Commit Graph

16 Commits

Author SHA1 Message Date
Bruno Minervino 882be286d9 Update copyright year for 2017 2017-01-13 08:47:07 -02:00
Ranieri Althoff 2f1f62a916
Update copyright year for 2016 2016-07-09 22:11:34 -03:00
Gabriel Pedro 04b516a1a0 Update copyright for 2015 2015-03-04 10:36:51 -04:00
BenDol 547b18db9a Update copyright for 2014 2014-04-01 18:36:42 +13:00
Eduardo Bart 122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00
Eduardo Bart aed779a2c8 doc and luabinder changes 2012-06-22 00:14:13 -03:00
Eduardo Bart 1c5b906b5b some optimizations 2012-06-02 11:43:27 -03:00
Eduardo Bart bd2faabe99 graphics optimization feature inspirated by diablo3 engine
* the rendering now consits of two panes
- the background pane (for animated stuff like the map)
- the foreground pane (for steady stuff, like UI)
each pane has it own max FPS and works idependently
this may increase graphics performance on many platforms
2012-06-01 16:39:09 -03:00
Eduardo Bart c4525059ce implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
Eduardo Bart b4261a8c7b bunch of optimizations 2012-03-20 12:17:10 -03:00
Eduardo Bart 9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Eduardo Bart 400afa9981 fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility 2011-12-28 17:38:29 -02:00
Eduardo Bart a4eed64709 fix ctrl+g 2011-12-16 19:48:01 -02:00
Eduardo Bart 16bb12011a rework particles math 2011-12-15 17:59:24 -02:00
Eduardo Bart f548825faf too many changes to list, many regressions were made, master will be UNSTABLE for a few days 2011-12-03 19:52:56 -02:00
Eduardo Bart d5e15d1f06 add clock, change exceptions, add network exceptions, fix some crashes 2011-12-01 20:26:21 -02:00