDir(dir) end, gameRootPanel)
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g_keyboard.bindKeyUp(key, function() changeWalkDir(dir, true) end, gameRootPanel)
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g_keyboard.bindKeyDown(key, function() changeWalkDir(dir) end, gameRootPanel, true)
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g_keyboard.bindKeyUp(key, function() changeWalkDir(dir, true) end, gameRootPanel, true)
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g_keyboard.bindKeyPress(key, function() smartWalk(dir) end, gameRootPanel)
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end
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