Eduardo Bart
e0431021b5
Huge engine change, replace all std::shared_ptrs
...
Create a new shared pointer type stdext::shared_object_ptr and stdext::shared_obj
using boost::intrusive_ptr
Advantages:
* half memory usage
* faster and lightweight
Disadvantages:
* using weak_ptr is not supported anymore
* compiling seems slower
2012-07-29 00:34:40 -03:00
Eduardo Bart
1a7f2a44fc
graphics fixes and improvements
2012-06-08 21:40:41 -03:00
Eduardo Bart
9104305f37
update copyright notice
2012-01-02 14:59:24 -02:00
Eduardo Bart
f548825faf
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
2011-12-03 19:52:56 -02:00
Eduardo Bart
f7eac377e7
restore copyright notice
2011-08-28 10:17:58 -03:00
Eduardo Bart
62871d8060
nothing, really
2011-08-27 19:32:16 -03:00
Eduardo Bart
2e1a96c2df
rework on dat and spr loader
2011-08-15 16:15:49 -03:00
Eduardo Bart
55862b07ad
merge total remake
2011-08-13 23:10:27 -03:00
Eduardo Bart
70f0b0dace
new script engine, and things maybe be bugged for a while
2011-07-26 20:13:27 -03:00
Eduardo Bart
8ef1b28546
many changes and refactoring
2011-07-13 18:12:36 -03:00
Eduardo Bart
3f0a0cb9de
allocator with leak detecting capabilities
2011-07-12 16:27:37 -03:00
Eduardo Bart
e81e0f1c24
fix gl bug, textures sizes must be a power of 2
2011-05-16 15:30:05 -03:00
Eduardo Bart
42eae9afd8
animated texture
2011-05-12 20:24:57 -03:00