Eduardo Bart
1dd558d57e
Revert "Use boost::thread instead of std::thread"
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This reverts commit 71b5c5f2e4
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2013-03-05 01:47:23 -03:00
Eduardo Bart
71b5c5f2e4
Use boost::thread instead of std::thread
2013-03-04 23:06:00 -03:00
Eduardo Bart
0be7bd5360
Implement async dispatcher #221
2013-03-04 18:56:22 -03:00
Ricardo Ianelli
cbeab6f9b0
Moving start messages to lua
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Moved start log messages to lua, to make easier to enable/disable those
messages.
2013-02-10 02:28:47 -02:00
Eduardo Bart
992acd8873
Fix translations, there were all broken
2013-01-23 15:35:43 -02:00
Eduardo Bart
fdcad184f9
Fix platform issues regarding charsets
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* IMPORTANT: A new dependency is required, boost_locale, comes with boost 1.50.0 or later
* Copying and pasting special characters should now work
* Running otclient from filepaths with special characters should work now too
2013-01-08 18:45:27 -02:00
Eduardo Bart
122577a916
Just rename some files
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* Fix a server ping issue
2013-01-08 16:32:05 -02:00
Eduardo Bart
8bb115d6d4
Fix issue #134
2012-10-24 18:03:15 -02:00
Eduardo Bart
e3298d561c
Rework application class and framework
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Make otclient's framework flexible enough to run console apps like
servers, so this mean is possible to build otclient versions without
graphical interface and use it's framework to code servers
2012-07-13 22:23:11 -03:00
Henrique
9523b5cde5
Changes to last commit. Maybe add FW_LUA, FW_SOUND, etc definitions further
2012-07-12 00:55:18 -03:00
Henrique
962e9c7d16
Allow logger usage on console applications
2012-07-12 00:21:26 -03:00
Eduardo Bart
98a1b611bf
Refactor for documentation
2012-06-25 19:19:17 -03:00
Eduardo Bart
8761220deb
Refactoring and flexibility changes
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* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Eduardo Bart
257f652bb7
more opengl graphics fixes
2012-06-02 15:58:30 -03:00
Eduardo Bart
14db1066fc
change logger
2012-06-01 17:39:23 -03:00
Eduardo Bart
c01b32b032
rework log function and protocol
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* remove some protocol ifdefs, replace with game features system
2012-05-28 19:04:44 -03:00
Eduardo Bart
4c80d783d6
rewrite and reoganize tools functions
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* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
2012-05-28 10:06:26 -03:00
Eduardo Bart
5201071707
fiz rare logging crash
2012-03-28 16:59:51 -03:00
Eduardo Bart
33458a3e39
modules changes
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* speedup widget destruction checks
* rework outfit module using grid layout and the new design
* fixes in console, terminal, textmessage modules
2012-03-22 18:47:52 -03:00
Eduardo Bart
3ad97c9eab
crash handler, logger and oengles changes
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* save log messages to otclient.txt
* fixes in FrameBuffer and HardwareBuffer to work with OpenGLES
* possibility to get compilation information from lua (compiler version, build date, build revision, build type)
* make crash handler more informatave
* handle assert crash signals (SIGABRT)
2012-03-22 09:57:43 -03:00
Eduardo Bart
57adcb38bd
rework windows crash handler
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* use -Ofast -fomit-frame-pointer for release
* new windows crash handler that can generate backtraces reports
* fix crash after fatal errors
2012-03-21 12:31:34 -03:00
Eduardo Bart
cd0d2cb642
fix win32 key input and implement fullscreen/maximize/minsize
2012-01-06 21:26:29 -02:00
Eduardo Bart
f41e1e75cd
fix fatal error messages
2012-01-06 18:15:41 -02:00
Eduardo Bart
9104305f37
update copyright notice
2012-01-02 14:59:24 -02:00
Eduardo Bart
400afa9981
fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
2011-12-28 17:38:29 -02:00
Eduardo Bart
8638c980ec
fix some issues
2011-12-09 13:01:04 -02:00
Eduardo Bart
f548825faf
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
2011-12-03 19:52:56 -02:00
Eduardo Bart
4afbe43e6f
changes to prepare revgraphics
2011-12-01 17:38:46 -02:00
Eduardo Bart
69a70f28a5
display MessageBox in win32 on fatal errors
2011-11-17 00:31:06 -02:00
Eduardo Bart
e87297c1b5
reorganize all constants and place them into namespaces
2011-08-28 13:02:26 -03:00
Eduardo Bart
f7eac377e7
restore copyright notice
2011-08-28 10:17:58 -03:00
Eduardo Bart
3c72c844d2
much faster layout calculation
2011-08-22 22:08:36 -03:00
Eduardo Bart
38529ea837
lua console and some changes
2011-08-20 17:30:41 -03:00