24 Commits (26fb35fd4da055fd2f9b7d65fe2ca44160c347fe)

Author SHA1 Message Date
BenDol 547b18db9a Update copyright for 2014
10 years ago
Henrique Santiago 8e9d137608 Rotate, translate and scale added to ogl2
11 years ago
Eduardo Bart 0120b7554c Restore support for animated png files
12 years ago
Eduardo Bart 122577a916 Just rename some files
12 years ago
Eduardo Bart 83f86eac64 experimental map shaders
12 years ago
Eduardo Bart 1c5b906b5b some optimizations
12 years ago
Eduardo Bart 58d76e255d begin implementing OpenGL 1.0 engine
12 years ago
Eduardo Bart 2017fb366e some optimizations
12 years ago
Eduardo Bart 92bd1aba54 optimize graphics performance
12 years ago
Eduardo Bart 4f15da695c optimizations
12 years ago
Eduardo Bart 5c35938a92 many graphics performance tweaks
12 years ago
Eduardo Bart b4261a8c7b bunch of optimizations
12 years ago
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
12 years ago
Eduardo Bart 437f515e7c fix outfit problems
12 years ago
Eduardo Bart bb768f43c0 improvments for shaders
13 years ago
Eduardo Bart 9104305f37 update copyright notice
13 years ago
Eduardo Bart 400afa9981 fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
13 years ago
Eduardo Bart 3abbf5255e introduce matrix class and use it
13 years ago
Eduardo Bart 2b25ffd86b changes to compile on gcc 4.7
13 years ago
Eduardo Bart 04ee85dc92 experiment shaders in outfit
13 years ago
Eduardo Bart 5ec386b35f bloom shader
13 years ago
Eduardo Bart b5cf4ad2c4 test shader effect
13 years ago
Eduardo Bart 1a3dcb215e use vertex buffers
13 years ago
Eduardo Bart 7eead50806 use GLSL shaders
13 years ago