Update protocolgameparse.cpp
Fix the slow animation move effect, some opcodes error and logging in as GM
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@ -385,7 +385,7 @@ void ProtocolGame::parseGMActions(const InputMessagePtr& msg)
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int numViolationReasons;
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int numViolationReasons;
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if(g_game.getProtocolVersion() >= 854)
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if(g_game.getProtocolVersion() >= 850)
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numViolationReasons = 20;
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numViolationReasons = 20;
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else
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else
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numViolationReasons = 32;
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numViolationReasons = 32;
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@ -535,7 +535,7 @@ void ProtocolGame::parseTileAddThing(const InputMessagePtr& msg)
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Position pos = getPosition(msg);
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Position pos = getPosition(msg);
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int stackPos = -1;
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int stackPos = -1;
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if(g_game.getProtocolVersion() >= 854)
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if(g_game.getProtocolVersion() >= 850)
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stackPos = msg->getU8();
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stackPos = msg->getU8();
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ThingPtr thing = getThing(msg);
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ThingPtr thing = getThing(msg);
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