58d76e255d 
								
							 
						 
						
							
							
								
								begin implementing OpenGL 1.0 engine  
							
							... 
							
							
							
							* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while 
							
						 
						
							2012-04-18 20:03:43 -03:00  
				
					
						
							
							
								 
						
							
								92bd1aba54 
								
							 
						 
						
							
							
								
								optimize graphics performance  
							
							
							
						 
						
							2012-04-08 16:31:36 -03:00  
				
					
						
							
							
								 
						
							
								2835a66bab 
								
							 
						 
						
							
							
								
								experimental minimap  
							
							... 
							
							
							
							* a lot of rework in MapView
* new APIs for UIMap 
							
						 
						
							2012-04-06 20:15:52 -03:00  
				
					
						
							
							
								 
						
							
								4f15da695c 
								
							 
						 
						
							
							
								
								optimizations  
							
							
							
						 
						
							2012-04-05 16:08:46 -03:00  
				
					
						
							
							
								 
						
							
								8c2a84b6be 
								
							 
						 
						
							
							
								
								motion blur for fun  
							
							
							
						 
						
							2012-03-28 14:34:07 -03:00  
				
					
						
							
							
								 
						
							
								56d6cc2cc0 
								
							 
						 
						
							
							
								
								testing bloom and motion blur  
							
							
							
						 
						
							2012-03-28 14:18:21 -03:00  
				
					
						
							
							
								 
						
							
								619f751371 
								
							 
						 
						
							
							
								
								fixes in uicreature rendering  
							
							
							
						 
						
							2012-02-07 23:33:08 -02:00  
				
					
						
							
							
								 
						
							
								d6ade5a8e0 
								
							 
						 
						
							
							
								
								fix draw of uicreature  
							
							
							
						 
						
							2012-02-07 05:59:20 -02:00  
				
					
						
							
							
								 
						
							
								ef96215421 
								
							 
						 
						
							
							
								
								rename item count to countOrSubType, rework and improve things animation/drawing  
							
							
							
						 
						
							2012-02-02 14:37:52 -02:00  
				
					
						
							
							
								 
						
							
								266917cc3c 
								
							 
						 
						
							
							
								
								introduce virtual items for UIItem  
							
							
							
						 
						
							2012-02-01 05:36:32 -02:00  
				
					
						
							
							
								 
						
							
								437f515e7c 
								
							 
						 
						
							
							
								
								fix outfit problems  
							
							
							
						 
						
							2012-01-30 04:27:21 -02:00  
				
					
						
							
							
								 
						
							
								87236ee780 
								
							 
						 
						
							
							
								
								add missing shader  
							
							
							
						 
						
							2012-01-30 01:27:25 -02:00  
				
					
						
							
							
								 
						
							
								400afa9981 
								
							 
						 
						
							
							
								
								fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility  
							
							
							
						 
						
							2011-12-28 17:38:29 -02:00