Commit Graph

33 Commits

Author SHA1 Message Date
Bruno Minervino 882be286d9 Update copyright year for 2017 2017-01-13 08:47:07 -02:00
Ranieri Althoff 2f1f62a916
Update copyright year for 2016 2016-07-09 22:11:34 -03:00
Gabriel Pedro 04b516a1a0 Update copyright for 2015 2015-03-04 10:36:51 -04:00
BenDol d7429c201c Started 1050 implementation and fix ups:
* Dat now loads (new animations aren't yet functional).
* Fixed the way we reference client versions.

TODO: Write new animation functionality & find out protocol changes.
2014-08-03 10:02:28 +12:00
BenDol 547b18db9a Update copyright for 2014 2014-04-01 18:36:42 +13:00
Eduardo Bart 122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00
BeniS 44e428bccb Progress updating to cv981/pv973:
* Implemented the new client AND protocol version methods.
* Implemented the new speed laws added in cv980 (http://www.tibia.com/news/?subtopic=newsarchive&id=2251).
* Added more missing bytea to login packets (client version/type and some unknown bytes).
* Fixed the InputMessage::getDouble method.
* Cleaned up some of the const values.
* Started on the pending state features.

TODO:
* Pending game state feature.
* Ensure version compatibility hasn't been compromised.
2012-12-29 00:05:45 +13:00
BeniS 619285069c Started updating to 9.8+ features, not yet finished (unsafe version).
Need to finish:
* Pending login state
* New creature speed changes
* Vip state displays

Fixed:
* Creature light
* Missing lua constants

If someone can finish this off that would be good,
I will be busy for a while :)
2012-12-27 02:56:06 +13:00
Henrique Santiago fb7ab21e71 Move RSA class to Crypt 2012-08-04 10:54:35 -03:00
Henrique Santiago 4e0642c814 Removed GMP and added OpenSSL. Rsa class might be moved to Crypto later. 2012-08-03 13:02:01 -03:00
Henrique 4f0e00fdfa Change to RSA decrypt function 2012-08-01 15:34:42 -03:00
Eduardo Bart eb24d6776e Multi-protocol
Lots of chagnes to add multi protocol flexibility, not really
completed yet, still have to rework text messages opcodes and other stuff,
so this still a working in progress feature

* Rework dat reader, the dat reader can now
* dinamically detect dat version
* Split game into gamelib and game_interface
* Lots of other minor changes
2012-07-17 20:53:19 -03:00
Eduardo Bart 472e78d368 Make C++ exception works for lua
* Throw exception when open a file fails
2012-06-25 19:42:38 -03:00
Eduardo Bart bb1fb939c4 just fixes
* fix battle rendering
* fix rendering glitch when following creatures
* properly throw exceptions from C++ to lua and avoid exception crashs
* fixes rendering states in framebuffer
2012-06-06 11:10:35 -03:00
Eduardo Bart e5000fa577 encrypt password and account number
* the encryption uses a unique machine key, this means that if anyone steals config.otml with a saved password,
he will not be able to decrypt the password without the machine UUID key
* the encrypt uses a simple XOR encryption method, encoded with base64 and adler32 summing
2012-06-04 09:38:25 -03:00
Eduardo Bart c01b32b032 rework log function and protocol
* remove some protocol ifdefs, replace with game features system
2012-05-28 19:04:44 -03:00
Eduardo Bart 4c80d783d6 rewrite and reoganize tools functions
* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
2012-05-28 10:06:26 -03:00
Eduardo Bart 946ec64e7f new protocol system fixes 2012-05-14 21:04:04 -03:00
Eduardo Bart 7bca3de8eb allow usage of network messages in extended opcode 2012-05-14 20:13:48 -03:00
Eduardo Bart 2478809945 add lua flexibility for protocol
* use shared_ptr for InputMessage and OutputMessage and bind them
* allow sending network messages from lua
* implement extended opcode
* use own OS type  for otclient to allow server side detection
* fixes in input event bot protection
* move RSA to input/output network messages
* allow to capture opcodes before GameProtocol parsing with the event GameProtocol.onOpcode
* fixes in lua std::string pop/push to allow byte buffering
2012-05-14 18:39:31 -03:00
Eduardo Bart 5a47e9d8a9 support for protocol 810
* change in protocol/network classes to make compatible with older protocols
* use filestream for reading dat
* add many ifdefs for multi-protocol support
2012-05-11 15:02:57 -03:00
Eduardo Bart 8b184d3ce8 compile fixes for gcc 4.7 in 32bit platforms 2012-04-04 12:12:25 -03:00
Eduardo Bart 9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Eduardo Bart d5e15d1f06 add clock, change exceptions, add network exceptions, fix some crashes 2011-12-01 20:26:21 -02:00
Eduardo Bart f7eac377e7 restore copyright notice 2011-08-28 10:17:58 -03:00
Eduardo Bart 65c1867f55 login protocol cancel 2011-08-16 01:24:20 -03:00
Henrique a38bd18280 init protocolgame 2011-08-01 01:28:41 -03:00
Eduardo Bart ea2645c151 some network refactoring 2011-07-27 20:01:33 -03:00
Eduardo Bart ab7394f357 add a new folder structure redesign organized by packages 2011-07-17 08:52:20 -03:00
Eduardo Bart 8ef1b28546 many changes and refactoring 2011-07-13 18:12:36 -03:00
Henrique c490577ea8 connection fixes, motd fixed 2011-05-31 02:24:30 -03:00
Henrique ad10754779 init protocol login 2011-05-30 00:11:12 -03:00
Henrique e258289edb network message 2011-05-21 16:02:37 -03:00