21 Commits (4d2bd54f6b11e2f01dacf91575e004e9f1cfb132)

Author SHA1 Message Date
Henrique Santiago 4d2bd54f6b Fixed #12 #28 #51 issues
12 years ago
Eduardo Bart 10c564f90e Fix regression in walk paralyze
12 years ago
Henrique Santiago b5cb4e2c93 Fix battle filter, fix walk issue, try logout when force exit
12 years ago
Henrique Santiago 56817a8678 Changes to battle windows, removed duplicated translations
12 years ago
Eduardo Bart 9e917ece88 Fix glitch caused by grounds with speed 1
12 years ago
Eduardo Bart f397e6319c Reimplement battle using new events, no more scheduleEvents
12 years ago
Eduardo Bart a64ebc7e7b Stop walk animation after changing floors
12 years ago
Eduardo Bart 57785d2001 More walk changes and creature events
12 years ago
Eduardo Bart 3bac3dcbb4 Rework stdext classes
12 years ago
Eduardo Bart 1dc7dc0cfc Fix tile skipping in 9.6
12 years ago
Eduardo Bart 8e437e27c7 Fix walk interval calculation
12 years ago
Eduardo Bart e0431021b5 Huge engine change, replace all std::shared_ptrs
12 years ago
Eduardo Bart 619305cc6d Fix creatures with item outfits
12 years ago
Eduardo Bart 657640c270 Mounts
12 years ago
Eduardo Bart 36c029fc69 Multiprotocol 8.1-9.6 finally working
12 years ago
Eduardo Bart 98c279c10b Fix a stackpos bug in 9.6
12 years ago
Eduardo Bart a11d6e501e More refactoring and some changes
12 years ago
Eduardo Bart a6d53532d2 Rename ThingType classes
12 years ago
Eduardo Bart eb24d6776e Multi-protocol
12 years ago
Eduardo Bart 7a08fed689 Optimize overall memory usage
12 years ago
Eduardo Bart e3298d561c Rework application class and framework
12 years ago