commit
						fe1ca3d329
					
				| 
						 | 
				
			
			@ -34,6 +34,10 @@ Panel
 | 
			
		|||
    id: displayHealth
 | 
			
		||||
    !text: tr('Display creature health bars')
 | 
			
		||||
 | 
			
		||||
  OptionCheckBox
 | 
			
		||||
    id: displayMana
 | 
			
		||||
    !text: tr('Display player mana bar')
 | 
			
		||||
 | 
			
		||||
  OptionCheckBox
 | 
			
		||||
    id: displayText
 | 
			
		||||
    !text: tr('Display text messages')
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -25,6 +25,7 @@ local defaultOptions = {
 | 
			
		|||
  ambientLight = 25,
 | 
			
		||||
  displayNames = true,
 | 
			
		||||
  displayHealth = true,
 | 
			
		||||
  displayMana = true,
 | 
			
		||||
  displayText = true,
 | 
			
		||||
  dontStretchShrink = false,
 | 
			
		||||
  turnDelay = 50,
 | 
			
		||||
| 
						 | 
				
			
			@ -157,15 +158,17 @@ function hide()
 | 
			
		|||
end
 | 
			
		||||
 | 
			
		||||
function toggleDisplays()
 | 
			
		||||
  if options['displayNames'] and options['displayHealth'] then
 | 
			
		||||
  if options['displayNames'] and options['displayHealth'] and options['displayMana'] then
 | 
			
		||||
    setOption('displayNames', false)
 | 
			
		||||
  elseif options['displayHealth'] then
 | 
			
		||||
    setOption('displayHealth', false)
 | 
			
		||||
    setOption('displayMana', false)
 | 
			
		||||
  else
 | 
			
		||||
    if not options['displayNames'] and not options['displayHealth'] then
 | 
			
		||||
      setOption('displayNames', true)
 | 
			
		||||
    else
 | 
			
		||||
      setOption('displayHealth', true)
 | 
			
		||||
      setOption('displayMana', true)
 | 
			
		||||
    end
 | 
			
		||||
  end
 | 
			
		||||
end
 | 
			
		||||
| 
						 | 
				
			
			@ -224,6 +227,8 @@ function setOption(key, value, force)
 | 
			
		|||
    gameMapPanel:setDrawNames(value)
 | 
			
		||||
  elseif key == 'displayHealth' then
 | 
			
		||||
    gameMapPanel:setDrawHealthBars(value)
 | 
			
		||||
  elseif key == 'displayMana' then
 | 
			
		||||
    gameMapPanel:setDrawManaBar(value)
 | 
			
		||||
  elseif key == 'displayText' then
 | 
			
		||||
    gameMapPanel:setDrawTexts(value)
 | 
			
		||||
  elseif key == 'dontStretchShrink' then
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -60,11 +60,12 @@ namespace Otc
 | 
			
		|||
        DrawBars = 4096,
 | 
			
		||||
        DrawNames = 8192,
 | 
			
		||||
        DrawLights = 16384,
 | 
			
		||||
        DrawManaBar = 32768,
 | 
			
		||||
        DrawWalls = DrawOnBottom | DrawOnTop,
 | 
			
		||||
        DrawEverything = DrawGround | DrawGroundBorders | DrawWalls | DrawItems |
 | 
			
		||||
                         DrawCreatures | DrawEffects | DrawMissiles | DrawCreaturesInformation |
 | 
			
		||||
                         DrawStaticTexts | DrawAnimatedTexts | DrawAnimations | DrawBars | DrawNames |
 | 
			
		||||
                         DrawLights
 | 
			
		||||
                         DrawLights | DrawManaBar
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    enum DatOpts {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -241,10 +241,15 @@ void Creature::drawInformation(const Point& point, bool useGray, const Rect& par
 | 
			
		|||
    textRect.bind(parentRect);
 | 
			
		||||
 | 
			
		||||
    // distance them
 | 
			
		||||
    uint32 offset = 12;
 | 
			
		||||
    if(isLocalPlayer()) {
 | 
			
		||||
        offset *= 2;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if(textRect.top() == parentRect.top())
 | 
			
