Fix minimap desync, old issue #10

master
Eduardo Bart 12 years ago
parent 356368ddae
commit ef9a4c5d04

@ -16,8 +16,8 @@ function init()
connect(g_game, {
onGameStart = online,
onGameEnd = offline,
onForceWalk = center,
})
connect(LocalPlayer, { onPositionChange = center })
g_keyboard.bindKeyDown('Ctrl+M', toggle)
@ -44,8 +44,8 @@ function terminate()
disconnect(g_game, {
onGameStart = online,
onGameEnd = offline,
onForceWalk = center,
})
disconnect(LocalPlayer, { onPositionChange = center })
if g_game.isOnline() then
saveMap()

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