Commit Graph

12 Commits

Author SHA1 Message Date
Eduardo Bart a4cef0d390 fix possible mapview crash 2012-03-28 16:09:45 -03:00
Eduardo Bart fe86dc8050 real autowalking
* smart autowalking using A* path finding algorithm
2012-03-23 17:36:58 -03:00
Eduardo Bart c0611bfe2a restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart 53ead20de5 restore map clicking 2012-02-06 23:35:46 -02:00
Eduardo Bart edeee80631 speedup sprite loading 2012-02-02 12:07:02 -02:00
Eduardo Bart 7a12312220 .. 2012-01-31 19:25:05 -02:00
Eduardo Bart aa1a10afbc improve map far view rendering 2012-01-31 18:50:35 -02:00
Eduardo Bart 51b0822267 zoom out much more smoother 2012-01-31 15:06:55 -02:00
Eduardo Bart deedef235d resize changes 2012-01-31 02:12:54 -02:00
Eduardo Bart 7b965a27af render walking creatures in the correct way 2012-01-30 19:28:08 -02:00
Eduardo Bart cf18b0c36f many changes 2012-01-30 16:18:10 -02:00
Eduardo Bart 9db7bd2602 rework map rendering 2012-01-29 22:00:12 -02:00