		||||
        backgroundRect.moveTop(textRect.top() + 12);
 | 
			
		||||
        backgroundRect.moveTop(textRect.top() + offset);
 | 
			
		||||
    if(backgroundRect.bottom() == parentRect.bottom())
 | 
			
		||||
        textRect.moveTop(backgroundRect.top() - 12);
 | 
			
		||||
        textRect.moveTop(backgroundRect.top() - offset);
 | 
			
		||||
 | 
			
		||||
    // health rect is based on background rect, so no worries
 | 
			
		||||
    Rect healthRect = backgroundRect.expanded(-1);
 | 
			
		||||
| 
						 | 
				
			
			@ -260,6 +265,27 @@ void Creature::drawInformation(const Point& point, bool useGray, const Rect& par
 | 
			
		|||
 | 
			
		||||
        g_painter->setColor(fillColor);
 | 
			
		||||
        g_painter->drawFilledRect(healthRect);
 | 
			
		||||
 | 
			
		||||
        if(drawFlags & Otc::DrawManaBar && isLocalPlayer()) {
 | 
			
		||||
            LocalPlayerPtr player = g_game.getLocalPlayer();
 | 
			
		||||
            if(player) {
 | 
			
		||||
                backgroundRect.moveTop(backgroundRect.bottom());
 | 
			
		||||
 | 
			
		||||
                g_painter->setColor(Color::black);
 | 
			
		||||
                g_painter->drawFilledRect(backgroundRect);
 | 
			
		||||
 | 
			
		||||
                Rect manaRect = backgroundRect.expanded(-1);
 | 
			
		||||
                double maxMana = player->getMaxMana();
 | 
			
		||||
                if(maxMana == 0) {
 | 
			
		||||
                    manaRect.setWidth(25);
 | 
			
		||||
                } else {
 | 
			
		||||
                    manaRect.setWidth(player->getMana() / (maxMana * 1.0) * 25);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                g_painter->setColor(Color::blue);
 | 
			
		||||
                g_painter->drawFilledRect(manaRect);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if(drawFlags & Otc::DrawNames) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -749,6 +749,7 @@ void Client::registerLuaFunctions()
 | 
			
		|||
    g_lua.bindClassMemberFunction<UIMap>("setDrawNames", &UIMap::setDrawNames);
 | 
			
		||||
    g_lua.bindClassMemberFunction<UIMap>("setDrawHealthBars", &UIMap::setDrawHealthBars);
 | 
			
		||||
    g_lua.bindClassMemberFunction<UIMap>("setDrawLights", &UIMap::setDrawLights);
 | 
			
		||||
    g_lua.bindClassMemberFunction<UIMap>("setDrawManaBar", &UIMap::setDrawManaBar);
 | 
			
		||||
    g_lua.bindClassMemberFunction<UIMap>("setAnimated", &UIMap::setAnimated);
 | 
			
		||||
    g_lua.bindClassMemberFunction<UIMap>("setKeepAspectRatio", &UIMap::setKeepAspectRatio);
 | 
			
		||||
    g_lua.bindClassMemberFunction<UIMap>("setMapShader", &UIMap::setMapShader);
 | 
			
		||||
| 
						 | 
				
			
			@ -761,6 +762,7 @@ void Client::registerLuaFunctions()
 | 
			
		|||
    g_lua.bindClassMemberFunction<UIMap>("isDrawingNames", &UIMap::isDrawingNames);
 | 
			
		||||
    g_lua.bindClassMemberFunction<UIMap>("isDrawingHealthBars", &UIMap::isDrawingHealthBars);
 | 
			
		||||
    g_lua.bindClassMemberFunction<UIMap>("isDrawingLights", &UIMap::isDrawingLights);
 | 
			
		||||
    g_lua.bindClassMemberFunction<UIMap>("isDrawingManaBar", &UIMap::isDrawingManaBar);
 | 
			
