Fix minimap desync, old issue #10

This commit is contained in:
Eduardo Bart 2012-08-18 07:48:50 -03:00
parent 356368ddae
commit ef9a4c5d04
1 changed files with 2 additions and 2 deletions

View File

@ -16,8 +16,8 @@ function init()
connect(g_game, { connect(g_game, {
onGameStart = online, onGameStart = online,
onGameEnd = offline, onGameEnd = offline,
onForceWalk = center,
}) })
connect(LocalPlayer, { onPositionChange = center })
g_keyboard.bindKeyDown('Ctrl+M', toggle) g_keyboard.bindKeyDown('Ctrl+M', toggle)
@ -44,8 +44,8 @@ function terminate()
disconnect(g_game, { disconnect(g_game, {
onGameStart = online, onGameStart = online,
onGameEnd = offline, onGameEnd = offline,
onForceWalk = center,
}) })
disconnect(LocalPlayer, { onPositionChange = center })
if g_game.isOnline() then if g_game.isOnline() then
saveMap() saveMap()