		||||
    g_lua.bindClassMemberFunction<UIMap>("isLimitVisibleRangeEnabled", &UIMap::isLimitVisibleRangeEnabled);
 | 
			
		||||
    g_lua.bindClassMemberFunction<UIMap>("isAnimating", &UIMap::isAnimating);
 | 
			
		||||
    g_lua.bindClassMemberFunction<UIMap>("isKeepAspectRatioEnabled", &UIMap::isKeepAspectRatioEnabled);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -234,6 +234,7 @@ void MapView::draw(const Rect& rect)
 | 
			
		|||
            int flags = 0;
 | 
			
		||||
            if(m_drawNames){ flags = Otc::DrawNames; }
 | 
			
		||||
            if(m_drawHealthBars) { flags |= Otc::DrawBars; }
 | 
			
		||||
            if(m_drawManaBar) { flags |= Otc::DrawManaBar; }
 | 
			
		||||
            creature->drawInformation(p, g_map.isCovered(pos, m_cachedFirstVisibleFloor), rect, flags);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -108,6 +108,9 @@ public:
 | 
			
		|||
    void setDrawLights(bool enable);
 | 
			
		||||
    bool isDrawingLights() { return m_drawLights; }
 | 
			
		||||
 | 
			
		||||
    void setDrawManaBar(bool enable) { m_drawManaBar = enable; }
 | 
			
		||||
    bool isDrawingManaBar() { return m_drawManaBar; }
 | 
			
		||||
 | 
			
		||||
    void move(int x, int y);
 | 
			
		||||
 | 
			
		||||
    void setAnimated(bool animated) { m_animated = animated; requestVisibleTilesCacheUpdate(); }
 | 
			
		||||
| 
						 | 
				
			
			@ -153,6 +156,7 @@ private:
 | 
			
		|||
    stdext::boolean<true> m_drawNames;
 | 
			
		||||
    stdext::boolean<true> m_drawHealthBars;
 | 
			
		||||
    stdext::boolean<false> m_drawLights;
 | 
			
		||||
    stdext::boolean<true> m_drawManaBar;
 | 
			
		||||
    stdext::boolean<true> m_smooth;
 | 
			
		||||
 | 
			
		||||
    stdext::boolean<true> m_follow;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -57,6 +57,7 @@ public:
 | 
			
		|||
    void setDrawNames(bool enable) { m_mapView->setDrawNames(enable); }
 | 
			
		||||
    void setDrawHealthBars(bool enable) { m_mapView->setDrawHealthBars(enable); }
 | 
			
		||||
    void setDrawLights(bool enable) { m_mapView->setDrawLights(enable); }
 | 
			
		||||
    void setDrawManaBar(bool enable) { m_mapView->setDrawManaBar(enable); }
 | 
			
		||||
    void setAnimated(bool enable) { m_mapView->setAnimated(enable); }
 | 
			
		||||
    void setKeepAspectRatio(bool enable);
 | 
			
		||||
    void setMapShader(const PainterShaderProgramPtr& shader, float fadeout, float fadein) { m_mapView->setShader(shader, fadein, fadeout); }
 | 
			
		||||
| 
						 | 
				
			
			@ -70,6 +71,7 @@ public:
 | 
			
		|||
    bool isDrawingNames() { return m_mapView->isDrawingNames(); }
 | 
			
		||||
    bool isDrawingHealthBars() { return m_mapView->isDrawingHealthBars(); }
 | 
			
		||||
    bool isDrawingLights() { return m_mapView->isDrawingLights(); }
 | 
			
		||||
    bool isDrawingManaBar() { return m_mapView->isDrawingManaBar(); }
 | 
			
		||||
    bool isAnimating() { return m_mapView->isAnimating(); }
 | 
			
		||||
    bool isKeepAspectRatioEnabled() { return m_keepAspectRatio; }
 | 
			
		||||
    bool isLimitVisibleRangeEnabled() { return m_limitVisibleRange; }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue